ublasfu Posted January 10, 2015 Posted January 10, 2015 i got mednfen working outside of hyperspin but when i try to launch the games in hyperlaunch hq the mednfen ahk opens and then i get error waiting for window ahk sdl app please check to see if you have the correct emulator i dont remember how to get to the error log file thats why i didnt send it. any help is greatly appreciated
gigapig Posted January 10, 2015 Posted January 10, 2015 This should explain how to post the log, it's in your HyperLaunch folder. http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourmhttp://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm
ublasfu Posted January 11, 2015 Author Posted January 11, 2015 DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni..ctor(:0) – HyperLaunchHQ ini file path is X:\Hyperspin\Hyperlaunch\HyperLaunchHQ\Settings\HyperLaunchHQ.ini DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\HyperLaunchHQ\Settings\HyperLaunchHQ.ini DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni.readIniValues(:0) – Window coordinates are : 1863|891|2|173 DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\HyperLaunch.ini DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni..ctor(:0) – HyperLaunchHQ ini file path is X:\Hyperspin\Hyperlaunch\HyperLaunchHQ\Settings\HyperLaunchHQ.ini DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\HyperLaunchHQ\Settings\HyperLaunchHQ.ini DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni.readIniValues(:0) – Window coordinates are : 1863|891|2|173 DEBUG 2015-01-11 07:02:47 [1] HyperEmu.Forms.BaseWindow HyperEmu.Forms.BaseWindow..ctor(:0) – Main Folder is X:\Hyperspin\Hyperlaunch DEBUG 2015-01-11 07:02:48 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\HyperLaunch.ini DEBUG 2015-01-11 07:02:50 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini DEBUG 2015-01-11 07:02:50 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global HyperLaunch.ini DEBUG 2015-01-11 07:02:50 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global HyperPause.ini DEBUG 2015-01-11 07:02:50 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global Bezel.ini DEBUG 2015-01-11 07:03:00 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Emulators.ini DEBUG 2015-01-11 07:03:00 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Games.ini DEBUG 2015-01-11 07:03:00 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\HyperLaunch.ini DEBUG 2015-01-11 07:03:00 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\HyperPause.ini DEBUG 2015-01-11 07:03:00 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Bezel.ini DEBUG 2015-01-11 07:03:03 [3] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini DEBUG 2015-01-11 07:03:03 [3] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Emulators.ini DEBUG 2015-01-11 07:08:54 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini DEBUG 2015-01-11 07:08:54 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global HyperLaunch.ini DEBUG 2015-01-11 07:08:56 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global HyperPause.ini DEBUG 2015-01-11 07:08:56 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File X:\Hyperspin\Hyperlaunch\Settings\Global Bezel.ini
gigapig Posted January 11, 2015 Posted January 11, 2015 Wrong log I'm afraid, we need the HyperLaunch log and please include the code tags at the beginning and end. Depending on the system, have you tried RetroArch which uses the Mednafen core.
JoeC3109 Posted January 11, 2015 Posted January 11, 2015 I remember someone saying that those types of errors usually mean you are using the wrong version of the emulator. I had that same error for a long time, once I got the correct version of mednafen (which it looks like is v.09.31 WIP) it worked for me.
