Goggy Posted February 24, 2015 Posted February 24, 2015 Hi, I've set up Sega megadrive with Fusion emu in HL. All roms load fine through HL and roms load fine through the emulator. But when i try to load roms the through HS, i get this error message. Tbh, its probably a really easy fix, but i can't see it. Thanks in advance
gigapig Posted February 25, 2015 Posted February 25, 2015 That usually means your set up is not up to date, do you update using GIT?
Goggy Posted February 25, 2015 Author Posted February 25, 2015 I haven't used GIT, but will give it a go tonight. Thank you.
Goggy Posted February 25, 2015 Author Posted February 25, 2015 Hi, I downloaded GIT and updated everything, but i still get the same error. As i said before, it works fine from HL and the Emulator, but just not from HS. Your help would be much appreciated, thanks.
gigapig Posted February 25, 2015 Posted February 25, 2015 Those types of errors normally suggest something is out of date, so your sure your copying everything across from the GIT folder? You may need to post your HyperLaunch log set to troubleshooting, as I can't really see the text in your screen shot and the log will show everything. Cheers
Goggy Posted February 25, 2015 Author Posted February 25, 2015 Hopefully this is what you wanted to see, thanks. 22:55:46:376 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net) 22:55:46:485 | HL | INFO | +109 | Main - System Specs: HyperLaunch Dir: E:\Hyperspin\HyperlaunchHQ HyperLaunch is: 32-bit OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 8153.81 MB Free Memory: 5613.58 MB Used Memory: 2540.227 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GTX 560 Ti GPU 1 RAM: 1023.69 MB GPU 1 Driver Version: 9.18.13.1421 Sound 1 Device: USB Audio Device Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA High Definition Audio Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: NVIDIA High Definition Audio Sound 5 Status: Enabled Sound 6 Device: VIA High Definition Audio Sound 6 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 22:55:46:487 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\HyperLaunch.exe exists 22:55:46:487 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net FileVersion 3.1.0.4 LegalCopyright �2014 HyperLaunch ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName HyperLaunch BETA File Size: 966656 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:488 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.ini exists 22:55:46:489 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 475648 bytes Created: 2/22/2015 - 12:17:15 PM Modified: 1/3/1601 - 4:01:01 AM 22:55:46:489 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.exe exists 22:55:46:490 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright (C) 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:494 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\BinHexRW.ahk exists 22:55:46:499 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:500 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4961 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:501 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\BlockInput.exe exists 22:55:46:501 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:502 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\CLR.ahk exists 22:55:46:505 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:506 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:506 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\COM.ahk exists 22:55:46:510 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:511 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:511 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\Control_AniGif.ahk exists 22:55:46:524 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:525 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:526 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.ini exists 22:55:46:526 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 475648 bytes Created: 2/22/2015 - 12:17:15 PM Modified: 1/3/1601 - 4:01:01 AM 22:55:46:527 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.exe exists 22:55:46:528 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription DxWnd MFC application FileVersion 1, 0, 0, 1 InternalName DxWnd LegalCopyright Copyright (C) 2004/2012 OriginalFilename DxWnd.exe ProductName DxWnd application ProductVersion 1, 0, 0, 1 File Size: 539136 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:529 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\gdip.ahk exists 22:55:46:536 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:537 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:537 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\gdip_alt.ahk exists 22:55:46:540 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:541 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3394 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:541 | HL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.1 22:55:46:542 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\gsdll32.dll exists 22:55:46:624 | HL | DEBUG1 | +78 | CheckFile - Attributes: File Size: 13090816 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:624 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\itextsharp.dll exists 22:55:46:660 | HL | DEBUG1 | +46 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 2/25/2015 - 8:03:37 PM Modified: 2/25/2015 - 8:03:37 PM 22:55:46:661 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\Java.ahk exists 22:55:46:663 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:664 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:665 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 22:55:46:666 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\JSON.ahk exists 22:55:46:681 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:682 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:683 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\Origin.ahk exists 22:55:46:685 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:686 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4897 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:686 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0 22:55:46:687 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\PacDrive32.dll exists 22:55:46:709 | HL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 69120 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:710 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\RegRW64.ahk exists 22:55:46:712 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:713 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:713 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\RIni.ahk exists 22:55:46:717 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:718 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:718 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\SevenZipSharp.dll exists 22:55:46:728 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:728 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\Steam.ahk exists 22:55:46:731 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:731 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5326 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:732 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0 22:55:46:732 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\VA.ahk exists 22:55:46:735 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:55:46:736 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:736 