artfunk Posted February 7, 2015 Posted February 7, 2015 I have not found the cdrom iso, but I managed to download a torrent so full compound In the root folder there are all files bat of 13 games, all running in fullscreen, clicking a screen appears green and then part of the game. Then there is a DATA folder inside which there is all the singe folders ROM and FRAMEFILE are empty. I followed the guide and I did the procedure several times, skipping the installer since singe folder there are all the folders of all games with audio and video files you need, but I can not boot games HLHQ I copied and renamed files BATCH, TXT and SINGE, and moved to the FRAMEFILE, but I can not start the games, always appears to me the error message that tells me that I must tell the daphne thing must start. But by making a few attempts I managed to do something, now when I launch the game opens the green screen, the same as when I start the game directly from the batch, but after a second closes everything. I'm going crazy I can not make it work.
rfancella Posted February 8, 2015 Author Posted February 8, 2015 I have not found the cdrom iso, but I managed to download a torrent so full compoundIn the root folder there are all files bat of 13 games, all running in fullscreen, clicking a screen appears green and then part of the game. Then there is a DATA folder inside which there is all the singe folders ROM and FRAMEFILE are empty. I followed the guide and I did the procedure several times, skipping the installer since singe folder there are all the folders of all games with audio and video files you need, but I can not boot games HLHQ I copied and renamed files BATCH, TXT and SINGE, and moved to the FRAMEFILE, but I can not start the games, always appears to me the error message that tells me that I must tell the daphne thing must start. But by making a few attempts I managed to do something, now when I launch the game opens the green screen, the same as when I start the game directly from the batch, but after a second closes everything. I'm going crazy I can not make it work. Please post your HyperLaunch.log file set to troubleshooting and your Daphne_log.txt using code tags. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
Tomkun Posted February 8, 2015 Posted February 8, 2015 Thanks so much for your directions getting this working! I have got everything working correctly now, I think. I could not have done it without your help.
artfunk Posted February 8, 2015 Posted February 8, 2015 This is the setting of the emulator I put the folder path as Rom framefile because it is the only path that led me to this result, if I put as rom path "singe" I get this error message This is HL LOG 10:28:22:489 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net) 10:28:23:728 | HL | INFO | +1234 | Main - System Specs: HyperLaunch Dir: C:\HyperSpin HyperLaunch is: 32-bit OS: Microsoft Windows 7 Home Premium SKU: Home Premium Total Memory: 766.87 MB Free Memory: 173.57 MB Used Memory: 593.293 MB SystemType: 32-bit Physical Processors: 1 Logical Processors: 2 GPU 1 Name: NVIDIA GeForce4 MX 440 with AGP8X GPU 1 RAM: 0.00 MB GPU 1 Driver Version: 7.7.7.2 Sound 1 Device: C-Media AC97 Audio Device Sound 1 Status: Enabled OS Language: Italian_Standard OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1600x900 (1600x860 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1600 Current AHK Desktop Height: 900 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 10:28:23:728 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch.exe exists 10:28:23:730 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Module Extensions\dxwnd\dxwnd.ini exists 10:28:23:730 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Module Extensions\dxwnd\dxwnd.exe exists 10:28:23:743 | HL | INFO | +16 | CheckFile - Checking if C:\HyperSpin\Plugins\HyperSpin.plugin exists 10:28:23:753 | HL | INFO | +15 | Main - Loading Front End Plugin: "HyperSpin" 10:28:23:753 | HL | INFO | +0 | Main - HyperLaunch received "American Laser Games" and "mad dog mccree" 10:28:23:771 | HL | INFO | +16 | Main - mad dog mccree is using the default emulator: Daphne Singe 10:28:23:771 | HL | INFO | +0 | Main - Checking for a [Daphne Singe] section in C:\HyperSpin\Settings\American Laser Games\Emulators.ini 10:28:23:771 | HL | INFO | +0 | Main - Checking for a [Daphne Singe] section in C:\HyperSpin\Settings\Global Emulators.ini 10:28:23:771 | HL | INFO | +0 | Main - Found [Daphne Singe] in C:\HyperSpin\Settings\Global Emulators.ini 10:28:23:771 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Modules\Daphne Singe\Daphne Singe.ahk exists 10:28:23:896 | HL | INFO | +125 | Main - CRC Check - CRC matches, this is an official unedited module. 10:28:23:896 | HL | INFO | +0 | Main - mad dog mccree will use module: C:\HyperSpin\Modules\Daphne Singe\Daphne Singe.ahk 10:28:23:933 | HL | INFO | +31 | Main - Did not find a "C:\HyperSpin\Settings\American Laser Games\Game Options.ini" file, skipping any game-specific options. 10:28:23:933 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 10:28:23:935 | HL | INFO | +16 | Main - INI Keys read 10:28:23:937 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Module Extensions\7z.exe exists 10:28:23:944 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Module Extensions\7z.dll exists 10:28:23:960 | HL | INFO | +16 | CheckFile - Checking if C:\HyperSpin\Module Extensions\FontReg.exe exists 10:28:24:183 | HL | INFO | +218 | Main - "mad dog mccree" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 10:28:24:183 | HL | INFO | +0 | CheckPaths - Started 10:28:24:185 | HL | INFO | +16 | CheckPaths - Found rom: C:\Daphne Singe\data\framefile\mad dog mccree.singe 10:28:24:185 | HL | INFO | +0 | CheckPaths - Ended 10:28:24:185 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = C:\HyperSpin\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.3 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = C:\HyperSpin\Data\Language\Localization.ini frontendPID = 0 frontendPath = C:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Daphne Singe\data\daphne.exe emuPath = C:\Daphne Singe\data emuName = Daphne Singe emuExt = exe romPath = C:\Daphne Singe\data\framefile romPathFromIni = C:\Daphne Singe\data\framefile romExtension = .singe romExtensionOrig = .singe romExtensions = singe|bat|txt executable = daphne.exe systemName = American Laser Games dbPath = dbName = mad dog mccree dbExt = romName = mad dog mccree romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = C:\HyperSpin\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\HyperSpin\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = Italian_Standard sysType = 32-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1600 originalHeight = 900 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\HyperSpin\Profiles\LEDBlinky ledblinkyHLProfile = C:\HyperSpin\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = true fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 0 fadeMuteEmulator = false fadeUseBackgrounds = false fadeXScale = fadeYScale = fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Layer 2 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\HyperSpin\Media\Fade HLDataPath = C:\HyperSpin\Data HLMediaPath = C:\HyperSpin\Media HLErrSoundPath = C:\HyperSpin\Media\Sounds\Error modulesPath = C:\HyperSpin\Modules moduleFullName = C:\HyperSpin\Modules\Daphne Singe\Daphne Singe.ahk moduleName = Daphne Singe modulePath = C:\HyperSpin\Modules\Daphne Singe moduleExtension = ahk moduleExtensionsPath = C:\HyperSpin\Module Extensions libPath = C:\HyperSpin\Lib 7zEnabled = false 7zPath = C:\HyperSpin\Module Extensions\7z.exe 7zDllPath = C:\HyperSpin\Module Extensions\7z.dll 7zExtractPath = C:\Documents and Settings\MAME\Impostazioni locali\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgXScale = 1 mgYScale = 1 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\HyperSpin\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\HyperSpin\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\HyperSpin\Profiles\xpadder\HyperSpin defaultProfile = C:\HyperSpin\Profiles\xpadder\_Default systemProfile = C:\HyperSpin\Profiles\xpadder\American Laser Games xPadderSystemProfile = C:\HyperSpin\Profiles\xpadder\American Laser Games\_Default emuProfile = C:\HyperSpin\Profiles\xpadder\American Laser Games\Daphne Singe romProfile = C:\HyperSpin\Profiles\xpadder\American Laser Games\mad dog mccree HyperLaunchProfile = C:\HyperSpin\Profiles\xpadder\HyperLaunch blankProfile = C:\HyperSpin\Profiles\xpadder\_Default\blank ahkFEProfile = C:\HyperSpin\Profiles\AHK\HyperSpin ahkDefaultProfile = C:\HyperSpin\Profiles\AHK\_Default ahkSystemProfile = C:\HyperSpin\Profiles\AHK\American Laser Games ahkEmuProfile = C:\HyperSpin\Profiles\AHK\American Laser Games\Daphne Singe ahkRomProfile = C:\HyperSpin\Profiles\AHK\American Laser Games\mad dog mccree ahkHyperLaunchProfile = C:\HyperSpin\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\HyperSpin\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\HyperSpin\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = C:\HyperSpin\Module Extensions\PacDrive32.dll 10:28:24:187 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 10:28:24:187 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 10:28:24:187 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 