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ps2 emulator booting to black screen


mikemelo

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Posted

Im running my ps2 emulator using pcsx2 and every time i load a game it loads to a black screen but i can hear the sound in the back ground. Ive tried watching tutorial and have been working on it for hours. Any help would be great here is my log.

[code]
08:26:15:283 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com)
08:26:15:417 | RL |     INFO  | +125   | Main - System Specs:
					RocketLauncher Dir: D:\Arcade\RocketLauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Professional
					SKU: Professional
					Total Memory: 8163.35 MB
					Free Memory: 5297.19 MB
					Used Memory: 2866.164 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 4
					GPU 1 Name: NVIDIA GeForce 210
					GPU 1 RAM: 1024.00 MB
					GPU 1 Driver Version: 21.21.13.4201
					Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
					Sound 1 Status: Enabled
					Sound 2 Device: NVIDIA High Definition Audio
					Sound 2 Status: Enabled
					Sound 3 Device: NVIDIA High Definition Audio
					Sound 3 Status: Enabled
					Sound 4 Device: Realtek High Definition Audio
					Sound 4 Status: Enabled
					Sound 5 Device: Bluetooth Audio
					Sound 5 Status: Enabled
					Sound 6 Device: NVIDIA High Definition Audio
					Sound 6 Status: Enabled
					Sound 7 Device: NVIDIA High Definition Audio
					Sound 7 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: Yes
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) [Landscape] (Primary)
					Current AHK Desktop Width: 1440
					Current AHK Desktop Height: 900
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
08:26:15:419 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
08:26:15:421 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.0.1.3
					LegalCopyright          	�2015 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2061824 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:55 AM
08:26:15:422 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk exists
08:26:15:428 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:475 | RL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			4961 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:478 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
08:26:15:487 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription
					FileVersion             	1.1.09.04
					InternalName
					OriginalFilename
					ProductName
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:490 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk exists
08:26:15:513 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:516 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5474 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:49 AM
08:26:15:519 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
08:26:15:535 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:538 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:541 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk exists
08:26:15:559 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:563 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:566 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk exists
08:26:15:579 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:583 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5895 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			7/6/2015 - 6:15:22 AM
08:26:15:586 | RL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.2
08:26:15:588 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
08:26:15:592 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			1/8/2015 - 5:54:04 PM
08:26:15:594 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
08:26:15:598 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:600 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Java.ahk exists
08:26:15:605 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:609 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:611 | RL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
08:26:15:614 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk exists
08:26:15:619 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:623 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:625 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk exists
08:26:15:630 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:633 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4904 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			5/4/2015 - 9:16:07 AM
08:26:15:636 | RL |   DEBUG1  | +15    | Origin.ahk Version: 1.0.2
08:26:15:639 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk exists
08:26:15:668 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:672 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:675 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk exists
08:26:15:692 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:696 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:699 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
08:26:15:703 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:706 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk exists
08:26:15:712 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:716 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			5347 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			5/4/2015 - 9:16:38 AM
08:26:15:719 | RL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.2
08:26:15:722 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA.ahk exists
08:26:15:736 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
08:26:15:740 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:742 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk exists
08:26:15:757 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:761 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			1/30/2015 - 8:39:01 PM
08:26:15:763 | RL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
08:26:15:766 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\7z.ahk exists
08:26:15:781 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:785 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			29013 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:50 AM
08:26:15:788 | RL |   DEBUG1  | +0     | 7z.ahk Version: 1.0.1
08:26:15:791 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Bezel.ahk exists
08:26:15:800 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:821 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			102587 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			7/6/2015 - 6:15:20 AM
08:26:15:825 | RL |   DEBUG1  | +15    | Bezel.ahk Version: 1.1.2
08:26:15:828 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade.ahk exists
08:26:15:847 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:851 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			38048 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			9/18/2015 - 8:22:33 AM
08:26:15:854 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.1.2
08:26:15:857 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Init.ahk exists
08:26:15:868 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:872 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			999 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:15:875 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
08:26:15:877 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk exists
08:26:15:892 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:897 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			79882 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:50 AM
08:26:15:900 | RL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.8
08:26:15:903 | RL |     INFO  | +15    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause.ahk exists
08:26:15:922 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:926 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			392698 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:50 AM
08:26:15:929 | RL |   DEBUG1  | +0     | Pause.ahk Version: 1.1.4
08:26:15:932 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Pause Init.ahk exists
08:26:15:937 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:953 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			553 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:41 AM
08:26:15:956 | RL |   DEBUG1  | +0     | Pause Init.ahk Version: 1.0.3
08:26:15:964 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper.ahk exists
08:26:15:991 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:15:009 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			33453 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			5/21/2015 - 10:33:10 PM
08:26:16:012 | RL |   DEBUG1  | +16    | Keymapper.ahk Version: 1.1.2
08:26:16:019 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk exists
08:26:16:046 | RL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:050 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3461 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			5/21/2015 - 10:33:10 PM
08:26:16:053 | RL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.4
08:26:16:055 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame.ahk exists
08:26:16:069 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:074 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			40753 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:37 AM
08:26:16:076 | RL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.8
08:26:16:080 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk exists
08:26:16:090 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:094 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:16:097 | RL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
08:26:16:100 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk exists
08:26:16:107 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:110 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			58770 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			7/9/2015 - 7:36:01 AM
08:26:16:113 | RL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.6
08:26:16:116 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Password.ahk exists
08:26:16:122 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:133 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10025 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:44 AM
08:26:16:136 | RL |   DEBUG1  | +15    | Password.ahk Version: 1.0.2
08:26:16:153 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
08:26:16:170 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:174 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			73772 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			7/9/2015 - 7:36:01 AM
08:26:16:177 | RL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.5
08:26:16:180 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Shared.ahk exists
08:26:16:188 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:192 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			116503 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:45 AM
