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Suhrvivor

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Everything posted by Suhrvivor

  1. @justice999 I use CHD for Playstation, 3DO, Sega CD, Saturn and Dreamcast. there are other systems out there that might support CHDs but I don't have them in my collection (PC Engine CD, Amiga CD32?, etc) so I can't really recommend them.
  2. Last year I switched all my disc based collections to CHD and it's amazing! That format it's the best of both worlds. CHDs are highly compressed and most modern emulators can read them directly without needing any previous decompression. I highly recommend using CHDs.
  3. Make sure you use Direct3D for rendering in the MAME settings and in Rocketlauncher too.
  4. A theme made as a single image it's just a wallpaper. Why would you want that? Most themes have a preview image. I guess you could use that.
  5. What do you need exactly? The Database? Wheels? Videos? I've managed to get almost all of that from various places.
  6. Holy shit! Just when I thought I was out...they pull me back in.
  7. Suhrvivor

    Help

    Estás usando una versión muy desactualizada, por lo que ya no tiene soporte de ningún tipo. Descarga la última versión de Hyperspin y también de Rocketlauncher (antes conocido como Hyperlaunch) y prueba si tienes errores.
  8. I'm with @guyverjay on this. Kodi already manages your video files in a way that Hyperspin in it's current state (and other videogames frontends) can't even dream to get close to. Just make an entry for Kodi in the main menu and you'll be set.
  9. NieR Automata 16:9 - PC Games View File NieR Automata 16x9 - PC Games-Suhrvivor(20170319) Optional video theme Included. Preview: Submitter Suhrvivor Submitted 06/05/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  10. NieR: Automata - PC Games View File NieR Automata - PC Games-Suhrvivor(20170319) Optional video theme included. Submitter Suhrvivor Submitted 06/05/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  11. Cool, I don't use Twitter much but I'll follow it anyway. Least I can do.
  12. Cool stuff! That Dark Souls 2 theme is top notch! I'll probably use that in my setup .
  13. Dark Souls II - Scholar of the First Sin View File Dark Souls II - Scholar of the First Sin - PC Games-Suhrvivor(20160506) Submitter Suhrvivor Submitted 05/17/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  14. What's the problem with save states and compressed files?
  15. Using LaunchBox made me appreciate HyperSpin's even more, specially its responsiveness and how fast it runs even in systems we little processing power.
  16. I use HSBezel for that (and for mixing themes with different aspect ratio).
  17. Zelda: Breath of the Wild (USA) - Nintendo Wii U View File Legend of Zelda, The - Breath of the Wild (USA) - Nintendo Wii U-Suhrvivor(20170323) Optional Video theme included in case you want to use that instead of the theme or if you want to use it in another frontend. Submitter Suhrvivor Submitted 03/30/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  18. If I'm no mistaken and since I don't tend to use save states much (seems like cheating to me), they are a problem because some times they're saved in the same directory where the rom or iso are decompressed and when you close the emulator, Rocketlauncher deletes the decompressed iso and the save state file so next time you launch that game you won't have the save state. You need to make sure that the emulator doesn't put the save states in the same directory of the rom or iso. To use gzip just grab any iso of a ps2 you have and compress them to gzip format (using 7zip). PCSX2 supports them for a while now. Some considerations: - If you use Rocketlauncher, make sure the new file extension is present for PCSX2, otherwise you'll get an error when you try to launch a game. - The first time you load a gzip, PCSX2 will read the whole gzip file and make a cache of its structure, so don't be scared if you see nothing happening in the emulator window for a while (if you have the console enabled you'll see stuff happening there). Next time you load that gzip PCSX2 it will load it as fast as if it wasn't compressed! - The cache file will be created by default in the same directory as the gzip, so make sure you have permissions to create files there (you can change the directory by editing some ini files).
  19. Marvel Vs. Capcom (16:9) - mvsc-Suhrvivor View File Marvel Vs. Capcom - Clash of Super Heroes (16x9) - mvsc-Suhrvivor(20170127) Submitter Suhrvivor Submitted 02/06/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  20. Marvel Vs. Capcom - Clash of Super Heroes - mvsc -Suhrvivor View File Marvel Vs. Capcom - Clash of Super Heroes - mvsc-Suhrvivor(20170126) Video version included in case you want to use it in other frontends or in HS. Submitter Suhrvivor Submitted 02/06/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  21. God of War (USA) (16x9) - Sony PlayStation 2 View File God of War (USA) (16x9) - Sony PlayStation 2-Suhrvivor(20170104) Submitter Suhrvivor Submitted 01/04/2017 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  22. God of War (USA) - Sony PlayStation 2 View File God of War (USA) - Sony PlayStation 2-Suhrvivor(20161231) Submitter Suhrvivor Submitted 01/04/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
  23. Mother Russia Bleeds (16:9) - PC Games-Suhrvivor View File Mother Russia Bleeds (16x9) - PC Games-Suhrvivor(20161218) Submitter Suhrvivor Submitted 12/22/2016 Category Themes (16:9) HyperBase Version Media Dimensions File Count Credits  
  24. Mother Russia Bleeds - PC Games-Suhrvivor View File Mother Russia Bleeds - PC Games-Suhrvivor(20161218) Submitter Suhrvivor Submitted 12/22/2016 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits  
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