diskmach Posted March 17, 2016 Posted March 17, 2016 I can´t seem to get around the ahk error. It´s the same error for me whether I use the original Module or vaderag´s. Besides, I´m not good at troubleshooting modules, so will deactivate multi-disk games for now. Can´t get the WIMP game to start up in 0S2, do you have it auto-launching? I agree with your latest list. Also feel that I´m at the end of this... Still to do: Figure out the most effective way to have this keymapped to a controller. Always a problem when you have a computer/unit that uses a keyboard... Maybe get some more videos made? Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 17, 2016 Author Posted March 17, 2016 Ooooh.... i've just been wracking my brain and I think i might know what you need to do. £10 says you have it set to Fullscreen=<default>?? You'll need to set it to True or False... my module changes don't come in to play on default.... Try that.. And yes - the Wimp games loaded in OS2, from memory one of them loaded to the taskbar and needs clicking after
diskmach Posted March 17, 2016 Posted March 17, 2016 Thanks for the helping effort, but...can you send the money in yen, please? It was already at true. I fiddled around a bit with it, but still nothing. As I was fiddling, that elusive white whale of an audio bug showed up. Muted without user input... So, what actually happens is that when I get the ahk error, I can see the "Changing disc" background still. If I now press Escape,the error message disappears, but Arculator is still active, though minimized. I can click on it and continue playing. So it actually "works", if I could only get rid of the error message... Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 17, 2016 Author Posted March 17, 2016 So it's loading the disc correctly? That means the window class must be correct, but for some reason RL isn't picking up that it's done... hmm... Okay - install AHK and load up the window spy. Load Arculator, go to change disc in drive 0 and post the information that Window Spy gives you about the open dialogue... You're using the same version as me, so everything should be the same, but clearly something is amiss...
diskmach Posted March 17, 2016 Posted March 17, 2016 Öppna (Open) ahk_class #32770 ahk_exe Arculator.exe Edit: Could my language settings be messing this up? As I´m not on an english system? Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
diskmach Posted March 17, 2016 Posted March 17, 2016 Yeah, that was it. If I change system language to English, log out and in again, it's working. And I can't replace "Open" in your ahk with the Swedish "Öppna" either, as it contains a letter that doesn´t exist in the English language... Oh, well, maybe I´ll build a dedicated Hyperspin system some day, then I´ll just keep the system in English... Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 17, 2016 Author Posted March 17, 2016 You should be able to. If you put the character in the AHK but in curly braces it should read it as is... I think...
diskmach Posted March 17, 2016 Posted March 17, 2016 Thanks for the tip. Tried it, but my "Ö" turns up as gibberish anyway in the ahk error now. Could it be something with Unicode then? Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 17, 2016 Author Posted March 17, 2016 Try cutting out the open and just leaving the class and exe... It is open to more error, but it might work for you...
