Jump to content

Arculator - Acorn Archimedes woes...


vaderag

Recommended Posts

Posted

I can´t seem to get around the ahk error. It´s the same error for me whether I use the original Module or vaderag´s.

Besides, I´m not good at troubleshooting modules, so will deactivate multi-disk games for now.

 

Can´t get the WIMP game to start up in 0S2, do you have it auto-launching? 

 

I agree with your latest list. Also feel that I´m at the end of this...

 

Still to do:

 

Figure out the most effective way to have this keymapped to a controller. Always a problem when you have a computer/unit that uses a keyboard...

 

Maybe get some more videos made?

  • Replies 90
  • Created
  • Last Reply
Posted

Ooooh.... i've just been wracking my brain and I think i might know what you need to do.

 

£10 says you have it set to Fullscreen=<default>??

 

You'll need to set it to True or False... my module changes don't come in to play on default....

 

Try that..

 

And yes - the Wimp games loaded in OS2, from memory one of them loaded to the taskbar and needs clicking after

Posted

Thanks for the helping effort, but...can you send the money in yen, please? ;)

It was already at true. I fiddled around a bit with it, but still nothing.

 

As I was fiddling, that elusive white whale of an audio bug showed up. Muted without user input...

 

So, what actually happens is that when I get the ahk error, I can see the "Changing disc" background still.

If I now press Escape,the error message disappears, but Arculator is still active, though minimized.

I can click on it and continue playing. So it actually "works", if I could only get rid of the error message...

Posted

So it's loading the disc correctly? That means the window class must be correct, but for some reason RL isn't picking up that it's done... hmm...

 

Okay - install AHK and load up the window spy.

 

Load Arculator, go to change disc in drive 0 and post the information that Window Spy gives you about the open dialogue...

You're using the same version as me, so everything should be the same, but clearly something is amiss...

Posted
Öppna (Open)

ahk_class #32770

ahk_exe Arculator.exe

 

 

Edit: Could my language settings be messing this up?

As I´m not on an english system?

Posted

Yeah, that was it.

 

If I change system language to English, log out and in again, it's working.

 

And I can't replace "Open" in your ahk with the Swedish "Öppna" either, as it contains a letter that doesn´t exist in the English language...

 

 

 

Oh, well, maybe I´ll build a dedicated Hyperspin system some day, then I´ll just keep the system in English...

Posted

Thanks for the tip. Tried it, but my "Ö" turns up as gibberish anyway in the ahk error now.

 

Could it be something with Unicode then?

Posted

As promised, here is a lovely fade attached (preview below - the task pane has the game details in it... Hourglass animates with Loading underneath... (it's 16:10 but you could edit it as required)

 

lBOx3Qz.png

 

 

Paste the following into your Settings -> Acorn Archimedes -> RocketLauncher.ini in place of the [Fade] section

