Jump to content

PlayStation Games don't show up in Hyperspin wheel?


ragintexan411

Recommended Posts

Hello, I have been following Simply Austins video to the letter and still cannot get my Playstation roms show up in the Hyperspin wheel. This is my first time setting it up so It may just be me? Any help is greatly appreciated. 

[code]
13:52:59:303 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.5a (www.rlauncher.com)
13:52:59:522 | RL |     INFO  | +218   | Main - System Specs:
					RocketLauncher Dir: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Home Premium
					SKU: Home Premium
					Total Memory: 3965.61 MB
					Free Memory: 2459.46 MB
					Used Memory: 1506.152 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 2
					GPU 1 Name: NVIDIA GeForce GT 730
					GPU 1 RAM: -2048.00 MB
					GPU 1 Driver Version: 9.18.13.4460
					Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
					Sound 1 Status: Enabled
					Sound 2 Device: NVIDIA High Definition Audio
					Sound 2 Status: Enabled
					Sound 3 Device: High Definition Audio Device
					Sound 3 Status: Enabled
					OS Language: English_United_States
					System Locale: en-US
					Formats Locale: en-US
					Windows UI Language: en-US
					Text Encoding: Windows-1252
					OS Admin Status: Yes
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [60hz] [Landscape]  (Primary)
					Current AHK Desktop Width: 1920
					Current AHK Desktop Height: 1080
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
13:52:59:522 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\RocketLauncher.exe exists
13:52:59:522 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.0.1.5
					LegalCopyright          	�2015 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2077184 bytes
					Created:			1/16/2016 - 2:48:45 PM
					Modified:			1/18/2016 - 1:04:07 PM
13:52:59:522 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\RocketLauncher.dll exists
13:52:59:522 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	RocketLauncher Utils
					FileVersion             	1.0.0.2
					InternalName            	RocketLauncher.dll
					LegalCopyright          	Copyright � RocketLauncher 2013-2015
					OriginalFilename        	RocketLauncher.dll
					ProductName             	RocketLauncher
					ProductVersion          	1.0.0.2
					File Size:			61440 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			12/23/2015 - 2:41:58 AM
13:52:59:537 | RL |     INFO  | +16    | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\Array.ahk exists
13:52:59:537 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:537 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4924 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			2/20/2011 - 12:35:04 AM
13:52:59:537 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\BinHexRW.ahk exists
13:52:59:537 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:537 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5077 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			10/15/2015 - 1:18:10 PM
13:52:59:553 | RL |     INFO  | +15    | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\BlockInput.exe exists
13:52:59:569 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription
					FileVersion             	1.1.09.04
					InternalName
					OriginalFilename
					ProductName
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			1/2/2014 - 9:27:36 PM
13:52:59:569 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\CLR_L.ahk exists
13:52:59:569 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:569 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5474 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			8/24/2015 - 6:55:10 PM
13:52:59:584 | RL |     INFO  | +15    | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
13:52:59:584 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:584 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			4/29/2013 - 12:56:02 PM
13:52:59:584 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\gdip.ahk exists
13:52:59:584 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:584 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			1/13/2013 - 4:07:30 PM
13:52:59:584 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\gdip_alt.ahk exists
13:52:59:584 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:584 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5891 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			12/20/2015 - 10:08:04 PM
13:52:59:600 | RL |   DEBUG1  | +16    | gdip_alt.ahk Version: 1.0.3
13:52:59:600 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\gsdll32.dll exists
13:52:59:600 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			1/6/2015 - 8:20:44 PM
13:52:59:600 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\itextsharp.dll exists
13:52:59:740 | RL |   DEBUG1  | +140   | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			6/14/2013 - 1:06:22 PM
13:52:59:740 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\Java.ahk exists
13:52:59:740 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:740 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			12/23/2014 - 10:02:38 PM
13:52:59:740 | RL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
13:52:59:740 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\JSON.ahk exists
13:52:59:756 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:756 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			5/5/2013 - 1:22:26 PM
13:52:59:756 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\Origin.ahk exists
13:52:59:756 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:756 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4904 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			3/22/2015 - 1:51:42 PM
13:52:59:756 | RL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.2
13:52:59:756 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\RegRW64.ahk exists
13:52:59:756 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:771 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			5/8/2014 - 2:06:40 AM
13:52:59:771 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\RIni.ahk exists
13:52:59:771 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:771 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			6/5/2013 - 5:56:24 PM
13:52:59:771 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
13:52:59:787 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.5717.6837
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.5717.6837
					CompanyName             	Markovtsev Vadim
					File Size:			167424 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			9/28/2015 - 8:35:12 PM
13:52:59:787 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\Steam.ahk exists
13:52:59:787 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:787 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5347 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			3/22/2015 - 1:52:26 PM
13:52:59:787 | RL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.2
13:52:59:787 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\VA.ahk exists
13:52:59:787 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
13:52:59:787 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			3/1/2013 - 8:05:48 PM
13:52:59:787 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\VA_Extension.ahk exists
13:52:59:787 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:787 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			1/16/2016 - 2:48:53 PM
					Modified:			1/13/2015 - 7:16:58 PM
13:52:59:787 | RL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
13:52:59:787 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\7z.ahk exists
13:52:59:787 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:787 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			30311 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 11:40:28 PM
13:52:59:787 | RL |   DEBUG1  | +0     | 7z.ahk Version: 1.0.3
13:52:59:787 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Bezel.ahk exists
13:52:59:803 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:803 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			113641 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 8:03:54 PM
13:52:59:803 | RL |   DEBUG1  | +0     | Bezel.ahk Version: 1.1.10
13:52:59:803 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Fade.ahk exists
13:52:59:803 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:803 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			38464 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/15/2016 - 9:53:48 PM
13:52:59:803 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.1.5
13:52:59:803 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Fade Init.ahk exists
13:52:59:803 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:803 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1065 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			10/15/2015 - 1:18:28 PM
13:52:59:803 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.2
13:52:59:803 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Fade Animations.ahk exists
13:52:59:803 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:803 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			77260 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 11:27:32 PM
13:52:59:803 | RL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.12
13:52:59:803 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Keymapper.ahk exists
13:52:59:803 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:803 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33657 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/18/2016 - 1:04:07 PM
13:52:59:818 | RL |   DEBUG1  | +15    | Keymapper.ahk Version: 1.1.4
13:52:59:818 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Keymapper Init.ahk exists
13:52:59:818 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:818 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3956 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/18/2016 - 1:04:07 PM
13:52:59:818 | RL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.6
13:52:59:818 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\MultiGame.ahk exists
13:52:59:818 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:818 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			41158 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/15/2016 - 9:53:30 PM
13:52:59:818 | RL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.9
13:52:59:818 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\MultiGame Init.ahk exists
13:52:59:818 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:818 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			4/14/2013 - 12:33:20 PM
13:52:59:818 | RL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
13:52:59:818 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\MultiPlayer.ahk exists
13:52:59:818 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:818 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			66776 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			12/7/2015 - 4:37:46 AM
13:52:59:818 | RL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.8
13:52:59:818 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Pause.ahk exists
13:52:59:865 | RL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:865 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			394398 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 11:20:52 PM
13:52:59:865 | RL |   DEBUG1  | +0     | Pause.ahk Version: 1.1.8
13:52:59:865 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Pause Init.ahk exists
13:52:59:865 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:865 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			553 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			8/23/2015 - 6:00:46 PM
13:52:59:865 | RL |   DEBUG1  | +0     | Pause Init.ahk Version: 1.0.3
13:52:59:865 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Password.ahk exists
13:52:59:865 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:881 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			10027 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 11:23:00 PM
13:52:59:881 | RL |   DEBUG1  | +0     | Password.ahk Version: 1.0.3