08:26:16:195 | RL |   DEBUG1  | +0     | Shared.ahk Version: 1.3.2
08:26:16:198 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics.ahk exists
08:26:16:205 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:209 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26143 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			5/4/2015 - 9:16:52 AM
08:26:16:211 | RL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.3
08:26:16:214 | RL |     INFO  | +15    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk exists
08:26:16:219 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:223 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:16:226 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
08:26:16:229 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk exists
08:26:16:245 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:249 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			17070 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:50 AM
08:26:16:252 | RL |   DEBUG1  | +0     | Virtual Drive.ahk Version: 1.0.1
08:26:16:254 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey.ahk exists
08:26:16:268 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:271 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26540 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:48 AM
08:26:16:275 | RL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.4
08:26:16:277 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk exists
08:26:16:289 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
08:26:16:293 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			1063 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			8/30/2015 - 6:53:38 AM
08:26:16:296 | RL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.2
08:26:16:299 | RL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Sony Playstation 2 -r Castlevania - Lament of Innocence (USA) -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1"
08:26:16:301 | RL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Castlevania - Lament of Innocence (USA)"
08:26:16:304 | RL |   DEBUG1  | +0     | Main - dbName: Castlevania - Lament of Innocence (USA)
08:26:16:306 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
08:26:16:309 | RL |     INFO  | +16    | Main - RocketLauncher received "Sony Playstation 2" and "Castlevania - Lament of Innocence (USA)"
08:26:16:323 | RL |     INFO  | +16    | Main - Did not find a "D:\Arcade\RocketLauncher\Settings\Sony Playstation 2\Game Options.ini" file, skipping any game-specific options.
08:26:16:343 | RL |     INFO  | +15    | Main - Castlevania - Lament of Innocence (USA) is using the default emulator: PCSX2
08:26:16:346 | RL |     INFO  | +0     | Main - Checking for a [PCSX2] section in D:\Arcade\RocketLauncher\Settings\Sony Playstation 2\Emulators.ini
08:26:16:349 | RL |     INFO  | +0     | Main - Checking for a [PCSX2] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
08:26:16:353 | RL |     INFO  | +0     | Main - Found [PCSX2] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
08:26:16:356 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk exists
08:26:16:364 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			16693 bytes
					Created:			9/23/2015 - 10:21:15 PM
					Modified:			8/30/2015 - 6:53:56 AM
08:26:16:376 | RL |     INFO  | +15    | Main - CRC Check - CRC matches, this is an official unedited module.
08:26:16:379 | RL |     INFO  | +0     | Main - Castlevania - Lament of Innocence (USA) will use module: D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk
08:26:16:404 | RL |     INFO  | +32    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
08:26:16:448 | RL |     INFO  | +46    | CheckFile - Checking if D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe exists
08:26:16:456 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5374336 bytes
					Created:			4/12/2015 - 2:46:36 AM
					Modified:			2/3/2014 - 8:55:40 AM
08:26:16:459 | RL |     INFO  | +0     | Main - INI Keys read
08:26:16:463 | RL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
08:26:16:467 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:16:474 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
08:26:16:478 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:16:503 | RL |     INFO  | +31    | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\FontReg.exe exists
08:26:16:525 | RL |   DEBUG1  | +31    | CheckFile - Attributes:
					FileDescription         	Font Registration Utility (x86-32)
					FileVersion             	2.1.3.0
					OriginalFilename        	FontReg.exe
					File Size:			6144 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:36 PM
08:26:16:602 | RL |     INFO  | +63    | Main - "Castlevania - Lament of Innocence (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
08:26:16:605 | RL |     INFO  | +15    | CheckPaths - Started
08:26:16:608 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z
08:26:16:611 | RL |     INFO  | +0     | CheckPaths - Found rom: D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z
08:26:16:614 | RL |   DEBUG1  | +0     | CheckPaths - Current romName: Castlevania - Lament of Innocence (USA)
08:26:16:617 | RL |   DEBUG1  | +0     | CheckPaths - Current romPath: D:\Arcade\Sony Playstation 2\roms
08:26:16:619 | RL |   DEBUG1  | +16    | CheckPaths - Current romExtension: .7z
08:26:16:622 | RL |     INFO  | +0     | CheckPaths - Ended
08:26:16:626 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 10
					pluginPath = D:\Arcade\RocketLauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 1
					rlMode =
					rlTitle = RocketLauncher
					rlVersion = 1.0.1.3
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = D:\Arcade\RocketLauncher\Data\Language\Localization.ini
					primMonitor = 1
					frontendPID =
					frontendPath = D:\Arcade
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = D:
					exitEmulatorKey = ~Esc|H1000:1joy7
					restoreFE = Restore
					exitScriptKey = `
					toggleCursorKey = ~e & ~t
					emuFullPath = D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe
					emuPath = D:\Arcade\emulators\PCSX2
					emuName = PCSX2
					emuExt = exe
					romPath = D:\Arcade\Sony Playstation 2\roms
					romPathFromIni = D:\Arcade\Sony Playstation 2\roms
					romExtension = .7z
					romExtensionOrig = .7z
					romExtensions = 7z|zip|iso|bin|rar
					executable = pcsx2-r5875.exe
					systemDbName = Sony Playstation 2
					systemName = Sony Playstation 2
					dbPath =
					dbName = Castlevania - Lament of Innocence (USA)
					dbExt =
					romName = Castlevania - Lament of Innocence (USA)
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 300
					romMappingMenuMargin = 50
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s40 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 5
					romMappingTextMargin = 10
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 40
					romMappingMenuFlagSeparation = 5
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = true
					blockInputTime = 0
					blockInputFile = D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					logFile = D:\Arcade\RocketLauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					rlDebugConsoleStdout =
					sysLang = English_United_States
					sysType = 64-bit
					broadcastWindowTitle =
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1440
					originalHeight = 900
					vdEnabled = true
					vdFullPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
					vdUseSCSI = true
					vdDriveLetter =
					vdAddDrive = false
					servoStikEnabled = false
					servoStikExitMode = false
					ledblinkyEnabled = false
					ledblinkyFullPath =
					ledblinkyProfilePath = D:\Arcade\RocketLauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = true
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 5000
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = No Alignment
					fadeLyr2X = 0
					fadeLyr2Y = 870|1575
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 0.8
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 900
					fadeBarWindowH = 180
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Arial
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = D:\Arcade\RocketLauncher\Media\Fade
					RLDataPath = D:\Arcade\RocketLauncher\Data
					RLMediaPath = D:\Arcade\RocketLauncher\Media
					RLErrSoundPath = D:\Arcade\RocketLauncher\Media\Sounds\Error
					modulesPath = D:\Arcade\RocketLauncher\Modules
					moduleFullName = D:\Arcade\RocketLauncher\Modules\PCSX2\PCSX2.ahk
					moduleName = PCSX2
					modulePath = D:\Arcade\RocketLauncher\Modules\PCSX2
					moduleExtension = ahk
					moduleExtensionsPath = D:\Arcade\RocketLauncher\Module Extensions
					libPath = D:\Arcade\RocketLauncher\Lib
					7zEnabled = true
					7zPath = D:\Arcade\RocketLauncher\Module Extensions\7z.exe
					7zDllPath = D:\Arcade\RocketLauncher\Module Extensions\7z.dll
					7zExtractPath = D:\Arcade\cache
					7zExtractPathOrig =
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500
					mgFont = Arial
					mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 70
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					pauseEnabled = true
					pauseKey = Pause
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = {F1 down}{F1 up}
					pauseLoadStateKeyCodes = {F1 down}{F1 up}
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = D:\Arcade\Tools\Xpadder\xpadder.exe
					joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe
					keymapperProfilePath = D:\Arcade\RocketLauncher\Profiles\xpadder
					keymapperFrontEndProfileName = HyperSpin
					keymapperFrontEndProfile = ahk
					keymapperRocketLauncherProfileEnabled = true
					joyIDsEnabled = false
					joyIDsPreferredControllersGlobal = Controller (Rock Candy Gamepad for Xbox 360)|Controller (XBOX 360 For Windows)|Controller (Xbox 360 Wireless Receiver for Windows)
					joyIDsPreferredControllersSystem = use_global
					joyIDsPreferredControllersOnExit = Controller (Rock Candy Gamepad for Xbox 360)|Controller (Xbox 360 Wireless Receiver for Windows)
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin
					defaultProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default
					systemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2
					xPadderSystemProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\_Default
					emuProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\PCSX2
					romProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\Sony Playstation 2\Castlevania - Lament of Innocence (USA)
					RocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher
					blankProfile = D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin
					ahkDefaultProfile = D:\Arcade\RocketLauncher\Profiles\AHK\_Default
					ahkSystemProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2
					ahkEmuProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2\PCSX2
					ahkRomProfile = D:\Arcade\RocketLauncher\Profiles\AHK\Sony Playstation 2\Castlevania - Lament of Innocence (USA)
					ahkRocketLauncherProfile = D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
					mon1O =
					pacDrivedllFile = D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini

08:26:16:631 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
08:26:16:634 | RL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
08:26:16:636 | RL |     INFO  | +16    | BuildScript - Loaded Pause Init.ahk scripts
08:26:16:638 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
08:26:16:640 | RL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
08:26:16:642 | RL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
08:26:16:644 | RL |     INFO  | +0     | BuildScript - Validating module
08:26:16:648 | RL |     INFO  | +0     | BuildScript - Validation complete
08:26:16:650 | RL |     INFO  | +15    | BuildScript - Module:
					MEmu = PCSX2
					MEmuV = Git-20150807
					MURL = http://pcsx2.net/
					MAuthor = djvj
					MVersion = 2.1.5
					MCRC = 3747C6AD
					iCRC = 776E3DD9
					MID = 635038268913291718
					MSystem = "Sony PlayStation 2"
					;----------------------------------------------------------------------------
					; Notes:
					; This module has many settings that can be controlled via RocketLauncherUI
					; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI
					; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one.
					; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter.
					; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not.
					; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false.
					;
					; Per-game memory cards
					; This module supports per-game memory cards to prevent them from ever becoming full
					; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI
					; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards.
					; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched.
					; The module will only insert memory cards into Slot 1. So save your games there.
					;
					; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso
					;
					; Run pcsx2 with the --help option to see current CLI parameters
					;
					; Known CLI options not currently supported by this module:
					;  --console        	forces the program log/console to be visible
					;  --portable       	enables portable mode operation (requires admin/root access)
					;  --elf=<str>      	executes an ELF image
					;  --forcewiz       	forces PCSX2 to start the First-time Wizard
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					; PCSX2_ui.ini = default ini that contains memory card info and general settings
					If FileExist(emuPath . "\portable.ini") {	; portable install
						Log("Module - PCSX2 is operating in a portable mode")
						pcsx2IniFile := CheckFile(emuPath . "\inis\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")
					} Else {	; default not portable install
						Log("Module - PCSX2 is operating in a standard installation mode")
						RegRead, pcsx2IniFolder, HKCU, Software\PCSX2, SettingsFolder
						pcsx2IniFile := CheckFile(pcsx2IniFolder . "\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")
					}
					settingsFile := modulePath . "\" . moduleName . ".ini"

					; global settings
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					noGUI := IniReadCheck(settingsFile, "Settings", "noGUI","false",,1)	; disables display of the gui while running games
					fullboot := IniReadCheck(settingsFile, "Settings", "fullboot","false",,1)	; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens
					perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
					hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)	; Hides console window from view if it shows up
					cfgPath := IniReadCheck(settingsFile, "Settings", "cfgpath", emuPath . "\Game Configs",,1)	; specifies the config folder; applies to pcsx2 + plugins
					autoCreateINIDir := IniReadCheck(settingsFile, "Settings", "AutoCreateINIDir","false",,1)  ; Enables the module to auto-create of per game ini files and directories
					defaultINISPath := IniReadCheck(settingsFile, "Settings", "DefaultINISPath",,,1)  ; Path to default INIS folder of PCSX2.
					gs := IniReadCheck(settingsFile, "Settings|" . romName, "gs",,,1)	; override for the GS plugin
					pad := IniReadCheck(settingsFile, "Settings|" . romName, "pad",,,1)	; override for the PAD plugin
					spu2 := IniReadCheck(settingsFile, "Settings|" . romName, "spu2",,,1)	; override for the SPU2 plugin
					cdvd := IniReadCheck(settingsFile, romName, "cdvd",,,1)	; override for the CDVD plugin
					usb := IniReadCheck(settingsFile, "Settings|" . romName, "usb",,,1)	; override for the USB plugin
					fw := IniReadCheck(settingsFile, "Settings|" . romName, "fw",,,1)	; override for the FW plugin
					dev9 := IniReadCheck(settingsFile, "Settings|" . romName, "dev9",,,1)	; override for the DEV9 plugin
					vdOveride := IniReadCheck(settingsFile, romName, "VDOveride",,,1)
					nohacks := IniReadCheck(settingsFile, romName, "nohacks","false",,1)	; disables all speedhacks
					gamefixes := IniReadCheck(settingsFile, romName, "gamefixes",,,1)	; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware

					cfgPath := GetFullName(cfgPath)
					IfNotExist % cfgPath
						FileCreateDir, %cfgPath%	; create the cfg folder if it does not exist

					; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true
					If (autoCreateINIDir = "true") {
						perINIPath := cfgPath . "\" . romName
						Log("Module - PerGameIni - perINIPath = " . perINIPath,4)
						If !FileExist(perINIPath) {
							If (defaultINISPath != "") {
								Log("Module - PerGameIni - perINIPath does not exist.  So we will create it at " . PerINIPath,4)
								FileCreateDir, %perINIPath%
								Log("Module - PerGameIni - Now to copy the ini files from " . defaultINISPath . " to " . perINIPath . ".",4)
								FileCopy, %defaultINISPath%\*.ini, %perINIPath%
							} Else {
								Log("Module - PerGameIni - perINIPath does not exist.  So we will create it at " . PerINIPath,4)
								FileCreateDir, %perINIPath%
								Log("Module - PerGameIni - Now to copy the ini files from " . emuPath . "\inis" . " to " . perINIPath . ".",4)
								FileCopy, %emuPath%\inis\*.ini, %perINIPath%
							}
						}
					}

					BezelStart()

					Fullscreen := If Fullscreen = "true" ? " --fullscreen" : ""
					noGUI := If noGUI = "true" ? " --nogui" : ""
					If (noGUI != "")
						Log("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.",2)
					fullboot := If fullboot = "true" ? " --fullboot" : ""
					nohacks := If nohacks = "true" ? " --nohacks" : ""
					gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : ""
					gs := If gs ? " --gs=""" . GetFullName(gs) . """" : ""
					pad := If pad ? " --pad=""" . GetFullName(pad) . """" : ""
					spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : ""
					usb := If usb ? " --usb=""" . GetFullName(usb) . """" : ""
					fw := If fw ? " --fw=""" . GetFullName(fw) . """" : ""
					dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : ""

					cfgRomPath := cfgPath . "\" . romName
					cfgPathCLI := If FileExist(cfgRomPath) ? " --cfgpath=""" . GetFullName(cfgRomPath) . """" : ""

					; Specify what main ini PCSX2 should use
					If (cfgPathCLI && FileExist(cfgRomPath . "\PCSX2_ui.ini")) {
						;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath
						;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins)
						filecount := 0
						Loop, %cfgRomPath%\*.ini
							filecount++
						If (filecount == 1)
						{
							;Only PCSX2_ui.ini found
							pcsx2IniFile := cfgRomPath . "\PCSX2_ui.ini"
							Log("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile)
							cfg := " --cfg=""" . pcsx2IniFile . """"
							cfgPathCLI := ""
						}
					}
					Log("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . cfgRomPath . """" : "Using PCSX2's default configuration folder: """ . emuPath . "\inis"""))

					; Memory Cards
					If perGameMemCards = true
					{	IniRead, currentMemCard1, %pcsx2IniFile%, MemoryCards, Slot1_Filename
						IniRead, memCardPath, %pcsx2IniFile%, Folders, MemoryCards	; folder where memory cards are stored
						StringLeft, memCardPathLeft, memCardPath, 3
						memCardPathIsAbsolute := If (RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StrLen(memCardPath) >= 3))	; this is 1 only when path looks like this "C:\"
						memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath	; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is
						defaultMemCard := memCardPath . "\default.ps2"	; defining default blank memory card for slot 1
						Log("Module - Default memory card for Slot 1 should be: " . defaultMemCard,4)
						romMemCard1 := memCardPath . "\" . romName . ".ps2"	; defining name for rom's memory card for slot 1
						Log("Module - Rom memory card for Slot 1 should be: " . romMemCard1,4)
						Log("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1)