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\VA_Extension.ahk exists 22:55:46:739 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:739 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:740 | HL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1 22:55:46:740 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Bezel.ahk exists 22:55:46:761 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:765 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 101738 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:765 | HL | DEBUG1 | +0 | Bezel.ahk Version: 1.0.9 22:55:46:765 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Fade.ahk exists 22:55:46:766 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:770 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 36402 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:770 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.9 22:55:46:770 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Fade Init.ahk exists 22:55:46:771 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:773 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 999 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:773 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 22:55:46:774 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Fade Animations.ahk exists 22:55:46:775 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:778 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67602 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:779 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.1 22:55:46:779 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\HyperPause.ahk exists 22:55:46:800 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:811 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 392193 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:812 | HL | DEBUG1 | +0 | HyperPause.ahk Version: 1.0.8 22:55:46:812 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\HyperPause Init.ahk exists 22:55:46:813 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:815 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 537 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:815 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1 22:55:46:816 | HL | INFO | +15 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Keymapper.ahk exists 22:55:46:817 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:820 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 32953 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:821 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.9 22:55:46:821 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Keymapper Init.ahk exists 22:55:46:821 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:824 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3435 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:825 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2 22:55:46:825 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\MultiGame.ahk exists 22:55:46:826 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:830 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 40584 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:830 | HL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.6 22:55:46:830 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\MultiGame Init.ahk exists 22:55:46:831 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:833 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 161 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:833 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 22:55:46:834 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\MultiPlayer.ahk exists 22:55:46:835 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:835 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 58605 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:836 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.4 22:55:46:836 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Password.ahk exists 22:55:46:837 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:837 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10035 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:838 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0 22:55:46:838 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Rom Mapping Launch Menu.ahk exists 22:55:46:839 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:842 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 73560 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:843 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3 22:55:46:843 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Shared.ahk exists 22:55:46:845 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:846 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 140963 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:846 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.2.1 22:55:46:846 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Statistics.ahk exists 22:55:46:847 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:848 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 26170 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:848 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2 22:55:46:848 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\Statistics Init.ahk exists 22:55:46:849 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:849 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:850 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 22:55:46:850 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\XHotkey.ahk exists 22:55:46:851 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:851 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29623 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:852 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2 22:55:46:852 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Lib\XHotkey Init.ahk exists 22:55:46:852 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:55:46:853 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1236 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:853 | HL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0 22:55:46:853 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s Sega Genesis -r 3 Ninjas Kick Back (USA) -f E:\Hyperspin\HyperSpin.exe -p HyperSpin" 22:55:46:854 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "3 Ninjas Kick Back (USA)" 22:55:46:854 | HL | DEBUG1 | +0 | Main - dbName: 3 Ninjas Kick Back (USA) 22:55:46:855 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Plugins\HyperSpin.plugin exists 22:55:46:856 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8999 bytes Created: 2/25/2015 - 8:03:37 PM Modified: 2/25/2015 - 8:03:37 PM 22:55:46:856 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 22:55:46:856 | HL | INFO | +0 | Main - HyperLaunch received "Sega Genesis" and "3 Ninjas Kick Back (USA)" 22:55:46:861 | HL | INFO | +0 | Main - 3 Ninjas Kick Back (USA) is using the default emulator: Fusion 22:55:46:861 | HL | INFO | +0 | Main - Checking for a [Fusion] section in E:\Hyperspin\HyperlaunchHQ\Settings\Sega Genesis\Emulators.ini 22:55:46:861 | HL | INFO | +0 | Main - Found [Fusion] in E:\Hyperspin\HyperlaunchHQ\Settings\Sega Genesis\Emulators.ini 22:55:46:862 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Modules\Fusion\Fusion.ahk exists 22:55:46:862 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 22424 bytes Created: 2/25/2015 - 8:03:37 PM Modified: 2/25/2015 - 8:03:37 PM 22:55:46:863 | HL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module. 