spudgunjake Posted January 5, 2015 Posted January 5, 2015 I have tried to get the module to work, with some games running fine. Had to altar the module to run with Apple IIGS, If (SystemName = "Apple IIGS") { if (romExtension = ".dsk") { bootslot := "6" SlotNumber := "6" } Else { bootslot := "5" SlotNumber := "5" } } Else { bootslot := "5" SlotNumber := "5" } But I can't get the multi games to swap drives, I have spent some part of the Xmas break trying to get it work for I have to ask for help. Has any one got the or part of the Apple IIGS.ini file they could send me, Example adventure land (Disk 1 of 2) needs a disk to be swapped from s6d2 to d6d1 after the first disk loads, but cant see how to set this up. [Adventureland (Disk 1 of 2)] SingleDrive=false HardDiskImage=false External_OS=false DiskSwapDrive=2 Best regards JOHN.
rfancella Posted January 5, 2015 Posted January 5, 2015 I have tried to get the module to work, with some games running fine.Had to altar the module to run with Apple IIGS, If (SystemName = "Apple IIGS") { if (romExtension = ".dsk") { bootslot := "6" SlotNumber := "6" } Else { bootslot := "5" SlotNumber := "5" } } Else { bootslot := "5" SlotNumber := "5" } But I can't get the multi games to swap drives, I have spent some part of the Xmas break trying to get it work for I have to ask for help. Has any one got the or part of the Apple IIGS.ini file they could send me, Example adventure land (Disk 1 of 2) needs a disk to be swapped from s6d2 to d6d1 after the first disk loads, but cant see how to set this up. [Adventureland (Disk 1 of 2)] SingleDrive=false HardDiskImage=false External_OS=false DiskSwapDrive=2 Best regards JOHN. John, The new beta version of HyperLaunch contains a full ActiveGS module. It will load up to four disk images on boot. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted January 5, 2015 Posted January 5, 2015 trying to find it. All of the HyperLaunch stuff has been moved here: http://www.hyperlaunch.net/forum/showthread.php?295-HyperLaunch-v3-1-0-0-Beta Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
spudgunjake Posted January 6, 2015 Author Posted January 6, 2015 Hi Ron, thanks for the link, Done all the updates, But the ActiveGS module looks the same. if I may ask a question. the part that isn't working is the multigame section, am I right in saying to swap a disk we use the num - key to swap disks, I have set the multi game option in hyperlaunchhq MultiGame: If (SystemName = "Apple II" || "Apple IIGS") DriveToChoose := If DiskSwapDrive = "1" ? "S6D1" : "S6D2" Else DriveToChoose := If DiskSwapDrive = "1" ? "S5D1" : "S5D2"
rfancella Posted January 6, 2015 Posted January 6, 2015 Hi Ron, thanks for the link,Done all the updates, But the ActiveGS module looks the same. if I may ask a question. the part that isn't working is the multigame section, am I right in saying to swap a disk we use the num - key to swap disks, I have set the multi game option in hyperlaunchhq MultiGame: If (SystemName = "Apple II" || "Apple IIGS") DriveToChoose := If DiskSwapDrive = "1" ? "S6D1" : "S6D2" Else DriveToChoose := If DiskSwapDrive = "1" ? "S5D1" : "S5D2" Ahhh... I see what you are trying to do now. So, does the game boot to Disk 2 of 2? Give this a try. Tell it to use only one drive. Change to SingleDrive=true When asked to change disks, hit your HyperPause key and change to Disk 2. Hope this helps, Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
spudgunjake Posted January 7, 2015 Author Posted January 7, 2015 I have downloaded then beta version looks really nice, look forward to using it once I have tested everything, multigame seem to be working fine to a point. just like to say big thank you for all the advice. best regards john.
ci2own Posted February 28, 2017 Posted February 28, 2017 Is there any tutorial to make ActiveGS run? Actually i followed the "not so clear" instructions and i can't get any game working.
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