mikemelo Posted July 1, 2017 Posted July 1, 2017 Im running my ps2 emulator using pcsx2 and every time i load a game it loads to a black screen but i can hear the sound in the back ground. Ive tried watching tutorial and have been working on it for hours. Any help would be great here is my log. [code] 08:26:15:283 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com) 08:26:15:417 | RL | INFO | +125 | Main - System Specs: RocketLauncher Dir: D:\Arcade\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8163.35 MB Free Memory: 5297.19 MB Used Memory: 2866.164 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce 210 GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 21.21.13.4201 Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA High Definition Audio Sound 3 Status: Enabled Sound 4 Device: Realtek High Definition Audio Sound 4 Status: Enabled Sound 5 Device: Bluetooth Audio Sound 5 Status: Enabled Sound 6 Device: NVIDIA High Definition Audio Sound 6 Status: Enabled Sound 7 Device: NVIDIA High Definition Audio Sound 7 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) [Landscape] (Primary) Current AHK Desktop Width: 1440 Current AHK Desktop Height: 900 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 08:26:15:419 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists 08:26:15:421 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.0.1.3 LegalCopyright �2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2061824 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:55 AM 08:26:15:422 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk exists 08:26:15:428 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:475 | RL | DEBUG1 | +47 | CheckFile - Attributes: File Size: 4961 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:478 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists 08:26:15:487 | RL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:490 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk exists 08:26:15:513 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:516 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5474 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:49 AM 08:26:15:519 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk exists 08:26:15:535 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:538 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:541 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk exists 08:26:15:559 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:563 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:566 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk exists 08:26:15:579 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:583 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5895 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 7/6/2015 - 6:15:22 AM 08:26:15:586 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2 08:26:15:588 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists 08:26:15:592 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 13090816 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 1/8/2015 - 5:54:04 PM 08:26:15:594 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists 08:26:15:598 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:600 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Java.ahk exists 08:26:15:605 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:609 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:611 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 08:26:15:614 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk exists 08:26:15:619 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:623 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 9203 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:625 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk exists 08:26:15:630 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:633 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4904 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 5/4/2015 - 9:16:07 AM 08:26:15:636 | RL | DEBUG1 | +15 | Origin.ahk Version: 1.0.2 08:26:15:639 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk exists 08:26:15:668 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:672 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:675 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk exists 08:26:15:692 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:696 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:699 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 08:26:15:703 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:706 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk exists 08:26:15:712 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:716 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 5347 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 5/4/2015 - 9:16:38 AM 08:26:15:719 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2 08:26:15:722 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA.ahk exists 08:26:15:736 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 08:26:15:740 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:742 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk exists 08:26:15:757 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:761 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 3833 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 1/30/2015 - 8:39:01 PM 08:26:15:763 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1 08:26:15:766 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\7z.ahk exists 08:26:15:781 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:785 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29013 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:50 AM 08:26:15:788 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.1 08:26:15:791 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Bezel.ahk exists 08:26:15:800 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:821 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 102587 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 7/6/2015 - 6:15:20 AM 08:26:15:825 | RL | DEBUG1 | +15 | Bezel.ahk Version: 1.1.2 08:26:15:828 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade.ahk exists 08:26:15:847 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:851 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 38048 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 9/18/2015 - 8:22:33 AM 08:26:15:854 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.2 08:26:15:857 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Init.ahk exists 08:26:15:868 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:872 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 999 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:15:875 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 08:26:15:877 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk exists 08:26:15:892 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:897 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 79882 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:50 AM 08:26:15:900 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.8 08:26:15:903 | RL | INFO | +15 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause.ahk exists 08:26:15:922 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:926 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 392698 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:50 AM 08:26:15:929 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4 08:26:15:932 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause Init.ahk exists 08:26:15:937 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:953 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 553 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:41 AM 08:26:15:956 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3 08:26:15:964 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper.ahk exists 08:26:15:991 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:15:009 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 33453 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 5/21/2015 - 10:33:10 PM 08:26:16:012 | RL | DEBUG1 | +16 | Keymapper.ahk Version: 1.1.2 08:26:16:019 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk exists 08:26:16:046 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:050 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3461 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 5/21/2015 - 10:33:10 PM 08:26:16:053 