diskmach Posted March 17, 2016 Posted March 17, 2016 Well, the open window doesn´t open... Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 17, 2016 Author Posted March 17, 2016 Well, the open window doesn´t open... It might be making things too complicated, but you might be able to make something work with this... https://www.autohotkey.com/docs/commands/Transform.htm Can you post a screenshot of the menu's? Thanks
vaderag Posted March 17, 2016 Author Posted March 17, 2016 As promised, here is a lovely fade attached (preview below - the task pane has the game details in it... Hourglass animates with Loading underneath... (it's 16:10 but you could edit it as required) Paste the following into your Settings -> Acorn Archimedes -> RocketLauncher.ini in place of the [Fade] section [Fade] Fade_In=true Fade_In_Duration=500 Fade_In_Transition_Animation=DefaultAnimateFadeIn Fade_In_Delay=1000 Fade_In_Exit_Delay=2500 Fade_Out=false Fade_Out_Extra_Screen=false Fade_Out_Duration=500 Fade_Out_Transition_Animation=DefaultAnimateFadeOut Fade_Out_Delay=500 Fade_Out_Exit_Delay=0 Fade_Layer_Interpolation=7 Fade_Mute_Emulator=false Fade_Use_Backgrounds=false Fade_Base_Resolution_Width=1920 Fade_Base_Resolution_Height=1200 Fade_Layer_1_Color=FF000000 Fade_Layer_1_Align_Image=Stretch and Lose Aspect Fade_Layer_2_Alignment=Stretch and Lose Aspect Fade_Layer_2_X=0 Fade_Layer_2_Y=0 Fade_Layer_2_Adjust=1 Fade_Layer_2_Padding=0 Fade_Layer_2_Prefix=Layer 1 Fade_Layer_3_Alignment=No Alignment Fade_Layer_3_X=1190 Fade_Layer_3_Y=510 Fade_Layer_3_Adjust=1 Fade_Layer_3_Padding= Fade_Layer_3_Speed=3200 Fade_Layer_3_Animation=DefaultFadeAnimation Fade_Layer_3_7z_Animation=DefaultFadeAnimation Fade_Layer_3_Image_Follow_7z_Progress=false Fade_Layer_3_Type=image Fade_Layer_3_Repeat=4 Fade_Layer_3_Shadow_Image_Transparency=30 Fade_Layer_3_Static_Alignment=No Alignment Fade_Layer_3_Static_X=1185 Fade_Layer_3_Static_Y=506 Fade_Layer_3_Static_Adjust=1 Fade_Layer_3_Static_Padding=0 Fade_Layer_3_Static_Prefix=Infobar Fade_Layer_4_Pos=No Alignment Fade_Layer_4_X=1225 Fade_Layer_4_Y=420 Fade_Layer_4_Adjust=1 Fade_Layer_4_Padding=0 Fade_Layer_4_FPS=400 Fade_Animated_Gif_Transparent_Color=FFFFFF Fade_Bar_Window=GDI Fade_Bar_Window_X= Fade_Bar_Window_Y= Fade_Bar_Window_Width=900 Fade_Bar_Window_Height= Fade_Bar_Window_Radius=30 Fade_Bar_Window_Margin=30 Fade_Bar_Window_Hatch_Style=8 Fade_Bar=true Fade_Bar_Non7z_Progress_Time=0 Fade_Bar_Back=true Fade_Bar_Back_Color=FF555555 Fade_Bar_Height=30 Fade_Bar_Radius=10 Fade_Bar_Color=DD00BFFF Fade_Bar_Hatch_Style=8 Fade_Bar_Percentage_Text=true Fade_Bar_Info_Text=true Fade_Bar_X_Offset=0 Fade_Bar_Y_Offset=150 Fade_Rom_Info_Description=filtered text Fade_Rom_Info_System_Name=disabled Fade_Rom_Info_Year=text with label Fade_Rom_Info_Developer=disabled Fade_Rom_Info_Publisher=disabled Fade_Rom_Info_Genre=disabled Fade_Rom_Info_Rating=disabled Fade_Rom_Info_Order=Description|SystemName|Year|Manufacturer|Genre|Rating Fade_Rom_Info_Text_Placement=User Defined Fade_Rom_Info_Text_Margin=7 Fade_Rom_Info_Text_1_Options=w1600|787 h90 x35 y110 cFF000000 r4 s70 Left Regular Fade_Rom_Info_Text_2_Options=w400 x53 y57 cFF555555 r4 s60 Bold Fade_Rom_Info_Text_3_Options=w310 x207 y960|1665 cFFE1E1E1 r4 s66 Left Regular Fade_Rom_Info_Text_4_Options=w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular Fade_Rom_Info_Text_5_Options=x57 y120 cFF555555 r4 s42 Bold Fade_Rom_Info_Text_6_Options=h135 x57 y885|1590 cFFCFCFCA r4 s120 Regular Fade_Rom_Info_Text_7_Options=use_global Fade_Stats_Number_of_Times_Played=text with label Fade_Stats_Last_Time_Played=text with label Fade_Stats_Average_Time_Played=text with label Fade_Stats_Total_Time_Played=text with label Fade_Stats_System_Total_Played_Time=text with label Fade_Stats_Total_Global_Played_Time=text with label Fade_Stats_Info_Order=Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time Fade_Stats_Info_Text_Placement=User Defined Fade_Stats_Info_Text_Margin=57 Fade_Stats_Info_Text_1_Options=x35 