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Player 2 Control bugs


Haloman800

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Posted

Two issues for Player 2 controls in the main menu of hyperspin:

 

1. "Keyboard Delay" isn't working for player 2, meaning if I press "Up" it skips 2 or 3 wheels/games instead of just going up 1. On player 1, this isn't the case

 

2. Unable to set "Tab" as exit in HyperHQ. My question is, where is the file that saves each controller configuration? Maybe I can set it manually.

Posted

I found a workaround for the HyperSpin bug.

 

So keyboard delay won't work with Player 2 (HS bug), first I went to HyperHQ and assigned player 2 'up' and 'down' to an unused key (eg backspace), then I used AutoHotKey to trigger Player 1 up and down

 

here's the code:

#ifWinActive, HyperSpin 
r::
Send {up down}
Sleep 10
Send {up up}
Return

Where 'r' is 'Up' on my player 2 Joystick, and 'Up' is 'Up' on my player 1 joystick.

 

And it works perfectly! I hope my little explanation is helpful to others, and not too confusing.

Posted

So it's just a bug? This has been driving me crazy!
When I set up my PS3 controller, it permanently moved my xbox360 controller to 2nd player. So anytime I used the 360 controller on HS it was extremely frustrating. I ended up deleting the PS3 controller setup. I've spent hours across many days trying to sort this all out Ugh

Posted

So it's just a bug? This has been driving me crazy!

When I set up my PS3 controller, it permanently moved my xbox360 controller to 2nd player. So anytime I used the 360 controller on HS it was extremely frustrating. I ended up deleting the PS3 controller setup. I've spent hours across many days trying to sort this all out Ugh

That's how it appears. Use the code I posted to map player 2 up and down to player 1 joystick for a fix.

Sent from my SM-N920V using Tapatalk

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