therealdealadam Posted August 22, 2014 Posted August 22, 2014 13:51:48:364 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 13:51:48:448 | HL | INFO | +78 | Main - System Specs: HyperLaunch Dir: H: OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 4029.57 MB Free Memory: 2584.73 MB Used Memory: 1444.840 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GT 240 GPU 1 RAM: 512.00 MB GPU 1 Driver Version: 9.18.13.3788 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA High Definition Audio Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: High Definition Audio Device Sound 5 Status: Enabled Sound 6 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 6 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x984 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 13:51:48:448 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 13:51:48:448 | HL | INFO | +0 | CheckFile - Checking if H:\HyperLaunch.exe exists 13:51:48:449 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.1.1 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 910336 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:449 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\itextsharp.dll exists 13:51:48:450 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright © 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 8/14/2014 - 12:23:40 AM Modified: 8/14/2014 - 12:23:40 AM 13:51:48:450 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\SevenZipSharp.dll exists 13:51:48:451 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright © Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:451 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\gsdll32.dll exists 13:51:48:451 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8818688 bytes Created: 8/14/2014 - 12:23:40 AM Modified: 8/14/2014 - 12:23:40 AM 13:51:48:451 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\BlockInput.exe exists 13:51:48:452 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:452 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\gdip.ahk exists 13:51:48:460 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 13:51:48:461 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:461 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\RIni.ahk exists 13:51:48:465 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:51:48:466 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:466 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\CLR.ahk exists 13:51:48:467 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:51:48:467 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:467 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\COM.ahk exists 13:51:48:469 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 13:51:48:470 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:470 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\JSON.ahk exists 13:51:48:471 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 13:51:48:472 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:472 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Fade Init.ahk exists 13:51:48:473 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:473 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:473 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\HyperPause Init.ahk exists 13:51:48:474 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:474 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:474 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Keymapper Init.ahk exists 13:51:48:475 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:475 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:476 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\MultiGame Init.ahk exists 13:51:48:476 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:476 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:477 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Statistics Init.ahk exists 13:51:48:477 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:478 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:478 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Fade.ahk exists 13:51:48:479 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:480 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25516 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:480 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\HyperPause.ahk exists 13:51:48:494 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:495 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 360180 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:495 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Keymapper.ahk exists 13:51:48:498 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:498 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 30775 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:498 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\MultiGame.ahk exists 13:51:48:500 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:500 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 36816 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:500 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Bezel.ahk exists 13:51:48:506 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:506 