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Help with Settings file Tutorials project


thatman84

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Hi all, so im trying to put together some tutorials to upload for approval and wanted to get some help with it if you can.

 

Its a Hyperspin core tutorial but aimed towards Android users and people that dont have access to HyperHQ (Android users with only OSx PC's for example)

 

 

Going to do this for the core settings files, Global Settings.ini, Main Menu.ini, Settings.ini and SYTEMNAME.ini

 

Black Text = Setting

Green Text = Example Value

Red Text = Explanation

Blue Text = Possible Values

 

THIS IS A 1st DRAFT and needs soem editing by myself, but just need some of the blanks filling in if the community can help me out that would be awesome.

 

Global settings ini

<I don’t believe anything in here is required for Android but worth annotating anyway>

[HyperLaunch]

Hide_Cursor=false

Fade_In=false

Fade_Out=false

Fade_Color=0x000000

Fade_In_Duration=500

Fade_Out_Duration=500

Fade_In_Delay=0

Keymapper_Enabled=false

Keymapper=

Hide_Desktop=false

Hide_Taskbar=false

CPWizard_Enabled=false

CPWizard_Delay=8000

CPWizard_Params=minimized -timeout 9000

7z_Enabled=false

7z_Extract_Dir=C:\Users\toby\AppData\Local\Temp\Hyperspin\

7z_Delete_Temp=true

MultiGame_Enabled=false

MultiGame_Background_Color=FF000000

MultiGame_Side_Padding=0.2

MultiGame_Y_Offset=500

MultiGame_Image_Adjust=1

MultiGame_Font=Arial

MultiGame_Text_1_Options=x10p y30p w80p Centre cBBFFFFFF r4 s100 Bold Italic

MultiGame_Text_1_Text=Please select a game

MultiGame_Text_2_Options=w96p cFFFFFFFF r4 s50 Center Bold Italic

MultiGame_Text_2_Offset=70

MultiGame_Use_Sound=true

MultiGame_Sound_Frequency=300

MultiGame_Exit_Effect=none

MultiGame_Selected_Effect=rotate

MultiGame_Use_Game_Art=false

MultiGame_Art_Folder=Artwork1

 

 

 

Main menu ini

[wheel]

alpha=0.8 <changes the visibility of the menu wheel in relation to theme artwork. Values 0 = invisible 1= visible>

small_alpha = 1 ???

style=vertical <changes the layout of the wheel possible, values vertical, normal, horizontal>

**Not Supported on Android, Always vertical**

 

speed=high <speed of wheel scrolling, values = Low,Medium,High)

vert_wheel_position=right <screen placement of wheel. Values = right, centre, left>

**Not Supported in Android, always right**

 

norm_large=468 <Size of system wheel pointer has landed on, Value between 0 & 1100>

norm_small=230 <Size of other wheels visible but not selected by pointer, Value between 0 & 1100>

vert_large=400 <same as above>

vert_small=230 <same as above>

pin_large=500 <same as above>

pin_small=200 <same as above>

horz_large=400 <same as above>

horz_small=100 <same as above>

horz_wheel_y=700 <horinzontal wheel vertical position, Value = any pixel height>

 

**Text is not supported for main menu wheel in Android**

text_width=700 < the larger the width the smaller the text will show on the wheel, Value between 500 & 2000>

text_font=Style5 <font style, Values = Style1-5>

small_text_width=200 <width of smaller image text, Value 100-1100, >

large_text_width=400 <width of larger image text, Value 100-1100, the larger the width the smaller the text will height will become >

text_stroke_size=7 <size of outer text border, Value between 0 & 16>

text_stroke_color=0x000000 <text border color, Hex value colors>

text_color1=0x00BFFD <text can comprise of 3 Hex value colors>

text_color2=0xFFFFFF

text_color3=0x00BFFD

color_ratio=149 <the display priority/merging of the 3 colors, Value between 0 &254>

shadow_distance=6 <distance text shadow is away from the text, Value between 0 & 20>

shadow_angle=45 <position of text shadow, Value between 0 & 360, 280 = top, 100 = bottom>

shadow_color=0x000000 <Hex value color>

shadow_alpha=1 <visibility of shadow, Value between 0 & 1>

shadow_blur=0 <Value between 0 & 15>

 

[pointer]

animated = true <pointer will bump when moving wheel, Value true or false>

x= 965 <horizontal position of pointer>

y = 384 <vertical position of pointer>

 

[video defaults]

path=E:\Hyperspin\Media\Main Menu\Video\  <not fully sure, wanted to add relative path examples>

 

[sounds]

game_sounds=false <true or false>

wheel_click=true <true or false>

 

[special Art A]

default=false <???>

active=true <displayed or not,Values true or false>

x = 512 <horizontal position after animation, Value different per artwork>

y=384 <vertical position after animation, Value different per artwork>

in = .4 <time it takes the artworks to animate in to position, any value between 0 & 3 .1          increments>

out = .4 <time it takes the artworks to animate in to position, any value between 0 & 3 .1        increments>

length  = 3 <length of time artwork stays in position before animating out, Values = .2 increments between 0 & 6>

delay  = .1 <the amount of time to wait between animations, values between 0 & 30>

type=fade <style of animations, values = normal, fade or bounce>

start = bottom <screen location where animations enter from>

 

 

[special Art B] <same as Special Art A>

default=false

active=true

x = 512

y=384

in = .4

out = .4

length  = 3

delay = .1

type = fade

start = none

 

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