ublasfu Posted January 13, 2015 Author Posted January 13, 2015 Wrong log I'm afraid, we need the HyperLaunch log and please include the code tags at the beginning and end.Depending on the system, have you tried RetroArch which uses the Mednafen core. sorry about that gigapig im a little retarded with this hyperspin thing ive been winging it. .... i tried a different mednafen and got it to work, this was last night today i tried again and its giving me the same error heres the log 15:48:41:444 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net) 15:48:41:493 | HL | INFO | +46 | Main - System Specs: HyperLaunch Dir: X:\Hyperspin\Hyperlaunch HyperLaunch is: 32-bit OS: Microsoft Windows 7 Home Premium SKU: Home Premium Total Memory: 9196.31 MB Free Memory: 7041.84 MB Used Memory: 2154.473 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GT 440 GPU 1 RAM: -1024.00 MB GPU 1 Driver Version: 9.18.13.4475 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: NVIDIA High Definition Audio Sound 5 Status: Enabled Sound 6 Device: IDT High Definition Audio CODEC Sound 6 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 15:48:41:493 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\HyperLaunch.exe exists 15:48:41:493 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini exists 15:48:41:493 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe exists 15:48:41:495 | HL | INFO | +16 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Plugins\HyperSpin.plugin exists 15:48:41:495 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 15:48:41:496 | HL | INFO | +0 | Main - HyperLaunch received "NEC TurboGrafx-CD" and "Gradius 2 - Gofer no Yabou (Japan)" 15:48:41:500 | HL | INFO | +0 | Main - Gradius 2 - Gofer no Yabou (Japan) is using the default emulator: Mednafen 15:48:41:500 | HL | INFO | +0 | Main - Checking for a [Mednafen] section in X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Emulators.ini 15:48:41:501 | HL | INFO | +0 | Main - Checking for a [Mednafen] section in X:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini 15:48:41:501 | HL | INFO | +0 | Main - Found [Mednafen] in X:\Hyperspin\Hyperlaunch\Settings\Global Emulators.ini 15:48:41:501 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Modules\Mednafen\Mednafen.ahk exists 15:48:41:507 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 15:48:41:507 | HL | INFO | +0 | Main - Gradius 2 - Gofer no Yabou (Japan) will use module: X:\Hyperspin\Hyperlaunch\Modules\Mednafen\Mednafen.ahk 15:48:41:517 | HL | INFO | +16 | Main - Did not find a "X:\Hyperspin\Hyperlaunch\Settings\NEC TurboGrafx-CD\Game Options.ini" file, skipping any game-specific options. 15:48:41:517 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 15:48:41:518 | HL | INFO | +0 | Main - INI Keys read 15:48:41:518 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Module Extensions\7z.exe exists 15:48:41:518 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Module Extensions\7z.dll exists 15:48:41:519 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\Module Extensions\FontReg.exe exists 15:48:41:521 | HL | INFO | +0 | Main - "Gradius 2 - Gofer no Yabou (Japan)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 15:48:41:521 | HL | INFO | +0 | CheckPaths - Started 15:48:41:521 | HL | INFO | +0 | CheckPaths - Found rom: X:\Hyperspin\Emulators\NEC TurboGrafx-CD\Roms\Gradius 2 - Gofer no Yabou (Japan).cue 15:48:41:521 | HL | INFO | +0 | CheckPaths - Ended 15:48:41:522 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = X:\Hyperspin\Hyperlaunch\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.3 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = X:\Hyperspin\Hyperlaunch\Data\Language\Localization.ini frontendPID = 0 frontendPath = X:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = X: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = X:\Hyperspin\Emulators\NEC TurboGrafx-CD\mednafen.exe emuPath = X:\Hyperspin\Emulators\NEC TurboGrafx-CD emuName = Mednafen emuExt = exe romPath = X:\Hyperspin\Emulators\NEC TurboGrafx-CD\Roms romPathFromIni = X:\Hyperspin\Emulators\NEC TurboGrafx-CD\Roms romExtension = .cue romExtensionOrig = .cue romExtensions = 7z|zip|sfc|gb|gbc|gba|vb|sms|gg|md|lnx|nes|ngp|ngc|pce|wsc|cue|ccd|ws executable = mednafen.exe systemName = NEC TurboGrafx-CD dbPath = dbName = Gradius 2 - Gofer no Yabou (Japan) dbExt = romName = Gradius 2 - Gofer no Yabou (Japan) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = X:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = X:\Hyperspin\Hyperlaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = false dtPath = dtUseSCSI = false dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = X:\Hyperspin\Hyperlaunch\Profiles\LEDBlinky ledblinkyHLProfile = X:\Hyperspin\Hyperlaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeXScale = fadeYScale = fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3Adjust = 0.8 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = 180 fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = X:\Hyperspin\Hyperlaunch\Media\Fade HLDataPath = X:\Hyperspin\Hyperlaunch\Data HLMediaPath = X:\Hyperspin\Hyperlaunch\Media HLErrSoundPath = X:\Hyperspin\Hyperlaunch\Media\Sounds\Error modulesPath = X:\Hyperspin\Hyperlaunch\Modules moduleFullName = X:\Hyperspin\Hyperlaunch\Modules\Mednafen\Mednafen.ahk moduleName = Mednafen modulePath = X:\Hyperspin\Hyperlaunch\Modules\Mednafen moduleExtension = ahk moduleExtensionsPath = X:\Hyperspin\Hyperlaunch\Module Extensions libPath = X:\Hyperspin\Hyperlaunch\Lib 7zEnabled = false 7zPath = X:\Hyperspin\Hyperlaunch\Module Extensions\7z.exe 7zDllPath = X:\Hyperspin\Hyperlaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\UBLASFU\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgXScale = 1 mgYScale = 1 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = X:\Hyperspin\Hyperlaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {1 down}{1 up}{F5 down}{F5 up}|{2 down}{2 up}{F5 down}{F5 up}|{3 down}{3 up}{F5 down}{F5 up}|{4 down}{4 up}{F5 down}{F5 up}|{5 down}{5 up}{F5 down}{F5 up}|{6 down}{6 up}{F5 down}{F5 up}|{7 down}{7 up}{F5 down}{F5 up}|{8 down}{8 up}{F5 down}{F5 up}|{9 down}{9 up}{F5 down}{F5 up}|{0 down}{0 up}{F5 down}{F5 up} hpLoadStateKeyCodes = {1 down}{1 up}{F7 down}{F7 up}|{2 down}{2 up}{F7 down}{F7 up}|{3 down}{3 up}{F7 down}{F7 up}|{4 down}{4 up}{F7 down}{F7 up}|{5 down}{5 up}{F7 down}{F7 up}|{6 down}{6 up}{F7 down}{F7 up}|{7 down}{7 up}{F7 down}{F7 up}|{8 down}{8 up}{F7 down}{F7 up}|{9 down}{9 up}{F7 down}{F7 up}|{0 down}{0 up}{F7 down}{F7 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = X:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = X:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = X:\Hyperspin\Hyperlaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\HyperSpin defaultProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\_Default systemProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\NEC TurboGrafx-CD xPadderSystemProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\NEC TurboGrafx-CD\_Default emuProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\NEC TurboGrafx-CD\Mednafen romProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\NEC TurboGrafx-CD\Gradius 2 - Gofer no Yabou (Japan) HyperLaunchProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\HyperLaunch blankProfile = X:\Hyperspin\Hyperlaunch\Profiles\xpadder\_Default\blank ahkFEProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\_Default ahkSystemProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\NEC TurboGrafx-CD ahkEmuProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\NEC TurboGrafx-CD\Mednafen ahkRomProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\NEC TurboGrafx-CD\Gradius 2 - Gofer no Yabou (Japan) ahkHyperLaunchProfile = X:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = X:\Hyperspin\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = X:\Hyperspin\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = X:\Hyperspin\Hyperlaunch\Module Extensions\PacDrive32.dll 15:48:41:524 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 15:48:41:524 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 15:48:41:524 | HL | WARNING | +0 | BuildScript - "X:\Hyperspin\Hyperlaunch\Lib\User Functions Init.ahk" not found 15:48:41:524 | HL | INFO | +0 | BuildScript - Validating module 15:48:41:525 | HL | INFO | +15 | BuildScript - Validation complete 15:48:41:525 | HL | INFO | +0 | BuildScript - Module: MEmu = Mednafen MEmuV = v0.9.31 WIP MURL = http://mednafen.sourceforge.net/ MAuthor = djvj MVersion = 2.1.0 MCRC = C50D0FA7 iCRC = 6BB3C8AD MID = 635038268903923913 MSystem = "Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Famicom","Nintendo Virtual Boy","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Super Nintendo Entertainment System" ;---------------------------------------------------------------------------- ; Notes: ; Below are some basic params you can change, there are many other params ; located in the mednafen documentation that you can add If needed. ; ; Some people experience screen flickering and mednafen will not stay in ; fullscreen, you can changed vDriver below to -vdriver sdl and it will ; possibly fix the issue. ; ; There is no error checking If mednafen fails, so If you try to launch ; your game and nothing happens, then check the stdout.txt in your mednafen ; installation directory to see what went wrong. ; ; To remap your keys, start a game then press alt + shift + 1 to enter ; the key configuration. Also see mednafen.cfg to change other keys such ; as the exit key. ; ; Windows Aero: ; Since v0.9.33, the emu disables aero when launching mednafen in an effort to improve performance. This can also cause flashing among other issues namely bezel support not working. ; http://forum.fobby.net/index.php?t=msg&goto=3411& ; You can disable Desktop Composition by editing mednafen.cfg and adding this line to it: ; video.disable_composition 0 ; Atari Lynx: ; Create a folder called "firmware" in your mednafen folder and place lynxboot.img in there ; ; Nintendo Virtual Boy: ; For Virtual Boy you might not be able to get in game and get stuck ; on the intro screen, so open your cfg file and change these settings ; to allow you to play. There are some extra options here to. ; vb.anaglyph.lcolor 0xFF0000 ; vb.anaglyph.preset disabled ; vb.anaglyph.rcolor 0x000000 ; vb.default_color 0xFFFFFF ; vb.disable_parallax 0 ; vb.input.builtin.gamepad.a keyboard 109 ; vb.input.builtin.gamepad.b keyboard 110 ; vb.input.builtin.gamepad.down-l keyboard 100 ; vb.input.builtin.gamepad.down-r keyboard 107 ; vb.input.builtin.gamepad.left-l keyboard 115 ; vb.input.builtin.gamepad.left-r keyboard 106 ; vb.input.builtin.gamepad.lt keyboard 103 ; vb.input.builtin.gamepad.rapid_a keyboard 46 ; vb.input.builtin.gamepad.rapid_b keyboard 44 ; vb.input.builtin.gamepad.right-l keyboard 102 ; vb.input.builtin.gamepad.right-r keyboard 108 ; vb.input.builtin.gamepad.rt keyboard 104 ; vb.input.builtin.gamepad.select keyboard 118 ; vb.input.builtin.gamepad.start keyboard 13 ; vb.input.builtin.gamepad.up-l keyboard 101 ; vb.input.builtin.gamepad.up-r keyboard 105 ; Sony PlayStation Info: ; Create a folder called "firmware" in your mednafen folder and place all your bios files (ex. scph5501.bin) in there. Set the options below so mednafen can find them ; This module only supports Daemon Tools when mounting with a cue extension for psx. ; Set your rom extension to cue ; Multi-Disc games REQUIRES Daemon Tools, do not attempt to swap discs any other way as it is not supported by this module. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; The next 2 objects control how the module reacts to different systems. Mednafen can play a lot of systems, but changes itself slightly so this module has to adapt mType1 := Object("Atari Lynx","lynx","Bandai Wonderswan","wswan","Bandai Wonderswan Color","wswan","NEC PC Engine","pce","NEC PC-FX","pcfx","NEC SuperGrafx","pce","NEC TurboGrafx-16","pce","Nintendo Entertainment System","nes","Nintendo Famicom","nes","Nintendo Famicom Disk System","nes","Nintendo Game Boy","gb","Nintendo Game Boy Advance","gba","Nintendo Game Boy Color","gb","Nintendo Super Famicom","snes","Nintendo Virtual Boy","vb","Samsung Gam Boy","sms","Sega Game Gear","gg","Sega Genesis","md","Sega Mega Drive","md","Sega Master System","sms","SNK Neo Geo Pocket","ngp","SNK Neo Geo Pocket Color","ngp","Super Nintendo Entertainment System","snes") mType2 := Object("NEC PC Engine-CD","pce","NEC TurboGrafx-CD","pce","Sony PlayStation","psx") ; these systems change Mednafen's window name, so it needs to be separate from the rest ident1 := mType1[systemName] ; search 1st array for the systemName identifier mednafen uses ident2 := mType2[systemName] ; search 2nd array for the systemName identifier mednafen uses ident := If (!ident1 && !ident2) ? ("") : (ident1 . ident2) If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this Mednafen module: " . moduleName) settingsFile := modulePath . "\" . systemName . ".ini" IfNotExist, %settingsFile% settingsFile := modulePath . "\" . moduleName . ".ini" ; Settings used for all systems Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) Stretch := IniReadCheck(settingsFile, "Settings", "Stretch","aspect",,1) ; 0, aspect, or full vDriver := IniReadCheck(settingsFile, "Settings", "vDriver","opengl",,1) ; opengl or sdl xRes := IniReadCheck(settingsFile, "Settings", "xRes",0,,1) yRes := IniReadCheck(settingsFile, "Settings", "yRes",0,,1) stretch := If Stretch ? (" -" . ident . ".stretch " . Stretch) : "" vDriver := If vDriver ? (" -vdriver " . vDriver) : "" xRes := If xRes ? (" -" . ident . ".xres " . xRes) : "" yRes := If yRes ? (" -" . ident . ".yres " yRes) : "" ;Defining screen orientation gameRes := IniReadCheck(A_ScriptDir . "\Settings\" systemName . "\resolutions.ini", dbname, "Resolution",,,1) StringSplit, res, gameRes, x ; res1=Width res2=Height if ((ident = "lynx") or (ident = "wsan")) rotateScreen := If ((IniReadCheck(settingsFile, romName, "RotateScreen","") = "true") or (res2>res1)) ? " -" . ident . ".rotateinput 1" : "" If ident = lynx ; this needs to be before BezelStart so we can tell it if we need to rotate the screen or not CheckFile(emuPath . "\firmware\lynxboot.img","Cannot find the Atari Lynx bios file required to use this system:`n" . emuPath . "\firmware\lynxboot.img") BezelStart(,,(If rotateScreen ? 1:"")) emuFullscreen := If Fullscreen = "true" ? " -fs 1" : " -fs 0" ; This needs to stay after BezelStart If ident1 = pce sgfxMode := If (systemName = "NEC SuperGrafx" && romExtension != sgx) ? " -pce.forcesgx 1" : "" If ident2 = pce { PCE_CD_Bios := IniReadCheck(settingsFile, "Bios", "PCE_CD_Bios","syscard3.pce",,1) ; Bios, placed in the bios subfolder of the emu, required for these systems: NEC PC Engine-CD & NEC TurboGrafx-CD CheckFile(emuPath . "\firmware\" . PCE_CD_Bios ,"Cannot find the PCE_CD_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . PCE_CD_Bios) pceCDBios := If PCE_CD_Bios ? (" -pce.cdbios ""firmware\" . PCE_CD_Bios . """") : "" } If ident = pcfx { PCFX_Bios := IniReadCheck(settingsFile, "Bios", "PCFX_Bios","pcfxbios.bin",,1) ; Bios, placed in the bios subfolder of the emu, required for NEC PC-FX CheckFile(emuPath . "\firmware\" . PCFX_Bios ,"Cannot find the PCFX_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . PCFX_Bios) pcfxBios := If PCFX_Bios ? (" -pcfx.bios ""firmware\" . PCFX_Bios . """") : "" } If ident = psx ; only need these for Sony PlayStation, must check If these files exist, otherwise mednafan doesn't launch and HL gets stuck { NA_Bios := IniReadCheck(settingsFile, "Bios", "NA_Bios","PSX - SCPH1001.bin",,1) ; Sony PlayStation only - this is the bios you want to use for North American games - place this in a "bios" subfolder where Mednafen is EU_Bios := IniReadCheck(settingsFile, "Bios", "EU_Bios","PSX - SCPH5502.bin",,1) ; Sony PlayStation only - this is the bios you want to use for European games - place this in a "bios" subfolder where Mednafen is JP_Bios := IniReadCheck(settingsFile, "Bios", "JP_Bios","PSX - SCPH5500.bin",,1) ; Sony PlayStation only - this is the bios you want to use for Japanese games - place this in a "bios" subfolder where Mednafen is CheckFile(emuPath . "\firmware\" . NA_Bios,"Cannot find the NA_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . NA_Bios) CheckFile(emuPath . "\firmware\" . EU_Bios,"Cannot find the EU_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . EU_Bios) CheckFile(emuPath . "\firmware\" . JP_Bios,"Cannot find the JP_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . JP_Bios) naBios := If NA_Bios ? (" -psx.bios_na ""firmware\" . NA_Bios . """") : "" euBios := If EU_Bios ? (" -psx.bios_eu ""firmware\" . EU_Bios . """") : "" jpBios := If JP_Bios ? (" -psx.bios_jp ""firmware\" . JP_Bios . """") : "" } If bezelPath ; defining xscale and yscale relative to the bezel windowed mode { If res1 baseWidth := res1 , baseHeight := res2 Else { baseWidthArray := [] baseWidthArray["lynx", "width"] := 160 , baseWidthArray["lynx", "height"] := 102 baseWidthArray["wswan", "width"] := 224 , baseWidthArray["wswan", "height"] := 144 baseWidthArray["pce", "width"] := 288 , baseWidthArray["pce", "height"] := 231 baseWidthArray["pcfx", "width"] := 341 , baseWidthArray["pcfx", "height"] := 480 baseWidthArray["nes", "width"] := 298 , baseWidthArray["nes", "height"] := 240 baseWidthArray["gb", "width"] := 160 , baseWidthArray["gb", "height"] := 144 baseWidthArray["gba", "width"] := 240 , baseWidthArray["gba", "height"] := 160 baseWidthArray["snes", "width"] := 256 , baseWidthArray["snes", "height"] := 224 baseWidthArray["vb", "width"] := 384 , baseWidthArray["vb", "height"] := 224 baseWidthArray["gg", "width"] := 160 , baseWidthArray["gg", "height"] := 144 baseWidthArray["md", "width"] := 320 , baseWidthArray["md", "height"] := 480 baseWidthArray["sms", "width"] := 256 , baseWidthArray["aaa", "height"] := 240 baseWidthArray["ngp", "width"] := 160 , baseWidthArray["ngp", "height"] := 152 baseWidthArray["psx", "width"] := 640 , baseWidthArray["psx", "height"] := 480 baseWidth := (If rotateScreen ? baseWidthArray[ident,"height"]:baseWidthArray[ident,"width"]) baseHeight := (If rotateScreen ? baseWidthArray[ident,"width"]:baseWidthArray[ident,"height"]) } bezelXres := IniReadCheck(settingsFile, "Settings" . "|" . romName, "Bezel_X_Res",baseWidth,,1) ; Controls width of the emu's window, relative to the bezel's window bezelYres := IniReadCheck(settingsFile, "Settings" . "|" . romName, "Bezel_Y_Res",baseHeight,,1) ; Controls height of the emu's window, relative to the bezel's window xscale := round( bezelScreenWidth / bezelXres , 2) yscale := round( bezelScreenHeight / bezelYres , 2) xscale := " -" . ident . ".xscale " . xscale yscale := " -" . ident . ".yscale " . yscale } ;---------------------------------------------------------------------------- hideEmuObj := Object("ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) ; Mount the CD using DaemonTools If ((romExtension = ".cue" || romExtension = ".ccd" || romExtension = ".iso") && dtEnabled = "true" && (ident = "psx" || ident = "pce")) { ; only Sony PlayStation tested Log("Module - Mounting rom in Daemon Tools") DaemonTools("get") DaemonTools("mount",romPath . "\" . romName . romExtension) useDT = 1 } HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait Run(executable . " " . emuFullscreen . stretch . vDriver . (If Fullscreen = "true" ? xRes . " " . yRes : xscale . " " . yscale) . sgfxMode . naBios . euBios . jpBios . pceCDBios . pcfxBios . rotateScreen . (If useDT ? " -physcd " . dtDriveLetter . ":" : " """ . romPath . "\" . romName . romExtension . """"), emuPath) ; WinWait, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app" ; WinWaitActive, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app" WinWait("ahk_class SDL_app") WinWaitActive("ahk_class SDL_app") BezelDraw() HideEmuEnd() FadeInExit() errorLvl := Process("Exist", executable) If errorLvl != 0 Process("WaitClose", executable) If useDT DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() MultiGame: If useDT { SetKeyDelay(50) Send, {F8 down}{F8 up} ; eject disc in mednafen - MIGHT WANT TO TRY DOING A CONTROLSEND DaemonTools("unmount") Sleep, 500 ; Required to prevent DT from bugging DaemonTools("mount",selectedRom) WinActivate, ahk_class SDL_app Send, {F8 down}{F8 up} ; eject disc in mednafen } Return RestoreEmu: If fullscreen = true WinMaximize, Mednafen ahk_class SDL_app ; mednafen will not restore unless this command is used WinActivate, Mednafen ahk_class SDL_app Return CloseProcess: FadeOutStart() WinClose("ahk_class SDL_app") ; WinClose, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app" Return 15:48:41:530 | HL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 