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Apple IIGS and ActiveGS module


spudgunjake

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Posted

I have tried to get the module to work, with some games running fine.

Had to altar the module to run with Apple IIGS,

If (SystemName = "Apple IIGS") {

if (romExtension = ".dsk") {

bootslot := "6"

SlotNumber := "6"

} Else {

bootslot := "5"

SlotNumber := "5"

}

} Else {

bootslot := "5"

SlotNumber := "5"

}

But I can't get the multi games to swap drives, I have spent some part of the Xmas break trying to get it work for I have to ask for help.

Has any one got the or part of the Apple IIGS.ini file they could send me,

Example adventure land (Disk 1 of 2) needs a disk to be swapped from s6d2 to d6d1 after the first disk loads, but cant see how to set this up.

[Adventureland (Disk 1 of 2)]

SingleDrive=false

HardDiskImage=false

External_OS=false

DiskSwapDrive=2

Best regards JOHN.

Posted
I have tried to get the module to work, with some games running fine.

Had to altar the module to run with Apple IIGS,

If (SystemName = "Apple IIGS") {

if (romExtension = ".dsk") {

bootslot := "6"

SlotNumber := "6"

} Else {

bootslot := "5"

SlotNumber := "5"

}

} Else {

bootslot := "5"

SlotNumber := "5"

}

But I can't get the multi games to swap drives, I have spent some part of the Xmas break trying to get it work for I have to ask for help.

Has any one got the or part of the Apple IIGS.ini file they could send me,

Example adventure land (Disk 1 of 2) needs a disk to be swapped from s6d2 to d6d1 after the first disk loads, but cant see how to set this up.

[Adventureland (Disk 1 of 2)]

SingleDrive=false

HardDiskImage=false

External_OS=false

DiskSwapDrive=2

Best regards JOHN.

John,

The new beta version of HyperLaunch contains a full ActiveGS module. It will load up to four disk images on boot. ;)

Thanks,

Ron

Posted

Hi Ron, thanks for the link,

Done all the updates, But the ActiveGS module looks the same.

if I may ask a question. the part that isn't working is the multigame section, am I right in saying to swap a disk we use the num - key to swap disks, I have set the multi game option in hyperlaunchhq

MultiGame:

If (SystemName = "Apple II" || "Apple IIGS")

DriveToChoose := If DiskSwapDrive = "1" ? "S6D1" : "S6D2"

Else

DriveToChoose := If DiskSwapDrive = "1" ? "S5D1" : "S5D2"

Posted
Hi Ron, thanks for the link,

Done all the updates, But the ActiveGS module looks the same.

if I may ask a question. the part that isn't working is the multigame section, am I right in saying to swap a disk we use the num - key to swap disks, I have set the multi game option in hyperlaunchhq

MultiGame:

If (SystemName = "Apple II" || "Apple IIGS")

DriveToChoose := If DiskSwapDrive = "1" ? "S6D1" : "S6D2"

Else

DriveToChoose := If DiskSwapDrive = "1" ? "S5D1" : "S5D2"

Ahhh... I see what you are trying to do now.

So, does the game boot to Disk 2 of 2?

Give this a try. Tell it to use only one drive.

Change to SingleDrive=true

When asked to change disks, hit your HyperPause key and change to Disk 2.

Hope this helps,

Thanks,

Ron

Posted

I have downloaded then beta version looks really nice, look forward to using it once I have tested everything, multigame seem to be working fine to a point.

just like to say big thank you for all the advice.

best regards john.

  • 2 years later...
Posted

Is there any tutorial to make ActiveGS run? Actually i followed the "not so clear" instructions and i can't get any game working.

 

 

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