Henderson33 Posted May 31, 2016 Posted May 31, 2016 Hi all, im struggling to wonder why people wanted the mupen64 core back in retroarch so much, compared to nightly build version of mupen64plus it is really slow. Is there a way to speed the retroarch core up? thanks
reznnate Posted May 31, 2016 Posted May 31, 2016 The benefit of using retroarch is that you get a unified UI experience and the other benefits that come with it (controller support, post-fx shaders, etc.) In my case, I needed support for .zipped roms. The default renderer was changed to the slowest, most-accurate gpu plugin. The core options allow you to change this to something like rice or whatever but I haven't tested it.
Henderson33 Posted May 31, 2016 Author Posted May 31, 2016 i like the option for overlay/bezel in retroarch, i dont know if this is possible in mupen64plus
Dabil Posted May 31, 2016 Posted May 31, 2016 If you don't like the changes :/ retroarch try bizhawk. In my opinion bizhawk is the better solution, specially if you like making TAS videos. (Tool assisted speedruns) Sent from my SM-G920V using Tapatalk
Henderson33 Posted May 31, 2016 Author Posted May 31, 2016 If you don't like the changes :/ retroarch try bizhawk. In my opinion bizhawk is the better solution, specially if you like making TAS videos. (Tool assisted speedruns) Sent from my SM-G920V using Tapatalk This is android section but
Sting Posted June 3, 2016 Posted June 3, 2016 i like the option for overlay/bezel in retroarch, i dont know if this is possible in mupen64plus Bezel/overlays are available to use on any core in RetroArch
Henderson33 Posted June 3, 2016 Author Posted June 3, 2016 Bezel/overlays are available to use on any core in RetroArch Yea is know that, but i was on about mupen64plus standalone emulator lol
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