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4 08:26:16:055 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame.ahk exists 08:26:16:069 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:074 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 40753 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:37 AM 08:26:16:076 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8 08:26:16:080 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk exists 08:26:16:090 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:094 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:16:097 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 08:26:16:100 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk exists 08:26:16:107 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:110 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 58770 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 7/9/2015 - 7:36:01 AM 08:26:16:113 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6 08:26:16:116 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Password.ahk exists 08:26:16:122 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:133 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10025 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:44 AM 08:26:16:136 | RL | DEBUG1 | +15 | Password.ahk Version: 1.0.2 08:26:16:153 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists 08:26:16:170 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:174 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 73772 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 7/9/2015 - 7:36:01 AM 08:26:16:177 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5 08:26:16:180 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Shared.ahk exists 08:26:16:188 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:192 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 116503 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:45 AM 08:26:16:195 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2 08:26:16:198 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics.ahk exists 08:26:16:205 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:209 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26143 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 5/4/2015 - 9:16:52 AM 08:26:16:211 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3 08:26:16:214 | RL | INFO | +15 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk exists 08:26:16:219 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:223 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:16:226 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 08:26:16:229 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk exists 08:26:16:245 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:249 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 17070 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:50 AM 08:26:16:252 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.1 08:26:16:254 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey.ahk exists 08:26:16:268 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:271 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:48 AM 08:26:16:275 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4 08:26:16:277 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk exists 08:26:16:289 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 08:26:16:293 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 1063 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 8/30/2015 - 6:53:38 AM 08:26:16:296 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2 08:26:16:299 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s Sony Playstation 2 -r Castlevania - Lament of Innocence (USA) -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1" 08:26:16:301 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Castlevania - Lament of Innocence (USA)" 08:26:16:304 | RL | DEBUG1 | +0 | Main - dbName: Castlevania - Lament of Innocence (USA) 08:26:16:306 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 08:26:16:309 | RL | INFO | +16 | Main - RocketLauncher received "Sony Playstation 2" and "Castlevania - Lament of Innocence (USA)" 08:26:16:323 | RL | INFO | +16 | Main - Did not find a "D:\Arcade\RocketLauncher\Settings\Sony Playstation 2\Game Options.ini" file, skipping any game-specific options. 08:26:16:343 | RL | INFO | +15 | Main - Castlevania - Lament of Innocence (USA) is using the default emulator: PCSX2 08:26:16:346 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in D:\Arcade\RocketLauncher\Settings\Sony Playstation 2\Emulators.ini 08:26:16:349 | RL | INFO | +0 | Main - Checking for a [PCSX2] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini 08:26:16:353 | RL | INFO | +0 | Main - Found [PCSX2] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini 08:26:16:356 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk exists 08:26:16:364 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 16693 bytes Created: 9/23/2015 - 10:21:15 PM Modified: 8/30/2015 - 6:53:56 AM 08:26:16:376 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module. 08:26:16:379 | RL | INFO | +0 | Main - Castlevania - Lament of Innocence (USA) will use module: D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk 08:26:16:404 | RL | INFO | +32 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 08:26:16:448 | RL | INFO | +46 | CheckFile - Checking if D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe exists 08:26:16:456 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5374336 bytes Created: 4/12/2015 - 2:46:36 AM Modified: 2/3/2014 - 8:55:40 AM 08:26:16:459 | RL | INFO | +0 | Main - INI Keys read 08:26:16:463 | RL | INFO | +16 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists 08:26:16:467 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:16:474 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists 08:26:16:478 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:16:503 | RL | INFO | +31 | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\FontReg.exe exists 08:26:16:525 | RL | DEBUG1 | +31 | CheckFile - Attributes: FileDescription Font Registration Utility (x86-32) FileVersion 2.1.3.0 OriginalFilename FontReg.exe File Size: 6144 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:36 PM 08:26:16:602 | RL | INFO | +63 | Main - "Castlevania - Lament of Innocence (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 08:26:16:605 | RL | INFO | +15 | CheckPaths - Started 08:26:16:608 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z 08:26:16:611 | RL | INFO | +0 | CheckPaths - Found rom: D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z 08:26:16:614 | RL | DEBUG1 | +0 | CheckPaths - Current romName: Castlevania - Lament of Innocence (USA) 08:26:16:617 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: D:\Arcade\Sony Playstation 2\roms 08:26:16:619 | RL | DEBUG1 | +16 | CheckPaths - Current romExtension: .7z 08:26:16:622 | RL | INFO | +0 | CheckPaths - Ended 08:26:16:626 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = D:\Arcade\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.1.3 rlAuthor = djvj rlURL = www.rlauncher.com langFile = D:\Arcade\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = D:\Arcade frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = D: exitEmulatorKey = ~Esc|H1000:1joy7 restoreFE = Restore exitScriptKey = ` toggleCursorKey = ~e & ~t emuFullPath = D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe emuPath = D:\Arcade\emulators\PCSX2 emuName = PCSX2 emuExt = exe romPath = D:\Arcade\Sony Playstation 2\roms romPathFromIni = D:\Arcade\Sony Playstation 2\roms romExtension = .7z romExtensionOrig = .7z romExtensions = 7z|zip|iso|bin|rar executable = pcsx2-r5875.exe systemDbName = Sony Playstation 2 systemName = Sony Playstation 2 dbPath = dbName = Castlevania - Lament of Innocence (USA) dbExt = romName = Castlevania - Lament of Innocence (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = D:\Arcade\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1440 originalHeight = 900 vdEnabled = true vdFullPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe vdUseSCSI = true vdDriveLetter = vdAddDrive = false servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = D:\Arcade\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = true hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 5000 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = No Alignment fadeLyr2X = 0 fadeLyr2Y = 870|1575 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 0.8 