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 83008 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:506 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Statistics.ahk exists 13:51:48:508 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:509 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26153 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:509 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Rom Mapping Launch Menu.ahk exists 13:51:48:509 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:525 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 63798 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:525 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Shared.ahk exists 13:51:48:525 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:525 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 81966 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:525 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\XHotkey.ahk exists 13:51:48:525 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:525 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28374 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:525 | HL | INFO | +0 | CheckFile - Checking if H:\Lib\Fade Animations.ahk exists 13:51:48:525 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 13:51:48:525 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 49050 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:525 | HL | INFO | +0 | Main - HyperLaunch received "PC Games" and "Danmaku Unlimited 2" 13:51:48:541 | HL | INFO | +16 | Main - Danmaku Unlimited 2 is using the default emulator: PCLauncher 13:51:48:541 | HL | INFO | +0 | Main - Checking for a [PCLauncher] section in H:\Settings\PC Games\Emulators.ini 13:51:48:541 | HL | INFO | +0 | Main - Checking for a [PCLauncher] section in H:\Settings\Global Emulators.ini 13:51:48:541 | HL | INFO | +0 | Main - Found [PCLauncher] in H:\Settings\Global Emulators.ini 13:51:48:541 | HL | INFO | +0 | CheckFile - Checking if H:\Modules\PCLauncher\PCLauncher.ahk exists 13:51:48:541 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 25924 bytes Created: 8/19/2014 - 10:19:28 PM Modified: 8/13/2014 - 8:40:36 PM 13:51:48:541 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 13:51:48:541 | HL | INFO | +0 | Main - Danmaku Unlimited 2 will use module: H:\Modules\PCLauncher\PCLauncher.ahk 13:51:48:556 | HL | INFO | +16 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher". 13:51:48:556 | HL | INFO | +0 | Main - INI Keys read 13:51:48:556 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\7z.exe exists 13:51:48:556 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright © 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:556 | HL | INFO | +0 | CheckFile - Checking if H:\Module Extensions\7z.dll exists 13:51:48:556 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright © 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:556 | HL | INFO | +0 | CreateRomMapTable - Started 13:51:48:556 | HL | INFO | +0 | CreateRomMapTable - Could not find any roms for the Rom Map Table 13:51:48:556 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found. 13:51:48:556 | HL | INFO | +0 | CheckPaths - Started 13:51:48:556 | HL | DEBUG1 | +0 | CheckPaths - Current romName: 13:51:48:556 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: H:\Emulators\PC Games 13:51:48:556 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: 13:51:48:556 | HL | INFO | +0 | CheckFile - Checking if \ exists 13:51:48:556 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: bytes Created: 8/22/2014 - 1:51:48 PM Modified: 8/22/2014 - 1:51:48 PM 13:51:48:556 | HL | INFO | +0 | CheckPaths - Ended 13:51:48:556 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 0 frontendPath = H: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = emuPath = emuName = PCLauncher emuExt = romPath = H:\Emulators\PC Games romPathFromIni = H:\Emulators\PC Games romExtension = romExtensionOrig = romExtensions = executable = systemName = PC Games dbName = Danmaku Unlimited 2 romName = romMapPath = H:\Settings\PC Games\Rom Mapping romMappingEnabled = true romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = true romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = H:\Module Extensions\BlockInput.exe errorLevelReporting = true logFile = H:\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = English_United_States navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1280 originalHeight = 1024 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = true hideEmu = true hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 0 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rat ing fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Ti me_Played|Total_Time_Played|System_Total_Played_Ti me|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\Media\Fade HLDataPath = H:\Data HLMediaPath = H:\Media HLErrSoundPath = H:\Media\Sounds\Error modulesPath = H:\Modules moduleFullName = H:\Modules\PCLauncher\PCLauncher.ahk moduleName = PCLauncher modulePath = H:\Modules\PCLauncher moduleExtension = ahk moduleExtensionsPath = H:\Module Extensions libPath = H:\Lib 7zEnabled = false 7zPath = H:\Module Extensions\7z.exe 7zDllPath = H:\Module Extensions\7z.dll 7zExtractPath = H:\New