22:55:46:864 | HL | INFO | +0 | Main - 3 Ninjas Kick Back (USA) will use module: E:\Hyperspin\HyperlaunchHQ\Modules\Fusion\Fusion.ahk 22:55:46:872 | HL | INFO | +0 | Main - Did not find a "E:\Hyperspin\HyperlaunchHQ\Settings\Sega Genesis\Game Options.ini" file, skipping any game-specific options. 22:55:46:872 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:55:46:874 | HL | INFO | +0 | Main - INI Keys read 22:55:46:874 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\7z.exe exists 22:55:46:875 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:875 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\7z.dll exists 22:55:46:876 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:876 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\Module Extensions\FontReg.exe exists 22:55:46:877 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Font Registration Utility (x86-32) FileVersion 2.1.3.0 OriginalFilename FontReg.exe File Size: 6144 bytes Created: 2/25/2015 - 8:03:36 PM Modified: 2/25/2015 - 8:03:36 PM 22:55:46:913 | HL | INFO | +47 | Main - "3 Ninjas Kick Back (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 22:55:46:914 | HL | INFO | +0 | CheckPaths - Started 22:55:46:914 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA).zip 22:55:46:914 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA)\3 Ninjas Kick Back (USA).zip 22:55:46:914 | HL | DEBUG1 | +0 | CheckPaths - Rom not found 22:55:46:915 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA).md 22:55:46:915 | HL | INFO | +0 | CheckPaths - Found rom: E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA).md 22:55:46:915 | HL | DEBUG1 | +0 | CheckPaths - Current romName: 3 Ninjas Kick Back (USA) 22:55:46:915 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Sega Megadrive\Roms 22:55:46:916 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .md 22:55:46:916 | HL | INFO | +0 | CheckPaths - Ended 22:55:46:916 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = E:\Hyperspin\HyperlaunchHQ\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.4 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = E:\Hyperspin\HyperlaunchHQ\Data\Language\Localization.ini frontendPID = 0 frontendPath = E:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe emuPath = E:\Hyperspin\Emulators\Sega Megadrive\Fusion364 emuName = Fusion emuExt = exe romPath = E:\Hyperspin\Emulators\Sega Megadrive\Roms romPathFromIni = E:\Hyperspin\Emulators\Sega Megadrive\Roms romExtension = .md romExtensionOrig = .md romExtensions = zip|md executable = Fusion.exe systemName = Sega Genesis dbPath = dbName = 3 Ninjas Kick Back (USA) dbExt = romName = 3 Ninjas Kick Back (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = E:\Hyperspin\HyperlaunchHQ\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = E:\Hyperspin\HyperlaunchHQ\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = true logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = 7 sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = E:\Hyperspin\HyperlaunchHQ\Profiles\LEDBlinky ledblinkyHLProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig== hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = E:\Hyperspin\HyperlaunchHQ\Media\Fade HLDataPath = E:\Hyperspin\HyperlaunchHQ\Data HLMediaPath = E:\Hyperspin\HyperlaunchHQ\Media HLErrSoundPath = E:\Hyperspin\HyperlaunchHQ\Media\Sounds\Error modulesPath = E:\Hyperspin\HyperlaunchHQ\Modules moduleFullName = E:\Hyperspin\HyperlaunchHQ\Modules\Fusion\Fusion.ahk moduleName = Fusion modulePath = E:\Hyperspin\HyperlaunchHQ\Modules\Fusion moduleExtension = ahk moduleExtensionsPath = E:\Hyperspin\HyperlaunchHQ\Module Extensions libPath = E:\Hyperspin\HyperlaunchHQ\Lib 7zEnabled = false 7zPath = E:\Hyperspin\HyperlaunchHQ\Module Extensions\7z.exe 7zDllPath = E:\Hyperspin\HyperlaunchHQ\Module Extensions\7z.dll 7zExtractPath = C:\Users\Goran\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = E:\Hyperspin\HyperlaunchHQ\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = E:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = E:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\HyperSpin defaultProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\_Default systemProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\Sega Genesis xPadderSystemProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\Sega Genesis\_Default emuProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\Sega Genesis\Fusion romProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\Sega Genesis\3 Ninjas Kick Back (USA) HyperLaunchProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\HyperLaunch blankProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\xpadder\_Default\blank ahkFEProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\HyperSpin ahkDefaultProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\_Default ahkSystemProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\Sega Genesis ahkEmuProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\Sega Genesis\Fusion ahkRomProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\Sega Genesis\3 Ninjas Kick Back (USA) ahkHyperLaunchProfile = E:\Hyperspin\HyperlaunchHQ\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = E:\Hyperspin\HyperlaunchHQ\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = E:\Hyperspin\HyperlaunchHQ\Module Extensions\PacDrive32.dll userFadeAnimIniFile = E:\Hyperspin\HyperlaunchHQ\Lib\User Fade Animations.ini 22:55:46:947 | HL | INFO | +31 | BuildScript - Loaded XHotkey Init.ahk scripts 22:55:46:948 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:55:46:948 | HL | WARNING | +0 | BuildScript - "E:\Hyperspin\HyperlaunchHQ\Lib\User Functions Init.ahk" not found 22:55:46:948 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 22:55:46:950 | HL | INFO | +0 | BuildScript - Validating module 22:55:46:951 | HL | INFO | +0 | BuildScript - Validation complete 22:55:46:952 | HL | INFO | +0 | BuildScript - Module: MEmu = Fusion MEmuV = v3.64 MURL = http://www.eidolons-inn.net/tiki-index.php?page=Kega MAuthor = djvj MVersion = 2.1.0 MCRC = F512EFED iCRC = C78F8D9A MID = 635038268893895568 MSystem = "Samsung Gam Boy","Sega 32X","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Mega-CD","Sega Pico","Sega SC-3000","Sega SG-1000" ;---------------------------------------------------------------------------- ; Notes: ; Don't forget to setup your bios or you might just get a black screen. ; Set your fullscreen resolution by going to Video->Full Screen Resolution ; Fusion only supports 4 different windowed resolutions. If you don't use fullscreen, set the one you want by going to Video->Window Size ; Esc is Fusion's default key to go Fullscreen/Windowed mode. This cannot be changed, but this module will still close if you use Esc to exit. You may see the emu leave fullscreen first though. ; Esc can also cause Fusion to change its fullscreen mode on exit, causing it to lockup for 5-10 seconds. The only fix for this is to not use Esc as your exit key. ; For Sega CD, make sure your cues are correctly pointing to all the tracks or else you will not get sound. Also turn off auto-play for CDs ; ; Sega CD: ; Configure your Sega CD bios first by going to Options -> Set Config -> Sega CD ; Set the scsi drive you want to use manually by going to Options -> CD Drive and seleting the one that