15:48:41:531 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 15:48:41:531 | HL | WARNING | +0 | BuildScript - "X:\Hyperspin\Hyperlaunch\Lib\User Functions.ahk" not found 15:48:41:531 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 15:48:41:531 | HL | INFO | +0 | Main - Module is built 15:48:41:531 | HL | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Hyperlaunch\AutoHotkey.dll exists 15:48:41:532 | HL | INFO | +0 | Main - Running module 15:48:41:619 | MD | INFO | +N/A | Module initialized 15:48:41:620 | MD | INFO | +0 | StartModule - Started 15:48:41:620 | MD | INFO | +0 | StartModule - MEmu: Mednafen MEmuV: v0.9.31 WIP MURL: http://mednafen.sourceforge.net/ MAuthor: djvj MVersion: 2.1.0 MCRC: C50D0FA7 iCRC: 6BB3C8AD MID: MSystem: "Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Famicom","Nintendo Virtual Boy","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Super Nintendo Entertainment System" 15:48:41:620 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "NEC TurboGrafx-CD" 15:48:41:621 | MD | INFO | +0 | PluginInit - Started 15:48:41:689 | MD | INFO | +62 | CheckFile - Checking if X:\Hyperspin\Databases\NEC TurboGrafx-CD\NEC TurboGrafx-CD.xml exists 15:48:41:690 | MD | INFO | +0 | PluginInit - Ended 15:48:41:690 | MD | INFO | +0 | StartModule - Ended 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - Stretch: aspect 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - vDriver: opengl 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - xRes: 0 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - yRes: 0 15:48:41:690 | MD | INFO | +0 | Module Setting - [Gradius 2 - Gofer no Yabou (Japan)] - Resolution: 15:48:41:690 | MD | INFO | +0 | Module Setting - [bios] - PCE_CD_Bios: syscard3.pce 15:48:41:690 | MD | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Emulators\NEC TurboGrafx-CD\firmware\syscard3.pce exists 15:48:41:691 | MD | INFO | +0 | Run - Running: X:\Hyperspin\Emulators\NEC TurboGrafx-CD\mednafen.exe -fs 1 -pce.stretch aspect -vdriver opengl -pce.cdbios "firmware\syscard3.pce" "X:\Hyperspin\Emulators\NEC TurboGrafx-CD\Roms\Gradius 2 - Gofer no Yabou (Japan).cue" 15:48:41:749 | MD | INFO | +63 | WinWait - Waiting for "ahk_class SDL_app" 15:48:41:868 | MD | INFO | +124 | WinWaitActive - Waiting for "ahk_class SDL_app" 15:49:14:087 | MD | ERROR | +32215 | There was an error waiting for the window "ahk_class SDL_app" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 15:49:14:087 | MD | INFO | +0 | ExitModule - Started 15:49:14:087 | MD | INFO | +0 | Starting Updating Statistics: 15:49:14:247 | MD | INFO | +156 | Game section statistics updated. 15:49:14:247 | MD | INFO | +0 | ExitModule - Ended 15:49:14:248 | MD | INFO | +0 | End of Module Logs 15:49:14:365 | HL | INFO | +32838 | Main - Module ended, exiting HyperLaunch normally 15:49:14:365 | HL | INFO | +0 | ExitScript - Started 15:49:14:382 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 15:49:14:391 | HL | INFO | +0 | ExitScript - Ended again thank you gigapig
Fromlostdays Posted January 13, 2015 Posted January 13, 2015 You named something wrong, or you're trying to use it for a system that isn't supported. What system are you trying to launch and how did you name it exactly? The version of the emulator usually doesn't matter all that much on MOST emulators. Walter:beerglass:
ublasfu Posted January 13, 2015 Author Posted January 13, 2015 You named something wrong, or you're trying to use it for a system that isn't supported. What system are you trying to launch and how did you name it exactly? The version of the emulator usually doesn't matter all that much on MOST emulators. its mednafen ... trying to play tg16 cd. and it worked in hyperlaunch last night but for some reason stopped. i have the emulator named mednafen.exe