10:28:24:187 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 10:28:24:187 | HL | INFO | +0 | BuildScript - Validating module 10:28:24:190 | HL | INFO | +0 | BuildScript - Validation complete 10:28:24:190 | HL | INFO | +0 | BuildScript - Module: MEmu = Daphne Singe MEmuV = v1.14 MURL = http://www.singeengine.com/cms/ MAuthor = djvj MVersion = 2.0.3 MCRC = D73E9B2 iCRC = 727919E9 MID = 635038268880264228 MSystem = "American Laser Games","WoW Action Max" ;---------------------------------------------------------------------------- ; Notes: ; Rom_Extension should be singe ; Your framefiles need to exist in the same dir as your Rom_Path, in each game's subfolder, and have a txt extension. The filename should match the name in your xml. ; If you are upgrading from the old daphne-singe-v1.0 to 1.14, don't forget to copy the old singe dir to the new emu folder, it doesn't come with the contents of that folder that you need. ; For this emu to work, paths need to be set in the singe files pointing to the movie files. The old method was done with manual file edits. The new method has the module do it for you automatically. ; ; NEW METHOD: ; Do nothing! ; ; OLD METHOD: ; American Laser Games ; For example, If you rompath is C:Hyperspin\Games\American Laser Games\, the drugwars game would be found in C:Hyperspin\Games\American Laser Games\maddog\ ; and the framefile would be in C:Hyperspin\Games\American Laser Games\maddog\maddog.txt ; To change the dir you want to run your games from: ; 1. Backup all your /daphne/singe/ROMNAME/ROMNAME.singe, cdrom-globals.singe, and service.singe files, most games all three in each romdir ; 2. Move all the folders in your /daphne/singe/ folder to the new location you want. You should have one folder for each game. ; 3. Open each ROMNAME.singe, cdrom-globals.singe, and service.singe in notepad and do a find/replace of all instances shown below. For example using an SMB share: ; Old ; ("singe/ ; New: ; ("//SERVER/Hyperspin/Games/American Laser Games/ ; ; If using a local drive, it would look something like this C:/Hyperspin/Games/American Laser Games/ ; WoW Action Max ; Emu_Path should be something like this C:\HyperSpin\Emulators\WoW Action Max\daphne-singe\ ; Rom_Path has to point to where all the m2v video files are kept ; Rom_Extension should be singe ; Your framefiles need to exist in the same dir as your rompath and all have txt extensions. The filename should match the name in your xml. ; To change the dir you want to run your games from: ; 1. Backup your /daphne/singe/Action Max/Emulator.singe file ; 2. Move all the files (except Emulator.singe) in your /daphne/singe/Action Max/ folder to the new location you want. ; 3. Open Emulator.singe in notepad and do a find/replace of all instances shown below. For example using an SMB share: ; Old ; "singe/Action Max/ ; New: ; "//SERVER/Hyperspin/Games/WoW Action Max/ ; ; If using a local drive, it would look something like this C:/Hyperspin/Games/WoW Action Max/ ; ; There should be 18 instances that need replacing. ; 4. The only file that should be in your /daphne/singe/Action Max/ dir should be the edited Emulator.singe file (and your backup). ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" fullscreen := IniReadCheck(settingsFile, "settings", "Fullscreen","true",,1) daphneWidth := IniReadCheck(settingsFile, "settings", "daphneWidth","1024",,1) daphneHeight := IniReadCheck(settingsFile, "settings", "daphneHeight","768",,1) singePathUpdate := IniReadCheck(settingsFile, "settings", "SingePathUpdate","true",,1) forcePathUpdate := IniReadCheck(settingsFile, "settings", "ForcePathUpdate","false",,1) BezelStart() ; Emptying variables If they are not set fullscreen := If fullscreen = "true" ? " -fullscreen_window" : "" ; fullscreen_window mode allows guncon and aimtraks to work If bezelPath ; this variable is only filled if bezel is enabled and a valid bezel image is found { params:= params . " -ignore_aspect_ratio" daphneWidth := " -x " . Round(bezelScreenWidth) ;bezelScreenWidth variable is defined on the BezelStart function and it gives the desired width that your game screen should have while using this bezel daphneHeight := " -y " . Round(bezelScreenHeight) ;idem above } Else { daphneWidth := " -x " . daphneWidth daphneHeight := " -y " . daphneHeight } hideEmuObj := Object("DAPHNE ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) If singePathUpdate = true SingePathUpdate() HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait ; This allows us to send variables, that when empty, are not sent to the Run command Run(executable . " singe vldp" . daphneWidth . daphneHeight . fullscreen . " -framefile """ . romPath . "\" . romName . ".txt"" -script """ . romPath . "\" . romName . ".singe""", emuPath) WinWait("DAPHNE ahk_class SDL_app") WinWaitActive("DAPHNE ahk_class SDL_app") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() SingePathUpdate(){ Global romPath,romName,updatedLines,forcePathUpdate,systemName,emuPath Log("SingePathUpdate - Started") FileFullPath := [] updatedLines := 0 singeData := singeCount := singeUpdateStrings := ["dofile(","spriteLoad","io.input","io.output","fontLoad","soundLoad"] ; look for these strings in the singe files ; Check if paths have been updated prior romSingeFile := romPath . "\" . romName . ".singe" FileRead, romSingeData, %romSingeFile% StringReplace, rompathCommonSlash, romPath, \, /, all If InStr(romSingeData, rompathCommonSlash) If (forcePathUpdate = "false") { Log("SingePathUpdate - """ . romSingeFile . """ contains the current Rom Path. Skipping the SingePathUpdate function because your files appear to have the correct paths already set. If you want to force a path update, please set the ForcePathUpdate variable in the Daphne Singe module options in HLHQ to true.") Log("SingePathUpdate - Ended") Return } If InStr(systemName, "Action") { ; WoW Action Max emuSingeFile := emuPath . "\singe\ActionMax\Emulator.singe" FileRead, emuSingeData, %emuSingeFile% FileFullPath[1,1] := emuSingeFile FileFullPath[1,2] := emuSingeData FileFullPath[2,1] := romSingeFile FileFullPath[2,2] := romSingeData Log("SingePathUpdate - Added the " . romName . ".singe and Emulator.singe to be updated",4) } Else { ; basically only American Laser Games Loop, % romPath . "\*.singe" { FileRead, singeData, %A_LoopFileFullPath% Loop % singeUpdateStrings.MaxIndex() { ; for each string in the array If InStr(singeData, singeUpdateStrings[A_Index]) { ; check each singe file for the strings singeCount++ FileFullPath[singeCount,1] := A_LoopFileFullPath ; building a table of each .singe file in the romPath and storing it in row 1 FileFullPath[singeCount,2] := singeData ; inserting the file data into row 2 Log("SingePathUpdate - Found a file that needs to have its paths updated: " . A_LoopFileFullPath,4) Break ; go to next file } } } } Log("SingePathUpdate - " . FileFullPath.MaxIndex() . " files will have their paths updated") Loop, % FileFullPath.MaxIndex() { currentSingeIndex := A_Index Log("SingePathUpdate - Now updating this singe file's paths: " . FileFullPath[currentSingeIndex,1],4) updatedText := currentData := FileFullPath[currentSingeIndex,2] Loop, Parse, currentData, `n, `r { oldSingeLine := A_LoopField lineUpdated := Loop % singeUpdateStrings.MaxIndex() ; for each string in the array If InStr(oldSingeLine, singeUpdateStrings[A_Index]) { ; check each singe file for the strings updatedText .= (If A_Index = 1 ? "" : "`r`n") . UpdateLine(oldSingeLine, singeUpdateStrings[A_Index]) lineUpdated := 1 } If !lineUpdated ; if line was not found above, just put the old line back updatedText .= (If A_Index = 1 ? "" : "`r`n") . A_LoopField } Log("SingePathUpdate - Deleting file: " . FileFullPath[currentSingeIndex,1],4) FileDelete, % FileFullPath[currentSingeIndex,1] Log("SingePathUpdate - Recreating file: " . FileFullPath[currentSingeIndex,1],4) FileAppend, %updatedText%, % FileFullPath[currentSingeIndex,1] } Log(updatedLines . " Singe paths updated by HyperLaunch.") Log("SingePathUpdate - Ended") Return } UpdateLine(oldLine, string) { Global rompath,emuPath,systemName,updatedLines StringReplace, rompathCommonSlash, romPath, \, /, all StringReplace, emupathCommonSlash, emuPath, \, /, all StringReplace, string2, string, ., \., all regex = i)%string2%.*/\K(?:.(?!/))+$|%string2%.*\\\K(?:.(?!