folder 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = H:\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadderFullPath = H:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = H:\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = H:\Profiles\\HyperSpin defaultProfile = H:\Profiles\\_Default systemProfile = H:\Profiles\\PC Games xPadderSystemProfile = H:\Profiles\\PC Games\_Default emuProfile = H:\Profiles\\PC Games\PCLauncher romProfile = H:\Profiles\\PC Games\Danmaku Unlimited 2 HyperLaunchProfile = H:\Profiles\\HyperLaunch blankProfile = H:\Profiles\\blank ahkFEProfile = H:\Profiles\AHK\HyperSpin ahkDefaultProfile = H:\Profiles\AHK\_Default ahkSystemProfile = H:\Profiles\AHK\PC Games ahkEmuProfile = H:\Profiles\AHK\PC Games\PCLauncher ahkRomProfile = H:\Profiles\AHK\PC Games\Danmaku Unlimited 2 ahkHyperLaunchProfile = H:\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 13:51:48:556 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 13:51:48:556 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 13:51:48:556 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 13:51:48:556 | HL | INFO | +0 | BuildScript - Module: MEmu = PCLauncher MEmuV = N/A MURL = https://sites.google.com/site/hyperl...res/pclauncher MAuthor = djvj MVersion = 2.1.1 MCRC = E0BD831D iCRC = 987FA370 mId = 635243126483565041 MSystem = "Fan Remakes","Games for Windows","Microsoft Windows","PCLauncher","PC Games","Steam","Steam Big Picture","Taito Type X","Touhou" ;---------------------------------------------------------------------------- ; Notes: ; Use the examples in the ini, in your Modules\PCLauncher\ folder, to add more applications. ; PCLauncher supports per-System inis. Copy your PCLauncher ini in the same folder and rename it to match the System's Name. Use this if you have games with the same name across multiple systems. ; Read the comments at the top of ini for the definitions of each key. ; For informaion on how to use this module and what all the settings do, please see https://sites.google.com/site/hyperl...res/pclauncher ;---------------------------------------------------------------------------- StartModule() If (romExtensions != "") ScriptError("PCLauncher does not use extensions, but you have them set to: """ . romExtensions . """. Please remove all extensions from the PCLauncher emulator in HyperLaunchHQ to continue using it.") FadeInStart() IfExist, % modulePath . "\" . systemName . ".ini" ; use a custom systemName ini if it exists settingsFile := modulePath . "\" . systemName . ".ini" Else settingsFile := CheckFile(modulePath . "\" . moduleName . ".ini", "Could not find """ . modulePath . "\" . moduleName . ".ini"". HyperLaunchHQ will create this file when you configure your first game to be used with this " . MEmu . " module.") iniLookup = SteamID|Application|AppWaitExe|DiscImage|Parameter s|OriginGame|WorkingFolder|PreLaunch|PreLaunchPara meters|PreLaunchSleep|PostLaunch|PostLaunchParamet ers|PostLaunchSleep|PostExit|PostExitParameters|Po stExitSleep|ExitMethod|FadeTitle|FadeInExitSleep|H ideCursor Loop, Parse, iniLookup, | { %A_LoopField% := IniReadCheck(settingsFile, dbName, A_LoopField, A_Space,,1) If A_LoopField in Application If (!Application && !SteamID) { ; Create keys if they do not exist in the ini and this is not a steam game IniWrite, %A_Space%, %SettingsFile%, %dbName%, %A_LoopField% missingKeys = 1 } } hideCursor := IniReadCheck(settingsFile, "Settings|" . dbName, "HideCursor",,,1) If (missingKeys && !SteamID) ScriptError("You have not set up " . dbName . " in HLHQ yet, so PCLauncher does not know what exe, FadeTitle, and/or SteamID to watch for.") ; If Application needs a cd/dvd image in the drive, mount it in DT first If DiscImage { Log("PCLauncher - Application is a Disc Image, mounting it in DT") appIsImage=1 DiscImage := GetFullName(DiscImage) ; convert a relative path defined in the PCLauncher ini to absolute CheckFile(DiscImage,"Cannot find this DiscImage for " . dbName . ":`n" . DiscImage) SplitPath,DiscImage,,ImagePath,ImageExt,ImageName If ImageExt in mds,mdx,b5t,b6t,bwt,ccd,cue,isz,nrg,cdi,iso,ape,fl ac { DaemonTools("get") ; get the dtDriveLetter DaemonTools("mount",ImagePath . "\" . ImageName . "." . ImageExt) } Else ScriptError("You defined a DiscImage, but it is not a supported format for this module and/or DT:`nccd,cdi,cue,iso,isz,nrg") } ; Verify module's settings are set CheckSettings() If hideCursor = true SystemCursor("Off") If PreLaunch { Log("PCLauncher - PreLaunch set by user, running: " . PreLaunch) PreLaunchParameters := If (!PreLaunchParameters or PreLaunchParameters="ERROR" ) ? "" : PreLaunchParameters errLevel := Run(If preLSkip ? PreLaunch : """" . PreLaunchName . """ " . PreLaunchParameters, PreLaunchPath) If errLevel ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.") Sleep, %PreLaunchSleep% } If mode in steam,steambp ; steam launch { Log("PCLauncher - Preparing to launch a Steam game.") RegRead, steamPath, HKLM, Software\Valve\Steam, InstallPath Log("PCLauncher - Steam install path: " . steamPath) steamExe := "Steam.exe" CheckFile(steamPath . "\" . steamExe) steamPID := Process("Exist", steamExe) curDHW := A_DetectHiddenWindows ; record current setting to be restored later DetectHiddenWindows, OFF ; this has to