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daphne error


iceman1981

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Posted

i am using the dragon's lair dvd iso, works straight from daphne loader, when i try to run it in hyperlaunch i'm getting the error below. is there on option in hyperlaunchHQ that i need to modify to get this game to run?

fatal error! unknown argument c:\emulators\daphne\roms\lair.zip

here is the daphne log

--DAPHNE version 1.0.12

--Command line is: daphne.exe lair vldp -framefile C:/Emulators/Daphne/vldp_dl/lair/lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir C:\Emulators\Daphne -bank 0 11111001 -bank 1 00100111 -sound_buffer 2048 -x 640 -y 480

--CPU : GenuineIntel 3450 MHz || Mem : 4032 megs

--OS : Windows XP/.NET || Video : ATI Radeon HD 4800 Series

--OpenGL: Compiled In

--RGB2YUV Function: MMX

--Line Blending Function: MMX

--Audio Mixing Function: MMX

Setting alternate home dir:

C:\Emulators\Daphne

Setting sound buffer size to 2048

Setting screen width to 640

Setting screen height to 480

Set 640x480 at 32 bpp with flags: 0

Initializing sound system ...

GI Sound chip initialized at 2000000 Hz

No joysticks detected

Remapping input ...

Loading compressed ROM image dl_f2_u1.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u2.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u3.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u4.bin...8192 bytes read.

Framefile parse succeeded. Video/Audio directory is: C:/Emulators/Daphne/vldp_dl/lair/./

YUV overlay is done in software (ie unaccelerated).

Booting ROM ...

Play

LDP : disc is already playing, play command ignored

Play

Display disable received

Search to 323 received - [25] Attract Mode, Sequence 0 Attract Mode

search succeeded d0

Play

Freeing memory used to store audio stream...

Shutting down sound system...

Shutting down video display...

Posted
i am using the dragon's lair dvd iso, works straight from daphne loader, when i try to run it in hyperlaunch i'm getting the error below. is there on option in hyperlaunchHQ that i need to modify to get this game to run?

fatal error! unknown argument c:\emulators\daphne\roms\lair.zip

here is the daphne log

--DAPHNE version 1.0.12

--Command line is: daphne.exe lair vldp -framefile C:/Emulators/Daphne/vldp_dl/lair/lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir C:\Emulators\Daphne -bank 0 11111001 -bank 1 00100111 -sound_buffer 2048 -x 640 -y 480

--CPU : GenuineIntel 3450 MHz || Mem : 4032 megs

--OS : Windows XP/.NET || Video : ATI Radeon HD 4800 Series

--OpenGL: Compiled In

--RGB2YUV Function: MMX

--Line Blending Function: MMX

--Audio Mixing Function: MMX

Setting alternate home dir:

C:\Emulators\Daphne

Setting sound buffer size to 2048

Setting screen width to 640

Setting screen height to 480

Set 640x480 at 32 bpp with flags: 0

Initializing sound system ...

GI Sound chip initialized at 2000000 Hz

No joysticks detected

Remapping input ...

Loading compressed ROM image dl_f2_u1.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u2.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u3.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u4.bin...8192 bytes read.

Framefile parse succeeded. Video/Audio directory is: C:/Emulators/Daphne/vldp_dl/lair/./

YUV overlay is done in software (ie unaccelerated).

Booting ROM ...

Play

LDP : disc is already playing, play command ignored

Play

Display disable received

Search to 323 received - [25] Attract Mode, Sequence 0 Attract Mode

search succeeded d0

Play

Freeing memory used to store audio stream...

Shutting down sound system...

Shutting down video display...

Hmmm.. The Daphne log looks good. Where is the error appearing? Can you provide a screen shot of it or in the least, post your HyperLaunch log?

