shateredsoul Posted July 23, 2010 Share Posted July 23, 2010 I'm using a pretty powerful pc. My question is, are there any best settings for demul? Sega Naomi 2 games run, but the sound lags behind the action and cuts off at time, and some times the graphics aren't that great. I saw videos of some people running it pretty well and with great graphics. I have multi threading enabled and list sorting off. Also a side question... How do i get into the test mode? IN Makaron it's f1 and f2, I can't figure out what it is in Naomi. I'd appreciate any help Link to comment Share on other sites More sharing options...
chillinwater Posted July 23, 2010 Share Posted July 23, 2010 On my sony vaio (laptop) intel core 2duo cpu t8100 4.0gb mem ram 32-bit Vista os (3 years old) I get pretty descent frame rates and occaisonal but rare problems with these settings. These are probably all on a per system basis. Configured in demul -(no Hyperspin)-(no games running) I have both multi threading and list sorting checked off. Also in \config\cpu mode\DynaRec -I have checked Try using a japanese bios here: \config\naomi bios\naomi 2 bios (one of the japanese, experiment for your system) for more stability I dont remember the default test mode keys but you can but you can configure them here: \config\game pad\ There is a new script and settings.ini for Demul Naomi55 and Atomiswave for HyperSpin here: Setting Up, Un-Official Systems with HyperSpin Specifically, Sega Naomi Demul...demul.exe It works much like the Maximus Arcade - Atomiswave wrapper I wrote in the Byoac forums (but improved and added some more features) Link to comment Share on other sites More sharing options...
shateredsoul Posted July 23, 2010 Author Share Posted July 23, 2010 Thanks! updating long rom names? I might be able to help, but I won't have time for about 2 weeks. Link to comment Share on other sites More sharing options...
chillinwater Posted July 24, 2010 Share Posted July 24, 2010 I just realised its already done thanks anyway! Link to comment Share on other sites More sharing options...
shateredsoul Posted July 24, 2010 Author Share Posted July 24, 2010 cool.. I was wondering if you could help me with a few more things. I'm also running future pinball in hyperspin. The script I'm using is from the underground gamer setup. It launches the games fine but I was wondering if you knew of anyway to hide the launch process from the user? I'm not referring to the screen with the loading bar. First future pinball loads (the area where you can edit the pinball) and it stays there a bit before the game loading screen comes up. Does the dreamcast script on the link you gave me work with the latest release of nulldc? r50 I believe Link to comment Share on other sites More sharing options...
chillinwater Posted July 24, 2010 Share Posted July 24, 2010 add this in before\on top of the run or runwait command for future pinball Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, and then put this after\below the run\runwait command sleep, 5000 Gui Destroy Sleep, 5000 (=5secs) increase to 6000 or 7000 if that "Black screen" isnt long enough. Does the dreamcast script on the link you gave me work with the latest release of nulldc? r50 I believe No I think I need to update that post.Theres a couple working scripts in this thread: Hyperlaunch for the new NullDC? Post #7 and maybe some tips if they dont work straight away for ya. Link to comment Share on other sites More sharing options...
shateredsoul Posted July 24, 2010 Author Share Posted July 24, 2010 Thanks man, you've always been really helpful. Much appreciated. I'll get to try it this weekend. Link to comment Share on other sites More sharing options...
shateredsoul Posted July 24, 2010 Author Share Posted July 24, 2010 So I'm not sure what's wrong, when I launch a table it launches but I have to click on the screen to regain control of the pinball (otherwise future pinball does not respond to any key presses). Other than that it runs great. I just have to click the screen after launching the first pinball table (so the first pinball table works fine without clicking). Here's my script, anybody have an idea what may be causing this? else if (systemName = "Future Pinball" && executable = "Future Pinball.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel sleep, 5000 Gui Destroy Process, waitClose, %exectuable% process, close, X-Pinball.exe Link to comment Share on other sites More sharing options...
chillinwater Posted July 24, 2010 Share Posted July 24, 2010 Did it get focus before adding the gui black screen? Untested but try it with one of the (3) ;green lines below. should only need one of the (3). The (3) lines are in 2 different locations just for testing. remove ";" to activate (1) line. You may also need to replace the green "Future Pinball" text with the exact window text from the taskbar, if you can get to it while Future pinball is running. else if (systemName = "Future Pinball" && executable = "Future Pinball.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Gui +AlwaysOnTop -Caption +ToolWindow Gui, color, 0 Gui Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%, Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel [color=lime][color=lime][color=red];[/color]winactivate, future pinball[/color] [color=lime][color=red];[/color]winwaitactive, future pinball[/color] [color=lime][color=red];[/color]send, {click}[/color] [/color]sleep, 5000 Gui Destroy [color=lime][color=red];[/color]winactivate, future pinball[/color] [color=lime][color=red];[/color]winwaitactive, future pinball[/color] [color=lime][color=red];[/color]send, {click}[/color] Process, waitClose, %exectuable% process, close, X-Pinball.exe Link to comment Share on other sites More sharing options...
shateredsoul Posted July 24, 2010 Author Share Posted July 24, 2010 cool now i'm just having issues with the dreamcast emulator.. posted the question on the thread you linked me to. Also, would someone happen to know of ssf can stretch to fit an entire screen? Link to comment Share on other sites More sharing options...
chillinwater Posted July 24, 2010 Share Posted July 24, 2010 I posted on that same thread: Hyperlaunch for the new NullDC? Link to comment Share on other sites More sharing options...
smudge418 Posted April 26, 2014 Share Posted April 26, 2014 Hey chillinwater do you have the wrapper for maximus arcade read your tutorial in byoac but a newbie and cant make heads or tails of it . Could you please help me out im using demul 056 Thank you in advance Link to comment Share on other sites More sharing options...
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