Progress is happening on this issue.
I'm testing a build that is now getting right through the wizard BUT it still has some kinks to work out. (2.0.194)
Fingers Crossed it gets worked out soon
There's another thread about this issue and it was figured out that if your ROM set has more than 280ish files it gets stuck at the 5/10% screen.
I'm not sure why it's not been sorted yet.
I had this after the last update I think.
I hit apply on them all and left the screen and they turned off again. Think I fixed it by validating full cache
Still the same after Fridays update?
They can't seem to stop adding new features ATM, I'm a little behind the curve right now. Worth submitting a bug report in the bug tracker
https://hyperspin-fe.com/development-bug-tracking/11_hyperspin-2-bug-reporting/
I believe the plan is to have any subset of mame to be handled by the collection system. That has not been worked on yet. Just straight mame import for now with the plugin.
The custom name issue still stands
There’s some focus on Hyperspin bugs this week so wouldn’t worry about trying to figure that out. I’m sure the guys will get a fresh build out sometime in the next few weeks
Glad you got the games running in Retroarch. I assume you were testing by opening Hyperspin/emulators/Retroarch/retroach.exe
see what your game paths are showing in HyperHQ systems-> Sony PlayStation -> Games and hit the edit pencil and choose game paths.
you may need to rescan if you haven’t done so since updating the games to CHD