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

post-140634-142870668318_thumb.jpg


21:16:36:681 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net)

21:16:37:421 | HL | INFO | +733 | Main - System Specs:

HyperLaunch Dir: C:\Hyperspin\HyperLaunch

HyperLaunch is: 32-bit

OS: Microsoft Windows 7 Ultimate

SKU: Ultimate

Total Memory: 4039.95 MB

Free Memory: 2205.28 MB

Used Memory: 1834.672 MB

SystemType: 64-bit

Physical Processors: 1

Logical Processors: 4

GPU 1 Name: ATI Radeon HD 4800 Series

GPU 1 RAM: 1024.00 MB

GPU 1 Driver Version: 8.632.1.2000

Sound 1 Device: High Definition Audio Device

Sound 1 Status: Enabled

Sound 2 Device: Realtek High Definition Audio

Sound 2 Status: Enabled

OS Language: English_United_States

OS Admin Status: Yes

Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work)

Monitor #1 Orientation: Landscape

Current AHK Desktop Width: 1440

Current AHK Desktop Height: 900

AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe

AHK Version: 1.1.09.04

Unicode: No

21:16:37:421 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists

21:16:37:421 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists

21:16:37:421 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists

21:16:37:421 | HL | INFO | +0 | GetSystems - Started

21:16:37:421 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunchHQ\Databases\Systems.xml exists

21:16:37:421 | HL | INFO | +0 | GetSystems - Found a HyperLaunch Systems.xml: "C:\Hyperspin\HyperLaunch\HyperLaunchHQ\Databases\Systems.xml"

21:16:37:461 | HL | INFO | +47 | GetSystems - Ended

21:16:37:471 | HL | INFO | +0 | Main - HyperLaunch launched directly

21:16:43:261 | HL | INFO | +5803 | Main - HyperLaunchHQ.exe coordinates are x200 y200 w200 h200

21:16:43:261 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Plugins\HyperLaunchHQ.plugin exists

21:16:43:261 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperLaunchHQ"

21:16:43:261 | HL | INFO | +0 | Main - HyperLaunch received "Daphne" and "lair"

21:16:43:271 | HL | INFO | +0 | Main - lair is using the default emulator: Daphne

21:16:43:271 | HL | INFO | +0 | Main - Checking for a [Daphne] section in C:\Hyperspin\HyperLaunch\Settings\Daphne\Emulators.ini

21:16:43:271 | HL | INFO | +0 | Main - Found [Daphne] in C:\Hyperspin\HyperLaunch\Settings\Daphne\Emulators.ini

21:16:43:271 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\Daphne\Daphne.ahk exists

21:16:43:281 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module.

21:16:43:281 | HL | INFO | +0 | Main - lair will use module: C:\Hyperspin\HyperLaunch\Modules\Daphne\Daphne.ahk

21:16:43:291 | HL | INFO | +0 | Main - Did not find a "C:\Hyperspin\HyperLaunch\Settings\Daphne\Game Options.ini" file, skipping any game-specific options.

21:16:43:291 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.

21:16:43:291 | HL | INFO | +0 | Main - INI Keys read

21:16:43:291 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists

21:16:43:291 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists

21:16:43:291 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\FontReg.exe exists

21:16:43:311 | HL | INFO | +31 | Main - "lair" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side

21:16:43:311 | HL | INFO | +0 | CheckPaths - Started

21:16:43:311 | HL | INFO | +0 | CheckPaths - Found rom: C:\Emulators\Daphne\roms\lair.zip

21:16:43:311 | HL | INFO | +0 | CheckPaths - Ended

21:16:43:321 | HL | INFO | +0 | BuildScript - User Variables:

;----------------------------------------------------------------------------

; INJECTED VARIABLES

;----------------------------------------------------------------------------

#NoTrayIcon

#InstallKeybdHook

DetectHiddenWindows, ON

SetTitleMatchMode, 2

SendMode, Event

0 = 0

pluginPath = C:\Hyperspin\HyperLaunch\Plugins

pluginName = HyperLaunchHQ

pluginExt = .plugin

hlMode =

hlTitle = HyperLaunch

hlVersion = 3.1.0.3 BETA

hlAuthor = djvj

hlURL = www.hyperlaunch.net

langFile = C:\Hyperspin\HyperLaunch\Data\Language\Localization.ini

frontendPID = 15268

frontendPath = C:\Hyperspin\HyperLaunch\HyperLaunchHQ

frontendExe = HyperLaunchHQ.exe

frontendExt = exe

frontendName = HyperLaunchHQ

frontendDrive = C:

exitEmulatorKey = ~Esc

exitEmulatorKeyWait = 0

forceHoldKey = ~Esc

restoreFE = false

exitScriptKey = ~q & ~s

toggleCursorKey = ~e & ~t

emuFullPath = C:\Emulators\Daphne\DaphneLoader.exe

emuPath = C:\Emulators\Daphne

emuName = Daphne

emuExt = exe

romPath = C:\Emulators\Daphne\roms

romPathFromIni = C:\Emulators\Daphne\roms

romExtension = .zip

romExtensionOrig = .zip

romExtensions = zip

executable = DaphneLoader.exe

systemName = Daphne

dbPath =

dbName = lair

dbExt =

romName = lair

romMapPath =

romMappingEnabled = false

romMappingLaunchMenuEnabled = false

romMappingFirstMatchingExt = false

romMappingShowAllRomsInArchive = true

romMappingNumberOfGamesByScreen = 7

romMappingMenuWidth = 400

romMappingMenuMargin = 65

romMappingTextFont = Bebas Neue

romMappingTextOptions = cFFFFFFFF r4 s60 Bold

romMappingDisabledTextColor = ff888888

romMappingTextSizeDifference = 7

romMappingTextMargin = 15

romMappingTitleTextFont = Bebas Neue

romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold

romMappingTitle2TextFont = Bebas Neue

romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold

romMappingGameInfoTextFont = Bebas Neue

romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular

romMappingBackgroundBrush = aa000000

romMappingColumnBrush = 33000000

romMappingButtonBrush1 = 6f000000

romMappingButtonBrush2 = 33000000

romMappingBackgroundAlign = Stretch and Lose Aspect

romMappingMenuFlagWidth = 55

romMappingMenuFlagSeparation = 7

romMappingDefaultMenuList = FullList

romMappingSingleFilteredRomAutomaticLaunch = false

altArchiveNameOnly =

altRomNameOnly =

altArchiveAndRomName =

altArchiveAndManyRomNames =

altRomNamesOnly =

romMapScenario =

skipchecks = false

romMatchExt = false

blockInputTime = 0

blockInputFile = C:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe

errorLevelReporting = false

lockLaunch = false

lockLaunchGame =

screenRotationAngle = 0

screenRotationAngleGame =

logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log

logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]

