Konamito Posted January 25, 2015 Posted January 25, 2015 Hi there, I have a problem: I have configured my arcade stick and buttons to control the HyperSpin frontend. I do this through Xpadder profile created in Hyper Launch. Xpadder starts with Windows but I can't move the wheel not use any of my arcade buttons... What I have to do to make it working is start Hyper Launch, go to GLOBAL then Keymapper tab and click on HyperSpin to reveal HyperSpin profile in the subpanel above. Once I do this I can run HyperSpin and my arcade controls work. I'm doing this right? How do I make my arcade controls to work once I start HyperSpin? Thanks in advance. MSXBlog Tenerife Go Retro
Tredog Posted January 26, 2015 Posted January 26, 2015 I would setup a default profile in Xpadder itself. That way when it starts with windows, it is already prepared for hyperspin. From that point, hyperlaunch should change the profile for you per system. I don't use hyperlaunch to change xpadder, I set everything up on the xpadder side. Hope this helps
Suhrvivor Posted January 27, 2015 Posted January 27, 2015 I setup Hyperspin to launch Xpadder with the appropiate profile during the startup of the frontend. You can do that in HyperHQ, on main setting, in the tab "Startup/Exit" Add XPadder to the Startup Program (Utilities\Xpadder\Xpadder.exe) and the Xppader profile you use with the frontend in Params ("..\..\HyperLaunch\Profiles\Xpadder\HyperSpin\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile"). Good thing about this is you can use relative paths for maximum portability.
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