Stevieb181 Posted December 27, 2023 Share Posted December 27, 2023 I’ve had a working system for sometime - all has been okay. 2 ultimarc 360 joysticks - no other controller. Tried to add an Xbox controller; couldn’t get it to work. Removed Xbox controller setting, however now the hyperspin wheel won’t stop spinning. I have the joystick, trackball and wheel un-checked in HyperQ/Control. When I start hyperspin, initial video doesn’t play and the wheel spins by itself. if anyone has any ideas, I’d be grateful. Link to comment Share on other sites More sharing options...
floatingyeti Posted December 28, 2023 Share Posted December 28, 2023 That sounds like you have a "stuck" input. Your computer is probably receiving the "up" or "down" input from your joystick which would instantly skip the intro video a spin the wheel. 1 Link to comment Share on other sites More sharing options...
Stevieb181 Posted December 31, 2023 Author Share Posted December 31, 2023 Thanks. I’ll see if I can fix it. Link to comment Share on other sites More sharing options...
Stevieb181 Posted January 11 Author Share Posted January 11 Problem keeps returning. I've swapped 360joysticks and the problem remains. If I unplug the joystick, the wheel doesn't spin by itself on next startup. Note: If I unplug joystick whilst wheel is spinning, the spinning continues - If there was an unwanted signal input from the joystick, I would think this would end signal input. Link to comment Share on other sites More sharing options...
md_max Posted January 12 Share Posted January 12 I have two 360 controllers, and everything works. There is no point trying to use the controller directly in HyperSpin, it will "work" like yours. When HyperSpin starts, JoyToKey starts with a profile for HyperSpin. Rocket Launcher when exiting the game, the JoyToKey profile for HyperSpin starts. In HyperHQ, you do not need to delete controls for the controller, it is enough not to turn it on. Link to comment Share on other sites More sharing options...
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