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Using CRT shaders with WinUAE


JackOfOwls

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Is there any way to get decent CRT shaders working with WinUAE?  I'd like something to approximate the look of CRT-Geom or CRT-Easymode with Amiga/Amiga CD32 games.  Are there any step-by-step guides or tutorials on how to do this?  I'd also like to see WinUAE effectively integrated into retroarch someday just for the easy application of shaders.  I use HyperSpin with Dark13's Aeon Nox theme in conjunction with RocketLauncher.  My favorite shader of all time is the CRT-Geom port for DOSbox.  Man, I love how that looks.  Reminds me of my old excellent quality Mitsubishi SVGA CRT monitor.  Here's a topic about it on another forum.  Getting WinUAE, or frankly any other emulated system, to look like this would be a dream.

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