logLevel = 3

logShowDebugConsole = false

logIncludeModule = true

logIncludeFileProperties = true

logShowCommandWindow = false

logCommandWindow = false

hlDebugConsoleStdout =

sysLang = English_United_States

sysType = 64-bit

navUpKey = Up

navDownKey = Down

navLeftKey = Left

navRightKey = Right

navSelectKey = Enter

navP2UpKey = Numpad8

navP2DownKey = Numpad2

navP2LeftKey = Numpad4

navP2RightKey = Numpad6

navP2SelectKey = NumpadEnter

originalWidth = 1440

originalHeight = 900

dtEnabled = true

dtPath = C:\Program Files (x86)\DAEMON Tools Ultra\DTLauncher.exe

dtUseSCSI = true

dtAddDrive = true

servoStikEnabled = false

ledblinkyEnabled = false

ledblinkyFullPath =

ledblinkyProfilePath = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky

ledblinkyHLProfile = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch

emuIdleShutdown = 0

launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==

hideCursor = false

hideEmu = false

hideFE = false

fadeIn = true

fadeInDuration = 500

fadeInTransitionAnimation = DefaultAnimateFadeIn

fadeInDelay = 0

fadeInExitDelay = 0

fadeOutExitDelay = 0

fadeOut = true

fadeOutExtraScreen = false

fadeOutDuration = 500

fadeOutTransitionAnimation = DefaultAnimateFadeOut

fadeOutDelay = 0

fadeLyrInterpolation = 7

fadeMuteEmulator = false

fadeUseBackgrounds = false

fadeXScale =

fadeYScale =

fadeLyr1Color = FF000000

fadeLyr1AlignImage = Align to Top Left

fadeLyr2Pos = Bottom Right Corner

fadeLyr2X = 300

fadeLyr2Y = 300

fadeLyr2Adjust = 1

fadeLyr2PicPad = 0

fadeLyr2Prefix = Layer 2

fadeLyr3Pos = Center

fadeLyr3X = 300

fadeLyr3Y = 300

fadeLyr3Adjust = 0.75

fadeLyr3PicPad = 0

fadeLyr3Speed = 750

fadeLyr3Animation = DefaultFadeAnimation

fadeLyr37zAnimation = DefaultFadeAnimation

fadeLyr3Type = imageandbar

fadeLyr3ImgFollow7zProgress = true

fadeLyr3Repeat = 1

fadeLyr3BackImageTransparency = 30

fadeLyr3StaticPos = No Alignment

fadeLyr3StaticX = 0

fadeLyr3StaticY = 870|1575

fadeLyr3StaticAdjust = 1

fadeLyr3StaticPicPad = 0

fadeLyr3StaticPrefix = Info Bar

fadeLyr4Adjust = 0.75

fadeLyr4X = 100

fadeLyr4Y = 100

fadeLyr4Pos = Above Layer 3 - Left

fadeLyr4FPS = 10

fadeLyr4PicPad = 0

fadeTranspGifColor = FFFFFF

fadeBarWindow = false

fadeBarWindowX =

fadeBarWindowY =

fadeBarWindowW = 600

fadeBarWindowH = 120

fadeBarWindowR = 20

fadeBarWindowM = 20

fadeBarWindowHatchStyle = 8

fadeBar = 7zOnly

fadeBarNon7zProgressTime = 0

fadeBarBack = true

fadeBarBackColor = FF555555

fadeBarH = 20

fadeBarR = 5

fadeBarColor = DD00BFFF

fadeBarHatchStyle = 3

fadeBarPercentageText = true

fadeBarInfoText = true

fadeBarXOffset = 0

fadeBarYOffset = 100

fadeRomInfoDescription = text

fadeRomInfoSystemName = text

fadeRomInfoYear = text

fadeRomInfoManufacturer = text

fadeRomInfoGenre = text

fadeRomInfoRating = text

fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating

fadeRomInfoTextPlacement = topRight

fadeRomInfoTextMargin = 5

fadeRomInfoText1Options = cFF555555 r4 s20 Bold

fadeRomInfoText2Options = cFF555555 r4 s20 Bold

fadeRomInfoText3Options = cFF555555 r4 s20 Bold

fadeRomInfoText4Options = cFF555555 r4 s20 Bold

fadeRomInfoText5Options = cFF555555 r4 s20 Bold

fadeRomInfoText6Options = cFF555555 r4 s20 Bold

fadeStats_Number_of_Times_Played = text with label

fadeStats_Last_Time_Played = text with label

fadeStats_Average_Time_Played = text with label

fadeStats_Total_Time_Played = text with label

fadeStats_System_Total_Played_Time = text with label

fadeStats_Total_Global_Played_Time = text with label

fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time

fadeStatsInfoTextPlacement = topLeft

fadeStatsInfoTextMargin = 5

fadeStatsInfoText1Options = cFF555555 r4 s20 Bold

fadeStatsInfoText2Options = cFF555555 r4 s20 Bold

fadeStatsInfoText3Options = cFF555555 r4 s20 Bold

fadeStatsInfoText4Options = cFF555555 r4 s20 Bold

fadeStatsInfoText5Options = cFF555555 r4 s20 Bold

fadeStatsInfoText6Options = cFF555555 r4 s20 Bold

fadeText1X = 0

fadeText1Y = 0

fadeText1Options = cFFFFFFFF r4 s20 Right Bold

fadeText1 = Loading Game

fadeText2X = 0

fadeText2Y = 0

fadeText2Options = cFFFFFFFF r4 s20 Right Bold

fadeText2 = Extraction Complete

fadeText3 = Loading Game

fadeText4 = Loading Complete

fadeFont = Arial

fadeSystemAndRomLayersOnly = false

fadeExtractionTime = disabled

fadeExtractionTimeTextX = 0

fadeExtractionTimeTextY = 0

fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold

fadeInterruptKey =

detectFadeErrorEnabled = true

fadeImgPath = C:\Hyperspin\HyperLaunch\Media\Fade

HLDataPath = C:\Hyperspin\HyperLaunch\Data

HLMediaPath = C:\Hyperspin\HyperLaunch\Media

HLErrSoundPath = C:\Hyperspin\HyperLaunch\Media\Sounds\Error

modulesPath = C:\Hyperspin\HyperLaunch\Modules

moduleFullName = C:\Hyperspin\HyperLaunch\Modules\Daphne\Daphne.ahk

