Coleman Posted January 5, 2018 Posted January 5, 2018 Hello, This post probably belongs on the RocketLauncher forums, and I did post it there a few days ago, but I wanted to post here since I assume most people here use RocketLauncher or HyperLaunch, and the RLauncher forums are a bit of a ghost town it seems... I am having trouble launching about 10% of my NES games. RocketLauncher defaults to the NEStopia core in RetroArch, which is fine except for the games with complex mappers. For this, I find that the FCEUMM core is much better. I can set alternate emulators up on a per game basis and use the straight FCEU emulator where RetroArch/NEStopia fails, but then I loose the RetroArch awesomesauce. I saw that I could setup a duplicate install of RetroArch with the default core set to FCEUMM as a work around, but isn't there a way to send an argument from RocketLauncher to switch the core? I can't find a place in RetroArch to set the command, and I'm not sure what the command would be. I cant be the first person here to try and figure this out, so what does everyone else do for this scenario? TIA
dragon57 Posted January 5, 2018 Posted January 5, 2018 In the RocketLauncherUI app, click on your emulator for NES in the left column (probably called Nintendo Entertainment System). Next click on the Emulators icon (looks like a joystick with a red ball), then click on the smaller "Edit Global Module Settings" under the text that says "Current Emulator List for the Selected System:". Click on the "Rom Settings" tab, then on the Green + icon. Select the game you want for a different RetroArch core, then select the core from the drop-down list under the "Name/Description" list. Hopefully I have understood what you need and this helps. Also, sorry I didn't see your post on the RocketLauncher forum. I normally check posts there just like here.
Coleman Posted January 5, 2018 Author Posted January 5, 2018 Perfect! that's exactly what i needed! Thanks
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