corresponds to your scsi drive in DT. A dt drive is not supported by the emu, it must be scsi. ; ; Defining per-game controller types: ; In the module ini, set Controller_Reassigning_Enabled to true ; Default_P1_Controller and Default_P2_Controller should be set to the controller type you normally use for games not listed in the ini ; Make a new ini section with the name of your rom in your database, for example [super Scope 6 (USA)] ; Under this section you can have 2 keys, P1_Controller and P2_Controller ; For P1_Controller - 0=None, 1=Gamepad, 2=Multitap, 3=Mouse, 4=Serial USART ; For P2_Controller - 0=None, 1=Gamepad, 2=Multitap, 3=Mouse, 4=Super Scope, 5=Justifier, 6=Dual Justifiers, 7=Serial USART ; ; Some games will not work if you have Teamplayer or 4way play active all the time, so you can set the MultiTapType for those problematic games in the module settings for each of these games. ; ; Sega Pico: ; Fusion has very limited support for Sega Pico since it doesn't support the storyware overlays. This module offers support to add the storyware overlays by displaying the images ; on top of the emulator and having some controls to switch pages. ; This isn't perfect and it's very easy to get the page currently viewed in Fusion to get out of sync with the one visible on-screen. ; Overlays should be placed in your emulator folder in a sub-folder named \Overlays\%RomName% ; Suggested name for each page is: "Overlay x - %RomName%.png" where x is the number of the storyware book page ; You should map the Previous and Next Page commands to the ones you are using in Fusion, but make sure you only press them when Fusion is in the Storyware and not in the trackpad ; Otherwise everything will go out of sync since the module cannot detect if Storyware mode is active or not so it will always change page whereas Fusion won't ; ; Mouse is required Pico, along with the following controls (using a Genesis Gamepad): START switches between StoryWare and Trackpad, B is the pico red button, A and C turn pages, and U/D/L/R are, well, U/D/L/R. ; ; Windows 8 and 8.1 users: ; You may experience an issue with Fusion never getting higher than 33.5fps. Use Ctrl+F to bring up the FPS counter in Fusion to check if you are affected. This is caused by some compatibility changes Microsoft made for DirectDraw applications. There are two ways of fixing this issue: ; 1) Apply a compatibility patch for the Fusion executable using the Microsoft Application Compatibility Toolkit ; 2) Copy a prepatched ddraw.dll into the Fusion directory. ; Using the Microsoft Application Compatibility Toolkit is a cleaner fix but takes a few minutes to go through the steps to apply. Using the prepatched ddraw.dll file is quick and simple but may break the right-click menus when in full-screen mode, requiring you to make all configuration changes with the emulator windowed. ; Both methods are fully detailed with downloads, instructions and screenshots at http://www.blitzbasic.com/Community/post.php?topic=99477&post=1202630 ;---------------------------------------------------------------------------- StartModule() If InStr(systemName, "Pico") StorywaveOverlayGUI() BezelGUI() FadeInStart() ; The object controls how the module reacts to different systems. Fusion can play a lot of systems, but changes itself slightly so this module has to adapt mType := Object("Samsung Gam Boy","sms","Sega 32X","32X","Sega CD","scd","Sega Mega-CD","scd","Sega Game Gear","gg","Sega Genesis","gen","Sega Mega Drive","gen","Sega Master System","sms","Sega Pico","gen","Sega SC-3000","sms","Sega SG-1000","sms") ident := mType[systemName] ; search 1st array for the systemName identifier mednafen uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this Fusion module: " . moduleName) Log("Module - Started reading module ini") IfExist, % modulePath . "\" . systemName . ".ini" ; use a custom systemName ini if it exists settingsFile := modulePath . "\" . systemName . ".ini" Else settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) forceFullScreen32 := IniReadCheck(settingsFile, "Settings", "ForceFullScreen32","true",,1) hideTitleBar := IniReadCheck(settingsFile, "Settings", "hideTitleBar","true",,1) ; Removes the border, titlebar, menubar, and centers the emu on your screen. Only need this if fullscreen is false useRamCarts := IniReadCheck(settingsFile, "Settings", "UseRamCarts","true",,1) controllerReassigningEnabled := IniReadCheck(settingsFile, "Settings", "Controller_Reassigning_Enabled","false",,1) multiTapType := IniReadCheck(settingsFile, "Settings" . "|" . romName, "MultiTapType",0,,1) DTWaitTime := IniReadCheck(settingsFile, systemName, "DTWaitTime","0",,1) fluxAudioCD := IniReadCheck(settingsFile, systemName, "FluxAudioCD",,,1) ; audio CD for use when Flux is ran fluxAudioCD := GetFullName(fluxAudioCD) ; convert relative path to absolute perfectSync := IniReadCheck(settingsFile, romName, "PerfectSync","false",,1) genP1Controller := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1_Controller",2,,1) genP1bController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1b_Controller",2,,1) genP1cController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1c_Controller",2,,1) genP1dController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1d_Controller",2,,1) genP2Controller := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2_Controller",2,,1) genP2bController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2b_Controller",2,,1) genP2cController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2c_Controller",2,,1) genP2dController := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2d_Controller",2,,1) smsP1Controller := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "SMS_P1_Controller",1,,1) smsP2Controller := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "SMS_P2_Controller",1,,1) genP1Use := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1_Use",1,,1) genP1bUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1b_Use",1,,1) genP1cUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1c_Use",1,,1) genP1dUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P1d_Use",1,,1) genP2Use := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2_Use",1,,1) genP2bUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2b_Use",1,,1) genP2cUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2c_Use",1,,1) genP2dUse := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "Genesis_P2d_Use",1,,1) smsP1Use := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "SMS_P1_Use",1,,1) smsP2Use := IniReadCheck(settingsFile, "Controllers" . "|" . romName, "SMS_P2_Use",1,,1) StorywaveOverlayPath := IniReadCheck(settingsFile, "Settings", "Storywave_Overlay_Path",emuPath . "\Overlays\" . dbName,,1) toggleStorywaveOverlayKey := IniReadCheck(settingsFile, "Settings", "Toggle_Storywave_Overlay_Visibility_Key","X",,1) ; Show Overlay downStorywaveOverlayKey := IniReadCheck(settingsFile, "Settings", "Storywave_Overlay_Page_Down_Key","Z",,1) ; Previous Page upStorywaveOverlayKey := IniReadCheck(settingsFile, "Settings", "Storywave_Overlay_Page_Up_Key","C",,1) ; Next Page resetStorywaveOverlayKey := IniReadCheck(settingsFile, "Settings", "Storywave_Overlay_Reset_Page_Key","R",,1) ; Reset Storywave to Initial Page StorywaveOverlayTransparency := IniReadCheck(settingsFile, "Settings", "Storywave_Overlay_Transparency","50",,1) ; Overlay Transparency Log("Module - Finished reading module ini") BezelStart() fusionFile := CheckFile(emuPath . "\fusion.ini") fusionIni := LoadProperties(fusionFile) ; load the config into memory currentFullScreen := ReadProperty(fusionIni,"FullScreen") ; read current fullscreen state currentForceFullScreen32 := ReadProperty(fusionIni,"forceFullScreen32") ; read current ForceFullScreen32 state currentPerfectSync := ReadProperty(fusionIni,"PerfectSync") ; read current PerfectSync state hideEmuObj := Object("Load RAM Cart ahk_class #32770",0,"Create RAM Cart ahk_class #32770",0,"Select RAM Cart Size ahk_class #32770",0,"Fusion ahk_class KegaClass",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) If romExtension in .7z,.rar ScriptError(MEmu . " only supports uncompressed or zip compressed roms. Please enable 7z support in HLHQ to use this module/emu for this extension: """ . romExtension . """") If ( Fullscreen != "true" And currentFullScreen = "1" ) { WriteProperty(fusionIni,"FullScreen", 0) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } Else If ( Fullscreen = "true" And currentFullScreen = "0" ) { WriteProperty(fusionIni,"FullScreen", 1) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } If ( forceFullScreen32 != "true" And currentForceFullScreen32 = "1" ) { WriteProperty(fusionIni,"ForceFullScreen32", 0) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } Else If ( forceFullScreen32 = "true" And currentForceFullScreen32 = "0" ) { WriteProperty(fusionIni,"ForceFullScreen32", 1) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } If ( perfectSync != "true" And currentPerfectSync = "1" ) { WriteProperty(fusionIni,"PerfectSync", 0) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } Else If ( perfectSync = "true" And currentPerfectSync = "0" ) { WriteProperty(fusionIni,"PerfectSync", 1) If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } hideEmu := If Fullscreen = "true" ? "Hide" : "" fullscreen := If Fullscreen = "true" ? " -fullscreen" : "" If bezelPath ; Setting windowed mode resolution { WriteProperty(fusionIni,"GameGearZoom", 1) ; disabling emulator default bezel If controllerReassigningEnabled != true ; no need to save file if it's going to be written later SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk } ; Allows you to set on a per-rom basis the controller type plugged into controller ports 1 and 2 If controllerReassigningEnabled = true { Log("Module - Started reassigning Fusion's ini controls") WriteProperty(fusionIni,"MultiTapType", multiTapType) ; sets MultiTap WriteProperty(fusionIni,"Joystick1Type", genP1Controller) ; sets controls for P1 WriteProperty(fusionIni,"Joystick1bType", genP1bController) ; sets controls for P1b WriteProperty(fusionIni,"Joystick1cType", genP1cController) ; sets controls for P1c WriteProperty(fusionIni,"Joystick1dType", genP1dController) ; sets controls for P1d WriteProperty(fusionIni,"Joystick2Type", genP2Controller) ; sets controls for P2 WriteProperty(fusionIni,"Joystick2bType", genP2bController) ; sets controls for P2b WriteProperty(fusionIni,"Joystick2cType", genP2cController) ; sets controls for P2c WriteProperty(fusionIni,"Joystick2dType", genP2dController) ; sets controls for P2d WriteProperty(fusionIni,"Joystick1MSType", smsP1Controller) ; sets controls for sms P1 WriteProperty(fusionIni,"Joystick2MSType", smsP2Controller) ; sets controls for sms P2 WriteProperty(fusionIni,"Joystick1Using", genP1Use) ; sets controls for P1 WriteProperty(fusionIni,"Joystick1bUsing", genP1bUse) ; sets controls for P1b WriteProperty(fusionIni,"Joystick1cUsing", genP1cUse) ; sets controls for P1c WriteProperty(fusionIni,"Joystick1dUsing", genP1dUse) ; sets controls for P1d WriteProperty(fusionIni,"Joystick2Using", genP2Use) ; sets controls for P2 WriteProperty(fusionIni,"Joystick2bUsing", genP2bUse) ; sets controls for P2b WriteProperty(fusionIni,"Joystick2cUsing", genP2cUse) ; sets controls for P2c WriteProperty(fusionIni,"Joystick2dUsing", genP2dUse) ; sets controls for P2d WriteProperty(fusionIni,"Joystick1MSUsing", smsP1Use) ; sets controls for sms P1 WriteProperty(fusionIni,"Joystick2MSUsing", smsP2Use) ; sets controls for sms P2 SaveProperties(fusionFile,fusionIni) ; save fusionFile to disk Log("Module - Finished reassigning Fusion's ini controls") } fluxRom := InStr(romName, "flux") ; test if this game is Flux, a special case game that requires an Audio CD to be mounted If fluxRom { Log("Module - Mounting the Audio CD because """ . romName . """ requires one to function.") ident := "gen" ; change ident to gen because Flux has to be mounted as a Genesis rom DaemonTools("mount", fluxAudioCD) ; mount the Audio CD the user has set in the module settings } scdExtension := InStr(".ccd|.cue|.bin|.iso", romExtension) ; the sega cd extensions supported by fusion HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If (ident = "scd" && dtEnabled = "true" && scdExtension) { If dtUseSCSI = false Log("Module - Daemon Tools drive type is set to ""dt"" but only ""scsi"" is supported for Fusion. Forcing scsi drive.", 2) DaemonTools("mount", romPath . "\" . romName . romExtension, (If dtUseSCSI = "false" ? "scsi" : "")) Sleep, DTWaitTime Run(executable . " -auto -" . ident . " " . fullscreen, emuPath, hideEmu) } Else { If (ident = "scd" && dtEnabled = "true" && !scdExtension) Log("Module - " . romExtension . " is not a supported cd image extension for Fusion. Launching Fusion without DT support.", 2) Run(executable . " -auto -" . ident . fullscreen . " """ . romPath . "\" . romName . romExtension . """", emuPath, hideEmu) } WinWait("Fusion ahk_class KegaClass") WinWaitActive("Fusion ahk_class KegaClass") If fluxRom PostMessage, 0x111, 40009,,,ahk_class KegaClass ; Runs the Boot Sega-CD command to load the Audio CD that should be mounted in DT already If (ident = "scd" && useRamCarts = "true") ; Sega CD or Mega CD only { brmPath := ReadProperty(fusionIni,"BRMFiles") ; read BRM path IfNotExist, %brmPath% FileCreateDir, %brmPath% ; create brmPath if it does not exist selectRamWin := "Select RAM Cart Size ahk_class #32770" createRamWin := "Create RAM Cart ahk_class #32770" loadRamWin := "Load RAM Cart ahk_class #32770" ; Create New Ram Cart if it doesn't exist already IfNotExist, %brmPath%\%romName%.crm { PostMessage, 0x111, 40036,,,ahk_class KegaClass ; Open Create New Ram Cart Window WinWait, %selectRamWin% WinSet, Transparent, On, %selectRamWin% Control, Check,, Button7, %selectRamWin% ControlSend, Button1, {Enter}, %selectRamWin% OpenROM(createRamWin, brmPath . "\" . romName . ".crm") } ; Now load the Ram Cart PostMessage, 0x111, 40035,,,ahk_class KegaClass ; Open Load Ram Cart Window OpenROM(loadRamWin, brmPath . "\" . romName . ".crm") } WinWaitActive("Fusion ahk_class KegaClass") Loop { ; looping until Fusion is done loading game Sleep, 200 WinGetTitle, winTitle, Fusion ahk_class KegaClass StringSplit, T, winTitle, %A_Space% If (T3 = "-") Break If (A_Index > 75) { Log("Module - Timed out detecting that a game was loaded in Fusion. There may be a problem with the emu loading your game." . (If ident = "scd" ? "You need to make sure you select the proper CD drive manually in Fusion first by going to Options -> CD Drive":""),3) Break } } If hideTitleBar = true { WinSet, Style, -0x40000, Fusion ahk_class KegaClass ; Removes the border of the game window WinSet, Style, -0xC00000, Fusion ahk_class KegaClass ; Removes the TitleBar DllCall("SetMenu", uint, WinActive( "A" ), uint, 0) ; Removes the MenuBar If bezelEnabled != true Center(Fusion ahk_class KegaClass) } BezelDraw() If InStr(systemName, "Pico") StorywaveOverlayLoad() HideEmuEnd() FadeInExit() If