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = 180 fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = D:\Arcade\RocketLauncher\Media\Fade RLDataPath = D:\Arcade\RocketLauncher\Data RLMediaPath = D:\Arcade\RocketLauncher\Media RLErrSoundPath = D:\Arcade\RocketLauncher\Media\Sounds\Error modulesPath = D:\Arcade\RocketLauncher\Modules moduleFullName = D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk moduleName = PCSX2 modulePath = D:\Arcade\RocketLauncher\Modules\PCSX2 moduleExtension = ahk moduleExtensionsPath = D:\Arcade\RocketLauncher\Module Extensions libPath = D:\Arcade\RocketLauncher\Lib 7zEnabled = true 7zPath = D:\Arcade\RocketLauncher\Module Extensions\7z.exe 7zDllPath = D:\Arcade\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = D:\Arcade\cache 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = true pauseKey = Pause pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {F1 down}{F1 up} pauseLoadStateKeyCodes = {F1 down}{F1 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = D:\Arcade\Tools\Xpadder\xpadder.exe joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe keymapperProfilePath = D:\Arcade\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = ahk keymapperRocketLauncherProfileEnabled = true joyIDsEnabled = false joyIDsPreferredControllersGlobal = Controller (Rock Candy Gamepad for Xbox 360)|Controller (XBOX 360 For Windows)|Controller (Xbox 360 Wireless Receiver for Windows) joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = Controller (Rock Candy Gamepad for Xbox 360)|Controller (Xbox 360 Wireless Receiver for Windows) CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin defaultProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default systemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2 xPadderSystemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\_Default emuProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\PCSX2 romProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\Castlevania - Lament of Innocence (USA) RocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin ahkDefaultProfile = D:\Arcade\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2 ahkEmuProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2\PCSX2 ahkRomProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2\Castlevania - Lament of Innocence (USA) ahkRocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = pacDrivedllFile = D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini 08:26:16:631 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 08:26:16:634 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 08:26:16:636 | RL | INFO | +16 | BuildScript - Loaded Pause Init.ahk scripts 08:26:16:638 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 08:26:16:640 | RL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 08:26:16:642 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 08:26:16:644 | RL | INFO | +0 | BuildScript - Validating module 08:26:16:648 | RL | INFO | +0 | BuildScript - Validation complete 08:26:16:650 | RL | INFO | +15 | BuildScript - Module: MEmu = PCSX2 MEmuV = Git-20150807 MURL = http://pcsx2.net/ MAuthor = djvj MVersion = 2.1.5 MCRC = 3747C6AD iCRC = 776E3DD9 MID = 635038268913291718 MSystem = "Sony PlayStation 2" ;---------------------------------------------------------------------------- ; Notes: ; This module has many settings that can be controlled via RocketLauncherUI ; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI ; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one. ; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter. ; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not. ; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false. ; ; Per-game memory cards ; This module supports per-game memory cards to prevent them from ever becoming full ; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI ; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards. ; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched. ; The module will only insert memory cards into Slot 1. So save your games there. ; ; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso ; ; Run pcsx2 with the --help option to see current CLI parameters ; ; Known CLI options not currently supported by this module: ; --console forces the program log/console to be visible ; --portable enables portable mode operation (requires admin/root access) ; --elf=<str> executes an ELF image ; --forcewiz forces PCSX2 to start the First-time Wizard ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; PCSX2_ui.ini = default ini that contains memory card info and general settings If FileExist(emuPath . "\portable.ini") { ; portable install Log("Module - PCSX2 is operating in a portable mode") pcsx2IniFile := CheckFile(emuPath . "\inis\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") } Else { ; default not portable install Log("Module - PCSX2 is operating in a standard installation mode") RegRead, pcsx2IniFolder, HKCU, Software\PCSX2, SettingsFolder pcsx2IniFile := CheckFile(pcsx2IniFolder . "\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.") } settingsFile := modulePath . "\" . moduleName . ".ini" ; global settings Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) noGUI := IniReadCheck(settingsFile, "Settings", "noGUI","false",,1) ; disables display of the gui while running games fullboot := IniReadCheck(settingsFile, "Settings", "fullboot","false",,1) ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1) ; Hides console window from view if it shows up cfgPath := IniReadCheck(settingsFile, "Settings", "cfgpath", emuPath . "\Game Configs",,1) ; specifies the config folder; applies to pcsx2 + plugins autoCreateINIDir := IniReadCheck(settingsFile, "Settings", "AutoCreateINIDir","false",,1) ; Enables the module to auto-create of per game ini files and directories defaultINISPath := IniReadCheck(settingsFile, "Settings", "DefaultINISPath",,,1) ; Path to default INIS folder of PCSX2. gs := IniReadCheck(settingsFile, "Settings|" . romName, "gs",,,1) ; override for the GS plugin pad := IniReadCheck(settingsFile, "Settings|" . romName, "pad",,,1) ; override for the PAD plugin spu2 := IniReadCheck(settingsFile, "Settings|" . romName, "spu2",,,1) ; override for the SPU2 plugin cdvd := IniReadCheck(settingsFile, romName, "cdvd",,,1) ; override for the CDVD plugin usb := IniReadCheck(settingsFile, "Settings|" . romName, "usb",,,1) ; override for the USB plugin fw := IniReadCheck(settingsFile, "Settings|" . romName, "fw",,,1) ; override for the FW plugin dev9 := IniReadCheck(settingsFile, "Settings|" . romName, "dev9",,,1) ; override for the DEV9 plugin vdOveride := IniReadCheck(settingsFile, romName, "VDOveride",,,1) nohacks := IniReadCheck(settingsFile, romName, "nohacks","false",,1) ; disables all speedhacks gamefixes := IniReadCheck(settingsFile, romName, "gamefixes",,,1) ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware cfgPath := GetFullName(cfgPath) IfNotExist % cfgPath FileCreateDir, %cfgPath% ; create the cfg folder if it does not exist ; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true If (autoCreateINIDir = "true") { perINIPath := cfgPath . "\" . romName Log("Module - PerGameIni - perINIPath = " . perINIPath,4) If !FileExist(perINIPath) { If (defaultINISPath != "") { Log("Module - PerGameIni - perINIPath does not exist. So we will create it at " . PerINIPath,4) FileCreateDir, %perINIPath% Log("Module - PerGameIni - Now to copy the ini files from " . defaultINISPath . " to " . perINIPath . ".",4) FileCopy, %defaultINISPath%\*.ini, %perINIPath% } Else { Log("Module - PerGameIni - perINIPath does not exist. So we will create it at " . PerINIPath,4) FileCreateDir, %perINIPath% Log("Module - PerGameIni - Now to copy the ini files from " . emuPath . "\inis" . " to " . perINIPath . ".",4) FileCopy, %emuPath%\inis\*.ini, %perINIPath% } } } BezelStart() Fullscreen := If Fullscreen = "true" ? " --fullscreen" : "" noGUI := If noGUI = "true" ? " --nogui" : "" If (noGUI != "") Log("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.",2) fullboot := If fullboot = "true" ? " --fullboot" : "" nohacks := If nohacks = "true" ? " --nohacks" : "" gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : "" gs := If gs ? " --gs=""" . GetFullName(gs) . """" : "" pad := If pad ? " --pad=""" . GetFullName(pad) . """" : "" spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : "" usb := If usb ? " --usb=""" . GetFullName(usb) . """" : "" fw := If fw ? " --fw=""" . GetFullName(fw) . """" : "" dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : "" cfgRomPath := cfgPath . "\" . romName cfgPathCLI := If FileExist(cfgRomPath) ? " --cfgpath=""" . GetFullName(cfgRomPath) . """" : "" ; Specify what main ini PCSX2 should use If (cfgPathCLI && FileExist(cfgRomPath . "\PCSX2_ui.ini")) { ;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath ;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins) filecount := 0 Loop, %cfgRomPath%\*.ini filecount++ If (filecount == 1) { ;Only PCSX2_ui.ini found pcsx2IniFile := cfgRomPath . "\PCSX2_ui.ini" Log("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile) cfg := " --cfg=""" . pcsx2IniFile . """" cfgPathCLI := "" } } Log("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . cfgRomPath . """" : "Using PCSX2's default configuration folder: """ . emuPath . "\inis""")) ; Memory Cards If perGameMemCards = true { IniRead, currentMemCard1, %pcsx2IniFile%, MemoryCards, Slot1_Filename IniRead, memCardPath, %pcsx2IniFile%, Folders, MemoryCards ; folder where memory cards are stored StringLeft, memCardPathLeft, memCardPath, 3 memCardPathIsAbsolute := If (RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StrLen(memCardPath) >= 3)) ; this is 1 only when path looks like this "C:\" memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is defaultMemCard := memCardPath . "\default.ps2" ; defining default blank memory card for slot 1 Log("Module - Default memory card for Slot 1 should be: " . defaultMemCard,4) romMemCard1 := memCardPath . "\" . romName . ".ps2" ; defining name for rom's memory card for slot 1 Log("Module - Rom memory card for Slot 1 should be: " . romMemCard1,4) Log("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1) If (currentMemCard1 != romName . ".ps2") { ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one IfNotExist, %romMemCard1% ; first check if romName.ps2 memory card exists IfNotExist, %defaultMemCard% Log("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.",3) Else { FileCopy, %defaultMemCard%, %romMemCard1% ; create a new blank memory card for this game Log("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1) } IniWrite, %romName%.ps2, %pcsx2IniFile%, MemoryCards, Slot1_Filename ; update the ini to use this rom's card Log("Module - Switched memory card in Slot 1 to: " . romMemCard1) } } hideEmuObj := Object("ahk_class wxWindowNR",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) pcsx2Ini := LoadProperties(pcsx2IniFile) ; load the config into memory dvdSource := ReadProperty(pcsx2Ini,"CdvdSource") ; read value ; Mount the CD using a Virtual Drive If vdOveride ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled vdEnabled := vdOveride If (vdEnabled = "true" && InStr(".mds|.mdx|.b5t|.b6t|.bwt|.ccd|.cue|.isz|.nrg|.cdi|.iso|.ape|.flac", romExtension)) { ; if Virtual Drive is enabled and using an image type Virtual Drive can load If !cdvd { vdCDVDPlugin := IniReadCheck(settingsFile, "Settings", "VD_CDVD_Plugin",,,1) If vdCDVDPlugin cdvd := vdCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If dvdSource != Plugin { Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk } VirtualDrive("mount",romPath . "\" . romName . romExtension) HideEmuStart() errLvl := Run(executable . " --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel") usedVD = 1 ; tell the rest of the script to use VD methods } Else If romExtension in .iso,.mdf,.nrg,.bin,.img,.gz ; the only formats PCSX2 supports loading directly { If !cdvd { imageCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Image_CDVD_Plugin",,,1) If imageCDVDPlugin cdvd := imageCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If dvdSource != Iso { Log("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Iso") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk } HideEmuStart() errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel") } Else If romExtension in .bz2 ; special case format that requires plugin mode and pcsx2 loads it directly { If !cdvd { linuzCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Linuz_CDVD_Plugin",,,1) If linuzCDVDPlugin cdvd := linuzCDVDPlugin } cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : "" If dvdSource != plugin { Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly") WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk } oldHex := ReadReg("IsoFile") ; read last used bz2 image newHex := StrToHex(romPath . "\" . romName . romExtension) ; convert new bz2 image path to hex i := 512 - StrLen(newHex) ; get total amount of 0's to add to end of hex to make it 512 bytes Loop, %i% newHex := newHex . "0" ; add required bytes to end If (oldHex != newHex) { Log("Module - Writing new bz2 path to registry",4) WriteReg("IsoFile", newHex) ; write new bz2 path to registry } HideEmuStart() errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel") } Else ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.") If errLvl ScriptError("Error launching emulator, closing script.") WinWait("ahk_class wxWindowNR",,, "PCSX2") WinWaitActive("ahk_class wxWindowNR",,, "PCSX2") BezelDraw() If hideConsole = true SetTimer, HideConsole, 10 SetTitleMatchMode 2 ;Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it Loop { ; looping until pcsx2 is done loading game ; tooltip, loop %A_Index%,0,0 Sleep, 200 WinGetTitle, winTitle, fps ahk_class wxWindowNR,, PCSX2 ; excluding the title of the GUI window so we can read the title of the game window instead Log("Detected Window Title is " . winTitle,4) StringSplit, winTextSplit, winTitle, |, %A_Space% If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts break If A_Index > 150 ; after 30 seconds, error out ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.") } HideEmuEnd() FadeInExit() Process("WaitClose", executable) If usedVD VirtualDrive("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1) { regValue := RegRead("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1) Return %regValue% } WriteReg(var1, var2, ValueType="REG_BINARY") { RegWrite(ValueType, "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1, var2) } StrToHex(S) { Return S="" ? "":Chr((*&S>>4)+48) Chr((x:=*&S&15)+48+(x>9)*7) StrToHex(SubStr(S,2)) } MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from Virtual Drive If usedVD VirtualDrive("unmount") Sleep, 500 ; Required to prevent your Virtual Drive from bugging ; Mount the CD using Virtual Drive If usedVD VirtualDrive("mount",selectedRom) Return HideConsole: hideConsoleTimer++ IfWinExist, Booting ahk_class wxWindowNR { Log("Module - HideConsole - Console window found, hiding it out of view.") WinSet, Transparent, 0, Booting ahk_class wxWindowNR,,fps:,fps: ; hiding the console window WinSet, Transparent, 0, PCSX2 ahk_class wxWindowNR,,fps:,fps: ; hiding the GUI window with the menubar SetTimer, HideConsole, Off } Else If hideConsoleTimer >= 200 SetTimer, HideConsole, Off Return CloseProcess: FadeOutStart() WinMenuSelectItem, PCSX2 ahk_class wxWindowNR,, System, Pause WinClose("PCSX2 ahk_class wxWindowNR") ; sending command to the GUI window to properly close the entire emu Return 08:26:16:663 | RL | INFO | +0 | BuildScript - Loaded Pause scripts 08:26:16:667 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 08:26:16:671 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 08:26:16:674 | RL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 08:26:16:696 | RL | INFO | +15 | BuildScript - Finished injecting functions into module 08:26:16:700 | RL | INFO | +16 | Main - Module is built 08:26:16:707 | RL | INFO | +0 | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists 08:26:16:710 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 9/23/2015 - 10:21:14 PM Modified: 12/28/2014 - 12:53:35 PM 08:26:16:719 | RL | INFO | +16 | Main - Hiding taskbar 08:26:16:952 | RL | INFO | +234 | Main - Running module 08:26:16:954 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 08:26:17:126 | MD | INFO | +N/A | Module initialized 08:26:17:130 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:26:17:154 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 08:26:17:163 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 08:26:17:182 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Post loop 2 check 08:26:17:185 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 08:26:17:189 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:17:192 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:26:17:195 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 not in TableKeyGroups ~Esc, 08:26:17:219 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 1 check 08:26:17:249 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 2 check 08:26:17:279 