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Mame games wont launch using 'Enter'


Mr1switH

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Posted

Greetings friends, got a bit of a weird one here..

For starters, I had a working cab on an older PC running MAME through HyperSpin. I upgraded the PC and got everything re-loaded and I tested MAME off and on and it was working at one point (I say one point because I have done a lot of work and don't recall at which 'point' it was working) although it is not now. I previously had an ASUS 8800GT installed but swapped that out to an EVGA 6200 today and it is no longer working and for clarity, I do get display but the roms do not display / load.

When I fire up HyperSpin, it launches successfully, loads the wheel and I can view artwork / video of the game I have selected although when I hit 'Enter' it seems like it attempts to load; however, it doesn't do anything. The audio on the video preview cuts out when I hit 'Enter' as if it is trying to load but the game doesn't load and then the audio will return after a few seconds.

I am running it without using HyperLaunch, just normal through HyperSpin. When I checked the log file, it states that the game loads but it most certainly does not. The PC I am using is running Windows 7 and I have turned off UAC too. I also read that mapping Q / S keys to joys can cause HyperSpin to kill the process, so those keys are also not mapped either. Additionally, I have tried running HyperSpin in different compatibility modes to no avail either. I also did try alt-tabbing to ensure that i'm not losing focus to another program and there is nothing else running.

Been searching for a looooong time but the suggestions i've found are not working. Anyone got any ideas? Thanks a ton!

Edit: For clarity.

Posted

It's been a while since I use the latest version of hyperlaunch. II also will assume Mame runs fine outside of HyperSpin. I would try taking the command from hyper hq and running it from a command prompt. That is essentially what HS will be doing. That will just verify the command is structured properly, and may give you a better idea on the potential issue.

Sent from my HTC One X using Tapatalk

  • 1 year later...
Posted

I know this thread is old, but I came across this issue and wanted to add my 2 cents. If you are in the wheel of a system and Hyperlaunch does not run the game (e.g. Just sits there) you may want to check and see if the configured emulator is currently running. For example I am starting out and I am in the process of setting up the NES section. I tried to run a game within Hyperspin that I had just added and it would not work. Come to find out the emulator "Jnes.exe" was still running from a prior test I ran. Once I terminated the Jnes service I was able to run the game within Hyperspin.

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