InStr(systemName, "Pico") PostMessage, 0x111, 40183,,,ahk_class KegaClass ; tell Kega Fusion to capture mouse input Process("WaitClose", executable) If (fluxRom || (ident = "scd" && dtEnabled = "true" && scdExtension)) DaemonTools("unmount") 7zCleanUp() StorywaveOverlayExit() BezelExit() FadeOutExit() ExitModule() Center(title) { WinGetPos, X, Y, width, height, %title% x := ( A_ScreenWidth / 2 ) - ( width / 2 ) y := ( A_ScreenHeight / 2 ) - ( height / 2 ) WinMove, %title%, , x, y } MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from DaemonTools If ( scdExtension && dtEnabled = "true" ) DaemonTools("unmount") Sleep, 500 ; Required to prevent DT from bugging ; Mount the CD using DaemonTools If ( scdExtension && dtEnabled = "true" ) DaemonTools("mount", selectedRom) Return CloseProcess: FadeOutStart() WinClose("Fusion ahk_class KegaClass") ; PostMessage, 0x111, 40039,,,ahk_class KegaClass ; Tells Fusion to Power Off ; Sleep, 100 ; giving time for Fusion to unload rom ; PostMessage, 0x111, 40005,,,ahk_class KegaClass ; Tells Fusion to exit Return ;_______________Storywave Overlay__________________________ StorywaveOverlayGUI(){ Global If !pToken pToken := Gdip_Startup() Gui, StorywaveOverlay_GUI: +Disabled -Caption +E0x80000 +OwnDialogs +LastFound +ToolWindow +AlwaysOnTop Gui, StorywaveOverlay_GUI: Margin,0,0 Gui, StorywaveOverlay_GUI: Show,, StorywaveOverlay_Layer StorywaveOverlay_hwnd := WinExist() StorywaveOverlay_hbm := CreateDIBSection(A_ScreenWidth, A_ScreenHeight) StorywaveOverlay_hdc := CreateCompatibleDC() StorywaveOverlay_obm := SelectObject(StorywaveOverlay_hdc, StorywaveOverlay_hbm) StorywaveOverlay_G := Gdip_GraphicsFromhdc(StorywaveOverlay_hdc) Gdip_SetSmoothingMode(StorywaveOverlay_G, 4) Return } StorywaveOverlayLoad(){ Global StorywaveOverlayArray := [] Loop, % StorywaveOverlayPath . "\*.png" StorywaveOverlayArray.Insert(A_LoopFileFullPath) if (StorywaveOverlayArray.MaxIndex() > 0) { WinGet emulatorID, ID, A WinGetPos, emuX, emuY, emuW, emuH, ahk_id %emulatorID% currentStorywaveOverlay := 1 StorywaveOverlayDraw := false XHotKeywrapper(toggleStorywaveOverlayKey,"toggleStorywaveOverlay","ON") XHotKeywrapper(upStorywaveOverlayKey,"upStorywaveOverlay","ON") XHotKeywrapper(downStorywaveOverlayKey,"downStorywaveOverlay","ON") XHotKeywrapper(resetStorywaveOverlayKey,"resetStorywaveOverlay","ON") } Return } StorywaveOverlayExit(){ Global SelectObject(StorywaveOverlay_hdc,StorywaveOverlay_obm) DeleteObject(StorywaveOverlay_hbm) DeleteDC(StorywaveOverlay_hdc) Gdip_DeleteGraphics(StorywaveOverlay_G) Gui, StorywaveOverlay_GUI: Destroy Gdip_DisposeImage(StorywaveOverlayBitmap) Return } StorywaveOverlayHide(){ Global Gdip_GraphicsClear(StorywaveOverlay_G) UpdateLayeredWindow(StorywaveOverlay_hwnd, StorywaveOverlay_hdc,emuX,emuY, emuW, emuH) StorywaveOverlayDraw := false Return } StorywaveOverlayShow(){ Global Tooltip, "Current Page " %currentStorywaveOverlay% settimer,EndofCurrentPageToolTipDelay, -2000 Gdip_GraphicsClear(StorywaveOverlay_G) StorywaveOverlayBitmap := Gdip_CreateBitmapFromFile(StorywaveOverlayArray[currentStorywaveOverlay]) Gdip_DrawImage(StorywaveOverlay_G, StorywaveOverlayBitmap, 0, 0,emuW,emuH) UpdateLayeredWindow(StorywaveOverlay_hwnd, StorywaveOverlay_hdc,emuX,emuY, emuW, emuH,StorywaveOverlayTransparency) StorywaveOverlayDraw := true Return } EndofCurrentPageToolTipDelay: ToolTip Return toggleStorywaveOverlay: If StorywaveOverlayDraw StorywaveOverlayHide() Else StorywaveOverlayShow() Return upStorywaveOverlay: currentStorywaveOverlay++ If (currentStorywaveOverlay > StorywaveOverlayArray.MaxIndex()) currentStorywaveOverlay-- StorywaveOverlayShow() Return downStorywaveOverlay: currentStorywaveOverlay-- If (currentStorywaveOverlay < 1) ; This variable cannot be lower than 1 (first page) currentStorywaveOverlay := 1 StorywaveOverlayShow() Return resetStorywaveOverlay: currentStorywaveOverlay := 1 StorywaveOverlayShow() Return 22:55:47:056 | HL | INFO | +109 | BuildScript - Loaded Multi-Player scripts 22:55:47:057 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:55:47:057 | HL | WARNING | +0 | BuildScript - "E:\Hyperspin\HyperlaunchHQ\Lib\User Functions.ahk" not found 22:55:47:057 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 22:55:47:058 | HL | INFO | +0 | Main - Module is built 22:55:47:058 | HL | INFO | +0 | CheckFile - Checking if E:\Hyperspin\HyperlaunchHQ\AutoHotkey.dll exists 22:55:47:059 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 2/25/2015 - 8:03:35 PM Modified: 2/25/2015 - 8:03:35 PM 22:55:47:061 | HL | INFO | +0 | Main - Running module 22:55:47:061 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 22:55:47:141 | MD | INFO | +N/A | Module initialized 22:55:47:141 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 22:55:47:143 | MD | INFO | +0 | StartModule - Started 22:55:47:143 | MD | INFO | +0 | StartModule - MEmu: Fusion MEmuV: v3.64 MURL: http://www.eidolons-inn.net/tiki-index.php?page=Kega MAuthor: djvj MVersion: 2.1.0 MCRC: F512EFED iCRC: C78F8D9A MID: MSystem: "Samsung Gam Boy","Sega 32X","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Mega-CD","Sega Pico","Sega SC-3000","Sega SG-1000" 22:55:47:143 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sega Genesis" 22:55:47:164 | MD | INFO | +32 | PluginInit - Started 22:55:47:164 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 22:55:47:165 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Databases\Sega Genesis\Sega Genesis.xml exists 22:55:47:165 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 227899 bytes Created: 2/25/2015 - 9:56:18 PM Modified: 2/25/2015 - 9:56:18 PM 22:55:47:166 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 22:55:47:166 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database! 22:55:47:166 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 22:55:47:167 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "3 Ninjas Kick Back (USA)" 22:55:47:167 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof 22:55:47:167 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof 22:55:47:167 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 22:55:47:167 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Manufacturer 22:55:47:168 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 22:55:47:168 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year 22:55:47:168 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre 22:55:47:168 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Genre 22:55:47:169 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 22:55:47:169 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating 22:55:47:169 | MD | DEBUG2 | +0 | PluginInit - GameInfo: GameInfo Label: Name | GameInfo Value: 22:55:47:169 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 22:55:47:170 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 22:55:47:170 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Wheel\3 Ninjas Kick Back (USA).png 22:55:47:170 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sega Genesis.png 22:55:47:171 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: System Logo | Asset Path1: E:\Hyperspin\Media\Main Menu\Images\Wheel\Sega Genesis.png | Asset Extension1: png | Asset Type1: system 22:55:47:171 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:55:47:171 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 22:55:47:171 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Artwork1\3 Ninjas Kick Back (USA).png 22:55:47:172 