13:52:59:881 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\RL.ahk exists
13:52:59:881 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:881 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			18545 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/11/2016 - 1:47:58 AM
13:52:59:881 | RL |   DEBUG1  | +0     | RL.ahk Version: 1.0
13:52:59:881 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
13:52:59:881 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:881 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			72261 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			12/7/2015 - 4:38:00 AM
13:52:59:881 | RL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.7
13:52:59:881 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Shared.ahk exists
13:52:59:896 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:896 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			162632 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/18/2016 - 1:04:07 PM
13:52:59:896 | RL |   DEBUG1  | +0     | Shared.ahk Version: 1.3.8
13:52:59:896 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Statistics.ahk exists
13:52:59:896 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:896 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26810 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/9/2016 - 11:04:42 PM
13:52:59:896 | RL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.4
13:52:59:896 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Statistics Init.ahk exists
13:52:59:896 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:896 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			12/23/2014 - 10:23:50 PM
13:52:59:896 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
13:52:59:896 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\Virtual Drive.ahk exists
13:52:59:896 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:896 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			18918 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			1/10/2016 - 11:21:48 PM
13:52:59:896 | RL |   DEBUG1  | +0     | Virtual Drive.ahk Version: 1.0.4
13:52:59:896 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\XHotkey.ahk exists
13:52:59:896 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:896 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26540 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			8/13/2015 - 11:14:20 PM
13:52:59:896 | RL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.4
13:52:59:912 | RL |     INFO  | +16    | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\XHotkey Init.ahk exists
13:52:59:912 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
13:52:59:912 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1063 bytes
					Created:			1/16/2016 - 2:48:49 PM
					Modified:			8/13/2015 - 11:14:26 PM
13:52:59:912 | RL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.2
13:52:59:912 | RL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Sony PlayStation -r 5 Star Racing (Europe) -f C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
13:52:59:912 | RL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "5 Star Racing (Europe)"
13:52:59:912 | RL |   DEBUG1  | +0     | Main - dbName: 5 Star Racing (Europe)
13:52:59:912 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
13:52:59:912 | RL |     INFO  | +0     | Main - RocketLauncher received "Sony PlayStation" and "5 Star Racing (Europe)"
13:52:59:912 | RL |     INFO  | +0     | Main - Did not find a "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options.
13:52:59:912 | RL |     INFO  | +0     | Main - 5 Star Racing (Europe) is using the default emulator: RetroArch
13:52:59:912 | RL |     INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Settings\Sony PlayStation\Emulators.ini
13:52:59:912 | RL |     INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Settings\Global Emulators.ini
13:52:59:912 | RL |     INFO  | +0     | Main - Found [RetroArch] in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Settings\Global Emulators.ini
13:52:59:927 | RL |     INFO  | +16    | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
13:52:59:927 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			45550 bytes
					Created:			1/16/2016 - 2:48:55 PM
					Modified:			1/18/2016 - 1:04:07 PM
13:52:59:927 | RL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
13:52:59:927 | RL |     INFO  | +0     | Main - 5 Star Racing (Europe) will use module: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Modules\RetroArch\RetroArch.ahk
13:52:59:943 | RL |     INFO  | +15    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
13:52:59:943 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch.exe exists
13:52:59:943 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			8339726 bytes
					Created:			1/16/2016 - 4:34:40 PM
					Modified:			1/20/2015 - 7:06:54 PM
13:52:59:943 | RL |     INFO  | +0     | Main - INI Keys read
13:52:59:943 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\7z.exe exists
13:52:59:943 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			262144 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			9/28/2015 - 8:35:12 PM
13:52:59:943 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\7z.dll exists
13:52:59:943 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7z Plugin
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.dll
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			1012224 bytes
					Created:			1/16/2016 - 2:48:52 PM
					Modified:			9/28/2015 - 8:35:12 PM
13:52:59:959 | RL |     INFO  | +16    | Main - "5 Star Racing (Europe)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
13:52:59:959 | RL |     INFO  | +0     | CheckPaths - Started
13:52:59:959 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z
13:52:59:959 | RL |     INFO  | +0     | CheckPaths - Found rom: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z
13:52:59:959 | RL |   DEBUG1  | +0     | CheckPaths - Current romName: 5 Star Racing (Europe)
13:52:59:959 | RL |   DEBUG1  | +0     | CheckPaths - Current romPath: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation
13:52:59:959 | RL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .7z
13:52:59:959 | RL |     INFO  | +0     | CheckPaths - Ended
13:52:59:959 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 12
					pluginPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 1
					rlMode =
					rlTitle = RocketLauncher
					rlVersion = 1.0.1.5a
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Data\Language\Localization.ini
					primMonitor = 1
					frontendPID =
					frontendPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = C:
					exitEmulatorKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch.exe
					emuPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1
					emuName = RetroArch
					emuExt = exe
					baseRomPath = \Sony PlayStation
					romPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation
					romPathFromIni = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation
					romExtension = .7z
					romExtensionOrig = .7z
					romExtensions = 7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin
					executable = retroarch.exe
					systemDbName = Sony PlayStation
					systemName = Sony PlayStation
					dbPath =
					dbName = 5 Star Racing (Europe)
					dbExt =
					romName = 5 Star Racing (Europe)
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingHideParent = false
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingGameNameTextFont = Bebas Neue
					romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					setResolution =
					logFile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = true
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					rlDebugConsoleStdout = 7
					sysLang = English_United_States
					sysType = 64-bit
					broadcastWindowTitle =
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1920
					originalHeight = 1080
					vdEnabled = false
					vdFullPath =
					vdUseSCSI = true
					vdDriveLetter =
					vdAddDrive = true
					servoStikEnabled = false
					servoStikExitMode = false
					ledblinkyEnabled = false
					ledblinkySystemName =
					ledblinkyFullPath =
					ledblinkyProfilePath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
					winIPACFullPath =
					ultraMapEnabled = false
					ultraMapFullPath =
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeClickThrough = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 900
					fadeBarWindowH =
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoDeveloper = text with label
					fadeRomInfoPublisher = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade
					RLDataPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Data
					RLMediaPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media
					RLErrSoundPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Sounds\Error
					modulesPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Modules
					moduleFullName = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Modules\RetroArch\RetroArch.ahk
					moduleName = RetroArch
					modulePath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Modules\RetroArch
					moduleExtension = ahk
					moduleExtensionsPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions
					libPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib
					sevenZEnabled = true
					sevenZPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\7z.exe
					sevenZDllPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\7z.dll
					sevenZExtractPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS
					sevenZExtractPathOrig =
					sevenZAttachSystemName = false
					sevenZDelTemp = true
					sevenZSounds = true
					sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar
					sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar
					sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar
					7zExtractPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
					mgOnLaunch = false
					pauseEnabled = false
					pauseKey = ~NumpadAdd
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = {Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}
					pauseLoadStateKeyCodes = {Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}
					keyboardEncoder =
					keyboardEncoderEnabled = false
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\Utilities\JoyToKey\JoyToKey.exe
					profilePath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles
					keymapperProfilePath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder
					keymapperFrontEndProfileName = RocketLauncherUI
					keymapperFrontEndProfile = false
					keymapperRocketLauncherProfileEnabled = false
					joyIDsEnabled = false
					joyIDsPreferredControllersGlobal =
					joyIDsPreferredControllersSystem = use_global
					joyIDsPreferredControllersOnExit =
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\RocketLauncherUI
					defaultProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\_Default
					systemProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\Sony PlayStation
					xPadderSystemProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default
					emuProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\Sony PlayStation\RetroArch
					romProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\Sony PlayStation\5 Star Racing (Europe)
					RocketLauncherProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\RocketLauncher
					blankProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\RocketLauncherUI
					ahkDefaultProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\_Default
					ahkSystemProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\Sony PlayStation
					ahkEmuProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\Sony PlayStation\RetroArch
					ahkRomProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\Sony PlayStation\5 Star Racing (Europe)
					ahkRocketLauncherProfile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = true
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
					qResFullPath = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\QRes.exe
					mon1O =
					pacDrivedllFile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\User Fade Animations.ini