						If (currentMemCard1 != romName . ".ps2") {	; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one
							IfNotExist, %romMemCard1%	; first check if romName.ps2 memory card exists
								IfNotExist, %defaultMemCard%
									Log("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.",3)
								Else {
									FileCopy, %defaultMemCard%, %romMemCard1%	; create a new blank memory card for this game
									Log("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1)
								}
							IniWrite, %romName%.ps2, %pcsx2IniFile%, MemoryCards, Slot1_Filename	; update the ini to use this rom's card
							Log("Module - Switched memory card in Slot 1 to: " . romMemCard1)
						}
					}

					hideEmuObj := Object("ahk_class wxWindowNR",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)

					pcsx2Ini := LoadProperties(pcsx2IniFile)	; load the config into memory
					dvdSource := ReadProperty(pcsx2Ini,"CdvdSource")	; read value

					; Mount the CD using a Virtual Drive
					If vdOveride	; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled
						vdEnabled := vdOveride
					If (vdEnabled = "true" && InStr(".mds|.mdx|.b5t|.b6t|.bwt|.ccd|.cue|.isz|.nrg|.cdi|.iso|.ape|.flac", romExtension)) {	; if Virtual Drive is enabled and using an image type Virtual Drive can load
						If !cdvd {
							vdCDVDPlugin := IniReadCheck(settingsFile, "Settings", "VD_CDVD_Plugin",,,1)
							If vdCDVDPlugin
								cdvd := vdCDVDPlugin
						}
						cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
						If dvdSource != Plugin
						{	Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.")
							WriteProperty(pcsx2Ini,"CdvdSource","Plugin")	; write a new value to the pcsx2IniFile
							SaveProperties(pcsx2IniFile,pcsx2Ini)	; save pcsx2IniFile to disk
						}
						VirtualDrive("mount",romPath . "\" . romName . romExtension)
						HideEmuStart()
						errLvl := Run(executable . " --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath,  "UseErrorLevel")
						usedVD = 1	; tell the rest of the script to use VD methods
					} Else If romExtension in .iso,.mdf,.nrg,.bin,.img,.gz	; the only formats PCSX2 supports loading directly
					{
						If !cdvd {
							imageCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Image_CDVD_Plugin",,,1)
							If imageCDVDPlugin
								cdvd := imageCDVDPlugin
						}
						cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
						If dvdSource != Iso
						{	Log("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly")
							WriteProperty(pcsx2Ini,"CdvdSource","Iso")	; write a new value to the pcsx2IniFile
							SaveProperties(pcsx2IniFile,pcsx2Ini)	; save pcsx2IniFile to disk
						}
						HideEmuStart()
						errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath,  "UseErrorLevel")
					} Else If romExtension in .bz2	; special case format that requires plugin mode and pcsx2 loads it directly
					{
						If !cdvd {
							linuzCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Linuz_CDVD_Plugin",,,1)
							If linuzCDVDPlugin
								cdvd := linuzCDVDPlugin
						}
						cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
						If dvdSource != plugin
						{	Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly")
							WriteProperty(pcsx2Ini,"CdvdSource","Plugin")	; write a new value to the pcsx2IniFile
							SaveProperties(pcsx2IniFile,pcsx2Ini)	; save pcsx2IniFile to disk
						}
						oldHex := ReadReg("IsoFile")	; read last used bz2 image
						newHex := StrToHex(romPath . "\" . romName . romExtension)	; convert new bz2 image path to hex
						i := 512 - StrLen(newHex)	; get total amount of 0's to add to end of hex to make it 512 bytes
						Loop, %i%
							newHex := newHex . "0"	; add required bytes to end
						If (oldHex != newHex) {
							Log("Module - Writing new bz2 path to registry",4)
							WriteReg("IsoFile", newHex)	; write new bz2 path to registry
						}
						HideEmuStart()
						errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath,  "UseErrorLevel")
					} Else
						ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.")

					If errLvl
						ScriptError("Error launching emulator, closing script.")

					WinWait("ahk_class wxWindowNR",,, "PCSX2")
					WinWaitActive("ahk_class wxWindowNR",,, "PCSX2")

					BezelDraw()

					If hideConsole = true
						SetTimer, HideConsole, 10

					SetTitleMatchMode 2 ;Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it
					Loop { ; looping until pcsx2 is done loading game
						; tooltip, loop %A_Index%,0,0
						Sleep, 200
						WinGetTitle, winTitle, fps ahk_class wxWindowNR,, PCSX2 ; excluding the title of the GUI window so we can read the title of the game window instead
						Log("Detected Window Title is " . winTitle,4)
						StringSplit, winTextSplit, winTitle, |, %A_Space%
						If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts
							break
						If A_Index > 150	; after 30 seconds, error out
							ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.")
					}

					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)

					If usedVD
						VirtualDrive("unmount")

					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					ReadReg(var1) {
						regValue := RegRead("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1)
						Return %regValue%
					}

					WriteReg(var1, var2, ValueType="REG_BINARY") {
						RegWrite(ValueType, "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1, var2)
					}

					StrToHex(S) {
						Return S="" ? "":Chr((*&S>>4)+48) Chr((x:=*&S&15)+48+(x>9)*7) StrToHex(SubStr(S,2))
					}

					MultiGame:
						; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
						; Unmount the CD from Virtual Drive
						If usedVD
							VirtualDrive("unmount")
						Sleep, 500	; Required to prevent your Virtual Drive from bugging
						; Mount the CD using Virtual Drive
						If usedVD
							VirtualDrive("mount",selectedRom)
					Return

					HideConsole:
						hideConsoleTimer++
						IfWinExist, Booting ahk_class wxWindowNR
						{	Log("Module - HideConsole - Console window found, hiding it out of view.")
							WinSet, Transparent, 0, Booting ahk_class wxWindowNR,,fps:,fps:	; hiding the console window
							WinSet, Transparent, 0, PCSX2 ahk_class wxWindowNR,,fps:,fps:	; hiding the GUI window with the menubar
							SetTimer, HideConsole, Off
						} Else If hideConsoleTimer >= 200
							SetTimer, HideConsole, Off
					Return

					CloseProcess:
						FadeOutStart()
						WinMenuSelectItem, PCSX2 ahk_class wxWindowNR,, System, Pause
						WinClose("PCSX2 ahk_class wxWindowNR") ; sending command to the GUI window to properly close the entire emu
					Return