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 08:26:17:282 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:17:345 | MD | DEBUG1 | +63 | fadeInTransitionAnimation: DefaultAnimateFadeIn 08:26:17:349 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 08:26:17:375 | MD | DEBUG1 | +31 | fadeLyr3Animation: DefaultFadeAnimation 08:26:17:405 | MD | DEBUG1 | +31 | fadeLyr37zAnimation: DefaultFadeAnimation 08:26:17:409 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:26:17:413 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Pause not in TableKeyGroups ~Esc,~1joy7, 08:26:17:455 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Post loop 1 check 08:26:17:485 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 2 check 08:26:17:515 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus" 08:26:17:518 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:17:522 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:26:17:545 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~1joy7,~Pause, 08:26:17:553 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 08:26:17:575 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Post loop 2 check 08:26:17:578 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 08:26:17:585 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:17:605 | MD | INFO | +31 | StartModule - Started 08:26:17:608 | MD | INFO | +0 | StartModule - MEmu: PCSX2 MEmuV: Git-20150807 MURL: http://pcsx2.net/ MAuthor: djvj MVersion: 2.1.5 MCRC: 3747C6AD iCRC: 776E3DD9 MID: MSystem: "Sony PlayStation 2" 08:26:17:611 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation 2" 08:26:17:634 | MD | INFO | +31 | PluginInit - Started 08:26:17:641 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 08:26:17:644 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\Sony Playstation 2\Sony Playstation 2.xml exists 08:26:17:674 | MD | DEBUG1 | +31 | CheckFile - Attributes: File Size: 158643 bytes Created: 1/10/2014 - 5:42:43 PM Modified: 9/7/2015 - 11:24:36 AM 08:26:17:702 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching for a "Game Name" in the database 08:26:17:728 | MD | DEBUG1 | +32 | BuildDatabaseTable - Found "Game Name" in the database! 08:26:17:731 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 08:26:17:734 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Castlevania - Lament of Innocence (USA)" 08:26:17:758 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Cloneof 08:26:17:798 | MD | DEBUG1 | +31 | BuildDatabaseTable - Could not find: Cloneof 08:26:17:828 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Manufacturer 08:26:17:856 | MD | DEBUG1 | +31 | BuildDatabaseTable - Could not find: Manufacturer 08:26:17:906 | MD | DEBUG1 | +47 | BuildDatabaseTable - Searching database for: Year 08:26:17:909 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year 08:26:17:946 | MD | DEBUG1 | +47 | BuildDatabaseTable - Searching database for: Genre 08:26:17:976 | MD | DEBUG1 | +31 | BuildDatabaseTable - Could not find: Genre 08:26:17:016 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Rating 08:26:18:044 | MD | DEBUG1 | +32 | BuildDatabaseTable - Could not find: Rating 08:26:18:086 | MD | DEBUG2 | +46 | PluginInit - GameInfo: GameInfo Label: Name | GameInfo Value: 08:26:18:095 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 08:26:18:099 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 08:26:18:125 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\Sony Playstation 2\Images\Wheel\Castlevania - Lament of Innocence (USA).png 08:26:18:165 | MD | DEBUG1 | +46 | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\Sony Playstation 2.png 08:26:18:172 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: D:\Arcade\Media\Sony Playstation 2\Images\Wheel\Castlevania - Lament of Innocence (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: D:\Arcade\Media\Main Menu\Images\Wheel\Sony Playstation 2.png | Asset Extension1: png | Asset Type1: system 08:26:18:175 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 08:26:18:178 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 08:26:18:215 | MD | DEBUG1 | +47 | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\Sony Playstation 2\Images\Artwork1\Castlevania - Lament of Innocence (USA).png 08:26:18:245 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\Sony Playstation 2\Images\Artwork2\Castlevania - Lament of Innocence (USA).png 08:26:18:248 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\Sony Playstation 2\Images\Artwork3\Castlevania - Lament of Innocence (USA).png 08:26:18:252 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\Sony Playstation 2\Images\Artwork4\Castlevania - Lament of Innocence (USA).png 08:26:18:255 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\Sony Playstation 2\Images\Letters 08:26:18:345 | MD | DEBUG1 | +94 | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\Sony Playstation 2\Images\Other 08:26:18:371 | MD | DEBUG2 | +31 | BuildAssetsTable - Media assets found: Asset Label: Cartridge | Asset Path1: D:\Arcade\Media\Sony Playstation 2\Images\Artwork3\Castlevania - Lament of Innocence (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: D:\Arcade\media\Sony Playstation 2\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: D:\Arcade\media\Sony Playstation 2\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: D:\Arcade\media\Sony Playstation 2\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: D:\Arcade\media\Sony Playstation 2\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: D:\Arcade\media\Sony Playstation 2\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: D:\Arcade\media\Sony Playstation 2\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: D:\Arcade\media\Sony Playstation 2\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: D:\Arcade\media\Sony Playstation 2\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: D:\Arcade\media\Sony Playstation 2\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: D:\Arcade\media\Sony Playstation 2\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: D:\Arcade\media\Sony Playstation 2\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: D:\Arcade\media\Sony Playstation 2\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: D:\Arcade\media\Sony Playstation 2\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: D:\Arcade\media\Sony Playstation 2\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: D:\Arcade\media\Sony Playstation 2\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: D:\Arcade\media\Sony Playstation 2\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: D:\Arcade\media\Sony Playstation 2\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: D:\Arcade\media\Sony Playstation 2\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: D:\Arcade\media\Sony Playstation 2\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: D:\Arcade\media\Sony Playstation 2\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: D:\Arcade\media\Sony Playstation 2\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: D:\Arcade\media\Sony Playstation 2\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: D:\Arcade\media\Sony Playstation 2\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: D:\Arcade\media\Sony Playstation 2\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: D:\Arcade\media\Sony Playstation 2\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: D:\Arcade\media\Sony Playstation 2\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: D:\Arcade\media\Sony Playstation 2\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: D:\Arcade\media\Sony Playstation 2\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: D:\Arcade\media\Sony Playstation 2\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: D:\Arcade\media\Sony Playstation 2\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: D:\Arcade\media\Sony Playstation 2\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: D:\Arcade\media\Sony Playstation 2\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: D:\Arcade\media\Sony Playstation 2\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: D:\Arcade\media\Sony Playstation 2\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: D:\Arcade\media\Sony Playstation 2\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: D:\Arcade\media\Sony Playstation 2\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: D:\Arcade\media\Sony Playstation 2\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: D:\Arcade\media\Sony Playstation 2\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: D:\Arcade\media\Sony Playstation 2\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: D:\Arcade\media\Sony Playstation 2\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 08:26:18:399 | MD | DEBUG1 | +31 | BuildAssetsTable - Ended 08:26:18:402 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video 08:26:18:449 | MD | DEBUG1 | +47 | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\Sony Playstation 2\Video\Castlevania - Lament of Innocence (USA).