13:52:59:990 | RL |     INFO  | +31    | BuildScript - Loaded XHotkey Init.ahk scripts
13:52:59:990 | RL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
13:52:59:990 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
13:52:59:990 | RL |  WARNING  | +0     | BuildScript - "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\User Functions Init.ahk" not found
13:52:59:990 | RL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
13:52:59:005 | RL |     INFO  | +16    | BuildScript - Validating module
13:53:00:005 | RL |     INFO  | +0     | BuildScript - Validation complete
13:53:00:005 | RL |     INFO  | +0     | BuildScript - Module:
					MEmu = RetroArch
					MEmuV =  v05-11-2015 Nightly
					MURL = http://themaister.net/retroarch.html
					MAuthor = djvj,zerojay
					MVersion = 2.3.4
					MCRC = B0095E81
					iCRC = 42C3B552
					MID = 635038268922229162
					MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
					;----------------------------------------------------------------------------
					; Notes:
					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
					; Devs stated they will never add support for mounted images (like via DT)
					; Fullscreen is controlled via the module setting in RocketLauncherUI
					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
					; Enable 7z support for archived roms
					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
					;
					; LibRetro DLLs:
					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
					;
					; SRM files:
					; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
					;
					; Save states:
					; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
					;
					; Config files:
					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
					;
					; MultiGame:
					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
					;
					; MESS:
					; MESS BIOS roms should be placed in the system\mess folder
					;
					; System Specific Notes:
					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
					; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
					; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					; 1 - Official System Name in RocketLauncher
					; 2 - Short name used only for easy referencing within module
					; 3 - Default core
					; 4 - The system ID MESS core recognizes
					Log("Module - Started building the " . MEmu . " object",4)
					mTypeVar:="
						( LTrim
						AAE|LibRetro_AAE|mame_libretro
						Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
						Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
						Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
						APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
						Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
						Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
						Atari 2600|LibRetro_2600|stella_libretro|a2600
						Atari 5200|LibRetro_5200|mess_libretro|a5200
						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
						Atari 8-Bit|LibRetro_ATARI8|mess_libretro|a800
						Atari Classics|LibRetro_ACLS|mame_libretro
						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
						Atari ST|LibRetro_ST|hatari_libretro
						Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
						Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
						Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
						Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
						Canon X07|LibRetro_CX07|mess_libretro|x07
						Capcom Classics|LibRetro_CAPC|mame_libretro
						Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
						Capcom Play System 2|LibRetro_CPS2|fba_cores_cps2_libretro
						Capcom Play System 3|LibRetro_CPS3|mame_libretro
						Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
						Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
						Cave|LibRetro_CAVE|mame_libretro
						Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
						ColecoVision|LibRetro_COLEC|mess_libretro|coleco
						Commodore Amiga|LibRetro_PUAE|puae_libretro
						Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
						Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
						Data East Classics|LibRetro_DATA|mame_libretro
						Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
						Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
						Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
						Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
						Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
						Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
						Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
						Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
						Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
						Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
						Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
						GamePark 32|LibRetro_GP32|mess_libretro|gp32
						GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
						Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
						Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
						Irem Classics|LibRetro_IREM|mame_libretro
						JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
						Konami Classics|LibRetro_KONC|mame_libretro
						Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
						MAME|LibRetro_MAME|mame_libretro
						Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
						Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
						Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
						MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
						Midway Classics|LibRetro_MIDC|mame_libretro
						Namco Classics|LibRetro_NAMC|mame_libretro
						Namco System 22|LibRetro_NAM2|mame_libretro
						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce
						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce
						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx
						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16
						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16
						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
						Nintendo Classics|LibRetro_NINC|mame_libretro
						Nintendo DS|LibRetro_DS|desmume_libretro
						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
						Nintendo Game & Watch|LibRetro_GW|gw_libretro
						Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
						Panasonic 3DO|LibRetro_3DO|4do_libretro
						Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
						Philips Videopac|LibRetro_PVID|mess_libretro|videopac
						RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
						Sega 32X|LibRetro_32X|picodrive_libretro|32x
						Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
						Sega Classics|LibRetro_SEGC|mame_libretro
						Sega Dreamcast|LibRetro_DCAST|reicast_libretro
						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
						Sega Pico|LibRetro_PICO|picodrive_libretro
						Sega Saturn|LibRetro_SAT|yabause_libretro
						Sega Saturn Japan|LibRetro_SAT|yabause_libretro
						Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
						Sega ST-V|LibRetro_STV|mame_libretro
						Sega VMU|LibRetro_SVMU|mess_libretro|svmu
						Sharp X1|LibRetro_SX1|mess_libretro|x1
						Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
						SNK Classics|LibRetro_SNKC|mame_libretro
						SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
						SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psx
						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
						Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
						Sony PSP|LibRetro_PSP|ppsspp_libretro
						Sord M5|LibRetro_SORD|mess_libretro|m5
						Spectravideo|LibRetro_SV328|mess_libretro|svi328n
						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
						Taito Classics|LibRetro_TAIC|mame_libretro
						Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
						Technos|LibRetro_TECHN|mame_libretro
						Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
						Thomson MO5|LibRetro_MO5|mess_libretro|mo5
						Thomson TO7|LibRetro_TO7|mess_libretro|to7
						Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
						Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
						Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
						VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
						Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
						Williams Classics|LibRetro_WILLS|mame_libretro
						)"
					mType := Object()
					Loop, Parse, mTypeVar, `n, `r
					{
						obj := {}
						Loop, Parse, A_LoopField, |
							If (A_Index = 1)
								obj.System := A_LoopField
							Else If (A_Index = 2)
								obj.ID := A_LoopField
							Else If (A_Index = 3)
								obj.Core := A_LoopField
							Else	; 4
								obj.MessID := A_LoopField
						mType.Insert(obj["System"], obj)
					}
					Log("Module - Finished building the " . MEmu . " object",4)
					; For easier use throughout the module
					retroSystem := mType[systemName].System
					retroID := mType[systemName].ID
					retroCore := mType[systemName].Core
					retroMessID := mType[systemName].MessID

					If !retroSystem
						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
					If !retroCore
						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")

					settingsFile := modulePath . "\" . moduleName . ".ini"
					core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",retroCore,,1)
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
					messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
					hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
					ejectToggleKey := IniReadCheck(settingsFile, "Settings", "Eject_Toggle_Key",,,1)
					nextDiskKey := IniReadCheck(settingsFile, "Settings", "Next_Disk_Key",,,1)
					prevDiskKey := IniReadCheck(settingsFile, "Settings", "Previous_Disk_Key",,,1)
					superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
					enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
					overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
					videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
					aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
					customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
					customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
					customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
					customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
					stretchToFillBezel := IniReadCheck(settingsFile, systemName . "|" . romName, "StretchToFillBezel","false",,1)
					rotation := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
					cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
					threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
					vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
					integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
					configurationPerCore := IniReadCheck(settingsFile, systemName . "|" . romName, "ConfigurationPerCore","false",,1)

					configFolder := GetFullName(configFolder)
					messRomPath := GetFullName(messRomPath)
					overlay := GetFullName(overlay)
					videoShader := GetFullName(videoShader)
					rotateBezel := false

					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
					{	superGB = true	; setting this just in case it's false and the system is Nintendo Super Game Boy
						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
						retroSystem := "Nintendo Super Game Boy"
					}

					; Find the dll for this system
					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")