08:26:16:663 | RL |     INFO  | +0     | BuildScript - Loaded Pause scripts
08:26:16:667 | RL |     INFO  | +16    | BuildScript - Loaded Multi-Player scripts
08:26:16:671 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
08:26:16:674 | RL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
08:26:16:696 | RL |     INFO  | +15    | BuildScript - Finished injecting functions into module
08:26:16:700 | RL |     INFO  | +16    | Main - Module is built
08:26:16:707 | RL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
08:26:16:710 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			9/23/2015 - 10:21:14 PM
					Modified:			12/28/2014 - 12:53:35 PM
08:26:16:719 | RL |     INFO  | +16    | Main - Hiding taskbar
08:26:16:952 | RL |     INFO  | +234   | Main - Running module
08:26:16:954 | RL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
08:26:17:126 | MD |     INFO  | +N/A   | Module initialized
08:26:17:130 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:26:17:154 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
08:26:17:163 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
08:26:17:182 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Post loop 2 check
08:26:17:185 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
08:26:17:189 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:17:192 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:26:17:195 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7 not in TableKeyGroups ~Esc,
08:26:17:219 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 1 check
08:26:17:249 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 2 check
08:26:17:279 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label
08:26:17:282 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:17:345 | MD |   DEBUG1  | +63    | fadeInTransitionAnimation: DefaultAnimateFadeIn
08:26:17:349 | MD |   DEBUG1  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
08:26:17:375 | MD |   DEBUG1  | +31    | fadeLyr3Animation: DefaultFadeAnimation
08:26:17:405 | MD |   DEBUG1  | +31    | fadeLyr37zAnimation: DefaultFadeAnimation
08:26:17:409 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:26:17:413 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Pause not in TableKeyGroups ~Esc,~1joy7,
08:26:17:455 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Post loop 1 check
08:26:17:485 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 2 check
08:26:17:515 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
08:26:17:518 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:17:522 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:26:17:545 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~1joy7,~Pause,
08:26:17:553 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
08:26:17:575 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Post loop 2 check
08:26:17:578 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
08:26:17:585 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:17:605 | MD |     INFO  | +31    | StartModule - Started
08:26:17:608 | MD |     INFO  | +0     | StartModule - MEmu: PCSX2
					MEmuV: Git-20150807
					MURL: http://pcsx2.net/
					MAuthor: djvj
					MVersion: 2.1.5
					MCRC: 3747C6AD
					iCRC: 776E3DD9
					MID:
					MSystem: "Sony PlayStation 2"
08:26:17:611 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony Playstation 2"
08:26:17:634 | MD |     INFO  | +31    | PluginInit - Started
08:26:17:641 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
08:26:17:644 | MD |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Databases\Sony Playstation 2\Sony Playstation 2.xml exists
08:26:17:674 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			158643 bytes
					Created:			1/10/2014 - 5:42:43 PM
					Modified:			9/7/2015 - 11:24:36 AM
08:26:17:702 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching for a "Game Name" in the database
08:26:17:728 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Found "Game Name" in the database!
08:26:17:731 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
08:26:17:734 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Castlevania - Lament of Innocence (USA)"
08:26:17:758 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Cloneof
08:26:17:798 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Could not find: Cloneof
08:26:17:828 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Manufacturer
08:26:17:856 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Could not find: Manufacturer
08:26:17:906 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Searching database for: Year
08:26:17:909 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Year
08:26:17:946 | MD |   DEBUG1  | +47    | BuildDatabaseTable - Searching database for: Genre
08:26:17:976 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Could not find: Genre
08:26:17:016 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Rating
08:26:18:044 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Could not find: Rating
08:26:18:086 | MD |   DEBUG2  | +46    | PluginInit - GameInfo:
					GameInfo Label: Name | GameInfo Value:
08:26:18:095 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
08:26:18:099 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
08:26:18:125 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\Sony Playstation 2\Images\Wheel\Castlevania - Lament of Innocence (USA).png
08:26:18:165 | MD |   DEBUG1  | +46    | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\Sony Playstation 2.png
08:26:18:172 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Game Logo | Asset Path1:  D:\Arcade\Media\Sony Playstation 2\Images\Wheel\Castlevania - Lament of Innocence (USA).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: System Logo | Asset Path1:  D:\Arcade\Media\Main Menu\Images\Wheel\Sony Playstation 2.png | Asset Extension1:  png | Asset Type1:  system
08:26:18:175 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
08:26:18:178 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
08:26:18:215 | MD |   DEBUG1  | +47    | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\Sony Playstation 2\Images\Artwork1\Castlevania - Lament of Innocence (USA).png
08:26:18:245 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\Sony Playstation 2\Images\Artwork2\Castlevania - Lament of Innocence (USA).png
08:26:18:248 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\Sony Playstation 2\Images\Artwork3\Castlevania - Lament of Innocence (USA).png
08:26:18:252 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\Sony Playstation 2\Images\Artwork4\Castlevania - Lament of Innocence (USA).png
08:26:18:255 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\Sony Playstation 2\Images\Letters
08:26:18:345 | MD |   DEBUG1  | +94    | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\Sony Playstation 2\Images\Other
08:26:18:371 | MD |   DEBUG2  | +31    | BuildAssetsTable - Media assets found:
					Asset Label: Cartridge | Asset Path1:  D:\Arcade\Media\Sony Playstation 2\Images\Artwork3\Castlevania - Lament of Innocence (USA).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Letters | Asset Path1:  D:\Arcade\media\Sony Playstation 2\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  D:\Arcade\media\Sony Playstation 2\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  D:\Arcade\media\Sony Playstation 2\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  D:\Arcade\media\Sony Playstation 2\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  D:\Arcade\media\Sony Playstation 2\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  D:\Arcade\media\Sony Playstation 2\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  D:\Arcade\media\Sony Playstation 2\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  D:\Arcade\media\Sony Playstation 2\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  D:\Arcade\media\Sony Playstation 2\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  D:\Arcade\media\Sony Playstation 2\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  D:\Arcade\media\Sony Playstation 2\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  D:\Arcade\media\Sony Playstation 2\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  D:\Arcade\media\Sony Playstation 2\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  D:\Arcade\media\Sony Playstation 2\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  D:\Arcade\media\Sony Playstation 2\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  D:\Arcade\media\Sony Playstation 2\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  D:\Arcade\media\Sony Playstation 2\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  D:\Arcade\media\Sony Playstation 2\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  D:\Arcade\media\Sony Playstation 2\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  D:\Arcade\media\Sony Playstation 2\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  D:\Arcade\media\Sony Playstation 2\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  D:\Arcade\media\Sony Playstation 2\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  D:\Arcade\media\Sony Playstation 2\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  D:\Arcade\media\Sony Playstation 2\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  D:\Arcade\media\Sony Playstation 2\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  D:\Arcade\media\Sony Playstation 2\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  D:\Arcade\media\Sony Playstation 2\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  D:\Arcade\media\Sony Playstation 2\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  D:\Arcade\media\Sony Playstation 2\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  D:\Arcade\media\Sony Playstation 2\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  D:\Arcade\media\Sony Playstation 2\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  D:\Arcade\media\Sony Playstation 2\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  D:\Arcade\media\Sony Playstation 2\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  D:\Arcade\media\Sony Playstation 2\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  D:\Arcade\media\Sony Playstation 2\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  D:\Arcade\media\Sony Playstation 2\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  D:\Arcade\media\Sony Playstation 2\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  D:\Arcade\media\Sony Playstation 2\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  D:\Arcade\media\Sony Playstation 2\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  D:\Arcade\media\Sony Playstation 2\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