* 08:26:18:569 | MD | DEBUG1 | +125 | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\Sony Playstation 2.* 08:26:18:573 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: FLV Game Video | Asset Path1: D:\Arcade\Media\Main Menu\Video\Sony Playstation 2.mp4 | Asset Extension1: mp4 | Asset Type1: system Asset Label: MP4 Game Video | Asset Path1: D:\Arcade\Media\Sony Playstation 2\Video\Castlevania - Lament of Innocence (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game 08:26:18:576 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 08:26:18:580 | MD | INFO | +0 | PluginInit - Ended 08:26:18:583 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Castlevania - Lament of Innocence (USA) 08:26:18:609 | MD | INFO | +31 | Hiding mouse cursor 08:26:18:670 | MD | DEBUG2 | +63 | XHotkeyTableCreation - Started 08:26:18:674 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen, 08:26:18:677 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 08:26:18:694 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 2 check 08:26:18:698 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 08:26:18:701 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:18:729 | MD | INFO | +31 | StartModule - Ended 08:26:18:732 | MD | DEBUG1 | +0 | FadeInStart - Started 08:26:18:736 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:26:18:739 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Pause is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:26:18:759 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 10 check 08:26:18:762 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Pause" 08:26:18:765 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 08:26:18:789 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause" 08:26:18:839 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Post loop 12 check 08:26:18:842 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:26:18:871 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Started 08:26:18:875 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:26:18:879 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 08:26:18:901 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 08:26:18:951 | MD | DEBUG2 | +46 | XHotkeyTableCreation - Post loop 11 check 08:26:18:954 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 08:26:18:991 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Post loop 12 check 08:26:18:021 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Ended 08:26:19:057 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Started 08:26:19:064 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:26:19:067 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 08:26:19:087 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 11 check 08:26:19:137 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 08:26:19:142 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:26:19:177 | MD | DEBUG2 | +46 | XHotkeyTableCreation - Ended 08:26:19:209 | MD | DEBUG1 | +32 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 08:26:19:249 | MD | DEBUG2 | +31 | FadeInStart - Fade screen scale factor: X=0.750000, Y= 0.833333 08:26:19:253 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Layer 1*.* 08:26:19:273 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 1*.* 08:26:19:276 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 1*.* 08:26:19:280 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 08:26:19:285 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.* 08:26:19:303 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.png 08:26:19:307 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1.png 08:26:19:310 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.gif 08:26:19:333 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.tif 08:26:19:336 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp 08:26:19:340 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg 08:26:19:343 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1.png 08:26:19:346 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Extra Layer 1 - Console*.* 08:26:19:373 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Extra Layer 1 - Console*.* 08:26:19:413 | MD | DEBUG1 | +46 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.* 08:26:19:443 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.png 08:26:19:483 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console.png 08:26:19:523 | MD | DEBUG1 | +47 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.gif 08:26:19:571 | MD | DEBUG1 | +46 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.tif 08:26:19:576 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.bmp 08:26:19:601 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.jpg 08:26:19:608 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console.png 08:26:19:854 | MD | INFO | +249 | DefaultAnimateFadeIn - Started, direction is: in 08:26:19:856 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 08:26:20:391 | MD | INFO | +531 | DefaultAnimateFadeIn - Ended 08:26:20:450 | MD | DEBUG1 | +62 | FadeInStart - Ended 08:26:20:454 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 08:26:20:477 | MD | INFO | +31 | StartGlobalUserFeatures - Ending 08:26:20:527 | MD | DEBUG1 | +47 | CoverFE - Started 08:26:20:533 | MD | DEBUG1 | +0 | CoverFE - Ended 08:26:20:567 | MD | INFO | +47 | Module - PCSX2 is operating in a portable mode 08:26:20:617 | MD | INFO | +47 | CheckFile - Checking if D:\Arcade\emulators\PCSX2\inis\PCSX2_ui.ini exists 08:26:20:621 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4558 bytes Created: 4/12/2015 - 2:46:36 AM Modified: 7/1/2017 - 8:23:08 AM 08:26:20:625 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 08:26:20:647 | MD | INFO | +31 | Module Setting - [Settings] - noGUI: false 08:26:20:651 | MD | INFO | +0 | Module Setting - [Settings] - fullboot: false 08:26:20:654 | MD | INFO | +0 | Module Setting - [Settings] - PerGameMemoryCards: true 08:26:20:677 | MD | INFO | +31 | Module Setting - [Settings] - HideConsole: true 08:26:20:681 | MD | INFO | +0 | Module Setting - [Settings] - cfgpath: D:\Arcade\emulators\PCSX2\Game Configs 08:26:20:684 | MD | INFO | +0 | Module Setting - [Settings] - AutoCreateINIDir: false 08:26:20:687 | MD | INFO | +0 | Module Setting - [Settings] - DefaultINISPath: 08:26:20:712 | MD | INFO | +31 | Module Setting - [Settings] - gs: 08:26:20:762 | MD | INFO | +47 | Module Setting - [Castlevania - Lament of Innocence (USA)] - gs: 08:26:20:802 | MD | INFO | +47 | Module Setting - [Settings] - pad: 08:26:20:810 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - pad: 08:26:20:834 | MD | INFO | +31 | Module Setting - [Settings] - spu2: 08:26:20:841 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - spu2: 08:26:20:845 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - cdvd: 08:26:20:864 | MD | INFO | +31 | Module Setting - [Settings] - usb: 08:26:20:867 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - usb: 08:26:20:874 | MD | INFO | +0 | Module Setting - [Settings] - fw: 08:26:20:877 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - fw: 08:26:20:898 | MD | INFO | +31 | Module Setting - [Settings] - dev9: 08:26:20:948 | MD | INFO | +47 | Module Setting - [Castlevania - Lament of Innocence (USA)] - dev9: 08:26:20:953 | MD | INFO | +0 | Module Setting - [Castlevania - Lament of Innocence (USA)] - VDOveride: 08:26:20:978 | MD | INFO | +31 | Module Setting - [Castlevania - Lament of Innocence (USA)] - nohacks: false 08:26:20:008 | MD | INFO | +32 | Module Setting - [Castlevania - Lament of Innocence (USA)] - gamefixes: 08:26:21:058 | MD | INFO | +47 | Module - Using PCSX2's default configuration folder: "D:\Arcade\emulators\PCSX2\inis" 08:26:21:105 | MD | DEBUG1 | +46 | Module - Default memory card for Slot 1 should be: D:\Arcade\emulators\PCSX2\memcards\default.ps2 08:26:21:145 | MD | DEBUG1 | +47 | Module - Rom memory card for Slot 1 should be: D:\Arcade\emulators\PCSX2\memcards\Castlevania - Lament of Innocence (USA).ps2 08:26:21:154 | MD | INFO | +0 | Module - Current memory card inserted in PCSX2's ini in Slot 1 is: Castlevania - Curse of Darkness (USA).ps2 08:26:21:195 | MD | ERROR | +47 | Module - A default memory card for Slot 1 was not found in "D:\Arcade\emulators\PCSX2\memcards". Please create an empty memory card called "default.ps2" in this folder for per-game memory card support. 