					; Find the cfg file to use
					If !FileExist(configFolder)
						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
					globalRetroCfg := emuPath . "\retroarch.cfg"
					systemRetroCfg := configFolder . "\" . retroSystem . ".cfg"
					coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
					Log("Module - Global cfg should be: " . globalRetroCfg,4)
					Log("Module - System cfg should be: " . systemRetroCfg,4)
					Log("Module - Core cfg should be: " . coreRetroCfg,4)
					foundCfg := ""
					If FileExist(systemRetroCfg) {	; check for system cfg first
						retroCFGFile := systemRetroCfg
						foundCfg := 1
						Log("Module - Found a System cfg!",4)
					} Else If FileExist(coreRetroCfg) {	; 2nd option is a core config
						retroCFGFile := coreRetroCfg
						foundCfg := 1
						Log("Module - Found a Core cfg!",4)
					} Else If FileExist(globalRetroCfg) {	; 3rd is global cfg
						retroCFGFile := globalRetroCfg
						foundCfg := 1
						Log("Module - Found a Global cfg!",4)
					}
					If !foundCfg
						Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
					Else {
						Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
						retroCFG := LoadProperties(retroCFGFile)
					}

					If rotation In 1,3 ; use vertical bezel if RA rotation is set to 90 or 270 degrees
						rotateBezel := true

					If RegExMatch(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
						StringLeft, retroSysDirLeft, retroSysDir, 2
						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
							StringTrimLeft, retroSysDir, retroSysDir, 1
							Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
							retroSysDir := emuPath . retroSysDir
						}
						If !retroSysDir
							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
						StringRight, checkForSlash, retroSysDir, 1
						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
							StringTrimRight, retroSysDir, retroSysDir, 1
					}

					If (RegExMatch(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(retroID, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
						sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini")	; create the ini if it does not exist
						coreOptionsCFGFile := CheckFile((If configurationPerCore = "true" ? configFolder . "\retroarch-core-options.cfg" : emuPath . "\retroarch-core-options.cfg"), "Could not find retroarch-core-options.cfg in retroarch directory: """ . (If configurationPerCore = "true" ? configFolder : emuPath) . """")
						coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
						If InStr(retroID, "LibRetro_N64") {	; Nintendo 64
							mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
							mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
							mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
							mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
							mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
							mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
							mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
							mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
							mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
							mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
							mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
							mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
							mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
							mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
							mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
							mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
							mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)

							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
						} Else If InStr(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
							If InStr(core, "nestopia_libretro") {	; Nestopia
								nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
								nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
								nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)

								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
							}
						} Else If InStr(retroID, "LibRetro_LYNX") {	; Atari Lynx
							If InStr(core, "handy_libretro") {   ; Handy
								handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
								If InStr(handyRotate, "240") or InStr(handyRotate, "90")
									rotateBezel := true
								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
							}
						} Else If InStr(retroID, "LibRetro_PSX") {	; Sony PlayStation
							psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
							psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
							psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)

							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
						}
						SaveProperties(coreOptionsCFGFile, coreOptionsCFG)
					}

					hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)

					mgM3UPath:= romPath . "\" . romTable[1,4] . ".m3u"

					mgRomExtensions := "cue|iso|ccd"
					mgValidExtension := false

					Loop, Parse, mgRomExtensions, |
						If (romExtension = "." . A_LoopField)
							mgValidExtension := true

					If (InStr(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
						m3uRomIndex := Object()
						mgType := romTable[1,6] . " "
						mgMaxIndex := romTable.MaxIndex()
						mgRomIndex := 0

						If FileExist(mgM3UPath)
							FileDelete, %mgM3UPath%

						Loop %mgMaxIndex% {
							If (romTable[A_Index, 3] = romName) {
								tempType := romTable[A_Index, 5]
								StringTrimLeft, mgRomIndex, tempType, StrLen(mgType)
								Log ("Found rom index in rom set in romTable: " . mgRomIndex)
								Break
							}
						}

						If (mgRomIndex > 0) {
							tempRomIndex := mgRomIndex
							Loop %mgMaxIndex% {
								mgTypeIndex := mgType . tempRomIndex
								m3uRomIndex.Insert(tempRomIndex)

								Loop %mgMaxIndex% {
									If (romTable[A_Index, 5] = mgTypeIndex) {
										tempRomPath := romTable[A_Index, 1]
										FileAppend, %tempRomPath%`n, %mgM3UPath%
										Log("Appending rom path to m3u: " . tempRomPath)
										Break
									}
								}

								If (tempRomIndex < mgMaxIndex)
									tempRomIndex++
								Else
									tempRomIndex := 1
							}
						}
					}

					; MESS core options
					messParam1 := ""
					messParam2 := ""
					messParam3 := ""
					If InStr(core, "mess") {	; if a mess core is used
						Log("Module - Retroarch MESS mode enabled")
						If !retroMessID
							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
						Else
							Log("Module - MESS mode using a known ident: " . retroMessID)

						If !messRomPath
							ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")

						messParam1 := ""
						messParam2 := " -rompath \" . """" . messRomPath . "\" . """"

						; Build a key/value object containing the different messParam3 choices
						messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik","gamecom","cart1","mbeeic","quik1")
						messParam3 := messP3[retroMessID]	; search object for the retroMessID pair
						messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"

						If (retroMessID = "mbeeic") ; Applied Technology MicroBee
						{	microbeeModel := IniReadCheck(messSysINI, romName, "MicroBee_Model","mbeeic",,1)
							If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
								ScriptError("This is not a known MicroBee model value: " . microbeeModel)
							Else If (microbeeModel != "mbeeic")
								retroMessID := microbeeModel
							If romExtension in .mwb,.com,.bee
								mediaDeviceType := "quik1"
							Else If romExtension in .wav,.tap
								mediaDeviceType := "cass"
							Else If romExtension in .rom
								mediaDeviceType := "cart"
							Else If romExtension in .dsk
								mediaDeviceType := "flop1"
							Else	; .bin format
								mediaDeviceType := "quik2"
							messParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
						}

						fullRomPath := messParam1 . messParam2 . messParam3
					} Else If (superGB = "true") {
						Log("Module - Retroarch Super Game Boy mode enabled")
						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
					} Else {
						Log("Module - Retroarch standard mode enabled")
						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
					}

					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
					{	If !FileExist(retroSysDir . "\disksys.rom")
							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_SCD")	; Sega CD
					{	If romExtension Not In .bin,.cue,.iso
							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
						If !FileExist(retroSysDir . "\bios_CD_E.bin")
							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !FileExist(retroSysDir . "\bios_CD_U.bin")
							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !FileExist(retroSysDir . "\bios_CD_J.bin")
							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If retroID in LibRetro_PCECD,LibRetro_TGCD	; NEC PC Engine-CD and NEC TurboGrafx-CD
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						If !FileExist(retroSysDir . "\syscard3.pce")
							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_PCFX")
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						If !FileExist(retroSysDir . "\pcfx.bios")
							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					}

					networkSession := ""
					If (enableNetworkPlay = "true") {
						Log("Module - Network Multi-Player is an available option for " . dbName,4)

						netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
						getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)

						If (getWANIP = "true")
							myPublicIP := GetPublicIP()

						Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
						defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
						defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
						lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
						lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD

						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
						If (mpMenuStatus = -1) {	; if user exited menu early
							Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
							ExitModule()
						}
						If networkSession {
							Log("Module - Using a Network for " . dbName,4)
							IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
							If (networkType = "client") {
								IniWrite, %networkIP%, %settingsFile%, Network, Last_IP	; Save last used IP and Port for quicker launching next time
								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
							} Else {	; server
								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
							}
							Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
							Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
						} Else
							Log("Module - User chose Single Player mode for this session",4)
					}