y260 cFF000000 r4 s28 Bold Fade_Stats_Info_Text_2_Options=x35 y300 cFF000000 r4 s28 Bold Fade_Stats_Info_Text_3_Options=x35 y340 cFF000000 r4 s28 Bold Fade_Stats_Info_Text_4_Options=x35 y380 cFF000000 r4 s28 Bold Fade_Stats_Info_Text_5_Options=x35 y420 cFF000000 r4 s28 Bold Fade_Stats_Info_Text_6_Options=x35 y460 cFF000000 r4 s28 Bold Fade_Text_1_X=0 Fade_Text_1_Y=0 Fade_Text_1_Options=cFFB4B4B4 r4 s30 Right Bold Fade_Text_1=Extracting Game Fade_Text_2_X=0 Fade_Text_2_Y=0 Fade_Text_2_Options=cFFB4B4B4 r4 s30 Right Bold Fade_Text_2=Extraction Complete, Ready Fade_Text_3=Loading Game Fade_Text_4=Loading Complete Fade_Font=Consolas Fade_System_And_Rom_Layers_Only=false Fade_Extraction_Time=disabled Fade_Extraction_Time_Text_X=0 Fade_Extraction_Time_Text_Y=0 Fade_Extraction_Time_Text_Options=cFF555555 r4 s20 Bold Fade_Layer_2_W= Fade_Layer_2_H= Fade_Layer_3_W= Fade_Layer_3_H= Fade_Layer_3_Static_W= Fade_Layer_3_Static_H= Fade_Layer_4_W=use_global Fade_Layer_4_H=use_global Fade_Click_Through=use_global Fade_Click_Through =use_global Fade_Rom_Info_Manufacturer=text with label Edit... Darn - not allowed to upload as too big... PM me if you want it unless a mod can let me upload... it's 289kb
diskmach Posted March 18, 2016 Posted March 18, 2016 About the ahk error again: I really don´t have sufficient knowledge about this to do any serious troubleshooting, but: The Unicode text for "Ö" is "Ö", if I input this, Rocketlauncher only reads it as it stands. How is Rocketlauncher working/supposed to work when it comes to this? I messed around with encodings and character sets, RL reads the character in some different ways, but never as "Ö"? Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 18, 2016 Author Posted March 18, 2016 About the ahk error again: I really don´t have sufficient knowledge about this to do any serious troubleshooting, but: The Unicode text for "Ö" is "Ö", if I input this, Rocketlauncher only reads it as it stands. How is Rocketlauncher working/supposed to work when it comes to this? I messed around with encodings and character sets, RL reads the character in some different ways, but never as "Ö"? At this point it's not really rocket launcher, but rather AutoHotKey... Honestly, to get out to recognise this characters is going to be tricky, especially since most of us won't be able to test easily... Your best bet is to ignore the Open entirely and try and send some other way to get there... I'll take a look later and see what I can come up with In the meantime, did you say you'd been working in wheels?? Sent from mTalk
diskmach Posted March 18, 2016 Posted March 18, 2016 Wheels: As I expected, it was pretty difficult to find much original art. And art is not my strong side, (maybe not patience either ) so most turned out a bit sucky... A few turned out to be of games that weren´t working, too. Some of them I took from other systems. So not many left after that... Feel free to brush them up if you´re any good at wheels. Moric was over the top low resolution, but maybe better then nothing? I leave it for those who know how to redraw... AHK error: It´s not THAT important, really. Just that when I start troubleshooting something, it´s really difficult to let it go... Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 18, 2016 Author Posted March 18, 2016 I'm totally with you - if i have an issue, i need to solve it!! Okay, so two things. 1) Your unicode is {U+0326} not what you posted above... try replacing the O character with that (inc curly braces) 2) Failing that, I need a screengrab of your menus... i suspect that it may be erroring before the open... Line 197 looks at the menus WinMenuSelectItem, Arculator ahk_class WindowsApp,, Disc, Change Disc, Drive 0... So it's loading Disc -> Change Disc -> Drive 0 - if that's translated then it won't even get to the open window... If that then fails, there may be a problem in the OpenRom method... No idea where that is stored lol, but lets cross that bridge when we get to it!
