marksc91 Posted February 26, 2015 Posted February 26, 2015 this is my log the error is in red and at the bottom i just put hyper spin on my pc the roms wil play through hyper spin but only for a min then this and this does it on all emus and roms 16:34:04:051 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net) 16:34:04:145 | HL | INFO | +93 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin\HyperLaunch HyperLaunch is: 32-bit OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 3070.49 MB Free Memory: 1725.73 MB Used Memory: 1344.762 MB SystemType: 32-bit Physical Processors: 1 Logical Processors: 2 GPU 1 Name: AMD Radeon HD 6670 GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 14.501.1003.0 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: AMD High Definition Audio Device Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1010 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1680 Current AHK Desktop Height: 1050 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 16:34:04:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 16:34:04:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 16:34:04:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 16:34:04:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Plugins\HyperSpin.plugin exists 16:34:04:145 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 16:34:04:145 | HL | INFO | +0 | Main - HyperLaunch received "Nintendo 64" and "Super Smash Bros. (USA)" 16:34:04:160 | HL | INFO | +16 | Main - Super Smash Bros. (USA) is using the default emulator: Project64 16:34:04:160 | HL | INFO | +0 | Main - Checking for a [Project64] section in C:\Hyperspin\HyperLaunch\Settings\Nintendo 64\Emulators.ini 16:34:04:160 | HL | INFO | +0 | Main - Checking for a [Project64] section in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 16:34:04:160 | HL | INFO | +0 | Main - Found [Project64] in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 16:34:04:160 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\Project64\Project64 (v1.6.1).ahk exists 16:34:04:176 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 16:34:04:176 | HL | INFO | +0 | Main - Super Smash Bros. (USA) will use module: C:\Hyperspin\HyperLaunch\Modules\Project64\Project64 (v1.6.1).ahk 16:34:04:192 | HL | INFO | +15 | Main - Did not find a "C:\Hyperspin\HyperLaunch\Settings\Nintendo 64\Game Options.ini" file, skipping any game-specific options. 16:34:04:192 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 16:34:04:192 | HL | INFO | +0 | Main - INI Keys read 16:34:04:192 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 16:34:04:192 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 16:34:04:192 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\FontReg.exe exists 16:34:04:238 | HL | INFO | +47 | Main - "Super Smash Bros. (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 16:34:04:238 | HL | INFO | +0 | CheckPaths - Started 16:34:04:238 | HL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\roms\n64\Super Smash Bros. (USA).zip 16:34:04:238 | HL | INFO | +0 | CheckPaths - Ended 16:34:04:238 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 8 pluginPath = C:\Hyperspin\HyperLaunch\Plugins pluginName = HyperSpin pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.3 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = C:\Hyperspin\HyperLaunch\Data\Language\Localization.ini frontendPID = 0 frontendPath = C:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = D:\Emulators\n64\Project64.exe emuPath = D:\Emulators\n64 emuName = Project64 emuExt = exe romPath = C:\Hyperspin\roms\n64 romPathFromIni = C:\Hyperspin\roms\n64 romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|zip|n64|z64|v64 executable = Project64.exe systemName = Nintendo 64 dbPath = dbName = Super Smash Bros. (USA) dbExt = romName = Super Smash Bros. (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = C:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_States sysType = 32-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1680 originalHeight = 1050 dtEnabled = false dtPath = dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky ledblinkyHLProfile = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeXScale = fadeYScale = fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3Adjust = 0.8 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = 180 fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = C:\Hyperspin\HyperLaunch\Data HLMediaPath = C:\Hyperspin\HyperLaunch\Media HLErrSoundPath = C:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = C:\Hyperspin\HyperLaunch\Modules moduleFullName = C:\Hyperspin\HyperLaunch\Modules\Project64\Project64 (v1.6.1).ahk moduleName = Project64 (v1.6.1) modulePath = C:\Hyperspin\HyperLaunch\Modules\Project64 moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions libPath = C:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Admin\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgXScale = 1 mgYScale = 1 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {1 down}{1 up}{F5 down}{F5 up}|{2 down}{2 up}{F5 down}{F5 up}|{3 down}{3 up}{F5 down}{F5 up}|{4 down}{4 up}{F5 down}{F5 up}|{5 down}{5 up}{F5 down}{F5 up}|{6 down}{6 up}{F5 down}{F5 up}|{7 down}{7 up}{F5 down}{F5 up}|{8 down}{8 up}{F5 down}{F5 up}|{9 down}{9 up}{F5 down}{F5 up}|{0 down}{0 up}{F5 down}{F5 up} hpLoadStateKeyCodes = {1 down}{1 up}{F7 down}{F7 up}|{2 down}{2 up}{F7 down}{F7 up}|{3 down}{3 up}{F7 down}{F7 up}|{4 down}{4 up}{F7 down}{F7 up}|{5 down}{5 up}{F7 down}{F7 up}|{6 down}{6 up}{F7 down}{F7 up}|{7 down}{7 up}{F7 down}{F7 up}|{8 down}{8 up}{F7 down}{F7 up}|{9 down}{9 up}{F7 down}{F7 up}|{0 down}{0 up}{F7 down}{F7 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperSpin defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default systemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Nintendo 64 xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Nintendo 64\_Default emuProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Nintendo 64\Project64 romProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\Nintendo 64\Super Smash Bros. (USA) HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunch blankProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default\blank ahkFEProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Nintendo 64 ahkEmuProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Nintendo 64\Project64 ahkRomProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Nintendo 64\Super Smash Bros. (USA) ahkHyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = C:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll 16:34:04:238 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 16:34:04:238 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 16:34:04:238 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions Init.ahk" not found 16:34:04:238 | HL | INFO | +0 | BuildScript - Validating module 16:34:04:238 | HL | INFO | +0 | BuildScript - Validation complete 16:34:04:238 | HL | INFO | +0 | BuildScript - Module: MEmu = Project64 MEmuV = v1.6.1 MURL = http://www.pj64-emu.com/ MAuthor = djvj MVersion = 2.0.2 MCRC = 24DC8492 iCRC = 384E4082 MID = 635038268917505226 MSystem = "Nintendo 64" ;---------------------------------------------------------------------------- ; Notes: ; Make sure you apply the 1.6.1 patch found here: http://www.jabosoft.com/index.php?articleid=114 ; It applies many of the v1.7 updates but keeps the stability of the v1.6 emu ; CLI loading doesn't work, script opens roms manually ; Run the emu manually and hit Ctrl+T to enter Settings. On the Options tab, check "On loading a ROM, go to full screen" ; Also enable CPU ; If roms don't start automatically, enabled advanced settings, reopen Settings window, go to the Advanced tab and check "Start Emulation when rom is opened?" ; I like to turn off the Rom Browser by going to Settings->Rom Selection and uncheck "Use Rom Browser" (advanced settings needs to be on to see this tab) ; If you use Esc as your exit key, it seems to crash the emu because it also takes the emu out of fullscree,n and it need to be closed in Task Manager. It doesn't happen if you leave fullscreen first ; ; Project64 stores its config in the registry @ HKEY_CURRENT_USER\Software\JaboSoft\Project64 DLL ; and also @ HKEY_CURRENT_USER\Software\N64 Emulation ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; Controls if emu launches fullscreen or windowed FullscreenMethod := IniReadCheck(settingsFile, "Settings", "FullscreenMethod","reg",,1) ; reg = registry, hotkey = alt+enter. Windows 8 does not seem to work with the registry method as the key is not even there to change, Use hotkey if reg doesn't set fullscreen for you. HideLoading := IniReadCheck(settingsFile, "Settings", "HideLoading","false",,1) ; This speeds up loading roms but can cause some PCs to get stuck at the Open Rom window or cause HS to flicker through. Disable it if you have this issue ControlDelay := IniReadCheck(settingsFile, "Settings", "ControlDelay","20",,1) ; Raise this if the module is getting stuck somewhere KeyDelay := IniReadCheck(settingsFile, "Settings", "KeyDelay","-1",,1) ; Raise this if the module is getting stuck using SelectGameMode 2 dialogOpen := i18n("dialog.open") ; Looking up local translation exitEmulatorKey := xHotKeyVarEdit("Esc","exitEmulatorKey","~","Remove") ; sending Esc to the emu when in fullscreen causes it to crash on exit , this prevents Esc from reaching the emu SetControlDelay, %ControlDelay% SetKeyDelay(KeyDelay) hideEmuObj := Object(dialogOpen . " ahk_class #32770",0,"ahk_class Project64 Version 1.6",1,"Project64",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) ; Setting Fullscreen setting in registry if it doesn't match what user wants above currentFullScreen := ReadReg("On open rom go full screen") If (Fullscreen != "true" And currentFullScreen = 1) WriteReg("On open rom go full screen", 0) Else If (Fullscreen = "true" And currentFullScreen = 0) WriteReg("On open rom go full screen", 1) HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait Run(executable, emuPath) ;, Hide WinWait("ahk_class Project64 Version 1.6") WinWaitActive("ahk_class Project64 Version 1.6") Send, ^o ; Open Rom OpenROM(dialogOpen . " ahk_class #32770", romPath . "\" . romName . romExtension) WinWaitActive("ahk_class Project64 Version 1.6") ; Sleep, 4000 ; giving time for emu to load rom so Hyperspin doesn't pop into view ControlGetPos, x, y, w, h, msctls_statusbar321, ahk_class Project64 Version 1.6 Loop { Sleep, 200 If Fullscreen = true ; looping until 1964 is done loading rom and it goes fullscreen. The x position will change then, which is when this loop will break. ControlGetPos, x2, y2, w2, h2, msctls_statusbar321, ahk_class Project64 Version 1.6 Else { ; looping until Project64 is done loading rom and it starts showing frames if in windowed mode, then this loop will break. StatusBarGetText, cText, 2, ahk_class Project64 Version 1.6 ; get text of statusbar which shows emulation stats StringSplit, cTextAr, cText, .: ; split text to find the FPS which will update constantly as emulation is active If cTextAr2 > 0 ; Break out when FPS is greater then 0 Break } ; ToolTip, Waiting for "Project64 Version 1.6" to go fullscreen or to start showing frames if using windowed mode after loading rom`nWhen x does not equal x2 (in windowed mode)`, script will continue:`nx=%x%`nx2=%x2%`ny=%y%`ny2=%y2%`nw=%w%`nw2=%w2%`nh=%h%`nh2=%h2%`nStatus Bar Text: %cText%`nLoop #: %A_Index%`nVideo `%: %cTextAr2% If ( x != x2 or A_Index >= 30) { ; x changes when emu goes fullscreen, so we will break here and destroy the GUI. Break out if loop goes on too long, something is wrong then. If A_Index >= 30 Log(MEmu . " had a problem detecting when it was done loading the rom. Please try different options inside the module to find what is compatible with your system.") Break } } If (Fullscreen = "true" && FullscreenMethod = "hotkey") { Sleep, 2000 ; required otherwise keys get sent too early Send, !{Enter} } HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() ReadReg(var1) { RegRead, regValue, HKEY_CURRENT_USER, Software\N64 Emulation\Project64 Version 1.6, %var1% Return %regValue% } WriteReg(var1, var2) { RegWrite, REG_DWORD, HKEY_CURRENT_USER, Software\N64 Emulation\Project64 Version 1.6, %var1%, %var2% } HaltEmu: ControlSend, ,{Esc}, ahk_class %EmulatorClass% Return RestoreEmu: Winrestore, ahk_class %EmulatorClass% Send, !{Enter} Sleep, 500 Return CloseProcess: FadeOutStart() IfInString, exitEmulatorKey, Esc { Send, !