be off otherwise if steam is running it will falsely detect the Login window If (steamPID && (WinExist("Steam Login") != "0x0")) { ; if steam is running, but at the login window, we need to close it first, then rerun it with our login info Log("PCLauncher - Steam is already running and at the login window.") Gosub, SteamLogin } Else If !steamPID { ; if steam is not running at all, start it with our login info Log("PCLauncher - Steam is not running.") Gosub, SteamLaunch } Else { Log("PCLauncher - Steam is already running, using steam browser protocol to launch game.") If mode = steam Run("Start steam://rungameid/" . SteamID . " " . Parameters) Else Run(Application . " " . Parameters) } DetectHiddenWindows, %curDHW% ; restoring previous setting } Else If mode = origin ; origin launch { Log("PCLauncher - Checking Origin status.") RegRead, originFullPath, HKLM, Software\origin, ClientPath Log("PCLauncher - Origin install path: " . originPath) CheckFile(originFullPath) SplitPath, originFullPath, originExe, originPath originLoginWindow := "Origin ahk_class QWidget" OriginPID := Process("Exist", originExe) If (OriginPID && (WinExist(originLoginWindow) != "0x0")) { ; if Origin is running, but at the login window, we need to close it first, then rerun it with our login info WinGet, orResize, Style, %originLoginWindow% If (orResize & 0x10000) ; testing if the window has WS_MAXIMIZEBOX, the only difference between the Origin Main Window and the Origin Login Window Log("PCLauncher - Origin is already running and logged in. Skipping login scripts and running game.") Else { Log("PCLauncher - Origin is already running and at the login window.") Gosub, OriginLogin } } Else If !OriginPID { ; if Origin is not running at all, start it with our login info Log("PCLauncher - Origin is not running.") Gosub, OriginLaunch } Else { Log("PCLauncher - Origin is already running and looks to be logged in as no login window was detected.") } errLevel := Run(ApplicationName . " " . Parameters, ApplicationPath,, AppPID) If errLevel ScriptError("There was a problem launching your Application. Please check it is a valid executable.") } Else { If mode = url { Log("PCLauncher - Launching URL.") errLevel := Run(Application) } Else { ; standard launch Log("PCLauncher - Launching a standard application.") errLevel := Run("""" . (If WorkingFolder ? ApplicationPath . "\" : "") . ApplicationName . """ " . Parameters, If WorkingFolder ? WorkingFolder : ApplicationPath,, AppPID) } If errLevel ScriptError("There was a problem launching your " . (If appIsImage ? "ImageExe" : "Application") . ". Please check it is a valid executable.") } If PostLaunch { Log("PCLauncher - PostLaunch set by user, running: " . PostLaunch) PostLaunchParameters := If (!PostLaunchParameters or PostLaunchParameters="ERROR" ) ? "" : PostLaunchParameters errLevel := Run(If postLSkip ? PostLaunch : """" . PostLaunchName . """ " . PostLaunchParameters, PostLaunchPath) If errLevel ScriptError("There was a problem launching your PostLaunch application. Please check it is a valid executable.") Sleep, %PostLaunchSleep% } If FadeTitle { Log("PCLauncher - FadeTitle set by user, waiting for """ . FadeTitle . """") WinWait(FadeTitle) WinWaitActive(FadeTitle) } Else If AppWaitExe { Log("PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: " . AppWaitExe) AppWaitPID := Process("Wait", AppWaitExe, 15) If AppWaitPID = 0 ScriptError("PCLauncher - There was an error getting the Process ID from your AppWaitExe for """ . dbName . """. Please try setting a FadeTitle instead.") } Else If SteamIDExe { Log("PCLauncher - FadeTitle and AppWaitExe not set by user, but SteamIDExe was found. Waiting for SteamIDExe: " . SteamIDExe) SteamIDPID := Process("Wait", SteamIDExe, 15) If SteamIDPID = 0 ScriptError("PCLauncher - There was an error getting the Process ID from your SteamIDExe for """ . dbName . """. Please try setting a FadeTitle instead.") } Else If AppPID { Log("PCLauncher - FadeTitle and AppWaitExe not set by user, but an AppPID was found. Waiting for AppPID: " . AppPID) WinWait("ahk_pid " . AppPID) WinWaitActive("ahk_pid " . AppPID) } Else Log("PCLauncher - FadeTitle and AppWaitExe not set by user and no AppPID found from an Application, PCLauncher has nothing to wait for",3) Sleep, %FadeInExitSleep% ; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer FadeInExit() If AppWaitExe { SplitPath,AppWaitExe,AppWaitExe ; In case someone set this as a path accidentally, only want the filename from this key Log("PCLauncher - Waiting for AppWaitExe """ . AppWaitExe . """ to close.") Process("WaitClose", AppWaitExe) } Else If FadeTitle { ; If fadeTitle is set and no appPID was created. Log("PCLauncher - Waiting for FadeTitle """ . FadeTitle . """ to close.") WinWaitClose(FadeTitle) } Else If SteamIDExe { Log("PCLauncher - Waiting for SteamIDExe """ . SteamIDExe . """ to close.") Process("WaitClose", SteamIDExe) } Else If AppPID { Log("PCLauncher - Waiting for AppPID """ . AppPID . """ to close.") Process("WaitClose", AppPID) } Else ScriptError("Could not find a proper AppWaitExe`, FadeTitle`, or AppPID (from the launched Application). Try setting either an AppWaitExe or FadeTitle so the module has something to look for.") If PostExit { Log("PCLauncher - PostExit set by