					BezelStart(,,(If rotateBezel ? 1:""))

					If foundCfg {
						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
						{
							customViewportWidth := bezelScreenWidth
							customViewportHeight := bezelScreenHeight
							customViewportX := 0
							customViewportY := 0
							aspectRatioIndex := 22
							Log("Stretching viewport to fit bezel")
						}

						retroCFG := LoadProperties(retroCFGFile)	; load the config into memory
						raCfgHasChanges := ""
						WriteRetroProperty("input_overlay", overlay)
						WriteRetroProperty("video_shader", videoShader)
						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
						WriteRetroProperty("custom_viewport_width", customViewportWidth)
						WriteRetroProperty("custom_viewport_height", customViewportHeight)
						WriteRetroProperty("custom_viewport_x", customViewportX)
						WriteRetroProperty("custom_viewport_y", customViewportY)
						WriteRetroProperty("video_rotation", rotation)
						WriteRetroProperty("video_crop_overscan", cropOverscan)
						WriteRetroProperty("video_threaded", threadedVideo)
						WriteRetroProperty("video_vsync", vSync)
						WriteRetroProperty("video_scale_integer", integerScale)
						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
						WriteRetroProperty("input_disk_next", nextDiskKey)
						WriteRetroProperty("input_disk_prev", prevDiskKey)
						If InStr(retroID, "LibRetro_PSX") {
							Loop, 8	; Loop 8 times for 8 controllers
							{	p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
							}
						}

						If raCfgHasChanges {
							Log("Module - Saving changed settings to: """ . retroCFGFile . """")
							SaveProperties(retroCFGFile, retroCFG)
						}
					}

					fullscreen := If fullscreen = "true" ? " -f" : ""
					srmPath := emuPath . "\srm\" . retroSystem	; path for this system's srm files
					saveStatePath := emuPath . "\save\" . retroSystem	; path for this system's save state files
					retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""

					If !FileExist(srmPath)
						FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
					If !FileExist(saveStatePath)
						FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist

					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait

					If InStr(core, "mess") {	; if a mess core is used
						Run(executable . " """ . (retroMessID ? retroMessID : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
						Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
					} Else If FileExist(mgM3UPath) {
						Run(executable . " " . """" . mgM3UPath . """" . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					} Else {
						Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					}

					mpMenuStatus := ""
					If networkSession {
						canceledServerWait := false
						multiplayerMenuExit := false
						SetTimer, NetworkConnectedCheck, 500

						If (networkType = "server") {
							Log("Module - Waiting for a client to connect to your server")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
						} Else {	; client
							Log("Module - Trying to contact the server to establish a connection.")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
						}

						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
							Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
							If Process("Exist", executable)
								Process("Close", executable)	; must close process as the exe is waiting for a client to connect and no window was drawn yet
							ExitModule()
						} Else {	; blank response from MultiPlayerMenu, exited properly
							Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
							WinWait("RetroArch ahk_class RetroArch")
							WinWaitActive("RetroArch ahk_class RetroArch")
						}
						SetTimer, NetworkConnectedCheck, Off
					} Else {	; single player
						WinWait("RetroArch ahk_class RetroArch")
						WinWaitActive("RetroArch ahk_class RetroArch")
					}

					If (hideConsole = "true")
						WinSet, Transparent, On, ahk_class ConsoleWindowClass	; makes the console window transparent so you don't see it on exit

					BezelDraw()
					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					; Writes new properties into the retroCFG if defined by user
					WriteRetroProperty(key,value="") {
						If (value != "") {
							Global retroCFG,raCfgHasChanges
							WriteProperty(retroCFG, key, value,1,1)
							raCfgHasChanges := 1
						}
					}

					; Used to convert between RetroArch keys and usable data
					ConvertRetroCFGKey(txt,direction="read"){
						Global emuPath
						If (direction = "read")
						{	StringTrimLeft,newtxt,txt,1	; removes the " from the left of the txt
							StringTrimRight,newtxt,newtxt,1	; removes the " from the right of the txt
							relativeCheck := SubStr(newtxt, 1, 1)
							If InStr(relativeCheck,":") {	; if the path contains a ":" then it is a relative path
								Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
								StringTrimLeft,newtxt,newtxt,1	; removes the : from the left of the txt
								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
							}
							If InStr(newtxt,"/")
								StringReplace,newtxt,newtxt,/,\,1	; replaces all forward slashes with backslashes
						} Else If (direction = "write")
						{	newtxt := """" . txt . """"	; wraps the txt with ""
							If InStr(newtxt,"\")
								StringReplace,newtxt,newtxt,\,/,1	; replaces all backslashes with forward slashes
						} Else
							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
						Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
						Return newtxt
					}

					; This will simply create a new blank ini if one does not exist
					CheckSysFile(file){
						If !FileExist(file)
							FileAppend,, %file%
						Return file
					}

					MultiGame:
						SetKeyDelay(100)
						WinActivate, ahk_class RetroArch
						Send, {%ejectToggleKey% down}{%ejectToggleKey% up}	; eject disc in Retroarch
						If (!mgLastRomIndex) {
							mgLastRomIndex := mgRomIndex
						}
						selectedRomIndex := 0
						StringTrimLeft, selectedRomIndex, selectedRomNum, StrLen(mgType)

						Loop %mgMaxIndex% {
							If (m3uRomIndex[A_index] = mgLastRomIndex) {
								tempLastRomIndex := A_index
								Log("Temp last index: " . tempLastRomIndex)
							}
							If (m3uRomIndex[A_index] = selectedRomIndex) {
								tempSelectedRomIndex := A_index
								Log("temp selected index: " . tempSelectedRomIndex)
							}
						}

						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex

						If (mgNewIndex < 0) {
							mgNewIndex := mgNewIndex * -1
							Loop %mgNewIndex% {
								Log("Sending the next disk key: " . nextDiskKey)
								Send, {%nextDiskKey% down}{%nextDiskKey% up}
							}
						} Else If (mgNewIndex > 0) {
							Loop %mgNewIndex% {
								Log("Sending the previous disk key: " . mgNewIndex)
								Send, {%prevDiskKey% down}{%prevDiskKey% up}
							}
						}

						Send, {%ejectToggleKey% down}{%ejectToggleKey% up}	; close disc in Retroarch
						mgLastRomIndex := selectedRomIndex
					Return

					NetworkConnectedCheck:
						If clientConnected
							multiplayerMenuExit := true
						Else If WinExist("RetroArch ahk_class RetroArch") {
							Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
							multiplayerMenuExit := true
						}
					Return

					CloseProcess:
						FadeOutStart()
						WinClose("RetroArch ahk_class RetroArch")
					Return