moduleName = Daphne

modulePath = C:\Hyperspin\HyperLaunch\Modules\Daphne

moduleExtension = ahk

moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions

libPath = C:\Hyperspin\HyperLaunch\Lib

7zEnabled = false

7zPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe

7zDllPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll

7zExtractPath = C:\Users\mame\AppData\Local\Temp\HS

7zExtractPathOrig =

7zAttachSystemName = false

7zDelTemp = true

7zSounds = true

7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar

7zFormatsNoP = zip,rar,7z,lzh,gzip,tar

mgEnabled = false

mgKey = ~NumpadSub

mgBackgroundColor = FF000000

mgSidePadding = 0.2

mgXScale = 1

mgYScale = 1

mgYOffset = 500|800

mgFont = Arial

mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic

mgText1Text = Please select a game

mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic

mgText2Offset = 100

mgUseSound = true

mgSoundfreq = 300

mgExitEffect = none

mgSelectedEffect = rotate

mgUseGameArt = false

mgArtworkDir = Artwork1

mgCandidate =

mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side

mgOnLaunch = false

hpEnabled = false

hpKey = ~NumpadAdd

hpBackToMenuBarKey = X

hpZoomInKey = C

hpZoomOutKey = V

hpScreenshotKey = ~PrintScreen

hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe

hpSaveStateKeyCodes =

hpLoadStateKeyCodes =

keymapperEnabled = false

keymapperAHKMethod = false

keymapper = xpadder

xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe

joyToKeyFullPath = C:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe

keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\xpadder

keymapperFrontEndProfileName = HyperLaunchHQ

keymapperFrontEndProfile = false

keymapperHyperLaunchProfileEnabled = false

JoyIDsEnabled = false

JoyIDsPreferredControllersSystem = use_global

JoyIDsPreferredControllersGlobal = use_global

CustomJoyNamesEnabled = false

CustomJoyNames =

rotateMethod = false

FEProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunchHQ

defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default

systemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Daphne

xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Daphne\_Default

emuProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Daphne\Daphne

romProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Daphne\lair

HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunch

blankProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default\blank

ahkFEProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunchHQ

ahkDefaultProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\_Default

ahkSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Daphne

ahkEmuProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Daphne\Daphne

ahkRomProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Daphne\lair

ahkHyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch

bezelEnabled = false

bezelICEnabled = false

statisticsEnabled = true

pressDuration = -1

emuVolume = 1

dxwndIni = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini

dxwndFullPath = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe

mon1O = 0

pacDrivedllFile = C:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll

21:16:43:321 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts

21:16:43:321 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts

21:16:43:321 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts

21:16:43:321 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions Init.ahk" not found

21:16:43:321 | HL | INFO | +0 | BuildScript - Validating module

21:16:43:321 | HL | INFO | +0 | BuildScript - Validation complete

21:16:43:321 | HL | INFO | +0 | BuildScript - Module:

MEmu = Daphne

MEmuV = v1.0.13

MURL = http://www.daphne-emu.com/

MAuthor = djvj

MVersion = 2.0.6

MCRC = F8545233

iCRC = 7FCE1920

MID = 635038268879753802

MSystem = "Daphne","LaserDisc"

;----------------------------------------------------------------------------

; Notes:

; Executable should be Daphne.exe NOT Daphneloader.exe

; You need the module's ini from GIT, remove the (Example) from the filename. It has settings for each game so they work properly.

; If you want to define custom controls for each game, follow this process:

; 1) Manually run DaphneLoader.exe

; 2) Select each game you want to configure and click the Configure button. Select the Input tab and define your controls and hit OK and repeat for each game.

; 3) Create a folder in your emu directory called "controls" and copy your current dapinput.ini into it. This will be your default controls used for all games that a custom one was not created.

; 4) Launch each game you defined controls for through DaphneLoader. DaphneLoader will set your custom controls in the dapinput.ini. Now exit the game.

