TheMenace Posted September 22, 2018 Posted September 22, 2018 Fresh new install. Latest version of RL, HS, Mame .201 with matching rom set. Only trying to get mame to work for now. When I go into RL and click the rocket to launch a game it works perfect but when I open HS and click the same thing nothing happens. Didnt create a troubleshooting file yet hoping it's a quick fix but I will make one if needed. Also on Windows 10.
gigapig Posted September 22, 2018 Posted September 22, 2018 Have you changed the path to Rocketlauncher in the settings.ini found in the settings folder (shows as hyperlaunch in the ini)?
TheMenace Posted September 22, 2018 Author Posted September 22, 2018 Yup have it aimed at rocketlauncher.exe
gigapig Posted September 22, 2018 Posted September 22, 2018 1 hour ago, TheMenace said: Yup have it aimed at rocketlauncher.exe Post your Hyperspin log.
TheMenace Posted September 22, 2018 Author Posted September 22, 2018 for some reason i cant get a log. i have the setting set to troubleshooter but when i refresh the log viewer it says the .log file doesnt exsist. does it create one on its own or is there a step i am missing?
gigapig Posted September 22, 2018 Posted September 22, 2018 I'm not interested in the Rocketlauncher log as you said that side of things are working. The Hyperspin log will be in the root hyperspin folder. You may have set something in HyperHQ that is stopping it launching. You don't normally need to set anything there unless you are using filters.
TheMenace Posted September 22, 2018 Author Posted September 22, 2018 10:31:14 PM | HyperLaunch v2.25c 10:31:14 PM | System Specs: HyperSpin Dir: D:\Arcade OS: WIN_7 OS Language: 0409 OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1536x864 (1536x824 work) HyperSpin Res: 1204x768 AHK Version: 1.1.07.03 10:31:14 PM | HyperLaunch received "MAME" and "10yard" 10:31:14 PM | INI Keys read 10:31:14 PM | Checking paths 10:31:14 PM | Finished injecting functions into module 10:31:14 PM | Module is built 10:31:14 PM | Running module: ;----------------------------------------------------------- ;Built in script ;----------------------------------------------------------- #NoTrayIcon DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 exitEmulatorKey = Esc emuPath = D:\Arcade\Emulators\MAME\ romPath = D:\Arcade\System Roms\MAME\ romPathFromIni = D:\Arcade\System Roms\MAME\ romExtension = .zip romExtensionOrig = .zip romExtensions = zip executable = mame64.exe systemName = MAME romName = 10yard daemonToolsPath = skipchecks = false fadeIn = false fadeOut = false fadeColor = 0x000000 fadeInDuration = 500 fadeOutDuration = 500 fadeInDelay = 0 fadeInInterruptKeys = {LControl}{RControl}{LAlt}{RAlt}{LShift}{RShift}{LWin}{RWin}{AppsKey}{F1}{F2}{F3}{F4}{F5}{F6}{F7}{F8}{F9}{F10}{F11}{F12}{Left}{Right}{Up}{Down}{Home}{End}{PgUp}{PgDn}{Del}{Ins}{BS}{Capslock}{Numlock}{PrintScreen}{Pause} gameStartImgPath = D:\Arcade\Media\MAME\Images\GameStart\ moduleExtensionPath = D:\Arcade\Modules\Module Extensions\ 7zEnable = false 7zExtractDir = C:\Users\denni\AppData\Local\Temp\Hyperspin\ 7zExtractDirOrig = 7zDelTemp = true 7zFormats = .zip,.rar,.7z,.gzip,.tar 7zFormatsNoP = zip,rar,7z,gzip,tar mgEnabled = false mgKey = NumpadSub mgSelectKey = Enter mgExitKey = Esc multiGameImgPath = D:\Arcade\Media\MAME\Images\MultiGame\ mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 1 mgFont = Arial mgText1Options = x10p y30p w80p Centre cBBFFFFFF r4 s100 Bold Italic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center Bold Italic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 Hotkey, Esc, CloseProcess ;----------------------------------------------------------- ;Module script ;----------------------------------------------------------- ;MAME ;ver. .157 ;MAME.exe|MAME64.exe ;---------------------------------------------------------------------------- ; Notes: ; No need to edit mame.ini and set your rom folder, module sends the rompath for you. ;---------------------------------------------------------------------------- GUI_ID := FadeInStart() Run, %executable% %romName%, %emuPath%, Hide, exePID WinWait, Ahk_pid %exePID% WinGetClass,exeWinClass, ahk_pid %exePID% WinWaitActive, Ahk_class %exeWinClass% if(ErrorLevel != 0){ if (ErrorLevel = 1){ Error = Failed Validity }else if(ErrorLevel = 2){ Error = Missing Files }else if(ErrorLevel = 3){ Error = Fatal Error }else if(ErrorLevel = 4){ Error = Device Error }else if(ErrorLevel = 5){ Error = Game Does Not Exist }else if(ErrorLevel = 6){ Error = Invalid Config }else if(ErrorLevel = 7 || ErrorLevel = 8 || ErrorLevel = 9){ Error = Identification Error }else{ Error = Mame Error } MsgBox Mame Error - %Error% } GUI_ID2 := FadeInExit() Process, WaitClose, %executable% GUI_ID4 := FadeOutExit() WinActivate, Hyperspin ExitApp CloseProcess: GUI_ID3 := FadeOutStart() WinClose, Ahk_class %exeWinClass% return hideDesktop(){ } FadeInStart(){ } FadeInExit(){ } FadeOutStart(){ Suspend, On } FadeOutExit(){ } 7z(7zP, 7zN, 7zE, 7zExtractDir){ } 7zCleanUp() { } CheckFile(file,msg="",timeout=6){ IfNotExist, %file% { If msg ScriptError(msg, timeout) Else ScriptError("Cannot find " . file, timeout) } Return %file% } ScriptError(error,timeout=6){ MsgBox,48,Error,%error%,%timeout% ExitApp }
TheMenace Posted September 22, 2018 Author Posted September 22, 2018 I just looked in your uploads and saw that you have a preconfigured version of hyperspin with just MAME on it. i may end up just going with that. which version of MAME rom set is used in that version?
gigapig Posted September 23, 2018 Posted September 23, 2018 18 hours ago, TheMenace said: I just looked in your uploads and saw that you have a preconfigured version of hyperspin with just MAME on it. i may end up just going with that. which version of MAME rom set is used in that version? Doesn't matter, just update the included mame exe version to the latest.
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