\\))+$ If RegExMatch(RegExReplace(oldLine,"\s*$",""), regex, matchedLine) { If (InStr(systemName, "Action") and InStr(matchedLine, "framework.singe")) Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . emupathCommonSlash . "/singe/singe/" . matchedLine) Else If (InStr(systemName, "Action") and InStr(matchedLine, "emulator.singe")) Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . emupathCommonSlash . "/singe/ActionMax/" . matchedLine) Else Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . rompathCommonSlash . "/" . matchedLine) updatedLines++ } Else Line := oldLine Log("UpdateLine - " . line,4) Return Line } HaltEmu: Send, {P} Return RestoreEmu: Winrestore, AHK_class %EmulatorClass% Send, {P} Return CloseProcess: FadeOutStart() BezelExit() WinClose("DAPHNE ahk_class SDL_app") ;Process, Close, %executable% ; WoW Action Max module used this Return 10:28:24:401 | HL | INFO | +203 | BuildScript - Loaded Multi-Player scripts 10:28:24:407 | HL | INFO | +16 | BuildScript - Loaded Statistics.ahk script 10:28:24:409 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 10:28:24:409 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 10:28:24:413 | HL | INFO | +0 | Main - Module is built 10:28:24:413 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\AutoHotkey.dll exists 10:28:24:446 | HL | INFO | +31 | Main - Running module 10:28:26:448 | MD | INFO | +N/A | Module initialized 10:28:26:511 | MD | INFO | +62 | StartModule - Started 10:28:26:511 | MD | INFO | +0 | StartModule - MEmu: Daphne Singe MEmuV: v1.14 MURL: http://www.singeengine.com/cms/ MAuthor: djvj MVersion: 2.0.3 MCRC: D73E9B2 iCRC: 727919E9 MID: MSystem: "American Laser Games","WoW Action Max" 10:28:26:511 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "American Laser Games" 10:28:26:536 | MD | INFO | +32 | PluginInit - Started 10:28:26:755 | MD | INFO | +218 | CheckFile - Checking if C:\HyperSpin\Databases\American Laser Games\American Laser Games.xml exists 10:28:26:757 | MD | INFO | +0 | PluginInit - Ended 10:28:26:759 | MD | INFO | +0 | StartModule - Ended 10:28:26:759 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 10:28:26:759 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 10:28:27:321 | MD | INFO | +563 | Module Setting - [settings] - Fullscreen: true 10:28:27:321 | MD | INFO | +0 | Module Setting - [settings] - daphneWidth: 1024 10:28:27:321 | MD | INFO | +0 | Module Setting - [settings] - daphneHeight: 768 10:28:27:321 | MD | INFO | +0 | Module Setting - [settings] - SingePathUpdate: true 10:28:27:323 | MD | INFO | +0 | Module Setting - [settings] - ForcePathUpdate: false 10:28:27:323 | MD | INFO | +0 | SingePathUpdate - Started 10:28:27:411 | MD | INFO | +94 | SingePathUpdate - "C:\Daphne Singe\data\framefile\mad dog mccree.singe" contains the current Rom Path. Skipping the SingePathUpdate function because your files appear to have the correct paths already set. If you want to force a path update, please set the ForcePathUpdate variable in the Daphne Singe module options in HLHQ to true. 10:28:27:411 | MD | INFO | +0 | SingePathUpdate - Ended 10:28:27:411 | MD | INFO | +0 | Run - Running: C:\Daphne Singe\data\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile "C:\Daphne Singe\data\framefile\mad dog mccree.txt" -script "C:\Daphne Singe\data\framefile\mad dog mccree.singe" 10:28:30:170 | MD | INFO | +2765 | WinWait - Waiting for "DAPHNE ahk_class SDL_app" 10:28:33:207 | MD | INFO | +3032 | WinWaitActive - Waiting for "DAPHNE ahk_class SDL_app" 10:28:33:394 | MD | INFO | +187 | Process - WaitClose daphne.exe 10:28:37:518 | MD | INFO | +4125 | StopGlobalUserFeatures - Starting 10:28:37:518 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 10:28:37:518 | MD | INFO | +0 | DefaultAnimateFadeOut - Started 10:28:38:022 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 10:28:38:022 | MD | INFO | +0 | ExitModule - Started 10:28:38:022 | MD | INFO | +0 | Starting Updating Statistics: 10:28:38:510 | MD | INFO | +484 | Game section statistics updated. 10:28:38:512 | MD | INFO | +0 | ExitModule - Ended 10:28:38:512 | MD | INFO | +0 | End of Module Logs 10:28:38:732 | HL | INFO | +14297 | Main - Module ended, exiting HyperLaunch normally 10:28:38:732 | HL | INFO | +0 | ExitScript - Started 10:28:38:926 | HL | INFO | +187 | SystemCursor - Restoring mouse cursor 10:28:38:955 | HL | INFO | +32 | ExitScript - Ended Daphne log --DAPHNE version 1.0.10 --Command line is: C:\Daphne Singe\data\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile C:\Daphne Singe\data\framefile\mad dog mccree.txt -script C:\Daphne Singe\data\framefile\mad dog mccree.singe --CPU : GenuineIntel 2800 MHz || Mem : 768 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce4 MX 440 with AGP8X --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 1024 Setting screen height to 768 Set 1600x900 at 32 bpp with flags: 20 Initializing sound system ... No joysticks detected Remapping input ... Framefile parse succeeded. Video/Audio directory is: c:/Daphne Singe/data/singe/maddog/ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 Search to 1 received [blocking] SINGE: Unable to load font. SINGE: Unable to load font. SINGE: Unable to load font. SINGE: Unable to load font. SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/bullet.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/star.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/credits.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/reload.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/pistol.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.yes.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.no.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/crosshaira.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.easy.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.med.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.hard.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice1.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice2.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice3.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice4.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.rel1.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.rel2.png! SINGE: Unable to load sprite C:/Daphne Singe/data/framefile/choice.rel3.png! SINGE: Could not open C:/Daphne Singe/data/framefile/shot.wav: Couldn't open C:/Daphne Singe/data/framefile/shot.wav SINGE: Could not open C:/Daphne Singe/Daphne SINGE/data/singe/maddog/bottlebreak.wav: Couldn't open C:/Daphne Singe/Daphne SINGE/data/singe/maddog/bottlebreak.wav SINGE: Could not open C:/Daphne Singe/Daphne SINGE/data/singe/maddog/hs.wav: Couldn't open C:/Daphne Singe/Daphne SINGE/data/singe/maddog/hs.wav SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe SINGE: Could not open C:/Daphne Singe/data/framefile/service.singe: Couldn't open C:/Daphne Singe/data/framefile/service.singe Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... It seems to me that Hyperlaunch not give any error, I think that the problem is in the daphne.
Tomkun Posted February 8, 2015 Posted February 8, 2015 All those errors mean that your singe files are not pointing to the correct locations. Did you move your Singe install directory? If you really must move your games, I'd suggest using a symbolic directory link rather than try to edit all the files manually.
jedfactor Posted February 8, 2015 Posted February 8, 2015 HiI managed to download all the files from the singe website before they got taken down, and I went through your guide and started setting up the action max bat files, but I got this error: Could not open file : F:/Games/Hyperspin/Emulators/daphne_singe/singe/ActionMax/./video_ActionMaxIntro.m2v Could not initialize laserdisc player! Shutting down sound system... Shutting down video display... I don't seem to have the ActionMaxIntro file, do you know where I can get this? Thanks Hi can anyone help with this? Thanks
rfancella Posted February 9, 2015 Author Posted February 9, 2015 Thanks so much for your directions getting this working! I have got everything working correctly now, I think. I could not have done it without your help. wOOt! Glad it's sorted! Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
jedfactor Posted February 9, 2015 Posted February 9, 2015 How can you change the controls for AMG games?
rfancella Posted February 9, 2015 Author Posted February 9, 2015 How can you change the controls for AMG games? Well, If you are talking about 'ALG' games... The majority of them are mouse. You cannot change them. The few that use buttons and joystick, I would do it with the built in keymapper or an external one if you are using one. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
jedfactor Posted February 9, 2015 Posted February 9, 2015 Yes ALG I meant lol, thanks, Any idea on the ActionMaxIntro file?
rfancella Posted February 9, 2015 Author Posted February 9, 2015 Yes ALG I meant lol, thanks, Any idea on the ActionMaxIntro file? Yes, That should have come with all the other m2v and ogg files from the Daphne Singe website. Does the file not exist in "...\singe\ActionMax" ?? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
jedfactor Posted February 9, 2015 Posted February 9, 2015 Thanks, strange I didn't have the file. I'm getting this error now: --DAPHNE version 1.0.10 --Command line is: F:\Games\Hyperspin\Emulators\daphne_singe\daphne.exe singe vldp -x 800 -y 600 -fullscreen_window -noserversend -framefile F:\Games\Hyperspin\Emulators\daphne_singe\singe/ActionMax/frame_38AmbushAlley.txt -script F:\Games\Hyperspin\Emulators\daphne_singe\singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 2800 MHz || Mem : 4096 megs --OS : Windows NT Derivative || Video : NVIDIA GeForce GTX 880M --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 1920x1080 at 32 bpp with flags: 20 Initializing sound system ... Joystick #0 was successfully opened Framefile parse succeeded. Video/Audio directory is: F:/Games/Hyperspin/Emulators/daphne_singe/singe/ActionMax/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 SINGE: Script Error! SINGE: error compiling script: ...mes\Hyperspin\Emulators\daphne_singe\singe/ActionMax/38AmbushAlley.singe:11: malformed number near '205dofile' Shutting down sound system... Shutting down video display... Any idea what is causing this?