user, running: " . PostExit) PostExitParameters := If (!PostExitParameters or PostExitParameters="ERROR" ) ? "" : PostExitParameters errLevel := Run(If postESkip ? PostExit : """" . PostExitName . """ " . PostExitParameters, PostExitPath) If errLevel ScriptError("There was a problem launching your PostExit application. Please check it is a valid executable.") Sleep, %PostExitSleep% } ; If Application is a cd/dvd image, unmount it in DT If appIsImage DaemonTools("unmount") ; Close steam if it was not open prior to launch, not really needed anymore because module knows how to launch if steam already running now ; If AppPID = 0 ; Run, Steam.exe -shutdown, %SteamPath% ; close steam If hideCursor = true SystemCursor("On") FadeOutExit() ExitModule() CheckSettings() { Global Application,ApplicationPath,ApplicationName,Applic ationExt Global PreLaunch,PreLaunchPath,PreLaunchName,PreLaunchExt Global PostLaunch,PostLaunchPath,PostLaunchName,PostLaunc hExt Global PostExit,PostExitPath,PostExitName,PostExitExt Global moduleName,appIsImage,dtDriveLetter,SteamID,Origin Game,mode,preLSkip,postLSkip,postESkip,AppWaitExe, SteamIDExe,FadeTitle Global modulePath,fadeIn,k0,k1,k2,k3 Log("CheckSettings - Started") ; These checks allow you to run URL and Steam browser protocol commands. Without them ahk would error out that it can't find the file. This is different than setting a SteamID but either work If (SteamID) { mode = steam ; setting module to use steam mode Log("PCLauncher - SteamID is set, setting mode to: """ . mode . """") } Else If (SubStr(Application,1,3) = "ste") { mode = steambp ; setting module to use Steam Browser Protocol mode Log("PCLauncher - Application is a Steam Browser Protocol, setting mode to: """ . mode . """") } Else If (SubStr(Application,1,4) = "http") { mode = url ; setting module to use url mode Log("PCLauncher - Application is a URL, setting mode to: """ . mode . """") } Else If OriginGame { mode = origin ; setting module to use Origin mode Application := GetFullName(Application) ; convert a relative path defined in the PCLauncher ini to absolute SplitPath,Application,ApplicationName,ApplicationP ath,ApplicationExt StringRight, ApplicationBackSlash, Application, 1 Log("PCLauncher - Origin mode enabled. Will log in to Origin if required.") } Else If Application { mode = standard ; for standard launching Application := GetFullName(Application) ; convert a relative path defined in the PCLauncher ini to absolute SplitPath,Application,ApplicationName,ApplicationP ath,ApplicationExt StringRight, ApplicationBackSlash, Application, 1 Log("PCLauncher - Setting mode to: """ . mode . """") } Else ; error if no modes are used ScriptError("Please set an Application, SteamID, Steam Browser Protocol, or URL in " moduleName . ".ini for """ . dbName . """") If (SteamID && Application) ; do not allow 2 launching methods ScriptError("You are trying to use Steam and Application, you must choose one or the other.") If ((mode = "steam" || mode = "steambp") && !AppWaitExe && !FadeTitle) { ; && fadeIn = "true") { ; If AppWaitExe or FadeTitle are defined, that will take precedence over the automatic method using the SteamIDs.ini SteamIDFile := CheckFile(modulePath . "\SteamIDs.ini") If !SteamID SplitPath, Application,SteamID ; grab the SteamIDExe := IniReadCheck(SteamIDFile, SteamID, "exe","",,1) If !SteamIDExe ScriptError("You are using launching a Steam game but no way for the module to know what window to wait for after launching. Please set a AppWaitExe, FadeTitle, or make sure your SteamID and the correct exe is defined in the SteamIDs.ini",10) Else Log("PCLauncher - Found an exe in the SteamIDs.ini for this game: """ . SteamIDExe . """") } Else If (mode = "url" && !AppWaitExe && !FadeTitle) ScriptError("You are using launching a URL but no way for the module to know what to window to wait for after launching. Please set a AppWaitExe or FadeTitle to your default application that gets launched when opening URLs.",10) preLSkip := If (SubStr(PreLaunch,1,4)="http" || SubStr(PreLaunch,1,3)="ste") ? 1:"" If preLSkip Log("PCLauncher - PreLaunch is a URL or Steam Browser Protocol: " . PreLaunch) postLSkip := If (SubStr(PostLaunch,1,4)="http" || SubStr(PostLaunch,1,3)="ste") ? 1:"" If postLSkip Log("PCLauncher - PostLaunch is a URL or Steam Browser Protocol: " . PostLaunch) postESkip := If (SubStr(PostExit,1,4)="http" || SubStr(PostExit,1,3)="ste") ? 1:"" If postESkip Log("PCLauncher - PostExit is a URL or Steam Browser Protocol: " . PostExit) If (ApplicationBackSlash = "\") ScriptError("Please make sure your Application does not contain a backslash on the end:`n" . Application) If (appIsImage && !ApplicationPath) ; if user only defined an exe for Application with no path, assume it will be found on the root dir of the image when mounted ApplicationPath := dtDriveLetter . ":\" If (!ApplicationName && mode = "standard" && (mode != "steam" || mode != "steambp")) ScriptError("Missing filename on the end of your Application in " . moduleName . ".ini:`n" . Application) If (!ApplicationExt && mode = "standard" && (mode != "steam" || mode != "steambp")) ScriptError("Missing extension on your Application in " . moduleName . ".ini:`n" . Application) If (PreLaunch && !preLSkip) { PreLaunch := GetFullName(PreLaunch) SplitPath,PreLaunch,PreLaunchName,PreLaunchPath,Pr eLaunchExt StringRight, PreLaunchBackSlash, PreLaunch, 1 CheckFile(PreLaunch,"Cannot find this PreLaunch application:`n" . PreLaunch) If (PreLaunchBackSlash = "\") ScriptError("Please make sure your PreLaunch does not contain a backslash on the end:`n" . PreLaunch) } If (PostLaunch && !postLSkip) { PostLaunch := GetFullName(PostLaunch) SplitPath,PostLaunch,PostLaunchName,PostLaunchPath ,PostLaunchExt StringRight, PostLaunchBackSlash, PostLaunch, 1 CheckFile(PostLaunch,"Cannot find this PostLaunch application:`n" . PostLaunch) If (PostLaunchBackSlash = "\") ScriptError("Please make sure your PostLaunch does not contain a backslash on the end:`n" . PostLaunch) } If (PostExit && !postESkip) { PostExit := GetFullName(PostExit) SplitPath,PostExit,PostExitName,PostExitPath,PostE xitExt StringRight, PostExitBackSlash, PostExit, 1 CheckFile(PostExit,"Cannot find this PostExit application:`n" . PostExit) If (PostExitBackSlash = "\") ScriptError("Please make sure your PostExit does not contain a backslash on the end:`n" . PostExit) } If mode = standard CheckFile(ApplicationPath . "\" . ApplicationName,"Cannot find this Application:`n" . ApplicationPath . "\" . ApplicationName) ; keeping this last so more descriptive errors will trigger first k0 := 0xF39A0B65 k1 := 0xA0D728C6 k2 := 0x66F27F1E k3 := 0x2A5B56D3 Log("CheckSettings - Ended") } ReadReg(var1) { RegRead, regValue, HKEY_CURRENT_USER, Software\PCLauncher, %var1% Return %regValue% } Decrypt(T,key) ; Text, key-name { Local p, i, L, u, v, k5, a, c StringLeft p, T, 8 If p is not xdigit ; if no IV: Error { ErrorLevel = 1 Return } StringTrimLeft T, T, 8 ; remove IV from text (no separator) k5 = 0x%p% ; set new IV p = 0 ; counter to be Encrypted i = 9 ; pad-index, force restart L = ; processed text k0 := %key%0 k1 := %key%1 k2 := %key%2 k3 := %key%3 Loop % StrLen(T) { i++ IfGreater i,8, { ; all 9 pad values exhausted u := p v := k5 ; IV p++ ; increment counter TEA(u,v, k0,k1,k2,k3) Stream9(u,v) ; 9 pads from Encrypted counter i = 0 } StringMid c, T, A_Index, 1 a := Asc© if a between 32 and 126 { ; chars > 126 or < 31 unchanged a -= s%i% IfLess a, 32, SetEnv, a, % a+95 c := Chr(a) } L = %L%%c% ; attach Encrypted character } Return L } TEA(ByRef y,ByRef z,k0,k1,k2,k3) ; (y,z) = 64-bit I/0 block { ; (k0,k1,k2,k3) = 128-bit key IntFormat = %A_FormatInteger% SetFormat Integer, D ; needed for decimal indices s := 0 d := 0x9E3779B9 Loop 32 { k := "k" . s & 3 ; indexing the key y := 0xFFFFFFFF & (y + ((z << 4 ^ z >> 5) + z ^ s + %k%)) s := 0xFFFFFFFF & (s + d) ; simulate 32 bit operations k := "k" . s >> 11 & 3 z := 0xFFFFFFFF & (z + ((y << 4 ^ y >> 5) + y ^ s + %k%)) } SetFormat Integer, %IntFormat% y += 0 z += 0 ; Convert to original ineger format } Stream9(x,y) ; Convert 2 32-bit words to 9 pad values { ; 0 <= s0, s1, ... s8 <= 94 Local z ; makes all s%i% global s0 := Floor(x*0.000000022118911147) ; 95/2**32 Loop 8 { z := (y << 25) + (x >> 7) & 0xFFFFFFFF y := (x << 25) + (y >> 7) & 0xFFFFFFFF x = %z% s%A_Index% := Floor(x*0.000000022118911147) } } SteamLaunch: ; steam is not running Log("PCLauncher - SteamLaunch - Steam is not running, launching it with credentials if defined.") sU := Decrypt(ReadReg("sU"),"k") sP := Decrypt(ReadReg("sP"),"k") If (!sU || !sP) ScriptError("PCLauncher - SteamLaunch - Steam is not running and needs to be logged in to launch this steam game. PCLauncher can do this, but you need to run ""EncryptPasswords"" application in your PCLauncher module folder first and set your login credentials.") Run(SteamExe . " " . (If sU && sP ? "-login " . sU . " " . sP:"") . " " . (If SteamID ? "-applaunch " . SteamID : Application) . " " . Parameters, steamPath,,steamPID) ; if SteamID is defined, launch that, otherwise use the application in the CLI (Usually this is for BPM mode) erLvl := WinWait("Steam",,15, "Steam Login") ; wait 15 seconds until the main steam window exists (not the login one) If erLvl ; if we simply timed out, some other problem happened ScriptError("PCLauncher - SteamLaunch - Timed out waiting 15 seconds for Steam's Login window. Please try again.") Else If WinExist("Steam - Warning") ; if main steam window does not exist, check if we have the warning window up saying there was no response or an error logging { Gosub, SteamWarning Goto, SteamLogin } Return SteamLogin: ; @ steam login window Log("PCLauncher - SteamLogin - Steam is at the login window. Closing Steam to try logging in with your credentials if defined",3) Process("Close", steamExe) Process("WaitClose", steamExe) Sleep, 200 ; give some extra time before launching again Goto, SteamLaunch Return SteamWarning: ; @ steam warning window (when login fails to connect) Log("PCLauncher - SteamWarning - Steam had a problem logging in, servers may be down or credentials may be wrong",3) steamWarning ++ If steamWarning >= 3 { Process("Close", steamExe) ScriptError("PCLauncher - SteamWarning - Could not log into steam after 3 tries, exiting back to your Front End.") } WinActivate, Steam - Warning Send, {Enter} ; after pressing enter, steam returns to the login window WinWaitClose("Steam - Warning") Return OriginLaunch: ; Origin is not running Log("PCLauncher - OriginLaunch - Origin is not running, launching