{Enter} Sleep, 500 } WinClose("ahk_class Project64 Version 1.6") Return 16:34:04:254 | HL | INFO | +16 | BuildScript - Loaded Multi-Player scripts 16:34:04:254 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 16:34:04:254 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions.ahk" not found 16:34:04:254 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 16:34:04:254 | HL | INFO | +0 | Main - Module is built 16:34:04:254 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 16:34:04:254 | HL | INFO | +0 | Main - Running module 16:34:04:426 | MD | INFO | +N/A | Module initialized 16:34:04:426 | MD | INFO | +0 | StartModule - Started 16:34:04:426 | MD | INFO | +0 | StartModule - MEmu: Project64 MEmuV: v1.6.1 MURL: http://www.pj64-emu.com/ MAuthor: djvj MVersion: 2.0.2 MCRC: 24DC8492 iCRC: 384E4082 MID: MSystem: "Nintendo 64" 16:34:04:426 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo 64" 16:34:04:426 | MD | INFO | +0 | PluginInit - Started 16:34:04:457 | MD | INFO | +31 | CheckFile - Checking if C:\Hyperspin\Databases\Nintendo 64\Nintendo 64.xml exists 16:34:04:488 | MD | INFO | +32 | PluginInit - Ended 16:34:04:488 | MD | INFO | +0 | StartModule - Ended 16:34:04:488 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 16:34:04:488 | MD | INFO | +0 | Module Setting - [settings] - FullscreenMethod: reg 16:34:04:488 | MD | INFO | +0 | Module Setting - [settings] - HideLoading: false 16:34:04:488 | MD | INFO | +0 | Module Setting - [settings] - ControlDelay: 20 16:34:04:488 | MD | INFO | +0 | Module Setting - [settings] - KeyDelay: -1 16:34:04:488 | MD | INFO | +0 | Run - Running: D:\Emulators\n64\Project64.exe [color="#FF0000"]16:34:04:535 | MD | INFO | +46 | WinWait - Waiting for "ahk_class Project64 Version 1.6" 16:34:39:252 | MD | ERROR | +34711 | There was an error waiting for the window "ahk_class Project64 Version 1.6". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.[/color] 16:34:39:252 | MD | INFO | +0 | ExitModule - Started 16:34:39:252 | MD | INFO | +0 | Starting Updating Statistics: 16:34:39:470 | MD | INFO | +218 | Game section statistics updated. 16:34:39:471 | MD | INFO | +0 | ExitModule - Ended 16:34:39:471 | MD | INFO | +0 | End of Module Logs 16:34:39:494 | HL | INFO | +35240 | Main - Module ended, exiting HyperLaunch normally 16:34:39:494 | HL | INFO | +0 | ExitScript - Started 16:34:39:512 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 16:34:39:525 | HL | INFO | +15 | ExitScript - Ended
dougan78 Posted February 27, 2015 Posted February 27, 2015 If i had to guess. You are launching emulators through hyperspin and hyperlaunch. Just use hyperlaunch. So remove they emulator executables from hyperhq and test. Good luck.
vampirolatino2 Posted February 27, 2015 Posted February 27, 2015 Read the Module notes, I think you are using a emulator version different than the module was made for... Are you using this version? v1.6.1
vampirolatino2 Posted February 27, 2015 Posted February 27, 2015 Follow the notes too: ; Notes: ; Make sure you apply the 1.6.1 patch found here: http://www.jabosoft.com/index.php?articleid=114 ; It applies many of the v1.7 updates but keeps the stability of the v1.6 emu ; CLI loading doesn't work, script opens roms manually ; Run the emu manually and hit Ctrl+T to enter Settings. On the Options tab, check "On loading a ROM, go to full screen" ; Also enable CPU ; If roms don't start automatically, enabled advanced settings, reopen Settings window, go to the Advanced tab and check "Start Emulation when rom is opened?" ; I like to turn off the Rom Browser by going to Settings->Rom Selection and uncheck "Use Rom Browser" (advanced settings needs to be on to see this tab) ; If you use Esc as your exit key, it seems to crash the emu because it also takes the emu out of fullscree,n and it need to be closed in Task Manager. It doesn't happen if you leave fullscreen first ; ; Project64 stores its config in the registry @ HKEY_CURRENT_USER\Software\JaboSoft\Project64 DLL ; and also @ HKEY_CURRENT_USER\Software\N64 Emulation
marksc91 Posted February 27, 2015 Author Posted February 27, 2015 but this is doing it on all of my emulators not just one i can i followed this setup 100% but if you start it at 19:40 thats where i think my problem is
marksc91 Posted February 27, 2015 Author Posted February 27, 2015 the emulator it ask for is no longer active
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