08:26:18:399 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
08:26:18:402 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
08:26:18:449 | MD |   DEBUG1  | +47    | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\Sony Playstation 2\Video\Castlevania - Lament of Innocence (USA).*
08:26:18:569 | MD |   DEBUG1  | +125   | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\Sony Playstation 2.*
08:26:18:573 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: FLV Game Video | Asset Path1:  D:\Arcade\Media\Main Menu\Video\Sony Playstation 2.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
					Asset Label: MP4 Game Video | Asset Path1:  D:\Arcade\Media\Sony Playstation 2\Video\Castlevania - Lament of Innocence (USA).mp4 | Asset Extension1:  mp4 | Asset Type1:  game
08:26:18:576 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
08:26:18:580 | MD |     INFO  | +0     | PluginInit - Ended
08:26:18:583 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Castlevania - Lament of Innocence (USA)
08:26:18:609 | MD |     INFO  | +31    | Hiding mouse cursor
08:26:18:670 | MD |   DEBUG2  | +63    | XHotkeyTableCreation - Started
08:26:18:674 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,
08:26:18:677 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
08:26:18:694 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 2 check
08:26:18:698 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
08:26:18:701 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:18:729 | MD |     INFO  | +31    | StartModule - Ended
08:26:18:732 | MD |   DEBUG1  | +0     | FadeInStart - Started
08:26:18:736 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:26:18:739 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Pause is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:26:18:759 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 10 check
08:26:18:762 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
08:26:18:765 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
08:26:18:789 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause"
08:26:18:839 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Post loop 12 check
08:26:18:842 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:26:18:871 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Started
08:26:18:875 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:26:18:879 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
08:26:18:901 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:26:18:951 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Post loop 11 check
08:26:18:954 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
08:26:18:991 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Post loop 12 check
08:26:18:021 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
08:26:19:057 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Started
08:26:19:064 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:26:19:067 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
08:26:19:087 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 11 check
08:26:19:137 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7"
08:26:19:142 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:26:19:177 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Ended
08:26:19:209 | MD |   DEBUG1  | +32    | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
08:26:19:249 | MD |   DEBUG2  | +31    | FadeInStart - Fade screen scale factor: X=0.750000, Y= 0.833333
08:26:19:253 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Layer 1*.*
08:26:19:273 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 1*.*
08:26:19:276 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 1*.*
08:26:19:280 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.*
08:26:19:285 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.*
08:26:19:303 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.png
08:26:19:307 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1.png
08:26:19:310 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.gif
08:26:19:333 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.tif
08:26:19:336 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp
08:26:19:340 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg
08:26:19:343 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer 1.png
08:26:19:346 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Extra Layer 1 - Console*.*
08:26:19:373 | MD |   DEBUG1  | +32    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Extra Layer 1 - Console*.*
08:26:19:413 | MD |   DEBUG1  | +46    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.*
08:26:19:443 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.png
08:26:19:483 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console.png
08:26:19:523 | MD |   DEBUG1  | +47    | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.gif
08:26:19:571 | MD |   DEBUG1  | +46    | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.tif
08:26:19:576 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.bmp
08:26:19:601 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console*.jpg
08:26:19:608 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Extra Layer 1 - Console.png
08:26:19:854 | MD |     INFO  | +249   | DefaultAnimateFadeIn - Started, direction is: in
08:26:19:856 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
08:26:20:391 | MD |     INFO  | +531   | DefaultAnimateFadeIn - Ended
08:26:20:450 | MD |   DEBUG1  | +62    | FadeInStart - Ended
08:26:20:454 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
08:26:20:477 | MD |     INFO  | +31    | StartGlobalUserFeatures - Ending
08:26:20:527 | MD |   DEBUG1  | +47    | CoverFE - Started
08:26:20:533 | MD |   DEBUG1  | +0     | CoverFE - Ended
08:26:20:567 | MD |     INFO  | +47    | Module - PCSX2 is operating in a portable mode
08:26:20:617 | MD |     INFO  | +47    | CheckFile - Checking if D:\Arcade\emulators\PCSX2\inis\PCSX2_ui.ini exists
08:26:20:621 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4558 bytes
					Created:			4/12/2015 - 2:46:36 AM
					Modified:			7/1/2017 - 8:23:08 AM
08:26:20:625 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
08:26:20:647 | MD |     INFO  | +31    | Module Setting - [Settings] - noGUI: false
08:26:20:651 | MD |     INFO  | +0     | Module Setting - [Settings] - fullboot: false
08:26:20:654 | MD |     INFO  | +0     | Module Setting - [Settings] - PerGameMemoryCards: true
08:26:20:677 | MD |     INFO  | +31    | Module Setting - [Settings] - HideConsole: true
08:26:20:681 | MD |     INFO  | +0     | Module Setting - [Settings] - cfgpath: D:\Arcade\emulators\PCSX2\Game Configs
08:26:20:684 | MD |     INFO  | +0     | Module Setting - [Settings] - AutoCreateINIDir: false
08:26:20:687 | MD |     INFO  | +0     | Module Setting - [Settings] - DefaultINISPath:
08:26:20:712 | MD |     INFO  | +31    | Module Setting - [Settings] - gs:
08:26:20:762 | MD |     INFO  | +47    | Module Setting - [Castlevania - Lament of Innocence (USA)] - gs:
08:26:20:802 | MD |     INFO  | +47    | Module Setting - [Settings] - pad:
08:26:20:810 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - pad:
08:26:20:834 | MD |     INFO  | +31    | Module Setting - [Settings] - spu2:
08:26:20:841 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - spu2:
08:26:20:845 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - cdvd:
08:26:20:864 | MD |     INFO  | +31    | Module Setting - [Settings] - usb:
08:26:20:867 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - usb:
08:26:20:874 | MD |     INFO  | +0     | Module Setting - [Settings] - fw:
08:26:20:877 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - fw:
08:26:20:898 | MD |     INFO  | +31    | Module Setting - [Settings] - dev9:
08:26:20:948 | MD |     INFO  | +47    | Module Setting - [Castlevania - Lament of Innocence (USA)] - dev9:
08:26:20:953 | MD |     INFO  | +0     | Module Setting - [Castlevania - Lament of Innocence (USA)] - VDOveride:
08:26:20:978 | MD |     INFO  | +31    | Module Setting - [Castlevania - Lament of Innocence (USA)] - nohacks: false
08:26:20:008 | MD |     INFO  | +32    | Module Setting - [Castlevania - Lament of Innocence (USA)] - gamefixes:
08:26:21:058 | MD |     INFO  | +47    | Module - Using PCSX2's default configuration folder: "D:\Arcade\emulators\PCSX2\inis"
08:26:21:105 | MD |   DEBUG1  | +46    | Module - Default memory card for Slot 1 should be: D:\Arcade\emulators\PCSX2\memcards\default.ps2
08:26:21:145 | MD |   DEBUG1  | +47    | Module - Rom memory card for Slot 1 should be: D:\Arcade\emulators\PCSX2\memcards\Castlevania - Lament of Innocence (USA).ps2
08:26:21:154 | MD |     INFO  | +0     | Module - Current memory card inserted in PCSX2's ini in Slot 1 is: Castlevania - Curse of Darkness (USA).ps2
08:26:21:195 | MD |    ERROR  | +47    | Module - A default memory card for Slot 1 was not found in "D:\Arcade\emulators\PCSX2\memcards". Please create an empty memory card called "default.ps2" in this folder for per-game memory card support.
08:26:21:229 | MD |     INFO  | +31    | Module - Switched memory card in Slot 1 to: D:\Arcade\emulators\PCSX2\memcards\Castlevania - Lament of Innocence (USA).ps2
08:26:21:276 | MD |     INFO  | +47    | 7z - Started, received D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z. If rom is an archive, it will extract to D:\Arcade\cache
08:26:21:316 | MD |   DEBUG1  | +47    | 7z - Using Standard method to extract this rom
08:26:21:319 | MD |   DEBUG1  | +0     | 7z - ".7z" found in .zip,.rar,.7z,.lzh,.gzip,.tar
08:26:21:323 | MD |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z exists
08:26:21:381 | MD |   DEBUG1  | +62    | CheckFile - Attributes:
					File Size:			2143591344 bytes
					Created:			6/24/2015 - 4:31:29 PM
					Modified:			7/12/2015 - 6:01:02 PM
08:26:21:522 | MD |     INFO  | +141   | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Castlevania - Lament of Innocence (USA).iso"
08:26:21:554 | MD |   DEBUG1  | +31    | 7z - Invoked COM Object, ROM extracted size: 3027042304 bytes
08:26:21:556 | MD |   DEBUG1  | +0     | 7z - Checking if this archive has already been extracted in D:\Arcade\cache\Castlevania - Lament of Innocence (USA)
08:26:21:560 | MD |   DEBUG1  | +0     | 7z - File does not already exist in D:\Arcade\cache\Castlevania - Lament of Innocence (USA), proceeding to extract it.
08:26:21:563 | MD |   DEBUG1  | +0     | 7z - File found in archive
08:26:21:584 | MD |     INFO  | +31    | 7z - Extracted path of rom will be 99 in length and within the 255 character limit.
08:26:21:587 | MD |     INFO  | +0     | 7z - The 7zExtractPath has 185343 MB of free space which is enough to extract this game: 3027 MB
08:26:21:590 | MD |   DEBUG1  | +0     | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
08:26:21:614 | MD |     INFO  | +31    | DefaultFadeAnimation - Started
08:26:21:619 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Info Bar*.*
08:26:21:623 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Info Bar*.*
08:26:21:644 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Info Bar*.*
08:26:21:697 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
08:26:21:700 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
08:26:21:704 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
08:26:21:727 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
08:26:21:731 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
08:26:21:734 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
08:26:21:757 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
08:26:21:761 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
08:26:21:764 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
08:26:21:817 | MD |   DEBUG1  | +62    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Layer 3*.*
08:26:21:821 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Layer 3*.*
08:26:21:824 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.*
08:26:21:827 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.png
08:26:21:847 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3.png
08:26:21:877 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.gif
08:26:21:913 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.tif
08:26:21:917 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.bmp
08:26:21:921 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3*.jpg
08:26:21:943 | MD |     INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Layer 3.png
08:26:21:952 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\Castlevania - Lament of Innocence (USA)\Progress Bar*.*
08:26:21:973 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Horizontal\Progress Bar*.*
08:26:21:976 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\Sony Playstation 2\_Default\Progress Bar*.*
08:26:21:003 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
08:26:22:053 | MD |   DEBUG1  | +47    | GetFadePicFile - Checking if any Fade Progress Bar images exist in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
08:26:22:056 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
08:26:22:080 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
08:26:22:087 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
08:26:22:090 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
08:26:22:093 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
08:26:22:120 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Progress Bar pic: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
08:26:22:160 | MD |     INFO  | +47    | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
08:26:22:259 | MD |     INFO  | +94    | DefaultFadeAnimation - Playing D:\Arcade\RocketLauncher\Media\Fade\_Default\7z extracting.mp3
08:26:22:488 | MD |   DEBUG1  | +234   | FadeInDelay - Started
08:26:22:586 | MD |   DEBUG1  | +93    | DefaultFadeAnimationLoop - Starting 7zTimeout Timer
08:26:23:116 | MD |   DEBUG1  | +531   | 7zTimeout - 7z.exe is no longer running
08:26:25:516 | MD |   DEBUG1  | +2402  | FadeInDelay - Ended
08:26:25:519 | MD |     INFO  | +0     | DefaultFadeAnimation - Ended
08:26:25:523 | MD |   DEBUG1  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
08:26:25:526 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z  to D:\Arcade\cache\Castlevania - Lament of Innocence (USA)
08:26:25:526 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of D:\Arcade\Sony Playstation 2\roms\Castlevania - Lament of Innocence (USA).7z  to D:\Arcade\cache\Castlevania - Lament of Innocence (USA)
08:26:25:576 | MD |     INFO  | +63    | Process - Wait 7z.exe 2
08:26:27:660 | MD |   DEBUG1  | +2074  | 7z - Starting 7zTimeout Timer
08:26:27:738 | MD |   DEBUG1  | +78    | Extracting file:		|	Percentage Extracted:   0%
08:26:27:874 | MD |   DEBUG1  | +141   | 7zTimeout - 7z.exe is no longer running
08:26:27:881 | MD |   DEBUG1  | +0     | Extracting file:		|	Percentage Extracted:   0%
08:26:27:902 | MD |   DEBUG1  | +31    | 7z - 7z.exe is no longer running, assuming extraction is complete
08:28:49:967 | MD |   DEBUG1  | +142054 | DefaultFadeAnimationLoop - Progress bar reached 100%
08:28:50:037 | MD |     INFO  | +78    | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
08:28:53:412 | MD |   DEBUG1  | +3370  | 7z - Finished 7z extraction
08:28:53:451 | MD |   DEBUG1  | +47    | 7z - Found file in D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso
08:28:53:532 | MD |   DEBUG1  | +78    | 7z - romPath changed from "D:\Arcade\Sony Playstation 2\roms" to "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)"
08:28:53:535 | MD |   DEBUG1  | +0     | 7z - romName changed from "Castlevania - Lament of Innocence (USA)" to "Castlevania - Lament of Innocence (USA)"
08:28:53:595 | MD |   DEBUG1  | +62    | 7z - romExtension changed from ".7z" to ".iso"
08:28:53:599 | MD |     INFO  | +0     | 7z - Ended
08:28:53:602 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: D:\Arcade\emulators\PCSX2\inis\PCSX2_ui.ini
08:28:53:689 | MD |   DEBUG1  | +94    | LoadProperties - Ended
08:28:53:693 | MD |   DEBUG1  | +0     | ReadProperty - Started
08:28:53:799 | MD |     INFO  | +109   | Module Setting - [Settings] - VD_CDVD_Plugin:
08:28:53:802 | MD |     INFO  | +0     | VirtualDrive - Started - action is mount
08:28:53:805 | MD |   DEBUG1  | +0     | VirtualDrive - Received file: D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso
08:28:53:872 | MD |     INFO  | +78    | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists
08:28:53:921 | MD |   DEBUG1  | +47    | CheckFile - Attributes:
					FileDescription         	DAEMON Tools Lite
					FileVersion             	4.48.1.0347
					InternalName            	DTLite.exe
					LegalCopyright          	� 2000-2013 Disc Soft Ltd.
					OriginalFilename        	DTLite.exe
					ProductName             	DAEMON Tools Lite
					ProductVersion          	4.48.1.0347
					CompanyName             	Disc Soft Ltd
					File Size:			3675352 bytes
					Created:			10/28/2013 - 1:29:38 AM
					Modified:			10/28/2013 - 1:29:38 AM
08:28:53:928 | MD |   DEBUG1  | +0     | VirtualDrive - Using DAEMON Tools Lite version 4.48.1.0347 found at: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
08:28:53:994 | MD |   DEBUG1  | +78    | VirtualDrive - All VirtualDrive calls will use mode DT4
08:28:53:998 | MD |     INFO  | +0     | RunWait - Started - running: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -get_count scsi