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Artwork2\3 Ninjas Kick Back (USA).png 22:55:47:172 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Artwork3\3 Ninjas Kick Back (USA).png 22:55:47:172 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Artwork4\3 Ninjas Kick Back (USA).png 22:55:47:173 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Letters 22:55:47:222 | MD | DEBUG1 | +62 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Images\Other 22:55:47:223 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: E:\Hyperspin\Media\Sega Genesis\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: E:\Hyperspin\Media\Sega Genesis\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: E:\Hyperspin\Media\Sega Genesis\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: E:\Hyperspin\Media\Sega Genesis\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: E:\Hyperspin\Media\Sega Genesis\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: E:\Hyperspin\Media\Sega Genesis\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: E:\Hyperspin\Media\Sega Genesis\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: E:\Hyperspin\Media\Sega Genesis\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: E:\Hyperspin\Media\Sega Genesis\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: E:\Hyperspin\Media\Sega Genesis\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: E:\Hyperspin\Media\Sega Genesis\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: E:\Hyperspin\Media\Sega Genesis\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: E:\Hyperspin\Media\Sega Genesis\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: E:\Hyperspin\Media\Sega Genesis\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: E:\Hyperspin\Media\Sega Genesis\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: E:\Hyperspin\Media\Sega Genesis\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: E:\Hyperspin\Media\Sega Genesis\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: E:\Hyperspin\Media\Sega Genesis\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: E:\Hyperspin\Media\Sega Genesis\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: E:\Hyperspin\Media\Sega Genesis\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: E:\Hyperspin\Media\Sega Genesis\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: E:\Hyperspin\Media\Sega Genesis\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: E:\Hyperspin\Media\Sega Genesis\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: E:\Hyperspin\Media\Sega Genesis\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: E:\Hyperspin\Media\Sega Genesis\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: E:\Hyperspin\Media\Sega Genesis\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: E:\Hyperspin\Media\Sega Genesis\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: E:\Hyperspin\Media\Sega Genesis\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: E:\Hyperspin\Media\Sega Genesis\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: E:\Hyperspin\Media\Sega Genesis\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: E:\Hyperspin\Media\Sega Genesis\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: E:\Hyperspin\Media\Sega Genesis\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: E:\Hyperspin\Media\Sega Genesis\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: E:\Hyperspin\Media\Sega Genesis\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: E:\Hyperspin\Media\Sega Genesis\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: E:\Hyperspin\Media\Sega Genesis\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: E:\Hyperspin\Media\Sega Genesis\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: E:\Hyperspin\Media\Sega Genesis\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: E:\Hyperspin\Media\Sega Genesis\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: E:\Hyperspin\Media\Sega Genesis\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 22:55:47:226 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:55:47:226 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video 22:55:47:226 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Sega Genesis\Video\3 Ninjas Kick Back (USA).* 22:55:47:227 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: E:\Hyperspin\Media\Main Menu\Video\Sega Genesis.* 22:55:47:227 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: FLV Game Video | Asset Path1: E:\Hyperspin\Media\Main Menu\Video\Sega Genesis.mp4 | Asset Extension1: mp4 | Asset Type1: system 22:55:47:227 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:55:47:227 | MD | INFO | +0 | PluginInit - Ended 22:55:47:228 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: 3 Ninjas Kick Back (USA) 22:55:47:228 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 22:55:47:228 | MD | INFO | +0 | StartModule - Ended 22:55:47:229 | MD | INFO | +0 | Module - Started reading module ini 22:55:47:229 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 22:55:47:229 | MD | INFO | +0 | Module Setting - [settings] - ForceFullScreen32: true 22:55:47:230 | MD | INFO | +0 | Module Setting - [settings] - hideTitleBar: true 22:55:47:230 | MD | INFO | +0 | Module Setting - [settings] - UseRamCarts: true 22:55:47:231 | MD | INFO | +0 | Module Setting - [settings] - Controller_Reassigning_Enabled: false 22:55:47:231 | MD | INFO | +0 | Module Setting - [settings] - MultiTapType: 0 22:55:47:231 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - MultiTapType: 0 22:55:47:232 | MD | INFO | +0 | Module Setting - [sega Genesis] - DTWaitTime: 0 22:55:47:232 | MD | INFO | +0 | Module Setting - [sega Genesis] - FluxAudioCD: 22:55:47:232 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - PerfectSync: false 22:55:47:232 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1_Controller: 2 22:55:47:233 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1_Controller: 2 22:55:47:233 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1b_Controller: 2 22:55:47:233 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1b_Controller: 2 22:55:47:233 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1c_Controller: 2 22:55:47:234 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1c_Controller: 2 22:55:47:234 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1d_Controller: 2 22:55:47:234 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1d_Controller: 2 22:55:47:235 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2_Controller: 2 22:55:47:235 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2_Controller: 2 22:55:47:235 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2b_Controller: 2 22:55:47:235 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2b_Controller: 2 22:55:47:236 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2c_Controller: 2 22:55:47:236 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2c_Controller: 2 22:55:47:236 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2d_Controller: 2 22:55:47:236 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2d_Controller: 2 22:55:47:237 | MD | INFO | +0 | Module Setting - [Controllers] - SMS_P1_Controller: 1 22:55:47:237 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - SMS_P1_Controller: 1 22:55:47:237 | MD | INFO | +0 | Module Setting - [Controllers] - SMS_P2_Controller: 1 22:55:47:237 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - SMS_P2_Controller: 1 22:55:47:258 | MD | INFO | +31 | Module Setting - [Controllers] - Genesis_P1_Use: 1 22:55:47:258 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1_Use: 1 22:55:47:258 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1b_Use: 1 22:55:47:259 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1b_Use: 1 22:55:47:259 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1c_Use: 1 22:55:47:259 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1c_Use: 1 22:55:47:260 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P1d_Use: 1 22:55:47:260 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P1d_Use: 1 22:55:47:260 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2_Use: 1 22:55:47:261 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2_Use: 1 22:55:47:261 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2b_Use: 1 22:55:47:261 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2b_Use: 1 22:55:47:262 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2c_Use: 1 22:55:47:262 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2c_Use: 1 22:55:47:262 | MD | INFO | +0 | Module Setting - [Controllers] - Genesis_P2d_Use: 1 22:55:47:262 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - Genesis_P2d_Use: 1 22:55:47:263 | MD | INFO | +0 | Module Setting - [Controllers] - SMS_P1_Use: 1 22:55:47:263 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - SMS_P1_Use: 1 22:55:47:263 | MD | INFO | +0 | Module Setting - [Controllers] - SMS_P2_Use: 1 22:55:47:263 | MD | INFO | +0 | Module Setting - [3 Ninjas Kick Back (USA)] - SMS_P2_Use: 1 22:55:47:264 | MD | INFO | +0 | Module Setting - [settings] - Storywave_Overlay_Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Overlays\3 Ninjas Kick Back (USA) 22:55:47:264 | MD | INFO | +0 | Module Setting - [settings] - Toggle_Storywave_Overlay_Visibility_Key: X 22:55:47:264 | MD | INFO | +0 | Module Setting - [settings] - Storywave_Overlay_Page_Down_Key: Z 22:55:47:265 | MD | INFO | +0 | Module Setting - [settings] - Storywave_Overlay_Page_Up_Key: C 22:55:47:265 | MD | INFO | +0 | Module Setting - [settings] - Storywave_Overlay_Reset_Page_Key: R 22:55:47:265 | MD | INFO | +0 | Module Setting - [settings] - Storywave_Overlay_Transparency: 50 22:55:47:265 | MD | INFO | +0 | Module - Finished reading module ini 22:55:47:265 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\fusion.ini exists 22:55:47:268 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5672 bytes Created: 2/25/2015 - 10:00:04 PM Modified: 2/25/2015 - 10:35:26 PM 22:55:47:268 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\fusion.ini 22:55:47:268 | MD | DEBUG1 | +0 | LoadProperties - Ended 22:55:47:289 | MD | DEBUG1 | +31 | ReadProperty - Started 22:55:47:290 | MD | DEBUG1 | +0 | ReadProperty - Started 22:55:47:290 | MD | DEBUG1 | +0 | ReadProperty - Started 22:55:47:290 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe -auto -gen -fullscreen "E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA).md" 22:55:47:333 | MD | DEBUG1 | +47 | Run - "Fusion.exe -auto -gen -fullscreen "E:\Hyperspin\Emulators\Sega Megadrive\Roms\3 Ninjas Kick Back (USA).md"" Process ID: 5392 22:55:47:333 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch v3.1.0.4 BETA Debug Console | Class: ConsoleWindowClass | State: 0 | X: 25 | Y: 25 | Width: 677 | Height: 342 | Window HWND: 0x410e60 | Process ID: 4932 | Process Path: E:\Hyperspin\HyperlaunchHQ\HyperLaunch.exe 22:55:47:334 | MD | INFO | +0 | WinWait - Waiting for "Fusion ahk_class KegaClass" 22:55:47:459 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: Fusion 3.64 (C) Steve Snake, 2010. | Class: KegaClass | State: 0 | X: 175 | Y: 175 | Width: 646 | Height: 528 | Window HWND: 0x4f0c6c | Process ID: 5392 | Process Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe 22:55:47:459 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Fusion 3.64 (C) Steve Snake, 2010. | Class: KegaClass | State: 0 | X: 175 | Y: 175 | Width: 646 | Height: 528 | Window HWND: 0x4f0c6c | Process ID: 5392 | Process Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe 22:55:47:460 | MD | INFO | +0 | WinWaitActive - Waiting for "Fusion ahk_class KegaClass" 22:55:47:572 | MD | DEBUG1 | +109 | GetActiveWindowStatus - Title: Fusion 3.64 - Genesis - 3 NINJAS KICK BK | Class: KegaClass | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4f0c6c | Process ID: 5392 | Process Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe 22:55:47:604 | MD | DEBUG1 | +31 | GetActiveWindowStatus - Title: Fusion 3.64 - Genesis - 3 NINJAS KICK BK | Class: KegaClass | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4f0c6c | Process ID: 5392 | Process Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe 22:55:47:604 | MD | INFO | +0 | WinWaitActive - Waiting for "Fusion ahk_class KegaClass" 22:55:47:756 | MD | DEBUG1 | +156 | GetActiveWindowStatus - Title: Fusion 3.64 - Genesis - 3 NINJAS KICK BK | Class: KegaClass | State: 0 | X: 0 | Y: 0 | Width: 800 | Height: 600 | Window HWND: 0x4f0c6c | Process ID: 5392 | Process Path: E:\Hyperspin\Emulators\Sega Megadrive\Fusion364\Fusion.exe 22:55:48:131 | MD | INFO | +375 | Process - WaitClose Fusion.exe 22:55:49:358 | MD | DEBUG1 | +1217 | CloseProcess - Started, user requested to end launched application 22:55:49:573 | MD | INFO | +218 | WinClose - Closing: Fusion ahk_class KegaClass 22:55:49:895 | MD | DEBUG1 | +328 | CloseProcess - Ended 22:55:50:140 | MD | INFO | +249 | ExitModule - Started 22:55:50:140 | MD | INFO | +0 | Starting Updating Statistics: 22:55:50:140 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 22:55:50:140 | MD | DEBUG2 | +0 | gameSectionStartTime:10600049 22:55:50:141 | MD | DEBUG2 | +0 | ElapsedTime:2 22:55:50:141 | MD | DEBUG2 | +0 | Statistics cleared game name: 3 Ninjas Kick Back 22:55:50:172 | MD | DEBUG2 | +31 | Loaded game statistics from ini files: Number_of_Times_Played: 8 Last_Time_Played: Wednesday February 25, 2015 10:35:22 PM Average_Time_Played: 1 Total_Time_Played: 8 System_Total_Played_Time: 8 Total_Global_Played_Time: 8 22:55:50:172 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 9 Last_Time_Played: Wednesday February 25, 2015 10:55:47 PM Average_Time_Played: 1 Total_Time_Played: 10 System_Total_Played_Time: 10 Total_Global_Played_Time: 10 22:55:50:206 | MD | INFO | +32 | Game section statistics updated. 22:55:50:207 | MD | INFO | +0 | ExitModule - Ended 22:55:50:207 | MD | INFO | +0 | End of Module Logs 22:55:50:296 | HL | INFO | +3245 | Main - Module ended, exiting HyperLaunch normally 22:55:50:296 | HL | INFO | +0 | ExitScript - Started 22:55:50:304 | HL | INFO | +0 | SystemCursor - Restoring mouse cursor 22:55:50:309 | HL | INFO | +0 | ExitScript - Ended
gigapig Posted February 25, 2015 Posted February 25, 2015 Sure is, well done. Correct me if I'm wrong, but you may have installed HL and HLHQ wrong. From the log all the HyperLaunch files are being looked for in a folder called HyperLaunch HQ. The 3 pieces of software have to be installed in their own folders, you can't mix them as they share folders and files of the same name. You firstly extract HS, then in the Hyperspin folder create a HyperLaunch folder and place the HyperLaunch files in there. Finally in the HyperLaunch folder create a folder called HyperLaunch HQ and place all the HyperLaunch HQ files in there.
Goggy Posted February 25, 2015 Author Posted February 25, 2015 Ok oops... I have Hyperspin>HyperlaunchHQ>HyperlaunchHQ I think i'll start again, thanks for all your help.
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