; 5) After each game you launch, copy the dapinput.ini into the controls folder and name it after the rom name you use in your xml: Example: lair.ini

;

; First time users, please follow the guide found @ http://www.hyperspin-fe.com/forum/showthread.php?29410-Complete-Guide-for-Daphne-in-HyperSpin-and-RL

;----------------------------------------------------------------------------

StartModule()

BezelGUI()

FadeInStart()

settingsFile := modulePath . "\" . moduleName . ".ini"

globalParams := IniReadCheck(settingsFile,"settings","globalParams","vldp -blank_searches -prefer_samples -noissues -fastboot",,1)

fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)

screenWidth := IniReadCheck(settingsFile, "Settings", "ScreenWidth",A_ScreenWidth,,1)

screenHeight := IniReadCheck(settingsFile, "Settings", "ScreenHeight",A_ScreenHeight,,1)

pauseOnExit := IniReadCheck(settingsFile,"settings","pauseOnExit","false",,1)

hwAccel := IniReadCheck(settingsFile,"settings","hwAccel","true",,1)

min_seek_delay := IniReadCheck(settingsFile,romName,"min_seek_delay",A_Space,,1)

seek_frames_per_ms := IniReadCheck(settingsFile,romName,"seek_frames_per_ms",A_Space,,1)

homedir := IniReadCheck(settingsFile,romName,"homedir",".",,1)

bank0 := IniReadCheck(settingsFile,romName,"bank0",A_Space,,1)

bank1 := IniReadCheck(settingsFile,romName,"bank1",A_Space,,1)

bank2 := IniReadCheck(settingsFile,romName,"bank2",A_Space,,1)

bank3 := IniReadCheck(settingsFile,romName,"bank3",A_Space,,1)

sound_buffer := IniReadCheck(settingsFile,romName,"sound_buffer",A_Space,,1)

params := IniReadCheck(settingsFile,romName,"params",A_Space,,1)

version := IniReadCheck(settingsFile,romName,"version",romName,,1)

frameFile = %romName% ; storing parent romName to send as the framefile name so we don't send wrong name when using an alternate version of a game

BezelStart()

fullscreen := If fullscreen = "true" ? " -fullscreen" : ""

If bezelPath ; this variable is only filled if bezel is enabled and a valid bezel image is found

{ params:= params . " -ignore_aspect_ratio"

screenWidth := " -x " . Round(bezelScreenWidth) ;bezelScreenWidth variable is defined on the BezelStart function and it gives the desired width that your game screen should have while using this bezel

screenHeight := " -y " . Round(bezelScreenHeight) ;idem above

} Else {

screenWidth := " -x " . screenWidth

screenHeight := " -y " . screenHeight

}

min_seek_delay := If min_seek_delay ? " -min_seek_delay " . min_seek_delay : ""

seek_frames_per_ms := If seek_frames_per_ms ? " -seek_frames_per_ms " . seek_frames_per_ms : ""

homedir := If homedir ? " -homedir " . homedir : ""

bank0 := If bank0 ? " -bank 0 " . bank0 : ""

bank1 := If bank1 ? " -bank 1 " . bank1 : ""

bank2 := If bank2 ? " -bank 2 " . bank2 : ""

bank3 := If bank3 ? " -bank 3 " . bank3 : ""

sound_buffer := If sound_buffer ? " -sound_buffer " . sound_buffer : ""

hwAccel := If hwAccel = "true" ? " -opengl" : " -nohwaccel"

params := globalParams . " " . params

hideEmuObj := Object("ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later

7z(romPath, romName, romExtension, 7zExtractPath)

; If you have alternate controls for a specific game, this will overwrite the current dapinput.ini with your custom one

romControlIni := emuPath . "\controls\" . romName . ".ini"

defaultControlIni := emuPath . "\controls\dapinput.ini"

daphneControlIni := emuPath . "\dapinput.ini"

If FileExist(romControlIni) { ; if a romName control ini exists

Log("Module - Found a romName input ini and will overwrite the existing dapinput.ini: " . romControlIni)

FileCopy, %romControlIni%, %daphneControlIni%, 1 ; copy rom dapinput, overwriting working one

} Else If FileExist(defaultControlIni) { ; if a default control ini exists

Log("Module - No romName input ini found, overwriting the current dapinput.ini with a default one: " . defaultControlIni)

FileCopy, %defaultControlIni%, %daphneControlIni%, 1 ; copy default dapinput, overwriting working one in case a rom one was set from previous launch

} Else

Log("Module - No romName or default inis found, leaving the current dapinput.ini alone")

; If launched game is an alternate version of a parent, this will send the alternate's name to daphne.

romName = %version%

HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait

; This allows us to send variables, that when empty, are not sent to the Run command

