Jump to content

HLSL Shaders


rastan

Recommended Posts

Posted

Forgive me if this is the wrong place to post this but I figured it's emulator related.

 

I tested some HLSL on my main computer and they kicked ass... but when I tried them on my dedicated hyperspin machine which is just a old i3.. I noticed the lag... I removed the direct3d post-processing options from my .ini but I left the ntsc post-processing options, vector post processing, and bloom post-processing options in the .ini

 

I think I notice a difference with the ntsc, vector, and bloom options.. do these options really make a difference? 

 

Posted

Did you also try turning off Bi-Linear Filter, which you can do in RLUI. You could also give GLSL a try which may be less intensive but it will depend on the look your going for.

56uIzxg.png

Posted

I was using some custom shaders... i tried the GLSL in RL and it definitely was faster than the HLSL and my custom stuff.

 

Still testing stuff to see the best effects

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...