08:26:21:229 | MD | INFO | +31 | Module - Switched memory card in Slot 1 to: D:\Arcade\emulators\PCSX2\memcards\Castlevania - Lament of Innocence (USA).ps2 08:26:21:276 | MD | INFO | +47 | 7z - Started, received D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z. If rom is an archive, it will extract to D:\Arcade\cache 08:26:21:316 | MD | DEBUG1 | +47 | 7z - Using Standard method to extract this rom 08:26:21:319 | MD | DEBUG1 | +0 | 7z - ".7z" found in .zip,.rar,.7z,.lzh,.gzip,.tar 08:26:21:323 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z exists 08:26:21:381 | MD | DEBUG1 | +62 | CheckFile - Attributes: File Size: 2143591344 bytes Created: 6/24/2015 - 4:31:29 PM Modified: 7/12/2015 - 6:01:02 PM 08:26:21:522 | MD | INFO | +141 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Castlevania - Lament of Innocence (USA).iso" 08:26:21:554 | MD | DEBUG1 | +31 | 7z - Invoked COM Object, ROM extracted size: 3027042304 bytes 08:26:21:556 | MD | DEBUG1 | +0 | 7z - Checking if this archive has already been extracted in D:\Arcade\cache\Castlevania - Lament of Innocence (USA) 08:26:21:560 | MD | DEBUG1 | +0 | 7z - File does not already exist in D:\Arcade\cache\Castlevania - Lament of Innocence (USA), proceeding to extract it. 08:26:21:563 | MD | DEBUG1 | +0 | 7z - File found in archive 08:26:21:584 | MD | INFO | +31 | 7z - Extracted path of rom will be 99 in length and within the 255 character limit. 08:26:21:587 | MD | INFO | +0 | 7z - The 7zExtractPath has 185343 MB of free space which is enough to extract this game: 3027 MB 08:26:21:590 | MD | DEBUG1 | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics 08:26:21:614 | MD | INFO | +31 | DefaultFadeAnimation - Started 08:26:21:619 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Info Bar*.* 08:26:21:623 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Info Bar*.* 08:26:21:644 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Info Bar*.* 08:26:21:697 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 08:26:21:700 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.* 08:26:21:704 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png 08:26:21:727 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png 08:26:21:731 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 08:26:21:734 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 08:26:21:757 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 08:26:21:761 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 08:26:21:764 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png 08:26:21:817 | MD | DEBUG1 | +62 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Layer 3*.* 08:26:21:821 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 3*.* 08:26:21:824 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.* 08:26:21:827 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.png 08:26:21:847 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3.png 08:26:21:877 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.gif 08:26:21:913 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.tif 08:26:21:917 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.bmp 08:26:21:921 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.jpg 08:26:21:943 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3.png 08:26:21:952 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Progress Bar*.* 08:26:21:973 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Progress Bar*.* 08:26:21:976 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Progress Bar*.* 08:26:21:003 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.* 08:26:22:053 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.* 08:26:22:056 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png 08:26:22:080 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png 08:26:22:087 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif 08:26:22:090 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif 08:26:22:093 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp 08:26:22:120 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg 08:26:22:160 | MD | INFO | +47 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png 08:26:22:259 | MD | INFO | +94 | DefaultFadeAnimation - Playing D:\Arcade\RocketLauncher\Media\Fade\_Default\7z extracting.mp3 08:26:22:488 | MD | DEBUG1 | +234 | FadeInDelay - Started 08:26:22:586 | MD | DEBUG1 | +93 | DefaultFadeAnimationLoop - Starting 7zTimeout Timer 08:26:23:116 | MD | DEBUG1 | +531 | 7zTimeout - 7z.exe is no longer running 08:26:25:516 | MD | DEBUG1 | +2402 | FadeInDelay - Ended 08:26:25:519 | MD | INFO | +0 | DefaultFadeAnimation - Ended 08:26:25:523 | MD | DEBUG1 | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log 08:26:25:526 | MD | DEBUG1 | +0 | 7z - Starting 7z extraction of D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z to D:\Arcade\cache\Castlevania - Lament of Innocence (USA) 08:26:25:526 | MD | DEBUG1 | +0 | 7z - Starting 7z extraction of D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z to D:\Arcade\cache\Castlevania - Lament of Innocence (USA) 08:26:25:576 | MD | INFO | +63 | Process - Wait 7z.exe 2 08:26:27:660 | MD | DEBUG1 | +2074 | 7z - Starting 7zTimeout Timer 08:26:27:738 | MD | DEBUG1 | +78 | Extracting file: | Percentage Extracted: 0% 08:26:27:874 | MD | DEBUG1 | +141 | 7zTimeout - 7z.exe is no longer running 08:26:27:881 | MD | DEBUG1 | +0 | Extracting file: | Percentage Extracted: 0% 08:26:27:902 | MD | DEBUG1 | +31 | 7z - 7z.exe is no longer running, assuming extraction is complete 08:28:49:967 | MD | DEBUG1 | +142054 | DefaultFadeAnimationLoop - Progress bar reached 100% 08:28:50:037 | MD | INFO | +78 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3 08:28:53:412 | MD | DEBUG1 | +3370 | 7z - Finished 7z extraction 08:28:53:451 | MD | DEBUG1 | +47 | 7z - Found file in D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso 08:28:53:532 | MD | DEBUG1 | +78 | 7z - romPath changed from "D:\Arcade\Sony Playstation 2\roms" to "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)" 08:28:53:535 | MD | DEBUG1 | +0 | 7z - romName changed from "Castlevania - Lament of Innocence (USA)" to "Castlevania - Lament of Innocence (USA)" 08:28:53:595 | MD | DEBUG1 | +62 | 7z - romExtension changed from ".7z" to ".iso" 08:28:53:599 | MD | INFO | +0 | 7z - Ended 08:28:53:602 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: D:\Arcade\emulators\PCSX2\inis\PCSX2_ui.ini 08:28:53:689 | MD | DEBUG1 | +94 | LoadProperties - Ended 08:28:53:693 | MD | DEBUG1 | +0 | ReadProperty - Started 08:28:53:799 | MD | INFO | +109 | Module Setting - [Settings] - VD_CDVD_Plugin: 08:28:53:802 | MD | INFO | +0 | VirtualDrive - Started - action is mount 08:28:53:805 | MD | DEBUG1 | +0 | VirtualDrive - Received file: D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso 08:28:53:872 | MD | INFO | +78 | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists 08:28:53:921 | MD | DEBUG1 | +47 | CheckFile - Attributes: FileDescription DAEMON Tools Lite FileVersion 4.48.1.0347 InternalName DTLite.exe LegalCopyright � 2000-2013 Disc Soft Ltd. OriginalFilename DTLite.exe ProductName DAEMON Tools Lite ProductVersion 4.48.1.0347 CompanyName Disc Soft Ltd File Size: 3675352 bytes Created: 10/28/2013 - 1:29:38 AM Modified: 10/28/2013 - 1:29:38 AM 08:28:53:928 | MD | DEBUG1 | +0 | VirtualDrive - Using DAEMON Tools Lite version 4.48.1.0347 found at: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe 08:28:53:994 | MD | DEBUG1 | +78 | VirtualDrive - All VirtualDrive calls will use mode DT4 08:28:53:998 | MD | INFO | +0 | RunWait - Started - running: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -get_count scsi 08:28:54:744 | MD | DEBUG1 | +749 | RunWait - "DTLite.exe -get_count scsi" Process ID: 5868 and ErrorLevel reported as: 1 08:28:54:747 | MD | INFO | +0 | VirtualDrive - Running your DT4 Virtual Drive with: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso" 08:28:54:749 | MD | INFO | +0 | RunWait - Started - running: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso" 08:28:59:755 | MD | DEBUG1 | +5007 | RunWait - "DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso"" Process ID: 1772 and ErrorLevel reported as: 0 08:28:59:759 | MD | INFO | +0 | VirtualDrive - Ended 08:28:59:762 | MD | INFO | +0 | Run - Running: D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe --usecd --fullscreen 08:29:00:167 | MD | DEBUG1 | +406 | Run - "pcsx2-r5875.exe --usecd --fullscreen" Process ID: 6348 08:29:00:170 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1440 | Height: 900 | Window HWND: 0x60318 | Process ID: 5676 | Process Path: D:\Arcade\RocketLauncher\RocketLauncher.exe 08:29:00:239 | MD | INFO | +78 | WinWait - Waiting for "ahk_class wxWindowNR" 08:29:30:236 | MD | DEBUG1 | +29999 | GetActiveWindowStatus - Title: PCSX2 1.2.1 | Class: wxWindowClassNR | State: 0 | X: 701 | Y: 201 | Width: 386 | Height: 251 | Window HWND: 0x9034a | Process ID: 6348 | Process Path: D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe 08:29:30:240 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:29:30:242 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:30:245 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 08:29:30:246 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 08:29:30:285 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Post loop 11 check 08:29:30:316 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 08:29:30:319 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:29:30:321 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:30:323 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:29:30:355 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:30:381 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 10 check 08:29:30:430 | MD | DEBUG2 | +47 | XHotkeyTableCreation - Post loop 11 check 08:29:30:432 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 08:29:30:499 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Post loop 12 check 08:29:30:510 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:30:512 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:29:30:574 | MD | DEBUG2 | +63 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:30:688 | MD | DEBUG2 | +124 | XHotkeyTableCreation - Post loop 10 check 08:29:30:699 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 08:29:30:847 | MD | DEBUG2 | +156 | XHotkeyTableCreation - Post loop 11 check 08:29:30:851 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError" 08:29:30:854 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:29:30:944 | MD | DEBUG2 | +94 | XHotkeyTableCreation - Ended 08:29:30:948 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:29:31:000 | MD | DEBUG2 | +62 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:31:097 | MD | DEBUG2 | +94 | XHotkeyTableCreation - Post loop 10 check 08:29:31:101 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 08:29:31:104 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 08:29:31:189 | MD | DEBUG2 | +94 | XHotkeyTableCreation - Post loop 12 check 08:29:31:193 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:31:593 | MD | DEBUG1 | +405 | ScriptError - Playing error sound: 08:29:31:644 | MD | INFO | +47 | 7zCleanUp - Started 08:29:32:889 | MD | DEBUG1 | +1248 | 7zCleanUp - Deleted D:\Arcade\cache\Castlevania - Lament of Innocence (USA) 08:29:32:893 | MD | INFO | +0 | 7zCleanUp - Ended 08:29:43:204 | MD | DEBUG2 | +10312 | XHotkeyTableCreation - Started 08:29:43:208 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:43:262 | MD | DEBUG2 | +62 | XHotkeyTableCreation - Post loop 10 check 08:29:43:267 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 08:29:43:270 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 08:29:43:273 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc" 08:29:43:393 | MD | DEBUG2 | +125 | XHotkeyTableCreation - Post loop 12 check 08:29:43:396 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:43:533 | MD | DEBUG2 | +140 | XHotkeyTableCreation - Started 08:29:43:536 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:43:538 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 08:29:43:730 | MD | DEBUG2 | +203 | XHotkeyTableCreation - Post loop 11 check 08:29:43:732 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7" 08:29:43:735 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:29:43:737 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:43:739 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 08:29:43:741 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:43:771 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 10 check 08:29:43:789 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 08:29:43:796 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 08:29:43:798 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 08:29:43:800 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:29:43:802 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 08:29:43:886 | MD | DEBUG2 | +94 | XHotkeyTableCreation - Started 08:29:43:891 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t, 08:29:43:894 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 08:29:43:897 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 08:29:43:968 | MD | DEBUG2 | +78 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label 08:29:43:972 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 08:29:44:105 | MD | DEBUG2 | +140 | XHotkeyTableCreation - Ended 08:29:44:110 | MD | ERROR | +0 | ScriptError - There was an error waiting for the window "ahk_class wxWindowNR". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 08:29:44:114 | MD | INFO | +0 | ExitModule - Started 08:29:44:214 | MD | INFO | +110 | Starting Updating Statistics: 08:29:44:218 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 08:29:44:221 | MD | DEBUG2 | +0 | gameSectionStartTime:2306989 08:29:44:224 | MD | DEBUG2 | +0 | ElapsedTime:205 08:29:44:301 | MD | DEBUG2 | +78 | Statistics cleared game name: Castlevania - Lament of Innocence 08:29:44:909 | MD | DEBUG2 | +608 | Loaded game statistics from ini files: Number_of_Times_Played: 0 Last_Time_Played: 0 Average_Time_Played: 0 Total_Time_Played: 0 System_Total_Played_Time: 6389 Total_Global_Played_Time: 2399 08:29:44:965 | MD | DEBUG2 | +62 | Updated Statistics: Number_of_Times_Played: 1 Last_Time_Played: Saturday July 1, 2017 08:26:18 AM Average_Time_Played: 205 Total_Time_Played: 205 System_Total_Played_Time: 6594 Total_Global_Played_Time: 2604 08:29:45:605 | MD | INFO | +640 | Game section statistics updated. 08:29:45:728 | MD | INFO | +125 | Restoring mouse cursor 08:29:45:732 | MD | INFO | +0 | ExitModule - Ended 08:29:45:734 | MD | INFO | +0 | End of Module Logs 08:29:45:788 | RL | INFO | +208838 | Main - Module ended, exiting RocketLauncher normally 08:29:45:792 | RL | INFO | +0 | ExitScript - Started 08:29:45:799 | RL | DEBUG1 | +0 | ExitScript - Unhiding taskbar 08:29:46:031 | RL | INFO | +234 | SystemCursor - Restoring mouse cursor 08:29:46:048 | RL | INFO | +16 | ExitScript - Ended [/code]
gigapig Posted July 1, 2017 Posted July 1, 2017 Seems odd for you to have two emulators doing the same thing and using someone elses set up isn't the best idea as their system is different to yours. You could try the "Hide Emulator" option in RLUI and I'm guessing you only have one display. Also thank you for posting your log, could you post future logs via pastebin as the code tags no longer function on the forum. Thanks.
mikemelo Posted July 1, 2017 Author Posted July 1, 2017 What do you mean by using two emulators to do the same thing I'm only using one emulator pcsx2 to run ps2.
gigapig Posted July 1, 2017 Posted July 1, 2017 No, both threads you created are about the emulators giving you a black screen.
mikemelo Posted July 1, 2017 Author Posted July 1, 2017 Sorry I read it wrong. I tried turning of emulator in RLUI for both the emulators that did nothing. One thing I would like to point out is I had both emulators set up working fine before I updated my RL after I did that all kinds of trouble happend. Is it possible after the update my modules are no long comparable with the version of the emulator I am using.
mikemelo Posted July 1, 2017 Author Posted July 1, 2017 Ive tried it with it on and off. When it's on it goes to ps2 main screen and won't load game when it's on it loads game but either way I still get a black screen with audio in background
mikemelo Posted July 2, 2017 Author Posted July 2, 2017 I haven't tried that didn't even come to mind I will try that. Is it all possible after I updated my modules in RL that emulators are no longer compatible.
mikemelo Posted July 2, 2017 Author Posted July 2, 2017 So I tried running some games directly through the emulator and they all load fine even tried it on my amiga emulator which is giving me the same problem and all the games for that load fine as well.
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