[Fade]
Fade_In=true
Fade_In_Duration=500
Fade_In_Transition_Animation=DefaultAnimateFadeIn
Fade_In_Delay=1000
Fade_In_Exit_Delay=2500
Fade_Out=false
Fade_Out_Extra_Screen=false
Fade_Out_Duration=500
Fade_Out_Transition_Animation=DefaultAnimateFadeOut
Fade_Out_Delay=500
Fade_Out_Exit_Delay=0
Fade_Layer_Interpolation=7
Fade_Mute_Emulator=false
Fade_Use_Backgrounds=false
Fade_Base_Resolution_Width=1920
Fade_Base_Resolution_Height=1200
Fade_Layer_1_Color=FF000000
Fade_Layer_1_Align_Image=Stretch and Lose Aspect
Fade_Layer_2_Alignment=Stretch and Lose Aspect
Fade_Layer_2_X=0
Fade_Layer_2_Y=0
Fade_Layer_2_Adjust=1
Fade_Layer_2_Padding=0
Fade_Layer_2_Prefix=Layer 1
Fade_Layer_3_Alignment=No Alignment
Fade_Layer_3_X=1190
Fade_Layer_3_Y=510
Fade_Layer_3_Adjust=1
Fade_Layer_3_Padding=
Fade_Layer_3_Speed=3200
Fade_Layer_3_Animation=DefaultFadeAnimation
Fade_Layer_3_7z_Animation=DefaultFadeAnimation
Fade_Layer_3_Image_Follow_7z_Progress=false
Fade_Layer_3_Type=image
Fade_Layer_3_Repeat=4
Fade_Layer_3_Shadow_Image_Transparency=30
Fade_Layer_3_Static_Alignment=No Alignment
Fade_Layer_3_Static_X=1185
Fade_Layer_3_Static_Y=506
Fade_Layer_3_Static_Adjust=1
Fade_Layer_3_Static_Padding=0
Fade_Layer_3_Static_Prefix=Infobar
Fade_Layer_4_Pos=No Alignment
Fade_Layer_4_X=1225
Fade_Layer_4_Y=420
Fade_Layer_4_Adjust=1
Fade_Layer_4_Padding=0
Fade_Layer_4_FPS=400
Fade_Animated_Gif_Transparent_Color=FFFFFF
Fade_Bar_Window=GDI
Fade_Bar_Window_X=
Fade_Bar_Window_Y=
Fade_Bar_Window_Width=900
Fade_Bar_Window_Height=
Fade_Bar_Window_Radius=30
Fade_Bar_Window_Margin=30
Fade_Bar_Window_Hatch_Style=8
Fade_Bar=true
Fade_Bar_Non7z_Progress_Time=0
Fade_Bar_Back=true
Fade_Bar_Back_Color=FF555555
Fade_Bar_Height=30
Fade_Bar_Radius=10
Fade_Bar_Color=DD00BFFF
Fade_Bar_Hatch_Style=8
Fade_Bar_Percentage_Text=true
Fade_Bar_Info_Text=true
Fade_Bar_X_Offset=0
Fade_Bar_Y_Offset=150
Fade_Rom_Info_Description=filtered text
Fade_Rom_Info_System_Name=disabled
Fade_Rom_Info_Year=text with label
Fade_Rom_Info_Developer=disabled
Fade_Rom_Info_Publisher=disabled
Fade_Rom_Info_Genre=disabled
Fade_Rom_Info_Rating=disabled
Fade_Rom_Info_Order=Description|SystemName|Year|Manufacturer|Genre|Rating
Fade_Rom_Info_Text_Placement=User Defined
Fade_Rom_Info_Text_Margin=7
Fade_Rom_Info_Text_1_Options=w1600|787 h90 x35 y110 cFF000000 r4 s70 Left Regular
Fade_Rom_Info_Text_2_Options=w400 x53 y57 cFF555555 r4 s60 Bold
Fade_Rom_Info_Text_3_Options=w310 x207 y960|1665 cFFE1E1E1 r4 s66 Left Regular
Fade_Rom_Info_Text_4_Options=w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
Fade_Rom_Info_Text_5_Options=x57 y120 cFF555555 r4 s42 Bold
Fade_Rom_Info_Text_6_Options=h135 x57 y885|1590 cFFCFCFCA r4 s120 Regular
Fade_Rom_Info_Text_7_Options=use_global
Fade_Stats_Number_of_Times_Played=text with label
Fade_Stats_Last_Time_Played=text with label
Fade_Stats_Average_Time_Played=text with label
Fade_Stats_Total_Time_Played=text with label
Fade_Stats_System_Total_Played_Time=text with label
Fade_Stats_Total_Global_Played_Time=text with label
Fade_Stats_Info_Order=Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
Fade_Stats_Info_Text_Placement=User Defined
Fade_Stats_Info_Text_Margin=57
Fade_Stats_Info_Text_1_Options=x35 y260 cFF000000 r4 s28 Bold
Fade_Stats_Info_Text_2_Options=x35 y300 cFF000000 r4 s28 Bold
Fade_Stats_Info_Text_3_Options=x35 y340 cFF000000 r4 s28 Bold
Fade_Stats_Info_Text_4_Options=x35 y380 cFF000000 r4 s28 Bold
Fade_Stats_Info_Text_5_Options=x35 y420 cFF000000 r4 s28 Bold
Fade_Stats_Info_Text_6_Options=x35 y460 cFF000000 r4 s28 Bold
Fade_Text_1_X=0
Fade_Text_1_Y=0
Fade_Text_1_Options=cFFB4B4B4 r4 s30 Right Bold
Fade_Text_1=Extracting Game
Fade_Text_2_X=0
Fade_Text_2_Y=0
Fade_Text_2_Options=cFFB4B4B4 r4 s30 Right Bold
Fade_Text_2=Extraction Complete, Ready
Fade_Text_3=Loading Game
Fade_Text_4=Loading Complete
Fade_Font=Consolas
Fade_System_And_Rom_Layers_Only=false
Fade_Extraction_Time=disabled
Fade_Extraction_Time_Text_X=0
Fade_Extraction_Time_Text_Y=0
Fade_Extraction_Time_Text_Options=cFF555555 r4 s20 Bold
Fade_Layer_2_W=
Fade_Layer_2_H=
Fade_Layer_3_W=
Fade_Layer_3_H=
Fade_Layer_3_Static_W=
Fade_Layer_3_Static_H=
Fade_Layer_4_W=use_global
Fade_Layer_4_H=use_global
Fade_Click_Through=use_global
Fade_Click_Through =use_global
Fade_Rom_Info_Manufacturer=text with label

Edit... Darn - not allowed to upload as too big...

PM me if you want it unless a mod can let me upload... it's 289kb

Posted

About the ahk error again:

 

I really don´t have sufficient knowledge about this to do any serious troubleshooting, but:

 

The Unicode text for "Ö" is "Ö", if I input this, Rocketlauncher only reads it as it stands.

How is Rocketlauncher working/supposed to work when it comes to this?