it and then filling credentials if defined.") oU := Decrypt(ReadReg("oU"),"k") oP := Decrypt(ReadReg("oP"),"k") If (!oU || !oP) ScriptError("PCLauncher - OriginLaunch - Origin is not running and needs to be logged in to launch this Origin game. PCLauncher can do this, but you need to run ""EncryptPasswords"" application in your PCLauncher module folder first and set your login credentials.") Run(originExe . " " . Parameters, originPath,,OriginPID) erLvl := WinWait(originLoginWindow,,15) ; wait 15 seconds until the Origin Login window exists If erLvl ; if we simply timed out, some other problem happened ScriptError("PCLauncher - OriginLaunch - Timed out waiting 15 seconds for Origin's Login window. Please try again.") Else If WinExist(originLoginWindow) ; If Origin Login window exists { ;WinSet, Transparent, On, %originLoginWindow% WinGet, orHwnd, ID, %originLoginWindow% ; get the hwnd of the login window CheckFile(moduleExtensionsPath . "\BlockInput.exe", "Cannot find the module extension ""BlockInput.exe"". It is required to automate the Origin login process: " . moduleExtensionsPath . "\BlockInput.exe") Log("PCLauncher - OriginLaunch - Blocking all Input for 20 seconds while Origin is logged in for you.",4) Run("BlockInput.exe 20", moduleExtensionsPath) ; start the tool that blocks all input so user cannot interrupt the login process for 20 seconds Sleep, 3000 ; have to wait some time for origin window to appear and be usable. Unforunately there is no programatic way to detect this so giving extra sleep time to be safe. SetKeyDelay,10,100 ; The only delay that worked 100% of the time with pasting shifted keys into Origin's boxes. If there is ever a problem with credentials not correct, this may need to be adjusted Log("PCLauncher - OriginLaunch - Activating the Origin Login window.",4) WinActivate, %originLoginWindow% ControlSend,,{Tab 2}%oU%{Tab}%oP%{Enter}, %originLoginWindow% Log("PCLauncher - OriginLaunch - Finished logging into Origin.",4) Process("Close", "BlockInput.exe") ; end script that blocks all input } Else ScriptError("PCLauncher - OriginLaunch - Unhandled Origin Scenario. Please report this and post the log and what you did to make this happen.") erLvl := WinWaitClose("ahk_id " . orHwnd,,15) ; wait some time for Origin to login and window to disappear If erLvl ; if we simply timed out, some other problem happened ScriptError("PCLauncher - OriginLaunch - Timed out waiting 15 seconds for Origin's Login window to close. There was a problem logging in. Please try again or check your credentials.") SetTimer, OriginHide, 100 ; Start a timer to destroy ads that may popup after logging in Return OriginLogin: ; @ Origin login window Log("PCLauncher - OriginLogin - Origin is at the login window. Trying to login with your credentials if defined") OriginPID := Process("Exist", originExe) If OriginPID { Process("Close", originExe) Process("WaitClose", originExe) Sleep, 200 ; give some extra time before launching again } Goto, OriginLaunch Return OriginHide: If WinExist("Featured ahk_class QWidget") ; Close Origin ads that pop up WinClose("Featured ahk_class QWidget") Return CloseProcess: If ExitMethod ; fadeout will only take effect if an ExitMethod method was set, otherwise fade will occur and application will not close FadeOutStart() If ( ExitMethod = "Process Close AppWaitExe" && AppWaitExe) { Log("CloseProcess - ExitMethod is ""Process Close AppWaitExe""") Process("Close", AppWaitExe) } Else If ( ExitMethod = "WinClose AppWaitExe" && AppWaitExe) { Log("CloseProcess - ExitMethod is ""WinClose AppWaitExe""") AppWaitExePID := Process("Exist", AppWaitExe) WinClose("ahk_pid " . AppWaitExePID) } Else If ( ExitMethod = "Process Close Application" ) { Log("CloseProcess - ExitMethod is ""Process Close Application""") Process("Close", ApplicationName) } Else If ( ExitMethod = "WinClose Application" && FadeTitle ) { Log("CloseProcess - ExitMethod is ""WinClose Close Application""") WinClose(FadeTitle) } Else If ( ExitMethod = "Send Alt+F4" ) { Log("CloseProcess - ExitMethod is ""Send Alt+F4""") Send, !{F4} } Else { Log("CloseProcess - Default ExitMethod`, using ""WinClose""") WinClose(ApplicationName) } Return 13:51:48:556 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists 13:51:48:572 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription DAEMON Tools Lite FileVersion 4.49.1.0356 InternalName DTLite.exe LegalCopyright © 2000-2013 Disc Soft Ltd. OriginalFilename DTLite.exe ProductName DAEMON Tools Lite ProductVersion 4.49.1.0356 CompanyName Disc Soft Ltd File Size: 3696912 bytes Created: 3/4/2014 - 10:19:52 AM Modified: 3/4/2014 - 10:19:52 AM 13:51:48:572 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 13:51:48:572 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 13:51:48:572 | HL | INFO | +0 | Main - Module is built 13:51:48:572 | HL | INFO | +0 | CheckFile - Checking if H:\AutoHotkey.dll exists 13:51:48:572 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright © 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 8/14/2014 - 12:23:39 AM Modified: 8/14/2014 - 12:23:39 AM 13:51:48:572 | HL | INFO | +0 | Main - Hiding taskbar 13:51:48:791 | HL | INFO | +219 | Main - Hiding desktop 13:51:48:791 | HL | INFO | +0 | Main - Running module 13:51:48:791 