Fromlostdays Posted January 13, 2015 Posted January 13, 2015 Edit: Relevant section: StartModule - You have a supported System Name for this module: "NEC TurboGrafx-CD" 15:48:41:621 | MD | INFO | +0 | PluginInit - Started 15:48:41:689 | MD | INFO | +62 | CheckFile - Checking if X:\Hyperspin\Databases\NEC TurboGrafx-CD\NEC TurboGrafx-CD.xml exists 15:48:41:690 | MD | INFO | +0 | PluginInit - Ended 15:48:41:690 | MD | INFO | +0 | StartModule - Ended 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - Stretch: aspect 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - vDriver: opengl 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - xRes: 0 15:48:41:690 | MD | INFO | +0 | Module Setting - [settings] - yRes: 0 15:48:41:690 | MD | INFO | +0 | Module Setting - [Gradius 2 - Gofer no Yabou (Japan)] - Resolution: 15:48:41:690 | MD | INFO | +0 | Module Setting - [bios] - PCE_CD_Bios: syscard3.pce 15:48:41:690 | MD | INFO | +0 | CheckFile - Checking if X:\Hyperspin\Emulators\NEC TurboGrafx-CD\firmware\syscard3.pce exists 15:48:41:691 | MD | INFO | +0 | Run - Running: X:\Hyperspin\Emulators\NEC TurboGrafx-CD\mednafen.exe -fs 1 -pce.stretch aspect -vdriver opengl -pce.cdbios "firmware\syscard3.pce" "X:\Hyperspin\Emulators\NEC TurboGrafx-CD\Roms\Gradius 2 - Gofer no Yabou (Japan).cue" 15:48:41:749 | MD | INFO | +63 | WinWait - Waiting for "ahk_class SDL_app" 15:48:41:868 | MD | INFO | +124 | WinWaitActive - Waiting for "ahk_class SDL_app" 15:49:14:087 | MD | ERROR | +32215 | There was an error waiting for the window "ahk_class SDL_app" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 15:49:14:087 | MD | INFO | +0 | ExitModule - Started Someone more knowledgeable than me should step in. I'm not sure if Mednafen supports launching cue files.... or if you should try to launch the bin/iso directly. Check this thread: Seems like a lot of variables here, mounting, 7z etc. You may want to take "cue" out of your emulator extensions and try launching directly. http://www.hyperspin-fe.com/forum/showthread.php?34719-MEDNAFEN-TurboGrafx-CD-Applying-IPS-file Walter:beerglass:
ublasfu Posted January 13, 2015 Author Posted January 13, 2015 thats just it last night i had everything the same i didnt edit anything or add/delete/change anything. i dont know what happened.
Fromlostdays Posted January 13, 2015 Posted January 13, 2015 Try unzipping the game, and launching without the cue file to see if it works. You have to either remove the cue file from the directory, or remove the cue extension from your global/emulators/mednafen list in HQ. Walter:beerglass:
ublasfu Posted January 13, 2015 Author Posted January 13, 2015 wow now i cant get it to work outside of hyperlaunch i dont know what i couldve done this is so frustrating
gigapig Posted January 13, 2015 Posted January 13, 2015 I've just set up Mednafen for the first time, it's setup was minimal, at least just to get it running. All I did was put the syscard3 bios in the firmware folder, that's all. With DT Lite enable the cue sheet was loaded into DT Lite no problem, but the game also started with DT Lite set to false. I would check your game images, mine are cue and iso, maybe yours are different?
ublasfu Posted January 13, 2015 Author Posted January 13, 2015 my files are cue and iso and last night it was put the folder in, link the folders in hyperlaunch hq and it worked. i dont know what i could have done this is crazy ... which mednafen are you using gigapig?
JoeC3109 Posted January 14, 2015 Posted January 14, 2015 I really remember having the exact same problem you had ublasfu, it worked one night for me and the next it was erroring out. Having the BIOS is a good start, I can confirm mednafen runs cue files cuz I have several systems working with cue's. I would try to get that version of mednafen honestly, if it doesn't work then we can always keep looking for other alternatives.
ublasfu Posted January 14, 2015 Author Posted January 14, 2015 i actually cant find the version listed in the module i have the bios file its not helping lol i dont know whats going on i just uninstalled my entire hyperspin and tried this system by itself and i cant get it to work in or outside of hyperspin now
ublasfu Posted January 14, 2015 Author Posted January 14, 2015 I FOUND THE PROBLEM!!!!! i renamed all my roms to match the xml and inside the cue file it says the original name so i have to rename all the cues... THANK YOU GUYS FOR ALL YOUR HELP!!!!!!!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.