I messed around with encodings and character sets, RL reads the character in some different ways, but never as "Ö"?

Posted

About the ahk error again:

I really don´t have sufficient knowledge about this to do any serious troubleshooting, but:

The Unicode text for "Ö" is "Ö", if I input this, Rocketlauncher only reads it as it stands.

How is Rocketlauncher working/supposed to work when it comes to this?

I messed around with encodings and character sets, RL reads the character in some different ways, but never as "Ö"?

At this point it's not really rocket launcher, but rather AutoHotKey... Honestly, to get out to recognise this characters is going to be tricky, especially since most of us won't be able to test easily...

Your best bet is to ignore the Open entirely and try and send some other way to get there...

I'll take a look later and see what I can come up with

In the meantime, did you say you'd been working in wheels??

Sent from mTalk

Posted

Wheels: As I expected, it was pretty difficult to find much original art.

And art is not my strong side, (maybe not patience either :) ) so most turned out a bit sucky...

 

A few turned out to be of games that weren´t working, too.

 

Some of them I took from other systems.

 

So not many left after that...

 

Feel free to brush them up if you´re any good at wheels.

 

Moric was over the top low resolution, but maybe better then nothing? I leave it for those who know how to redraw...

 

 

AHK error: It´s not THAT important, really. Just that when I start troubleshooting something, it´s really difficult to let it go...

 

 

 

 

post-79568-0-19106600-1458292168_thumb.png

post-79568-0-64430100-1458292248_thumb.png

post-79568-0-45458700-1458292250_thumb.png

post-79568-0-13077600-1458292252_thumb.png

post-79568-0-45254700-1458292254_thumb.png

Posted

I'm totally with you - if i have an issue, i need to solve it!!

 

Okay, so two things.

 

1) Your unicode is {U+0326} not what you posted above... try replacing the O character with that (inc curly braces)

 
2) Failing that, I need a screengrab of your menus... i suspect that it may be erroring before the open... Line 197 looks at the menus 
WinMenuSelectItem, Arculator ahk_class WindowsApp,, Disc, Change Disc, Drive 0...
 
So it's loading Disc -> Change Disc -> Drive 0 - if that's translated then it won't even get to the open window...
 
 
If that then fails, there may be a problem in the OpenRom method... No idea where that is stored lol, but lets cross that bridge when we get to it!
Posted

1. Same thing. Error returns just that - {U+0326} instead of hoped for Ö.

 

2. Everything in Arculator is in English, except for the one menu item Disc - Change Disc - Drive 0 that opens a

dialog - Öppna instead of Open.

 

Attached the Window Spy info.

 

 

post-79568-0-43652000-1458297762_thumb.png

Posted

I´m having another, bigger, issue when the system language is not English.

In many games the "UP" key is set to the "Apostrophe" key. This key has another function in, for example, Swedish keyboard.

It seems that the only solution is to switch system language to English...

Just switching to English keyboard doesn`t seem to do anything.

Posted

Some more problems I noticed while making videos:

 

ArcOmnibus - Moric   - crash at start of game

Repton 4 - EGO  - can´t get past splash screen

Superior Golf - crash after splash screen

Mad Professor Moriarti - "P" is supposed to be Up/Jump, but weirdly enough key doesn´t work??

Posted

I´m having another, bigger, issue when the system language is not English.

In many games the "UP" key is set to the "Apostrophe" key. This key has another function in, for example, Swedish keyboard.

It seems that the only solution is to switch system language to English...

Just switching to English keyboard doesn`t seem to do anything.

There is a fix for this in the module settings I think... You could also hack it into the Module yourself...

Nice work on doing the videos mate :)

Sent from mTalk

  • 2 months later...
Posted

I can´t see in full screen. It works good in window. I have tried using the compatibility with XP3 and it doesnt open in full screen, and neither does it run in window mode.

Posted

Trust Me Guys!

Getting Archimedes to work is a long long pain in the ass...

First of you need the correct boot NOT !uniboot installed recomended 3.7 OS

You only need 2 Emulators RPC and Arculator note: RPC is only as the alternative EMU for later games

Build HDF drives for your games A-M.hdf etc

Try to have only short folder names inside the drives in each folder should be the program ie !lemmings makes it easier for script input to work..

Resolution and colour modes are a pain later games need 32 thousand palette modes for 3d rendering..

 

After that... BOOM 1080p Full Screen Archimedes... :)

post-4884-0-81543300-1463959451_thumb.jpg

 

Fervour - (Arculator)

 

post-4884-0-28332200-1463959576_thumb.jpg

 

Descent 2 - (RPC)

 

post-4884-0-60040300-1463959641_thumb.jpg

 

Finally Good Ol' DOOM (RPC)

 

Have fun and Game ON GUYS!

 

post-4884-0-58922800-1463998516_thumb.jpg

 

With a strongARM and 64mb ram you can push her to play Quake just thought I'd add...

 

 

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...