rfancella Posted February 9, 2015 Author Posted February 9, 2015 Thanks, strange I didn't have the file.I'm getting this error now: --DAPHNE version 1.0.10 --Command line is: F:\Games\Hyperspin\Emulators\daphne_singe\daphne.exe singe vldp -x 800 -y 600 -fullscreen_window -noserversend -framefile F:\Games\Hyperspin\Emulators\daphne_singe\singe/ActionMax/frame_38AmbushAlley.txt -script F:\Games\Hyperspin\Emulators\daphne_singe\singe/ActionMax/38AmbushAlley.singe --CPU : GenuineIntel 2800 MHz || Mem : 4096 megs --OS : Windows NT Derivative || Video : NVIDIA GeForce GTX 880M --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 1920x1080 at 32 bpp with flags: 20 Initializing sound system ... Joystick #0 was successfully opened Framefile parse succeeded. Video/Audio directory is: F:/Games/Hyperspin/Emulators/daphne_singe/singe/ActionMax/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 SINGE: Script Error! SINGE: error compiling script: ...mes\Hyperspin\Emulators\daphne_singe\singe/ActionMax/38AmbushAlley.singe:11: malformed number near '205dofile' Shutting down sound system... Shutting down video display... Any idea what is causing this? When posting logs of any type, please use code tags. They prevent the forum from messing up the post. If you are unsure how to use code tags, please see this post: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm Did this happen the second time you tried to run the game? If you copy the singe file from the original ActionMax archive and rename it again to "38AmbushAlley.singe". Launch. If it works once but not the second time, there is an update to the module that fixes the module corrupting the singe files. Update your setup please. This was just relased this weekend. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
HypermanX Posted February 10, 2015 Posted February 10, 2015 When posting logs of any type, please use code tags. They prevent the forum from messing up the post. If you are unsure how to use code tags, please see this post:http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm Did this happen the second time you tried to run the game? If you copy the singe file from the original ActionMax archive and rename it again to "38AmbushAlley.singe". Launch. If it works once but not the second time, there is an update to the module that fixes the module corrupting the singe files. Update your setup please. This was just relased this weekend. Thanks, Ron This same exact thing was happening to me with "38AmbushAlley.singe" specifically I updated (Did a pull, to daphne singe 2.0.5.ahk module) and now none of the ALG or ActionMax bat files load in HyperLaunchHQ. I followed your guide and had everything working 10 minutes ago. Read this post and said "Let me update my module" and now nothing. I deleted over the old file so now I am stuck with not being able to launch daphne-singe. Do you know how I can fix this issue? Nevermind I was able to fix it. I just copied and pasted the prior version of Daphne Singe.ahk (2.0.3) and Daphne Singe.isd. The newest update (2.0.5) only came with Daphne Singe.ahk and not Daphne Singe.isd so no game was launching correctly but the corrupt issue remains. Edit: Funny, now the previous Daphne Singe module I was using is giving problems as well. I guess I'll just update and leave it. I can run all the bat files fine outside of HyperLaunch anyways and they also work in HyperSpin too. Edit 2: does anybody know if TimeGal or Ninja Hayate has any system intro videos in American Laser Games System Menu? I synced everything through hypersync, but those were the only two games without a video intro.
jedfactor Posted February 10, 2015 Posted February 10, 2015 It's strange 38AmbushAlley is the only game that will not launch, I have tested the other ones multiple times, and they launch with no problems.
artfunk Posted February 10, 2015 Posted February 10, 2015 Please post your HyperLaunch.log file set to troubleshooting and your Daphne_log.txt using code tags.Thanks, Ron Any news for my problem? I had posted daphne log and Hl log.
rfancella Posted February 10, 2015 Author Posted February 10, 2015 Any news for my problem?I had posted daphne log and Hl log. Yes, Please change your Rom Paths in HLHQ to "c:/Daphne Singe/data/singe" and not the framefile directory. Test and post your daphne_log.txt using code tags this time. Also change your logging level to Troubleshooting and post it after the change. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted February 10, 2015 Author Posted February 10, 2015 This same exact thing was happening to me with "38AmbushAlley.singe" specifically I updated (Did a pull, to daphne singe 2.0.5.ahk module) and now none of the ALG or ActionMax bat files load in HyperLaunchHQ. I followed your guide and had everything working 10 minutes ago. Read this post and said "Let me update my module" and now nothing. I deleted over the old file so now I am stuck with not being able to launch daphne-singe. Do you know how I can fix this issue?Nevermind I was able to fix it. I just copied and pasted the prior version of Daphne Singe.ahk (2.0.3) and Daphne Singe.isd. The newest update (2.0.5) only came with Daphne Singe.ahk and not Daphne Singe.isd so no game was launching correctly but the corrupt issue remains. Edit: Funny, now the previous Daphne Singe module I was using is giving problems as well. I guess I'll just update and leave it. I can run all the bat files fine outside of HyperLaunch anyways and they also work in HyperSpin too. Edit 2: does anybody know if TimeGal or Ninja Hayate has any system intro videos in American Laser Games System Menu? I synced everything through hypersync, but those were the only two games without a video intro. Hi, A couple things. There is no need to have the bat file launch the game. I only created the bat files to test outside HyperLaunch. I do understand that it works. There have been a hand full of people here resort to this method. But, there are just a couple things you have to have right and it will work like a dream! 1). That singe is in your Global Emulator -> Daphne Singe -> Rom Extensions. 2). The folder structure. 3). The name of the txt and singe files. 4). The Rom Paths in HLHQ. 1). Be sure singe is your rom extension in HLHQ -> GLOBAL -> Emulators -> Daphne Singe. 2). Your folder structure should match your xml and look like this: For ALG -> ...\{Emulator}\singe\crimepatrol (etc... The folder names should match the rom names: crimepatrol, drugwars, maddog, etc) For Action Max -> ...\{Emulator}\singe\ActionMax (all the Action Max files should be here) 3). The txt (framefiles) and singe files should match the names of the roms for both ALG and for Action Max: ALG = Crime Patrol -> ...\{Emulator}\singe\crimepatrol\crimepatrol.txt & ...\{Emulator}\singe\crimepatrol\crimepatrol.singe ALG = Mad Dog McMcree -> ...\{Emulator}\singe\maddog\maddog.txt & ...\{Emulator}\singe\maddog\maddog.singe Action Max = ...\{Emulator}\singe\ActionMax\38AmbushAlley.txt & ...\{Emulator}\singe\ActionMax\38AmbushAlley.singe Action Max = ...\{Emulator}\singe\ActionMax\BlueThunder.txt & ...\{Emulator}\singe\ActionMax\BlueThunder 4). For ALG your rom path should be "...\{Emulator}\singe" and for Action Max the rom path should be "...\{Emulator}\singe\ActionMax" If All the above is correct they should all launch right. I did find one thing. If your files are all good and in the above structure, set SingePathUpdate to false if the games do not launch. This is with the new Module V2.0.5 Hope this helps some. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
jedfactor Posted February 10, 2015 Posted February 10, 2015 I did find one thing. If your files are all good and in the above structure, set SingePathUpdate to false if the games do not launch. This is with the new Module V2.0.5 Hope this helps some. Thanks, Ron How do you change the singepathupdate? I can't get anything working using hyperlaunch, but most games are working outside of hyperlaunch using the bat files fine. have set up everything as you have shown so not sure what the problem is.
rfancella Posted February 10, 2015 Author Posted February 10, 2015 How do you change the singepathupdate?I can't get anything working using hyperlaunch, but most games are working outside of hyperlaunch using the bat files fine. have set up everything as you have shown so not sure what the problem is. To change the SingePathUpdate: Open HyperLaunchHQ and click on the system on the left. Then the Modules tab on top. Select Daphne Singe.ahk Click the "Edit Global Module Settings" button just above it. In that window you should have six options, one of them is SingePathUpdate. Set it to false and test. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
artfunk Posted February 10, 2015 Posted February 10, 2015 Yes,Please change your Rom Paths in HLHQ to "c:/Daphne Singe/data/singe" and not the framefile directory. Test and post your daphne_log.txt using code tags this time. Also change your logging level to Troubleshooting and post it after the change. Thanks, Ron I had already tried this setting --DAPHNE version 1.0.10 --Command line is: C:\Daphne Singe\data\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile C:\Daphne Singe\data\singe\maddog\frame_maddog_cdrom.txt -script C:\Daphne Singe\data\singe\maddog\frame_maddog_cdrom.singe --CPU : GenuineIntel 2800 MHz || Mem : 768 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce4 MX 440 with AGP8X --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 1024 Setting screen height to 768 Script C:\Daphne Singe\data\singe\maddog\frame_maddog_cdrom.singe does not exist. Unknown command line parameter or parameter value: -script Bad command line or initialization problem (see daphne_log.txt for details). To run DAPHNE, you must specify which game to run and which laserdisc player you are using. For example, try 'daphne lair noldp' to run Dragon's Lair in testing mode.
