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Everything posted by thatman84

  1. Prob best searching through his file history on his profile page. https://hyperspin-fe.com/profile/158850-paco8998/content/?type=downloads_file&change_section=1
  2. Prob best searching through his file history on his profile page.
  3. Moved around a load of uploads today. @Rockt Red and @Publio thanks for the uploads but please add the aspect ratio (16:9) or (4:3) to your titles and upload them to a subsection.
  4. @rancidkipper usually the RL module notes are the 1st place to look through for that type of info. Glad you got it working
  5. https://buildbot.libretro.com/nightly/android/latest/arm64-v8a/
  6. Navigate the libretro buildbot website for arm v8 cores to find the exact name
  7. Pre loaded stuff can be a pain for others to help you make edits to being that you may not be able to answer some setup questions. i would suggest changing your question to be more specific (how can I set my N64 emulator to Mupen64-FZ or how can I add Scummvm to my system) Specific questions yield the better responses
  8. Haha, it’s always something simple in the end! you can have it anywhere so long as it’s A root folder for the Shield to read the directory.
  9. I’m not sure where you are with this now but I would suggest disconnect nas from shield Disconnect any hdd from shield rename you internal Hyperspin folder to something else. that should result in the Cannot find Hyperspin folder message. From there it’s a case of building out your HS folder as it was before. It’s possible you have some corrupt files cause if the crash. i would suggest checking your Media/Frontend folder for the intro video and also your Media/Main Menu files like themes. And Databases/Main Menu/Main Menu_Android.xml is not faulty. also iirc the Settings/Main Menu.ini holds a memory of the last wheel used the systems Main Menu media could be corrupt but I don’t think you are getting that far. the very basics that Hyperspin needs to open is Frontend media and main menu media. The main menu database and settings.ini along with main menu.ini and the last systems main menu media.
  10. Yeah he flat out refused to add it himself (understandable reasons imo) so you can only hope someone else turns up with a pull request to add it in. Glad it’s working for you
  11. Yeah it will need a while to be live i guess. The last android build was 12hrs ago Souds like you games need to be in a neocd folder Roms/neocd/-yourgames- for example.
  12. @mikty I remembered you wanted to use FBNeo for NeoCD it should be possible now (as soon as this core builds again) not tested myself just got the email. https://github.com/libretro/FBNeo/pull/159
  13. Yeah it was @reznnate, awesome job on it. Frosty reached out, just waiting on a reply.
  14. I don't expect an official fix until the 64bit versions are actually worth using! As the 64bit version is now default it doesn't need fixing. The ability to use the ra32 apk is whats needed to stop us being locked in to 1.7.7 and before versions. Either way we both know updates are generally few and far between
  15. I have spoke with the HS dev team about 64bit. We are awaiting a reply.......... please don’t expect an “official“ fix anytime soon.
  16. Nice little machine how did you get on with the power on/shutdown sequence?
  17. Unfortunately those locations are fixed. The app would need updating and afaik theres no dev maintaining it currently.
  18. Great stuff @BiZzAr721 and glad to see @Circo back at it
  19. When I looked in to it i found some great topics on the arcade controls forums. Iirc the general census was that full size wheels on a spinner setup had to be custom made. The "off the shelf" parts cant handle the larger sized wheels on spinner assemblies. I dont remember finding a current setup. I am still a ways away from build so decided to look again next year.
  20. I believe this is new with the STV update. Not exclusive the m4droid. Other emus are doing it also.
  21. Did a little testing on my phone and all seems to be working correctly when launching games direct in RA. I can only suggest you make sure the hash xml is in retroarch/system/mame/hash you have no overrides or game-option-overrides messing it up Or no mame or astrocde.ini/mame.ini files confusing things if read configurations option is turned on
  22. It does def sounds like it’s trying to launch astrobat. I have not done much logging on software list consoles. just to confirm the basics, Roms match hash file and hash file and romset are from similar versions? romset and hash file are working with mame on RA I believe you said? your Hyperspin xml matches your romset?
  23. Have you got boot to bios option on? Quick Menu->Core Options. I dont have astrocade setup anymore but iirc it booted to games from Hyperspin. To access the in-built games i had to duplicate some games as additional entries and set a game option override with boot to bios turned on. Something like that anyway
  24. Yeah stick with 1.7.7 As Hono said 1.7.8 64bit is missing many cores. Speaking with libretro devs they are struggling to find anyone to try compiling those cores in aarch64. Im may be a higher priority now but as they are not a fan of closed source frontend launchers and its easily worked around on a standalone basis im expecting a long wait for aarch64 to catch up. Fingers crossed someone with the skills steps in for them.
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