xixit Posted September 29, 2017 Author Posted September 29, 2017 6 hours ago, volumetric said: Have you thought about running the Mame core from within retroarch? Retroarch comes with shader support built in, and I'm pretty sure the actual shader setup is a bit more straightforward than doing it in standard Mame. I would recommend the crt-geom shader myself. As I have said.....I don't know anything about mame, other emulators, hyperspin etc. I have no idea what mame core is, I have no idea what Retroarch is, i have no idea what shader is......so no, I haven't thought about it........
xixit Posted September 29, 2017 Author Posted September 29, 2017 6 hours ago, gigapig said: That is a good idea but maybe a little advanced for some, even with a little emulator knowledge. Nothing we can't guide someone through though. Xixit could also watch my old video on setting up glsl in RLUI. The mame i downloaded doesn't look like that, and the one I got from the "Drive build" was completely different too....
phulshof Posted October 3, 2017 Posted October 3, 2017 On 9/30/2017 at 1:32 AM, xixit said: The mame i downloaded doesn't look like that, and the one I got from the "Drive build" was completely different too.... In what way? In this video you see a few things: 1. The game 2. The bezel (the border around the game; to be downloaded and installed separately) 3. GLSL shader effects (scan lines and screen curving; to be configured separately)
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