13:53:00:099 | RL |     INFO  | +93    | BuildScript - Loaded Multi-Player scripts
13:53:00:099 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
13:53:00:099 | RL |  WARNING  | +0     | BuildScript - "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Lib\User Functions.ahk" not found
13:53:00:099 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
13:53:00:099 | RL |     INFO  | +0     | Main - Module is built
13:53:00:099 | RL |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\AutoHotkey.dll exists
13:53:00:099 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			1/16/2016 - 2:53:50 PM
					Modified:			1/16/2016 - 2:53:51 PM
13:53:00:099 | RL |     INFO  | +0     | Main - Running module
13:53:00:099 | RL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
13:53:00:286 | MD |     INFO  | +N/A   | Module initialized
13:53:00:286 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:00:286 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
13:53:00:317 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Post loop 1 check
13:53:00:317 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
13:53:00:317 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
13:53:00:317 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:00:317 | MD |   DEBUG1  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
13:53:00:317 | MD |   DEBUG1  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
13:53:00:317 | MD |   DEBUG1  | +0     | fadeLyr3Animation: DefaultFadeAnimation
13:53:00:317 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
13:53:00:317 | MD |     INFO  | +0     | StartModule - Started
13:53:00:317 | MD |     INFO  | +0     | StartModule - MEmu: RetroArch
					MEmuV: v05-11-2015 Nightly
					MURL: http://themaister.net/retroarch.html
					MAuthor: djvj,zerojay
					MVersion: 2.3.4
					MCRC: B0095E81
					iCRC: 42C3B552
					MID:
					MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
13:53:00:317 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation"
13:53:00:349 | MD |     INFO  | +31    | PluginInit - Started
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
13:53:00:349 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Databases\Sony PlayStation\Sony PlayStation.xml exists
13:53:00:349 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			572969 bytes
					Created:			1/16/2016 - 11:37:32 AM
					Modified:			8/8/2012 - 6:16:28 PM
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "5 Star Racing (Europe)"
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Cloneof
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Publisher
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Phoenix Games"
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: "2003"
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Driving"
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
13:53:00:349 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: Driving
					GameInfo Label: Name | GameInfo Value: 5 Star Racing (Europe)
					GameInfo Label: Publisher | GameInfo Value: Phoenix Games
					GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)
					GameInfo Label: Year | GameInfo Value: 2003
13:53:00:349 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
13:53:00:380 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
13:53:00:380 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Wheel\5 Star Racing (Europe).png
13:53:00:411 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a System Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Main Menu\Images\Wheel\Sony PlayStation.png
13:53:00:411 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Game Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Wheel\5 Star Racing (Europe).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: System Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Main Menu\Images\Wheel\Sony PlayStation.png | Asset Extension1:  png | Asset Type1:  system
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Artwork1: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Artwork1\5 Star Racing (Europe).png
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Artwork2\5 Star Racing (Europe).png
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Artwork3\5 Star Racing (Europe).png
13:53:00:411 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Artwork4\5 Star Racing (Europe).png
13:53:00:442 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Letters: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters
13:53:00:505 | MD |   DEBUG1  | +63    | BuildAssetsTable - Searching for a Other: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Other
13:53:00:505 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Flyers | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Artwork4\5 Star Racing (Europe).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Letters | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
13:53:00:505 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
13:53:00:505 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
13:53:00:505 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Video: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Sony PlayStation\Video\5 Star Racing (Europe).*
13:53:00:505 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Video: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Main Menu\Video\Sony PlayStation.*
13:53:00:505 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: System Video | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Media\Main Menu\Video\Sony PlayStation.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
13:53:00:598 | MD |   DEBUG1  | +93    | BuildAssetsTable - Ended
13:53:00:598 | MD |     INFO  | +0     | PluginInit - Ended
13:53:00:598 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: 5 Star Racing (Europe)
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
13:53:00:598 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:00:598 | MD |     INFO  | +0     | StartModule - Ended
13:53:00:598 | MD |     INFO  | +0     | BezelGUI - Started
13:53:00:630 | MD |     INFO  | +32    | BezelGUI - Ended
13:53:00:630 | MD |   DEBUG1  | +0     | FadeInStart - Started
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
13:53:00:630 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
13:53:00:661 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
13:53:00:661 | MD |   DEBUG1  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
13:53:00:661 | MD |   DEBUG2  | +0     | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\Layer 1*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Layer 1*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.png
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1.png
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.gif
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.tif
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.bmp
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.jpg
13:53:00:661 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1.png
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\Extra Layer 1 - Console*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Extra Layer 1 - Console*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.*
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.png
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console.png
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.gif
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.tif
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.bmp
13:53:00:661 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.jpg
13:53:00:692 | MD |     INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console.png
13:53:00:926 | MD |     INFO  | +234   | DefaultAnimateFadeIn - Started, direction is: in
13:53:00:926 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
13:53:01:456 | MD |     INFO  | +530   | DefaultAnimateFadeIn - Ended
13:53:01:488 | MD |   DEBUG1  | +32    | FadeInStart - Ended
13:53:01:488 | MD |     INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
13:53:01:488 | MD |   DEBUG1  | +0     | CoverFE - Started
13:53:01:488 | MD |   DEBUG1  | +0     | CoverFE - Ended
13:53:01:488 | MD |   DEBUG1  | +0     | Module - Started building the RetroArch object
13:53:01:488 | MD |   DEBUG1  | +0     | Module - Finished building the RetroArch object
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - LibRetro_Core: mednafen_psx_libretro
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - ConfigFolder: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - HideConsole: true
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - Eject_Toggle_Key:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - Next_Disk_Key:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Settings] - Previous_Disk_Key:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - SuperGameBoy: false
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - SuperGameBoy: false
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - Enable_Network_Play: false
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - Overlay:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - Overlay:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - VideoShader:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - VideoShader:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - AspectRatioIndex:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - AspectRatioIndex:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - CustomViewportWidth:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - CustomViewportWidth:
13:53:01:488 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - CustomViewportHeight:
13:53:01:519 | MD |     INFO  | +31    | Module Setting - [5 Star Racing (Europe)] - CustomViewportHeight:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - CustomViewportX:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - CustomViewportX:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - CustomViewportY:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - CustomViewportY:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - StretchToFillBezel: false
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - StretchToFillBezel: false
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - Rotation: 0
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - Rotation: 0
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - CropOverscan:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - CropOverscan:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - ThreadedVideo:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - ThreadedVideo:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - VSync:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - VSync:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - IntegerScale:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - IntegerScale:
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - ConfigurationPerCore: false
13:53:01:519 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - ConfigurationPerCore: false
13:53:01:519 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\cores\mednafen_psx_libretro.dll exists
13:53:01:519 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			13316317 bytes
					Created:			1/16/2016 - 4:34:55 PM
					Modified:			1/22/2015 - 11:08:54 PM
13:53:01:519 | MD |   DEBUG1  | +0     | Module - Global cfg should be: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch.cfg
13:53:01:519 | MD |   DEBUG1  | +0     | Module - System cfg should be: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg
13:53:01:519 | MD |   DEBUG1  | +0     | Module - Core cfg should be: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\mednafen_psx_libretro.dll.cfg
13:53:01:519 | MD |   DEBUG1  | +0     | Module - Found a System cfg!
13:53:01:519 | MD |     INFO  | +0     | Module - RetroArch is using C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg as its config file.
13:53:01:519 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg
13:53:01:519 | MD |   DEBUG1  | +0     | LoadProperties - Ended
13:53:01:519 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch-core-options.cfg exists
13:53:01:519 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6023 bytes
					Created:			1/16/2016 - 4:34:40 PM
					Modified:			1/18/2016 - 1:22:49 PM
13:53:01:519 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch-core-options.cfg
13:53:01:550 | MD |   DEBUG1  | +31    | LoadProperties - Ended
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - PSX_CD_Image_Cache: "enabled"
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - PSX_CD_Image_Cache: "enabled"
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - PSX_Memcard_Handling: "libretro"
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - PSX_Memcard_Handling: "libretro"
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - PSX_Dualshock_Analog_Toggle: "enabled"
13:53:01:550 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - PSX_Dualshock_Analog_Toggle: "enabled"
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:01:550 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:01:550 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch-core-options.cfg
13:53:01:550 | MD |   DEBUG1  | +0     | SaveProperties - Ended
13:53:01:550 | MD |     INFO  | +0     | 7z - Started, received C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z. If rom is an archive, it will extract to C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS
13:53:01:550 | MD |   DEBUG1  | +0     | 7z - Using Standard method to extract this rom
13:53:01:550 | MD |   DEBUG1  | +0     | 7z - ".7z" found in .zip|.rar|.7z|.lzh|.gzip|.tar
13:53:01:550 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z exists
13:53:01:612 | MD |   DEBUG1  | +62    | CheckFile - Attributes:
					File Size:			9382777 bytes
					Created:			1/16/2016 - 4:43:23 PM
					Modified:			9/18/2014 - 3:08:16 PM
13:53:01:722 | MD |     INFO  | +110   | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "5 Star Racing (Europe)\5 Star Racing (Europe).cue"
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - Invoked COM Object, ROM extracted size: 64994202 bytes
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - Checking if this archive has already been extracted in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - File does not already exist in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe), proceeding to extract it.
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - Calculated a difference of  bytes, so this file will be extracted
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - File found in archive
13:53:01:722 | MD |     INFO  | +0     | 7z - Extracted path of rom will be 126 in length and within the 255 character limit.
13:53:01:722 | MD |     INFO  | +0     | 7z - The sevenZExtractPath has 1382320 MB of free space which is enough to extract this game: 64 MB
13:53:01:722 | MD |   DEBUG1  | +0     | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
13:53:01:722 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\Info Bar*.*
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Info Bar*.*
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Info Bar*.*
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.*
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.png
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar.png
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
13:53:01:722 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
13:53:01:722 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Info Bar.png
13:53:01:753 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\Layer 3*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Layer 3*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.png
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.gif
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.tif
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.bmp
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.jpg
13:53:01:753 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\Progress Bar*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Progress Bar*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Progress Bar*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
13:53:01:753 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
13:53:01:784 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar.png
13:53:01:784 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
13:53:01:784 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
13:53:01:784 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
13:53:01:784 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
13:53:01:784 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Progress Bar.png
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Genre Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Genre\_Default\Driving.*
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Rating Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).*
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Developer Logo:
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Publisher Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Publisher\_Default\Phoenix Games.*
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Year Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Year\_Default\2003.*
13:53:01:784 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Genre Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Genre\_Default\Driving.png | Asset Extension1:  png | Asset Type1:  genre
					Asset Label: Rating Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1:  png | Asset Type1:  rating
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Logos\Sony PlayStation\_Default\
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Logos\Sony PlayStation\5 Star Racing (Europe)\
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo:
13:53:01:784 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Genre Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Genre\_Default\Driving.png | Asset Extension1:  png | Asset Type1:  genre
					Asset Label: Rating Logo | Asset Path1:  C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1:  png | Asset Type1:  rating
13:53:01:784 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
13:53:01:846 | MD |   DEBUG1  | +62    | GetFadePicFile - Checking if any Fade 7z extracting images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\7z extracting*.*
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z extracting images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\7z extracting*.*
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z extracting images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\7z extracting*.*
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z extracting images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Horizontal\7z extracting*.*
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z extracting images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z extracting*.*
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade 7z extracting pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z extracting*.mp3
13:53:01:846 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade 7z extracting pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
13:53:01:846 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
13:53:01:878 | MD |     INFO  | +32    | DefaultFadeAnimation - Playing C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
13:53:02:005 | MD |   DEBUG1  | +124   | FadeInDelay - Started
13:53:02:006 | MD |   DEBUG1  | +0     | FadeInDelay - Ended
13:53:02:006 | MD |     INFO  | +0     | DefaultFadeAnimation - Ended
13:53:02:006 | MD |   DEBUG1  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
13:53:02:007 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z  to C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)
13:53:02:024 | MD |     INFO  | +32    | Process - Wait 7z.exe 2
13:53:02:027 | MD |   DEBUG1  | +0     | 7z - Starting sevenZTimeout Timer
13:53:02:116 | MD |   DEBUG1  | +78    | Extracting file:		|	Percentage Extracted:   0%
13:53:02:243 | MD |   DEBUG1  | +140   | Extracting file:		|	Percentage Extracted:   0%
13:53:02:365 | MD |   DEBUG1  | +109   | Extracting file:	5 Star Racing (Europe).bin	|	Percentage Extracted:  13%
13:53:02:505 | MD |   DEBUG1  | +141   | Extracting file:	5 Star Racing (Europe).bin	|	Percentage Extracted:  19%
13:53:02:660 | MD |   DEBUG1  | +156   | Extracting file:	5 Star Racing (Europe).bin	|	Percentage Extracted:  26%
13:53:02:800 | MD |   DEBUG1  | +140   | Extracting file:	5 Star Racing (Europe).bin	|	Percentage Extracted:  39%
13:53:02:951 | MD |   DEBUG1  | +156   | Extracting file:	5 Star Racing (Europe).cue	|	Percentage Extracted: 100%
13:53:02:988 | MD |   DEBUG1  | +31    | DefaultFadeAnimationLoop - Progress bar reached 100%
13:53:02:018 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade 7z complete images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\5 Star Racing (Europe)\7z complete*.*
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z complete images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\7z complete*.*
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z complete images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\Sony PlayStation\_Default\7z complete*.*
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z complete images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade 7z complete images exist in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z complete*.*
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade 7z complete pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
13:53:03:018 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade 7z complete pic: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z complete.mp3
13:53:03:018 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z complete.mp3
13:53:03:018 | MD |     INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Fade\_Default\7z complete.mp3
13:53:03:104 | MD |   DEBUG1  | +94    | sevenZTimeout - 7z.exe is no longer running
13:53:03:140 | MD |   DEBUG1  | +31    | Extracting file:	5 Star Racing (Europe).cue	|	Percentage Extracted: 100%
13:53:03:140 | MD |   DEBUG1  | +0     | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
13:53:03:176 | MD |   DEBUG1  | +31    | 7z - Finished 7z extraction which took 1 seconds
13:53:03:177 | MD |   DEBUG1  | +0     | 7z - Found file in C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)\5 Star Racing (Europe).cue
13:53:03:177 | MD |   DEBUG1  | +0     | 7z - romPath changed from "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation" to "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)"
13:53:03:200 | MD |   DEBUG1  | +32    | 7z - romName changed from "5 Star Racing (Europe)" to "5 Star Racing (Europe)"
13:53:03:201 | MD |   DEBUG1  | +0     | 7z - romExtension changed from ".7z" to ".cue"
13:53:03:201 | MD |     INFO  | +0     | 7z - Ended
13:53:03:201 | MD |     INFO  | +0     | Module - Retroarch standard mode enabled