rfancella Posted February 10, 2015 Author Posted February 10, 2015 I had already tried this setting ...snip... See step 3 in the post above (post #95). Your singe and txt files should match your database. Is the entry in your database: <game name="maddog" index="true" image="m"> <description>Mad Dog McCree</description> <cloneof></cloneof> <crc></crc> <manufacturer>American Laser Games</manufacturer> <year>1990</year> <genre>Gun</genre> <rating>AAMA - Red (Life Like Violence Strong)</rating> <enabled>Yes</enabled> </game> If your rom name is maddog, the txt and singe files should be named maddog.txt and maddog.singe. If the rom name is frame_maddog_cdrom, then your txt and singe files should be named frame_maddog_cdrom.txt and frame_maddog_cdrom.singe. Does this help at all?? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
HypermanX Posted February 11, 2015 Posted February 11, 2015 To change the SingePathUpdate:Open HyperLaunchHQ and click on the system on the left. Then the Modules tab on top. Select Daphne Singe.ahk Click the "Edit Global Module Settings" button just above it. In that window you should have six options, one of them is SingePathUpdate. Set it to false and test. Thanks, Ron This solved my issues. Thanks for the solution and this fantastic guide! Only remaining issue now is, when I launch ActionMax games from HyperLaunchHQ I get the "Daphne, a Laserdisc Arcade Game Emulator has stopped working" error message. Which means the application crashed. Windows 7 x64 ultimate (Just so you know what operating system this is operating in.) I'll post my Daphne.exe log text (from Daphne Singe) and HLHQ Troubleshooting log. [code] 21:12:01:568 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net) 21:12:01:675 | HL | INFO | +109 | Main - System Specs: HyperLaunch Dir: R:\HyperSpin\HyperLaunch HyperLaunch is: 32-bit OS: Microsoft Windows 7 Enterprise SKU: Enterprise Total Memory: 16325.30 MB Free Memory: 7249.95 MB Used Memory: 9075.355 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 760 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.4709 Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 1 Status: Enabled Sound 2 Device: Saffire Audio Sound 2 Status: Enabled Sound 3 Device: Bluetooth Audio Device Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: Realtek High Definition Audio Sound 5 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 21:12:01:677 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\HyperLaunch.exe exists 21:12:01:679 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net FileVersion 3.1.0.4 LegalCopyright �2014 HyperLaunch ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName HyperLaunch BETA File Size: 966656 bytes Created: 2/7/2015 - 7:50:35 PM Modified: 2/1/2015 - 8:12:19 PM 21:12:01:681 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 21:12:01:683 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 409 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:26 PM 21:12:01:684 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 21:12:01:686 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright (C) 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:26 PM 21:12:01:689 | HL | INFO | +16 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\BinHexRW.ahk exists 21:12:01:695 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:697 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4961 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:24 PM 21:12:01:699 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists 21:12:01:703 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:24 PM 21:12:01:704 | HL | INFO | +15 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists 21:12:01:720 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:722 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:725 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists 21:12:01:731 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:734 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:736 | HL | INFO | +15 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\Control_AniGif.ahk exists 21:12:01:741 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:743 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:746 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 21:12:01:749 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 409 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:26 PM 21:12:01:750 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 21:12:01:753 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright (C) 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:26 PM 21:12:01:755 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists 21:12:01:760 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:763 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 2/7/2015 - 7:51:59 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:765 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\gdip_alt.ahk exists 21:12:01:769 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:773 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3394 bytes Created: 2/7/2015 - 7:51:59 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:775 | HL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.1 21:12:01:776 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists 21:12:01:779 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 2/7/2015 - 7:51:59 PM Modified: 2/1/2015 - 8:12:27 PM 21:12:01:781 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists 21:12:01:784 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 2/7/2015 - 7:52:00 PM Modified: 2/1/2015 - 8:12:28 PM 21:12:01:786 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\Java.ahk exists 21:12:01:801 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:805 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 2/7/2015 - 7:52:00 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:807 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 21:12:01:809 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists 21:12:01:814 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:817 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 2/7/2015 - 7:52:00 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:818 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\Origin.ahk exists 21:12:01:823 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:826 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4897 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:827 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0 21:12:01:830 | HL | INFO | +16 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\PacDrive32.dll exists 21:12:01:832 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 69120 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:834 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\RegRW64.ahk exists 21:12:01:838 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:841 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:843 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists 21:12:01:849 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:858 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:860 | HL | INFO | +15 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists 21:12:01:870 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:872 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\Steam.ahk exists 21:12:01:876 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:881 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5326 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:883 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0 21:12:01:884 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\VA.ahk exists 21:12:01:889 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:12:01:892 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 34688 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:893 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\VA_Extension.ahk exists 21:12:01:899 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:902 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 2/7/2015 - 7:52:01 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:01:904 | HL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1 21:12:01:907 | HL | INFO | +16 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists 21:12:01:929 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:933 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 101720 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:01:936 | HL | DEBUG1 | +0 | Bezel.ahk Version: 1.0.8 21:12:01:938 | HL | INFO | +15 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Fade.ahk exists 21:12:01:943 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:947 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36402 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:01:949 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.9 21:12:01:951 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists 21:12:01:955 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:959 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 999 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:01:961 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 21:12:01:964 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists 21:12:01:969 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:972 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67602 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:01:975 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.1 21:12:01:976 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists 21:12:01:994 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:01:999 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 392193 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:01:001 | HL | DEBUG1 | +16 | HyperPause.ahk Version: 1.0.7 21:12:02:003 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists 21:12:02:019 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:023 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 537 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:025 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1 21:12:02:027 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists 21:12:02:032 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:035 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 32953 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:038 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.9 21:12:02:041 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists 21:12:02:045 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:048 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 3435 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:050 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2 21:12:02:052 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists 21:12:02:058 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:061 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 40584 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:063 | HL | DEBUG1 | +16 | MultiGame.ahk Version: 1.0.6 21:12:02:065 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists 21:12:02:078 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:081 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 161 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:084 