; msgbox % executable . A_Space . romName . A_Space . params . fullscreen . screenWidth . screenHeight . min_seek_delay . seek_frames_per_ms . homedir . bank0 . bank1 . bank2 . bank3 . sound_buffer . " -framefile """ . romPath . "\" . frameFile . romExtension . """"

Run(executable . A_Space . romName . A_Space . params . hwAccel . fullscreen . screenWidth . screenHeight . min_seek_delay . seek_frames_per_ms . homedir . bank0 . bank1 . bank2 . bank3 . sound_buffer . " -framefile """ . romPath . "\" . frameFile . romExtension . """", emuPath)

WinWait("ahk_class SDL_app")

WinWaitActive("ahk_class SDL_app")

BezelDraw()

HideEmuEnd()

FadeInExit()

Process("WaitClose", executable)

7zCleanUp()

FadeOutExit()

ExitModule()

HaltEmu:

Send, {P}

Return

RestoreEmu:

Winrestore, AHK_class %EmulatorClass%

Send, {P}

Return

CloseProcess:

FadeOutStart()

BezelExit()

If pauseOnExit = true

{ Send, {P}

Sleep, 100

}

WinClose("ahk_class SDL_app")

Return

21:16:43:321 | HL | INFO | +0 | BuildScript - Loaded Multi-Player scripts

21:16:43:321 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script

21:16:43:321 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions.ahk" not found

21:16:43:321 | HL | INFO | +0 | BuildScript - Finished injecting functions into module

21:16:43:321 | HL | INFO | +0 | Main - Module is built

21:16:43:321 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists

21:16:43:321 | HL | INFO | +0 | Main - Running module

Posted

ok saw an issue, I was linked to daphneloader.exe, changed to daphne.exe and it opened but got a file parsing error

--DAPHNE version 1.0.12

--Command line is: C:\Emulators\Daphne\daphne.exe lair vldp -blank_searches -prefer_samples -noissues -fastboot -opengl -fullscreen -x 1440 -y 900 -homedir . -framefile C:\Emulators\Daphne\roms\lair.zip

--CPU : GenuineIntel 3500 MHz || Mem : 4032 megs

--OS : Windows XP/.NET || Video : ATI Radeon HD 4800 Series

--OpenGL: Compiled In

--RGB2YUV Function: MMX

--Line Blending Function: MMX

--Audio Mixing Function: MMX

Setting alternate home dir:

.

Setting screen width to 1440

Setting screen height to 900

WARNING : You have specified an abnormal screen resolution! Normal screen resolutions are:

640 x 480

800 x 600

1024 x 768

1280 x 960

1280 x 1024

1600 x 1200

Set 1440x900 at 32 bpp with flags: 80000002

Initializing sound system ...

GI Sound chip initialized at 2000000 Hz

No joysticks detected

Remapping input ...

Loading compressed ROM image dl_f2_u1.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u2.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u3.bin...8192 bytes read.

Loading compressed ROM image dl_f2_u4.bin...8192 bytes read.

Framefile Parse Error

Framefile only has 1 line in it. Framefiles must have at least 2 lines in it.

Mpeg Path : PK

---BEGIN FRAMEFILE CONTENTS---

PK

---END FRAMEFILE CONTENTS---

Could not initialize laserdisc player!

Shutting down sound system...

Shutting down video display...

Posted
ok saw an issue, I was linked to daphneloader.exe, changed to daphne.exe and it opened but got a file parsing error

...snipped...

Ok, here is your issue.

You have your rom path pointed to the Daphne Roms. It should be pointed to your framefile directory or your A/V directory.

--Command line is: C:\Emulators\Daphne\daphne.exe lair vldp -blank_searches -prefer_samples -noissues -fastboot -opengl -fullscreen -x 1440 -y 900 -homedir . -framefile C:\Emulators\Daphne\roms\lair.zip

The framefile is not the lair.zip, it should be lair.txt.

Also, Yes, thank you Jeremy.

Please post logs, any logs, inside code tags. To learn how to use them, see here: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm

Thanks,

Ron

PS: I also have a Daphne guide here: http://www.hyperspin-fe.com/forum/showthread.php?29410-Complete-Guide-for-Daphne-in-HyperSpin-and-RL

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

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