13:53:03:202 | MD |     INFO  | +0     | BezelStart - Started
13:53:03:202 | MD |   DEBUG1  | +0     | Bezel - Bezel mode Normal selected.
13:53:03:363 | MD |   DEBUG2  | +156   | Bezel variable values:
					[Settings] Game_Monitor =
					[Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
					[Settings] Bezel_Delay = 0
					[Bezel Change] Bezel_Transition_Duration = 500
					[Bezel Change] Bezel_Save_Selected = false
					[Bezel Change] Extra_FullScreen_Bezel = false
					[Background] Background_Change_Timer = 0
					[Background] Background_Transition_Animation = fade
					[Background] Background_Transition_Duration = 500
					[Background] Use_Backgrounds = false
					[Bezel Change Keys] Next_Bezel_Key =
					[Bezel Change Keys] Previous_Bezel_Key =
13:53:03:536 | MD |     INFO  | +171   | Bezel - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
13:53:03:536 | MD |   DEBUG1  | +0     | Bezel - Assuming that game has horizontal orientation.
13:53:03:622 | MD |   DEBUG1  | +94    | Bezel - Looking for Bezel in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\5 Star Racing (Europe)
13:53:03:622 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\RetroArch\Horizontal
13:53:03:623 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\RetroArch
13:53:03:624 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\Horizontal
13:53:03:626 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default
13:53:03:626 | MD |   DEBUG1  | +0     | Bezel - Found Bezel art in folder: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default
13:53:03:627 | MD |     INFO  | +0     | Bezel - Loading Bezel image: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\Bezel - 16x9 Sony Playstation (Austin585).png
13:53:03:686 | MD |   DEBUG1  | +62    | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\5 Star Racing (Europe)
13:53:03:687 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\RetroArch\Horizontal
13:53:03:687 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\RetroArch
13:53:03:688 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\Horizontal
13:53:03:688 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\Sony PlayStation\_Default
13:53:03:689 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\_Default\Horizontal
13:53:03:690 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\_Default
13:53:03:690 | MD |   DEBUG1  | +0     | Bezel - Found Background art in folder: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\_Default
13:53:03:691 | MD |     INFO  | +0     | Bezel - Loading Background image: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\Media\Bezels\_Default\Background4 Nosh.png
13:53:03:769 | MD |   DEBUG2  | +78    | Bezel - Bezel ini file found. Defined screen positions: X1=160 Y1=0 X2=1850 Y2=1080
13:53:03:769 | MD |     INFO  | +0     | BezelStart - Ended
13:53:03:770 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg
13:53:03:919 | MD |   DEBUG1  | +156   | LoadProperties - Ended
13:53:03:920 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:03:920 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:03:921 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P1_Controller_Type: 517
13:53:03:922 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P1_Controller_Type: 517
13:53:03:922 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:03:924 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:03:925 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P2_Controller_Type: 517
13:53:03:926 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P2_Controller_Type: 517
13:53:04:058 | MD |   DEBUG1  | +141   | WriteProperty - Started
13:53:04:059 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:060 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P3_Controller_Type: 517
13:53:04:061 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P3_Controller_Type: 517
13:53:04:061 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:04:062 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:063 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P4_Controller_Type: 517
13:53:04:063 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P4_Controller_Type: 517
13:53:04:064 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:04:065 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:066 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P5_Controller_Type: 517
13:53:04:066 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P5_Controller_Type: 517
13:53:04:139 | MD |   DEBUG1  | +78    | WriteProperty - Started
13:53:04:140 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:141 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P6_Controller_Type: 517
13:53:04:142 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P6_Controller_Type: 517
13:53:04:143 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:04:144 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:251 | MD |     INFO  | +109   | Module Setting - [Sony PlayStation] - P7_Controller_Type: 517
13:53:04:252 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P7_Controller_Type: 517
13:53:04:253 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:04:325 | MD |   DEBUG1  | +78    | WriteProperty - Ended
13:53:04:326 | MD |     INFO  | +0     | Module Setting - [Sony PlayStation] - P8_Controller_Type: 517
13:53:04:326 | MD |     INFO  | +0     | Module Setting - [5 Star Racing (Europe)] - P8_Controller_Type: 517
13:53:04:327 | MD |   DEBUG1  | +0     | WriteProperty - Started
13:53:04:328 | MD |   DEBUG1  | +0     | WriteProperty - Ended
13:53:04:328 | MD |     INFO  | +0     | Module - Saving changed settings to: "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg"
13:53:04:328 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg
13:53:04:431 | MD |   DEBUG1  | +109   | SaveProperties - Ended
13:53:04:432 | MD |     INFO  | +0     | Run - Running: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\retroarch.exe  "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)\5 Star Racing (Europe).cue" -c "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg" -L "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\cores\mednafen_psx_libretro.dll" -s "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\srm\Sony PlayStation\5 Star Racing (Europe).srm" -S "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\save\Sony PlayStation\5 Star Racing (Europe).state"
13:53:04:512 | MD |   DEBUG1  | +78    | Run - "retroarch.exe  "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)\5 Star Racing (Europe).cue" -c "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\config\Sony PlayStation.cfg" -L "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\cores\mednafen_psx_libretro.dll" -s "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\srm\Sony PlayStation\5 Star Racing (Europe).srm" -S "C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Emulators\RetroArch Master v1\save\Sony PlayStation\5 Star Racing (Europe).state"" Process ID: 10588
13:53:04:513 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xa03d4 | Process ID: 10052 | Process Path: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\RocketLauncher.exe
13:53:04:513 | MD |     INFO  | +0     | WinWait - Waiting for "RetroArch ahk_class RetroArch"
13:53:34:514 | MD |   DEBUG1  | +29999 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xa03d4 | Process ID: 10052 | Process Path: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\RocketLauncher\RocketLauncher.exe
13:53:34:515 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:34:515 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
13:53:34:516 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
13:53:34:516 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
13:53:34:517 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
13:53:34:517 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
13:53:34:518 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
13:53:34:518 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:34:518 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:34:590 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
13:53:34:591 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
13:53:34:592 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
13:53:34:592 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
13:53:34:593 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
13:53:34:593 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
13:53:34:594 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:35:186 | MD |   DEBUG1  | +593   | ScriptError - Playing error sound: error2.mp3
13:53:36:377 | MD |     INFO  | +1201  | 7zCleanUp - Started
13:53:36:441 | MD |   DEBUG1  | +62    | 7zCleanUp - Deleted C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\TEMP GAME HS\5 Star Racing (Europe)\5 Star Racing (Europe)
13:53:36:441 | MD |     INFO  | +0     | 7zCleanUp - Ended
13:53:40:731 | MD |   DEBUG2  | +4291  | XHotkeyTableCreation - Started
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
13:53:40:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
13:53:40:731 | MD |    ERROR  | +0     | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
13:53:40:731 | MD |     INFO  | +0     | ExitModule - Started
13:53:40:731 | MD |     INFO  | +0     | Starting Updating Statistics:
13:53:40:731 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
13:53:40:731 | MD |   DEBUG2  | +0     | gameSectionStartTime:93579336
13:53:40:762 | MD |   DEBUG2  | +31    | ElapsedTime:40
13:53:40:762 | MD |   DEBUG2  | +0     | Statistics cleared game name: 5 Star Racing
13:53:40:825 | MD |   DEBUG2  | +62    | Loaded game statistics from ini files:
					Number_of_Times_Played: 1
					Last_Time_Played: Saturday January 16, 2016 04:55:50 PM
					Average_Time_Played: 1
					Total_Time_Played: 1
					System_Total_Played_Time: 319
					Total_Global_Played_Time: 319
13:53:40:825 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 2
					Last_Time_Played: Monday January 18, 2016 01:53:00 PM
					Average_Time_Played: 21
					Total_Time_Played: 41
					System_Total_Played_Time: 359
					Total_Global_Played_Time: 359
13:53:40:887 | MD |     INFO  | +63    | Game section statistics updated.
13:53:40:887 | MD |     INFO  | +0     | ExitModule - Ended
13:53:40:887 | MD |     INFO  | +0     | End of Module Logs
13:53:40:996 | RL |     INFO  | +40904 | Main - Module ended, exiting RocketLauncher normally
13:53:40:996 | RL |     INFO  | +0     | ExitScript - Started
13:53:40:996 | RL |   DEBUG1  | +0     | ExitScript - Restoring taskbar
13:53:41:215 | RL |     INFO  | +218   | SystemCursor - Restoring mouse cursor
13:53:41:230 | RL |   DEBUG1  | +16    | ExitScript - Restored cursor
13:53:41:230 | RL |     INFO  | +0     | ExitScript - Ended
[/code]

Link to comment
Share on other sites

according to your log

 

RL is finding extracting and loading your roms

 

13:52:59:959 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z
13:52:59:959 | RL | INFO | +0 | CheckPaths - Found rom: C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\HyperSpin\Roms\Sony Playstation\5 Star Racing (Europe).7z

 

 

 

you either don't have  the correct path to RL in your Hypespin settings ini,

you have rom filters on with no rom path or extensions in HyperHQ

 

 

 

word of advice to you

-move your Hyperspin folder to your root drive before you continue with your set up.

 

C:\Users\Deadpool\Desktop\MAIN HYPERSPIN\

 

 

placing your Hyperspin folder in your desktop is not the smartest thing to do.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...