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 21:12:02:086 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\MultiPlayer.ahk exists 21:12:02:091 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:106 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 58605 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/6/2015 - 9:28:23 AM 21:12:02:108 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.4 21:12:02:110 | HL | INFO | +16 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Password.ahk exists 21:12:02:115 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:117 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10035 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:119 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0 21:12:02:122 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 21:12:02:127 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:130 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 73560 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:132 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3 21:12:02:134 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Shared.ahk exists 21:12:02:141 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:143 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 140963 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:145 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.2.1 21:12:02:147 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists 21:12:02:158 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:161 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26170 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:169 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2 21:12:02:171 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists 21:12:02:190 | HL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:193 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:195 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 21:12:02:197 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists 21:12:02:203 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:207 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29623 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:209 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2 21:12:02:211 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Lib\XHotkey Init.ahk exists 21:12:02:216 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:12:02:219 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 1236 bytes Created: 2/7/2015 - 7:50:53 PM Modified: 2/1/2015 - 8:12:21 PM 21:12:02:222 | HL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0 21:12:02:224 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s WoW Action Max -r 38AmbushAlley -f R:\HyperSpin\HyperSpin.exe -p HyperSpin" 21:12:02:225 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "38AmbushAlley" 21:12:02:226 | HL | DEBUG1 | +0 | Main - dbName: 38AmbushAlley 21:12:02:232 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Plugins\HyperSpin.plugin exists 21:12:02:235 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 8827 bytes Created: 2/7/2015 - 7:52:04 PM Modified: 2/6/2015 - 9:28:24 AM 21:12:02:237 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 21:12:02:239 | HL | INFO | +0 | Main - HyperLaunch received "WoW Action Max" and "38AmbushAlley" 21:12:02:250 | HL | INFO | +15 | Main - 38AmbushAlley is using the default emulator: Daphne Singe 21:12:02:259 | HL | INFO | +0 | Main - Checking for a [Daphne Singe] section in R:\HyperSpin\HyperLaunch\Settings\WoW Action Max\Emulators.ini 21:12:02:261 | HL | INFO | +0 | Main - Found [Daphne Singe] in R:\HyperSpin\HyperLaunch\Settings\WoW Action Max\Emulators.ini 21:12:02:264 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Modules\Daphne Singe\Daphne Singe.ahk exists 21:12:02:267 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 10042 bytes Created: 2/10/2015 - 4:28:19 AM Modified: 1/1/1601 - 12:00:00 AM 21:12:02:270 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 21:12:02:272 | HL | INFO | +0 | Main - 38AmbushAlley will use module: R:\HyperSpin\HyperLaunch\Modules\Daphne Singe\Daphne Singe.ahk 21:12:02:288 | HL | INFO | +15 | Main - Did not find a "R:\HyperSpin\HyperLaunch\Settings\WoW Action Max\Game Options.ini" file, skipping any game-specific options. 21:12:02:305 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 21:12:02:313 | HL | INFO | +16 | Main - INI Keys read 21:12:02:330 | HL | INFO | +15 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists 21:12:02:333 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:24 PM 21:12:02:341 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists 21:12:02:346 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 2/7/2015 - 7:51:58 PM Modified: 2/1/2015 - 8:12:24 PM 21:12:02:348 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\Module Extensions\FontReg.exe exists 21:12:02:352 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Font Registration Utility (x86-32) FileVersion 2.1.3.0 OriginalFilename FontReg.exe File Size: 6144 bytes Created: 2/7/2015 - 7:51:59 PM Modified: 2/1/2015 - 8:12:25 PM 21:12:02:370 | HL | INFO | +15 | Main - "38AmbushAlley" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 21:12:02:372 | HL | INFO | +0 | CheckPaths - Started 21:12:02:374 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.singe 21:12:02:376 | HL | INFO | +16 | CheckPaths - Found rom: R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.singe 21:12:02:378 | HL | DEBUG1 | +0 | CheckPaths - Current romName: 38AmbushAlley 21:12:02:380 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax 21:12:02:382 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .singe 21:12:02:384 | HL | INFO | +0 | CheckPaths - Ended 21:12:02:387 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = R:\HyperSpin\HyperLaunch\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.4 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = R:\HyperSpin\HyperLaunch\Data\Language\Localization.ini frontendPID = 0 frontendPath = R:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = R: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = R:\HyperSpin\Emulators\daphne-singe\daphne.exe emuPath = R:\HyperSpin\Emulators\daphne-singe emuName = Daphne Singe emuExt = exe romPath = R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax romPathFromIni = R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax romExtension = .singe romExtensionOrig = .singe romExtensions = singe|bat executable = daphne.exe systemName = WoW Action Max dbPath = dbName = 38AmbushAlley dbExt = romName = 38AmbushAlley romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = R:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = R:\HyperSpin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = R:\HyperSpin\HyperLaunch\Profiles\LEDBlinky ledblinkyHLProfile = R:\HyperSpin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = R:\HyperSpin\HyperLaunch\Media\Fade HLDataPath = R:\HyperSpin\HyperLaunch\Data HLMediaPath = R:\HyperSpin\HyperLaunch\Media HLErrSoundPath = R:\HyperSpin\HyperLaunch\Media\Sounds\Error modulesPath = R:\HyperSpin\HyperLaunch\Modules moduleFullName = R:\HyperSpin\HyperLaunch\Modules\Daphne Singe\Daphne Singe.ahk moduleName = Daphne Singe modulePath = R:\HyperSpin\HyperLaunch\Modules\Daphne Singe moduleExtension = ahk moduleExtensionsPath = R:\HyperSpin\HyperLaunch\Module Extensions libPath = R:\HyperSpin\HyperLaunch\Lib 7zEnabled = false 7zPath = R:\HyperSpin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = R:\HyperSpin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Isiah\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = R:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = R:\HyperSpin\Utilities\Xpadder\Xpadder.exe joyToKeyFullPath = R:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = R:\HyperSpin\HyperLaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin defaultProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default systemProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\WoW Action Max xPadderSystemProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\WoW Action Max\_Default emuProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\WoW Action Max\Daphne Singe romProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\WoW Action Max\38AmbushAlley HyperLaunchProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperLaunch blankProfile = R:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\blank ahkFEProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\WoW Action Max ahkEmuProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\WoW Action Max\Daphne Singe ahkRomProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\WoW Action Max\38AmbushAlley ahkHyperLaunchProfile = R:\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = R:\HyperSpin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = R:\HyperSpin\HyperLaunch\Module Extensions\PacDrive32.dll userFadeAnimIniFile = R:\HyperSpin\HyperLaunch\Lib\User Fade Animations.ini 21:12:02:391 | HL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts 21:12:02:393 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 21:12:02:395 | HL | WARNING | +0 | BuildScript - "R:\HyperSpin\HyperLaunch\Lib\User Functions Init.ahk" not found 21:12:02:398 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 21:12:02:399 | HL | INFO | +0 | BuildScript - Validating module 21:12:02:403 | HL | INFO | +0 | BuildScript - Validation complete 21:12:02:404 | HL | INFO | +0 | BuildScript - Module: MEmu = Daphne Singe MEmuV = v1.14 MURL = http://www.singeengine.com/cms/ MAuthor = djvj MVersion = 2.0.5 MCRC = 6509AFA2 iCRC = 777E5B50 MID = 635038268880264228 MSystem = "American Laser Games","WoW Action Max" ;---------------------------------------------------------------------------- ; Notes: ; Rom_Extension should be singe ; Your framefiles need to exist in the same dir as your Rom_Path, in each game's subfolder, and have a txt extension. The filename should match the name in your xml. ; If you are upgrading from the old daphne-singe-v1.0 to 1.14, don't forget to copy the old singe dir to the new emu folder, it doesn't come with the contents of that folder that you need. ; For this emu to work, paths need to be set in the singe files pointing to the movie files. The old method was done with manual file edits. The new method has the module do it for you automatically. ; ; NEW METHOD: ; Do nothing! ; ; OLD METHOD: ; American Laser Games ; For example, If you rompath is C:Hyperspin\Games\American Laser Games\, the drugwars game would be found in C:Hyperspin\Games\American Laser Games\maddog\ ; and the framefile would be in C:Hyperspin\Games\American Laser Games\maddog\maddog.txt ; To change the dir you want to run your games from: ; 1. Backup all your /daphne/singe/ROMNAME/ROMNAME.singe, cdrom-globals.singe, and service.singe files, most games all three in each romdir ; 2. Move all the folders in your /daphne/singe/ folder to the new location you want. You should have one folder for each game. ; 3. Open each ROMNAME.singe, cdrom-globals.singe, and service.singe in notepad and do a find/replace of all instances shown below. For example using an SMB share: ; Old ; ("singe/ ; New: ; ("//SERVER/Hyperspin/Games/American Laser Games/ ; ; If using a local drive, it would look something like this C:/Hyperspin/Games/American Laser Games/ ; WoW Action Max ; Emu_Path should be something like this C:\HyperSpin\Emulators\WoW Action Max\daphne-singe\ ; Rom_Path has to point to where all the m2v video files are kept ; Rom_Extension should be singe ; Your framefiles need to exist in the same dir as your rompath and all have txt extensions. The filename should match the name in your xml. ; To change the dir you want to run your games from: ; 1. Backup your /daphne/singe/Action Max/Emulator.singe file ; 2. Move all the files (except Emulator.singe) in your /daphne/singe/Action Max/ folder to the new location you want. ; 3. Open Emulator.singe in notepad and do a find/replace of all instances shown below. For example using an SMB share: ; Old ; "singe/Action Max/ ; New: ; "//SERVER/Hyperspin/Games/WoW Action Max/ ; ; If using a local drive, it would look something like this C:/Hyperspin/Games/WoW Action Max/ ; ; There should be 18 instances that need replacing. ; 4. The only file that should be in your /daphne/singe/Action Max/ dir should be the edited Emulator.singe file (and your backup). ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" fullscreen := IniReadCheck(settingsFile, "settings", "Fullscreen","true",,1) globalParams := IniReadCheck(settingsFile,"settings","globalParams","",,1) daphneWidth := IniReadCheck(settingsFile, "settings", "daphneWidth","1024",,1) daphneHeight := IniReadCheck(settingsFile, "settings", "daphneHeight","768",,1) singePathUpdate := IniReadCheck(settingsFile, "settings", "SingePathUpdate","true",,1) forcePathUpdate := IniReadCheck(settingsFile, "settings", "ForcePathUpdate","false",,1) params := IniReadCheck(settingsFile,romName,"params","",,1) params := " " . globalParams . " " . params BezelStart() ; Emptying variables If they are not set fullscreen := If fullscreen = "true" ? " -fullscreen_window" : "" ; fullscreen_window mode allows guncon and aimtraks to work If bezelPath ; this variable is only filled if bezel is enabled and a valid bezel image is found { params := params . " -ignore_aspect_ratio" daphneWidth := " -x " . Round(bezelScreenWidth) ;bezelScreenWidth variable is defined on the BezelStart function and it gives the desired width that your game screen should have while using this bezel daphneHeight := " -y " . Round(bezelScreenHeight) ;idem above } Else { daphneWidth := " -x " . daphneWidth daphneHeight := " -y " . daphneHeight } hideEmuObj := Object("DAPHNE ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) If singePathUpdate = true SingePathUpdate() HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait ; This allows us to send variables, that when empty, are not sent to the Run command Run(executable . " singe vldp" . daphneWidth . daphneHeight . fullscreen . params . " -framefile """ . romPath . "\" . romName . ".txt"" -script """ . romPath . "\" . romName . ".singe""", emuPath) WinWait("DAPHNE ahk_class SDL_app") WinWaitActive("DAPHNE ahk_class SDL_app") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() SingePathUpdate(){ Global romPath,romName,updatedLines,forcePathUpdate,systemName,emuPath Log("SingePathUpdate - Started") FileFullPath := [] updatedLines := 0 singeData := singeCount := singeUpdateStrings := ["dofile(","spriteLoad","io.input","io.output","fontLoad","soundLoad"] ; look for these strings in the singe files ; Check if paths have been updated prior romSingeFile := romPath . "\" . romName . ".singe" FileRead, romSingeData, %romSingeFile% StringReplace, rompathCommonSlash, romPath, \, /, all If InStr(romSingeData, rompathCommonSlash) If (forcePathUpdate = "false") { Log("SingePathUpdate - """ . romSingeFile . """ contains the current Rom Path. Skipping the SingePathUpdate function because your files appear to have the correct paths already set. If you want to force a path update, please set the ForcePathUpdate variable in the Daphne Singe module options in HLHQ to true.") Log("SingePathUpdate - Ended") Return } If InStr(systemName, "Action") { ; WoW Action Max emuSingeFile := emuPath . "\singe\ActionMax\Emulator.singe" FileRead, emuSingeData, %emuSingeFile% FileFullPath[1,1] := emuSingeFile FileFullPath[1,2] := emuSingeData FileFullPath[2,1] := romSingeFile FileFullPath[2,2] := romSingeData Log("SingePathUpdate - Added the " . romName . ".singe and Emulator.singe to be updated",4) } Else { ; basically only American Laser Games Loop, % romPath . "\*.singe" { FileRead, singeData, %A_LoopFileFullPath% Loop % singeUpdateStrings.MaxIndex() { ; for each string in the array If InStr(singeData, singeUpdateStrings[A_Index]) { ; check each singe file for the strings singeCount++ FileFullPath[singeCount,1] := A_LoopFileFullPath ; building a table of each .singe file in the romPath and storing it in row 1 FileFullPath[singeCount,2] := singeData ; inserting the file data into row 2 Log("SingePathUpdate - Found a file that needs to have its paths updated: " . A_LoopFileFullPath,4) Break ; go to next file } } } } Log("SingePathUpdate - " . FileFullPath.MaxIndex() . " files will have their paths updated") Loop, % FileFullPath.MaxIndex() { currentSingeIndex := A_Index Log("SingePathUpdate - Now updating this singe file's paths: " . FileFullPath[currentSingeIndex,1],4) updatedText := currentData := FileFullPath[currentSingeIndex,2] Loop, Parse, currentData, `n, `r { currentLine := A_Index oldSingeLine := A_LoopField lineUpdated := Loop % singeUpdateStrings.MaxIndex() ; for each string in the array If InStr(oldSingeLine, singeUpdateStrings[A_Index]) { ; check each singe file for the strings updatedText .= (If currentLine = 1 ? "" : "`r`n") . UpdateLine(oldSingeLine, singeUpdateStrings[A_Index]) lineUpdated := 1 } If !lineUpdated ; if line was not found above, just put the old line back updatedText .= (If currentLine = 1 ? "" : "`r`n") . A_LoopField } Log("SingePathUpdate - Deleting file: " . FileFullPath[currentSingeIndex,1],4) FileDelete, % FileFullPath[currentSingeIndex,1] Log("SingePathUpdate - Recreating file: " . FileFullPath[currentSingeIndex,1],4) FileAppend, %updatedText%, % FileFullPath[currentSingeIndex,1] } Log(updatedLines . " Singe paths updated by HyperLaunch.") Log("SingePathUpdate - Ended") exitapp Return } UpdateLine(oldLine, string) { Global rompath,emuPath,systemName,updatedLines StringReplace, rompathCommonSlash, romPath, \, /, all StringReplace, emupathCommonSlash, emuPath, \, /, all StringReplace, string2, string, ., \., all regex = i)%string2%.*/\K(?:.(?!/))+$|%string2%.*\\\K(?:.(?!\\))+$ If RegExMatch(RegExReplace(oldLine,"\s*$",""), regex, matchedLine) { If (InStr(systemName, "Action") and InStr(matchedLine, "framework.singe")) Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . emupathCommonSlash . "/singe/singe/" . matchedLine) Else If (InStr(systemName, "Action") and InStr(matchedLine, "emulator.singe")) Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . emupathCommonSlash . "/singe/ActionMax/" . matchedLine) Else Line := RegExReplace(RegExReplace(oldLine,"\s*$",""), string2 . "\(.*\)$", string . "(" . """" . rompathCommonSlash . "/" . matchedLine) updatedLines++ } Else Line := oldLine Log("UpdateLine - " . line,4) Return Line } HaltEmu: Send, {P} Return RestoreEmu: Winrestore, AHK_class %EmulatorClass% Send, {P} Return CloseProcess: FadeOutStart() BezelExit() WinClose("DAPHNE ahk_class SDL_app") ;Process, Close, %executable% ; WoW Action Max module used this Return 21:12:02:417 | HL | INFO | +15 | BuildScript - Loaded Multi-Player scripts 21:12:02:420 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 21:12:02:424 | HL | WARNING | +16 | BuildScript - "R:\HyperSpin\HyperLaunch\Lib\User Functions.ahk" not found 21:12:02:425 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 21:12:02:428 | HL | INFO | +0 | Main - Module is built 21:12:02:430 | HL | INFO | +0 | CheckFile - Checking if R:\HyperSpin\HyperLaunch\AutoHotkey.dll exists 21:12:02:447 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 2/7/2015 - 7:50:46 PM Modified: 2/1/2015 - 8:12:11 PM 21:12:02:454 | HL | INFO | +16 | Main - Running module 21:12:02:458 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 21:12:02:580 | MD | INFO | +N/A | Module initialized 21:12:02:583 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 21:12:02:587 | MD | INFO | +0 | StartModule - Started 21:12:02:589 | MD | INFO | +0 | StartModule - MEmu: Daphne Singe MEmuV: v1.14 MURL: http://www.singeengine.com/cms/ MAuthor: djvj MVersion: 2.0.5 MCRC: 6509AFA2 iCRC: 777E5B50 MID: MSystem: "American Laser Games","WoW Action Max" 21:12:02:591 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "WoW Action Max" 21:12:02:613 | MD | INFO | +31 | PluginInit - Started 21:12:02:640 | MD | DEBUG1 | +31 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 21:12:02:643 | MD | INFO | +0 | CheckFile - Checking if R:\HyperSpin\Databases\WoW Action Max\WoW Action Max.xml exists 21:12:02:647 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1927 bytes Created: 2/7/2015 - 4:06:30 AM Modified: 2/7/2015 - 4:06:30 AM 21:12:02:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 21:12:02:653 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database! 21:12:02:655 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 21:12:02:671 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Name" with a value: ".38 Ambush Alley" 21:12:02:705 | MD | DEBUG1 | +32 | BuildDatabaseTable - Searching database for: Cloneof 21:12:02:707 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof 21:12:02:709 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 21:12:02:711 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Sourcing International Ltd." 21:12:02:713 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 21:12:02:716 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1987" 21:12:02:738 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Genre 21:12:02:767 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Genre" with a value: "Gun" 21:12:02:769 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 21:12:02:773 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "HSRS - PG (Parental Guidance)" 21:12:02:775 | MD | DEBUG2 | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 21:12:02:777 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 21:12:02:780 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 21:12:02:803 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Wheel\38AmbushAlley.png 21:12:02:828 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\Main Menu\Images\Wheel\WoW Action Max.png 21:12:02:834 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: R:\HyperSpin\Media\WoW Action Max\Images\Wheel\38AmbushAlley.png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: R:\HyperSpin\Media\Main Menu\Images\Wheel\WoW Action Max.png | Asset Extension1: png | Asset Type1: system 21:12:02:836 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 21:12:02:874 | MD | DEBUG1 | +47 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 21:12:02:905 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Artwork1\38AmbushAlley.png 21:12:02:907 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Artwork2\38AmbushAlley.png 21:12:02:910 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Artwork3\38AmbushAlley.png 21:12:02:912 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Artwork4\38AmbushAlley.png 21:12:02:914 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Letters 21:12:03:125 | MD | DEBUG1 | +219 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Images\Other 21:12:03:133 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Cartridge | Asset Path1: R:\HyperSpin\Media\WoW Action Max\Images\Artwork3\38AmbushAlley.png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: R:\HyperSpin\Media\WoW Action Max\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: R:\HyperSpin\Media\WoW Action Max\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: R:\HyperSpin\Media\WoW Action Max\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: R:\HyperSpin\Media\WoW Action Max\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: R:\HyperSpin\Media\WoW Action Max\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: R:\HyperSpin\Media\WoW Action Max\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: R:\HyperSpin\Media\WoW Action Max\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: R:\HyperSpin\Media\WoW Action Max\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: R:\HyperSpin\Media\WoW Action Max\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: R:\HyperSpin\Media\WoW Action Max\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: R:\HyperSpin\Media\WoW Action Max\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: R:\HyperSpin\Media\WoW Action Max\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: R:\HyperSpin\Media\WoW Action Max\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: R:\HyperSpin\Media\WoW Action Max\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: R:\HyperSpin\Media\WoW Action Max\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: R:\HyperSpin\Media\WoW Action Max\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: R:\HyperSpin\Media\WoW Action Max\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: R:\HyperSpin\Media\WoW Action Max\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: R:\HyperSpin\Media\WoW Action Max\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: R:\HyperSpin\Media\WoW Action Max\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: R:\HyperSpin\Media\WoW Action Max\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: R:\HyperSpin\Media\WoW Action Max\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: R:\HyperSpin\Media\WoW Action Max\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: R:\HyperSpin\Media\WoW Action Max\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: R:\HyperSpin\Media\WoW Action Max\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: R:\HyperSpin\Media\WoW Action Max\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: R:\HyperSpin\Media\WoW Action Max\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: R:\HyperSpin\Media\WoW Action Max\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: R:\HyperSpin\Media\WoW Action Max\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: R:\HyperSpin\Media\WoW Action Max\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: R:\HyperSpin\Media\WoW Action Max\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: R:\HyperSpin\Media\WoW Action Max\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: R:\HyperSpin\Media\WoW Action Max\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: R:\HyperSpin\Media\WoW Action Max\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: R:\HyperSpin\Media\WoW Action Max\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: R:\HyperSpin\Media\WoW Action Max\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: R:\HyperSpin\Media\WoW Action Max\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: R:\HyperSpin\Media\WoW Action Max\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: R:\HyperSpin\Media\WoW Action Max\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: R:\HyperSpin\Media\WoW Action Max\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 21:12:03:136 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 21:12:03:138 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: game|system 21:12:03:159 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\WoW Action Max\Video\38AmbushAlley.* 21:12:03:166 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: R:\HyperSpin\Media\Main Menu\Video\WoW Action Max.* 21:12:03:168 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 21:12:03:170 | MD | INFO | +0 | PluginInit - Ended 21:12:03:186 | MD | DEBUG1 | +31 | StartModule - Setting romName to the dbName sent to HyperLaunch: 38AmbushAlley 21:12:03:220 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 21:12:03:251 | MD | INFO | +32 | StartModule - Ended 21:12:03:255 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 21:12:03:281 | MD | INFO | +31 | Module Setting - [settings] - globalParams: 21:12:03:291 | MD | INFO | +0 | Module Setting - [settings] - daphneWidth: 1024 21:12:03:294 | MD | INFO | +0 | Module Setting - [settings] - daphneHeight: 768 21:12:03:312 | MD | INFO | +31 | Module Setting - [settings] - SingePathUpdate: false 21:12:03:323 | MD | INFO | +0 | Module Setting - [settings] - ForcePathUpdate: false 21:12:03:325 | MD | INFO | +0 | Module Setting - [38AmbushAlley] - params: 21:12:03:345 | MD | INFO | +31 | Run - Running: R:\HyperSpin\Emulators\daphne-singe\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile "R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.txt" -script "R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.singe" 21:12:03:607 | MD | DEBUG1 | +265 | Run - "daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile "R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.txt" -script "R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.singe"" Process ID: 21260 21:12:03:615 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.1.1.2 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[HyperLaunchHQ.exe;;70939630-0533-43e4-9fdb-3311dd8985da] | State: 0 | X: 518 | Y: 89 | Width: 1173 | Height: 871 | Window HWND: 0x11a1120 | Process ID: 23228 | Process Path: R:\HyperSpin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe 21:12:03:617 | MD | INFO | +0 | WinWait - Waiting for "DAPHNE ahk_class SDL_app" 21:12:05:245 | MD | DEBUG1 | +1638 | GetActiveWindowStatus - Title: DAPHNE: First Ever Multiple Arcade Laserdisc Emulator =] | Class: SDL_app | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xa30036 | Process ID: 21260 | Process Path: R:\HyperSpin\Emulators\daphne-singe\daphne.exe 21:12:05:247 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: DAPHNE: First Ever Multiple Arcade Laserdisc Emulator =] | Class: SDL_app | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xa30036 | Process ID: 21260 | Process Path: R:\HyperSpin\Emulators\daphne-singe\daphne.exe 21:12:05:248 | MD | INFO | +0 | WinWaitActive - Waiting for "DAPHNE ahk_class SDL_app" 21:12:05:355 | MD | DEBUG1 | +110 | GetActiveWindowStatus - Title: DAPHNE: First Ever Multiple Arcade Laserdisc Emulator =] | Class: SDL_app | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xa30036 | Process ID: 21260 | Process Path: R:\HyperSpin\Emulators\daphne-singe\daphne.exe 21:12:05:519 | MD | INFO | +156 | Process - WaitClose daphne.exe 21:12:08:142 | MD | DEBUG1 | +2620 | CloseProcess - Started, user requested to end launched application 21:12:08:145 | MD | INFO | +0 | WinClose - Closing: DAPHNE ahk_class SDL_app 21:12:13:971 | MD | DEBUG1 | +5835 | CloseProcess - Ended 21:12:13:977 | MD | INFO | +0 | ExitModule - Started 21:12:14:029 | MD | INFO | +62 | Starting Updating Statistics: 21:12:14:033 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 21:12:14:035 | MD | DEBUG2 | +0 | gameSectionStartTime:2285735978 21:12:14:037 | MD | DEBUG2 | +0 | ElapsedTime:10 21:12:14:039 | MD | DEBUG2 | +0 | Statistics cleared game name: 38AmbushAlley 21:12:14:161 | MD | DEBUG2 | +125 | Loaded game statistics from ini files: Number_of_Times_Played: 7 Last_Time_Played: Tuesday February 10, 2015 09:11:38 PM Average_Time_Played: 6 Total_Time_Played: 45 System_Total_Played_Time: 145 Total_Global_Played_Time: 4169 21:12:14:163 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 8 Last_Time_Played: Tuesday February 10, 2015 09:12:03 PM Average_Time_Played: 7 Total_Time_Played: 55 System_Total_Played_Time: 155 Total_Global_Played_Time: 4179 21:12:14:329 | MD | INFO | +172 | Game section statistics updated. 21:12:14:364 | MD | INFO | +31 | ExitModule - Ended 21:12:14:367 | MD | INFO | +0 | End of Module Logs 21:12:14:419 | HL | INFO | +11965 | Main - Module ended, exiting HyperLaunch normally 21:12:14:421 | HL | INFO | +0 | ExitScript - Started 21:12:14:466 | HL | INFO | +47 | SystemCursor - Restoring mouse cursor 21:12:14:500 | HL | INFO | +31 | ExitScript - Ended [/code] --DAPHNE version 1.0.10 --Command line is: R:\HyperSpin\Emulators\daphne-singe\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.txt -script R:\HyperSpin\Emulators\daphne-singe\singe\ActionMax\38AmbushAlley.singe --CPU : GenuineIntel 3600 MHz || Mem : 4096 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce GTX 760 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 1024 Setting screen height to 768 Set 1920x1080 at 32 bpp with flags: 20 Initializing sound system ... Joystick #0 was successfully opened Framefile parse succeeded. Video/Audio directory is: R:/HyperSpin/Emulators/daphne-singe/singe/ActionMax/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 Search to 1 received [blocking] Search to 819 received [blocking] Freeing memory used to store audio stream... Stop
jedfactor Posted February 11, 2015 Posted February 11, 2015 Any idea what is going wrong here? pretty sure the paths are set up correctly. --DAPHNE version 1.0.10 --Command line is: F:\Games\Hyperspin\Emulators\daphne_singe\daphne.exe singe vldp -x 1024 -y 768 -fullscreen_window -framefile F:\Games\Hyperspin\Emulators\daphne_singe\singe\ActionMax\SonicFury.txt -script F:\Games\Hyperspin\Emulators\daphne_singe\singe\ActionMax\SonicFury.singe --CPU : GenuineIntel 2800 MHz || Mem : 4096 megs --OS : Windows NT Derivative || Video : NVIDIA GeForce GTX 880M --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 1024 Setting screen height to 768 Set 1920x1080 at 32 bpp with flags: 20 Initializing sound system ... Joystick #0 was successfully opened Could not open framefile : F:\Games\Hyperspin\Emulators\daphne_singe\singe\ActionMax\SonicFury.txt Could not initialize laserdisc player! Shutting down sound system... Shutting down video display...
jedfactor Posted February 11, 2015 Posted February 11, 2015 Also can't get this to work, not sure what the issue is. --DAPHNE version 1.0.10 --Command line is: F:\Games\Hyperspin\Emulators\daphne_singe\daphne.exe singe vldp -x 800 -y 600 -fullscreen_window -noserversend -framefile singe\ActionMax\frame_38AmbushAlley.txt -script singe\ActionMax\38AmbushAlley.singe --CPU : GenuineIntel 2800 MHz || Mem : 4096 megs --OS : Windows NT Derivative || Video : NVIDIA GeForce GTX 880M --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 1920x1080 at 32 bpp with flags: 20 Initializing sound system ... Joystick #0 was successfully opened Framefile parse succeeded. Video/Audio directory is: singe/ActionMax/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 SINGE: Script Error! SINGE: error compiling script: singe\ActionMax\38AmbushAlley.singe:10: malformed number near '312sensorY' Shutting down sound system... Shutting down video display...
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