diskmach Posted March 18, 2016 Posted March 18, 2016 1. Same thing. Error returns just that - {U+0326} instead of hoped for Ö. 2. Everything in Arculator is in English, except for the one menu item Disc - Change Disc - Drive 0 that opens a dialog - Öppna instead of Open. Attached the Window Spy info. Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 18, 2016 Author Posted March 18, 2016 Did you say your wheel pack had the ArcOmnibus stuff? I seem to not have that...
vaderag Posted March 18, 2016 Author Posted March 18, 2016 Been working through the wheels - 4 to go I think... Sent from mTalk
vaderag Posted March 18, 2016 Author Posted March 18, 2016 I've done all the wheels for my list now... If anyone wants them - PM me
diskmach Posted March 19, 2016 Posted March 19, 2016 I´m having another, bigger, issue when the system language is not English. In many games the "UP" key is set to the "Apostrophe" key. This key has another function in, for example, Swedish keyboard. It seems that the only solution is to switch system language to English... Just switching to English keyboard doesn`t seem to do anything. Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
diskmach Posted March 19, 2016 Posted March 19, 2016 Some more problems I noticed while making videos: ArcOmnibus - Moric - crash at start of game Repton 4 - EGO - can´t get past splash screen Superior Golf - crash after splash screen Mad Professor Moriarti - "P" is supposed to be Up/Jump, but weirdly enough key doesn´t work?? Nintendo 3DS wheels thread || Nintendo 3DS wheel set download Bandai Wonderswan Color wheels thread || Bandai Wonderswan wheels thread NEC PC Engine wheels COMPLETED || Nintendo Wiiware wheels COMPLETED
vaderag Posted March 19, 2016 Author Posted March 19, 2016 I´m having another, bigger, issue when the system language is not English. In many games the "UP" key is set to the "Apostrophe" key. This key has another function in, for example, Swedish keyboard. It seems that the only solution is to switch system language to English... Just switching to English keyboard doesn`t seem to do anything. There is a fix for this in the module settings I think... You could also hack it into the Module yourself... Nice work on doing the videos mate Sent from mTalk
ArtMac Posted May 22, 2016 Posted May 22, 2016 I can´t see in full screen. It works good in window. I have tried using the compatibility with XP3 and it doesnt open in full screen, and neither does it run in window mode.
manson976 Posted May 22, 2016 Posted May 22, 2016 Trust Me Guys! Getting Archimedes to work is a long long pain in the ass... First of you need the correct boot NOT !uniboot installed recomended 3.7 OS You only need 2 Emulators RPC and Arculator note: RPC is only as the alternative EMU for later games Build HDF drives for your games A-M.hdf etc Try to have only short folder names inside the drives in each folder should be the program ie !lemmings makes it easier for script input to work.. Resolution and colour modes are a pain later games need 32 thousand palette modes for 3d rendering.. After that... BOOM 1080p Full Screen Archimedes... Fervour - (Arculator) Descent 2 - (RPC) Finally Good Ol' DOOM (RPC) Have fun and Game ON GUYS! With a strongARM and 64mb ram you can push her to play Quake just thought I'd add...
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