derrickec Posted February 1, 2015 Posted February 1, 2015 So HyperSpin kept exiting the emulator when certain buttons were pressed, which I discovered were 'q' and 's', which is what the Exit Script Key defaults to. I've combed the forums and changed them to the suggested 'm' and 'n,' changed it in HyperLaunchHQ, and double checked all my .ini files to make sure they were changed there. However, it is STILL exiting when 'q' and 's' are pressed simultaneously. I figure there is some file or setting somewhere that is overriding my change, but I can't find it. ANY help would be greatly appreciated. HyperLaunch v3.1.0.3 HyperLaunchHQ v1.1.1.1 HyperSpin v1.3.2.0
gigapig Posted February 1, 2015 Posted February 1, 2015 Hi derrickec, welcome to the forum. I have just changed mine in the ini and tested it. Pressing q + s did nothing, pressing m + n killed the script and left Mame running minimised. I edited the HyperLaunch.ini file found in :\HyperSpin\HyperLaunch\Settings, changing line 8. [settings] HyperLaunch_Media_Path=.\Media Modules_Path=.\Modules Last_System=MAME Last_Rom=1943 Last_Module=MAME Profiles_Path=.\Profiles Exit_Script_Key=~m & ~n Exit_Emulator_Key=S:H3000:1joy7&1joy8|S:H3000:C&1 Toggle_Cursor_Key=~e & ~t Emu_Idle_Shutdown=0 Launch_Password=zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
derrickec Posted February 2, 2015 Author Posted February 2, 2015 Thanks for the quick reply! I am fairly sure I've done that, but let me double check and report back.
derrickec Posted February 2, 2015 Author Posted February 2, 2015 This is what mine looks like in hyperspin\hyperlaunch\settings\hyperlaunch.ini [settings] Modules_Path=.\Modules HyperLaunch_Media_Path=.\Media Profiles_Path=.\Profiles Exit_Script_Key=~m & ~n Exit_Emulator_Key=~Esc Toggle_Cursor_Key=~e & ~t Emu_Idle_Shutdown=0 Launch_Password=UpUpDownDownLeftRightLeftRight Last_System=SNK Neo Geo Last_Rom=wjammers Last_Module=Nestopia It's still refusing to recognize 'm' and 'n' and still exiting on 'q' and 's.' Is there any setting somewhere else that might be overriding this?
gigapig Posted February 2, 2015 Posted February 2, 2015 I don't know, sorry. It maybe a bug in the beta or something we've missed. I suggest posting about this over at Hyperlaunch.net.
derrickec Posted February 2, 2015 Author Posted February 2, 2015 Ok, I've posted over there, thanks for checking on it.
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