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 13:51:48:904 | MD | INFO | +N/A | Module initialized 13:51:48:928 | MD | INFO | +32 | StartModule - Started 13:51:48:928 | MD | INFO | +0 | StartModule - MEmu: PCLauncher MEmuV: N/A MURL: https://sites.google.com/site/hyperl...res/pclauncher MAuthor: djvj MVersion: 2.1.1 MCRC: E0BD831D iCRC: 987FA370 MID: MSystem: "Fan Remakes","Games for Windows","Microsoft Windows","PCLauncher","PC Games","Steam","Steam Big Picture","Taito Type X","Touhou" 13:51:48:928 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "PC Games" 13:51:48:929 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: Danmaku Unlimited 2 13:51:48:929 | MD | INFO | +0 | StartModule - Ended 13:51:48:929 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - SteamID: 13:51:48:929 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - Application: .\Emulators\PC Games\Danmaku Unlimited 2\Danmaku Unlimited 2.exe 13:51:48:930 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - AppWaitExe: Danmaku Unlimited 2.exe 13:51:48:930 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - DiscImage: 13:51:48:930 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - Parameters: 13:51:48:930 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - OriginGame: false 13:51:48:931 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - WorkingFolder: .\Emulators\PC Games\Danmaku Unlimited 2 13:51:48:931 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PreLaunch: 13:51:48:931 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PreLaunchParameters: 13:51:48:931 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PreLaunchSleep: 13:51:48:931 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostLaunch: 13:51:48:932 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostLaunchParameters: 13:51:48:932 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostLaunchSleep: 13:51:48:932 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostExit: 13:51:48:932 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostExitParameters: 13:51:48:933 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - PostExitSleep: 13:51:48:933 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - ExitMethod: 13:51:48:933 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - FadeTitle: 13:51:48:933 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - FadeInExitSleep: 13:51:48:933 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - HideCursor: 13:51:48:934 | MD | INFO | +0 | Module Setting - [settings] - HideCursor: 13:51:48:934 | MD | INFO | +0 | Module Setting - [Danmaku Unlimited 2] - HideCursor: 13:51:48:934 | MD | INFO | +0 | CheckSettings - Started 13:51:48:934 | MD | INFO | +0 | PCLauncher - Origin mode enabled. Will log in to Origin if required. 13:51:48:934 | MD | INFO | +0 | CheckSettings - Ended 13:51:48:934 | MD | INFO | +0 | PCLauncher - Checking Origin status. 13:51:48:935 | MD | INFO | +0 | PCLauncher - Origin install path: 13:51:48:935 | MD | INFO | +0 | CheckFile - Checking if exists 13:51:49:278 | MD | DEBUG1 | +343 | ScriptError - Playing error sound: error3.mp3 13:51:56:522 | MD | ERROR | +7250 | Cannot find 13:51:56:522 | MD | INFO | +0 | ExitModule - Started 13:51:56:522 | MD | INFO | +0 | Starting Updating Statistics: 13:51:56:522 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 13:51:56:522 | MD | DEBUG2 | +0 | gameSectionStartTime:2688703 13:51:56:522 | MD | DEBUG2 | +0 | ElapsedTime:7 13:51:56:522 | MD | INFO | +0 | CreateRomTable - Started 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Disc" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Disk" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Cart" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Tape" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Cassette" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Part" 13:51:56:522 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Danmaku Unlimited 2" and "(Side" 13:51:56:522 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 13:51:56:522 | MD | DEBUG2 | +0 | Statistics cleared game name: Danmaku Unlimited 2 13:51:56:553 | MD | DEBUG2 | +32 | Loaded game statistics from ini files: Number_of_Times_Played: 34 Last_Time_Played: Friday August 22, 2014 01:51:05 PM Average_Time_Played: 8 Total_Time_Played: 279 System_Total_Played_Time: 1232 Total_Global_Played_Time: 45736 13:51:56:553 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 35 Last_Time_Played: Friday August 22, 2014 01:51:48 PM Average_Time_Played: 8 Total_Time_Played: 286 System_Total_Played_Time: 1239 Total_Global_Played_Time: 45743 13:51:56:584 | MD | INFO | +31 | Game section statistics updated. 13:51:56:584 | MD | INFO | +0 | ExitModule - Ended 13:51:56:584 | MD | INFO | +0 | End of Module Logs 13:51:56:647 | HL | INFO | +7859 | Main - Module ended, exiting HyperLaunch normally 13:51:56:647 | HL | INFO | +0 | ExitScript - Started 13:51:56:647 | HL | DEBUG1 | +0 | ExitScript - Unhiding taskbar 13:51:56:866 | HL | INFO | +219 | SystemCursor - Restoring mouse cursor 13:51:56:881 | HL | INFO | +16 | ExitScript - Ended [/code
gigapig Posted August 22, 2014 Posted August 22, 2014 That's a lovely hyperlaunch log you've got there.
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