DJQuad Posted June 9, 2016 Posted June 9, 2016 I have 2 monitors, my main display and a secondary to the left. In Settings they're identified as 2 and 1 respectively. When MAME opens it opens on my secondary monitor. I've tried various settings in MAME.ini - # # OSD VIDEO OPTIONS # video auto numscreens 2 window 1 maximize 1 waitvsync 0 syncrefresh 0 # # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto and here's the verbose output - G:\HyperSpin\Emulators\MAME\>mame64 -verbose -screen 1 Video: Monitor 0000000009287b38 = "\\.\DISPLAY1" Video: Monitor 000000000929b758 = "\\.\DISPLAY2" (primary) Does anyone know what the settings should be?
sevenseal Posted June 12, 2016 Posted June 12, 2016 when you open mame emulator (not when open games from hyperspin)? where does it open
DJQuad Posted June 12, 2016 Author Posted June 12, 2016 All vanilla versions of MAME and MESS open on my secondary monitor.
Metalzoic Posted June 12, 2016 Posted June 12, 2016 What's the actual question? Are you trying to get it to open on your Primary monitor instead?
DJQuad Posted June 12, 2016 Author Posted June 12, 2016 It didn't # # OSD VIDEO OPTIONS # video auto numscreens 1 window 1 maximize 1 waitvsync 0 syncrefresh 0 # # OSD PER-WINDOW VIDEO OPTIONS # screen \\.\DISPLAY1 aspect auto resolution auto G:\HyperSpin\Emulators\MAME64 0.174>mame64.exe -verbose Video: Monitor 00000000092a7f58 = "\\.\DISPLAY1" Video: Monitor 00000000092bb648 = "\\.\DISPLAY2" (primary) Direct3D: Using Direct3D 9 Physical width 1564, height 1200 Direct3D: Configuring adapter #1 = NVIDIA GeForce GT 720 RawInput: APIs detected RawInput: APIs detected Sound: XAudio2 created initial buffers. total size: 38400, count 10, size each 3840 Sound: XAudio2 initialized Input: Adding Kbd #0: HID Keyboard Device Input: Adding Mouse #0: HID-compliant mouse Input: Adding Gun #0: Win32 Gun 1 Direct3D: Using dynamic textures Direct3D: YUV format = RGB Direct3D: Max texture size = 16384x16384 Direct3D: Device created at 1548x1161 Region ':user1' created Starting No Driver Loaded ':' (missing dependencies; rescheduling) Starting Video Screen ':screen' Optional device 'finder_dummy_tag' not found Starting No Driver Loaded ':' Sound: overflows=0, underflows=1 Sound: XAudio2 deinitialized I'm not sure why MAME thinks DISPLAY2 is my primary. It's not.
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