08:28:54:744 | MD |   DEBUG1  | +749   | RunWait - "DTLite.exe -get_count scsi" Process ID: 5868 and ErrorLevel reported as: 1
08:28:54:747 | MD |     INFO  | +0     | VirtualDrive - Running your DT4 Virtual Drive with: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso"
08:28:54:749 | MD |     INFO  | +0     | RunWait - Started - running: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso"
08:28:59:755 | MD |   DEBUG1  | +5007  | RunWait - "DTLite.exe -mount scsi, 0, "D:\Arcade\cache\Castlevania - Lament of Innocence (USA)\Castlevania - Lament of Innocence (USA).iso"" Process ID: 1772 and ErrorLevel reported as: 0
08:28:59:759 | MD |     INFO  | +0     | VirtualDrive - Ended
08:28:59:762 | MD |     INFO  | +0     | Run - Running: D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe --usecd --fullscreen
08:29:00:167 | MD |   DEBUG1  | +406   | Run - "pcsx2-r5875.exe --usecd --fullscreen" Process ID: 6348
08:29:00:170 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1440 | Height: 900 | Window HWND: 0x60318 | Process ID: 5676 | Process Path: D:\Arcade\RocketLauncher\RocketLauncher.exe
08:29:00:239 | MD |     INFO  | +78    | WinWait - Waiting for "ahk_class wxWindowNR"
08:29:30:236 | MD |   DEBUG1  | +29999 | GetActiveWindowStatus - Title: PCSX2  1.2.1 | Class: wxWindowClassNR | State: 0 | X: 701 | Y: 201 | Width: 386 | Height: 251 | Window HWND: 0x9034a | Process ID: 6348 | Process Path: D:\Arcade\emulators\PCSX2\pcsx2-r5875.exe
08:29:30:240 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:29:30:242 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:30:245 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
08:29:30:246 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:29:30:285 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Post loop 11 check
08:29:30:316 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
08:29:30:319 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:29:30:321 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:30:323 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:29:30:355 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:30:381 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 10 check
08:29:30:430 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Post loop 11 check
08:29:30:432 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7"
08:29:30:499 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - Post loop 12 check
08:29:30:510 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:30:512 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:29:30:574 | MD |   DEBUG2  | +63    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:30:688 | MD |   DEBUG2  | +124   | XHotkeyTableCreation - Post loop 10 check
08:29:30:699 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:29:30:847 | MD |   DEBUG2  | +156   | XHotkeyTableCreation - Post loop 11 check
08:29:30:851 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
08:29:30:854 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:29:30:944 | MD |   DEBUG2  | +94    | XHotkeyTableCreation - Ended
08:29:30:948 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:29:31:000 | MD |   DEBUG2  | +62    | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:31:097 | MD |   DEBUG2  | +94    | XHotkeyTableCreation - Post loop 10 check
08:29:31:101 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
08:29:31:104 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label
08:29:31:189 | MD |   DEBUG2  | +94    | XHotkeyTableCreation - Post loop 12 check
08:29:31:193 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:31:593 | MD |   DEBUG1  | +405   | ScriptError - Playing error sound:
08:29:31:644 | MD |     INFO  | +47    | 7zCleanUp - Started
08:29:32:889 | MD |   DEBUG1  | +1248  | 7zCleanUp - Deleted D:\Arcade\cache\Castlevania - Lament of Innocence (USA)
08:29:32:893 | MD |     INFO  | +0     | 7zCleanUp - Ended
08:29:43:204 | MD |   DEBUG2  | +10312 | XHotkeyTableCreation - Started
08:29:43:208 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:43:262 | MD |   DEBUG2  | +62    | XHotkeyTableCreation - Post loop 10 check
08:29:43:267 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:29:43:270 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
08:29:43:273 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
08:29:43:393 | MD |   DEBUG2  | +125   | XHotkeyTableCreation - Post loop 12 check
08:29:43:396 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:43:533 | MD |   DEBUG2  | +140   | XHotkeyTableCreation - Started
08:29:43:536 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:43:538 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
08:29:43:730 | MD |   DEBUG2  | +203   | XHotkeyTableCreation - Post loop 11 check
08:29:43:732 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7"
08:29:43:735 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:29:43:737 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:43:739 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
08:29:43:741 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:43:771 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 10 check
08:29:43:789 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
08:29:43:796 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
08:29:43:798 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
08:29:43:800 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:29:43:802 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
08:29:43:886 | MD |   DEBUG2  | +94    | XHotkeyTableCreation - Started
08:29:43:891 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7 is in TableKeyGroups ~Esc,~1joy7,~Pause,PrintScreen,~e&~t,
08:29:43:894 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
08:29:43:897 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
08:29:43:968 | MD |   DEBUG2  | +78    | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7" to call a group label
08:29:43:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
08:29:44:105 | MD |   DEBUG2  | +140   | XHotkeyTableCreation - Ended
08:29:44:110 | MD |    ERROR  | +0     | ScriptError - There was an error waiting for the window "ahk_class wxWindowNR". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
08:29:44:114 | MD |     INFO  | +0     | ExitModule - Started
08:29:44:214 | MD |     INFO  | +110   | Starting Updating Statistics:
08:29:44:218 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
08:29:44:221 | MD |   DEBUG2  | +0     | gameSectionStartTime:2306989
08:29:44:224 | MD |   DEBUG2  | +0     | ElapsedTime:205
08:29:44:301 | MD |   DEBUG2  | +78    | Statistics cleared game name: Castlevania - Lament of Innocence
08:29:44:909 | MD |   DEBUG2  | +608   | Loaded game statistics from ini files:
					Number_of_Times_Played: 0
					Last_Time_Played: 0
					Average_Time_Played: 0
					Total_Time_Played: 0
					System_Total_Played_Time: 6389
					Total_Global_Played_Time: 2399
08:29:44:965 | MD |   DEBUG2  | +62    | Updated Statistics: Number_of_Times_Played: 1
					Last_Time_Played: Saturday July 1, 2017 08:26:18 AM
					Average_Time_Played: 205
					Total_Time_Played: 205
					System_Total_Played_Time: 6594
					Total_Global_Played_Time: 2604
08:29:45:605 | MD |     INFO  | +640   | Game section statistics updated.
08:29:45:728 | MD |     INFO  | +125   | Restoring mouse cursor
08:29:45:732 | MD |     INFO  | +0     | ExitModule - Ended
08:29:45:734 | MD |     INFO  | +0     | End of Module Logs
08:29:45:788 | RL |     INFO  | +208838 | Main - Module ended, exiting RocketLauncher normally
08:29:45:792 | RL |     INFO  | +0     | ExitScript - Started
08:29:45:799 | RL |   DEBUG1  | +0     | ExitScript - Unhiding taskbar
08:29:46:031 | RL |     INFO  | +234   | SystemCursor - Restoring mouse cursor
08:29:46:048 | RL |     INFO  | +16    | ExitScript - Ended
[/code]

 

Posted

Seems odd for you to have two emulators doing the same thing and using someone elses set up isn't the best idea as their system is different to yours.

You could try the "Hide Emulator" option in RLUI and I'm guessing you only have one display.

Also thank you for posting your log, could you post future logs via pastebin as the code tags no longer function on the forum. Thanks.

56uIzxg.png

Posted

What  do you mean by using two emulators to do the same thing I'm only using one emulator pcsx2 to run ps2.

Posted

Sorry I read it wrong. I tried turning of emulator in RLUI for both the emulators that did nothing. One thing  I would like to point out is I had both emulators set up working fine before I updated my RL after I did that all kinds of trouble happend. Is it possible after the update my modules are no long comparable with the version of the emulator I am using.

Posted

Ive tried it with it on and off. When it's on it goes to ps2 main screen and won't load game when it's on it loads game but either way I still get a black screen with audio in background 

Posted

I haven't tried that didn't even come to mind I will try that. Is it all possible after I updated my modules in RL that emulators are no longer compatible.

Posted

So I tried running  some games directly through the emulator and they all load fine even tried it on my amiga emulator which is giving me the same problem and all the games for that load fine as well.

Archived

This topic is now archived and is closed to further replies.

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