mastermark Posted March 8, 2015 Posted March 8, 2015 Hi guys just got mach3 added to my hard drive, works perfect when i run it using the Loader. When i then run it through HS i get this.......... Any Help i would be thankful
rfancella Posted March 8, 2015 Posted March 8, 2015 Hi guys just got mach3 added to my hard drive, works perfect when i run it using the Loader.When i then run it through HS i get this.......... ...snip... Any Help i would be thankful Hi, Please post your daphne_log.txt files found in the emulator folder. Launch the game from the loader and post it. Then launch the same game from HS and post that log also. I'm sure there will be some differences. Thanks, Ron PS: Please post all log files wrapped in code tags. To find out how, please read this post: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 Ok to use paste Bin ? Are the log files kept in the same folder or different when i launch in HS ?
rfancella Posted March 8, 2015 Posted March 8, 2015 Ok to use paste Bin ?Are the log files kept in the same folder or different when i launch in HS ? Yepper. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted March 8, 2015 Posted March 8, 2015 daphne_log.txt & HyperLaunch.log ???? Might as well post all three: 1) Daphne log (found in your emulator folder) when the game is launched from Daphne Loader 2) Daphne log (found in your emulator folder) when the game is launched from HyperSpin (or HyperLaunchHQ) 3) HyperLaunch.log (with logging level set to Troubleshooting) Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 This is with the Loader and works fine --DAPHNE version 1.0.12 --Command line is: daphne.exe mach3 vldp -framefile D:/Emulators/Daphne/vldp/mach3/mach3.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir D:\Emulators\Daphne -bank 0 01000001 -sound_buffer 2048 -x 640 -y 480 --CPU : GenuineIntel 2450 MHz || Mem : 2048 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce 210 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting alternate home dir: D:\Emulators\Daphne Setting sound buffer size to 2048 Setting screen width to 640 Setting screen height to 480 Set 640x480 at 32 bpp with flags: 0 Initializing sound system ... GI Sound chip initialized at 2000000 Hz GI Sound chip initialized at 2000000 Hz No joysticks detected Remapping input ... Loading compressed ROM image m3rom4.bin...8192 bytes read. Loading compressed ROM image m3rom3.bin...8192 bytes read. Loading compressed ROM image m3rom2.bin...8192 bytes read. Loading compressed ROM image m3rom1.bin...8192 bytes read. Loading compressed ROM image m3rom0.bin...8192 bytes read. Loading compressed ROM image m3drom1.bin...4096 bytes read. Loading compressed ROM image m3yrom1.bin...4096 bytes read. Loading compressed ROM image mach3fg3.bin...8192 bytes read. Loading compressed ROM image mach3fg2.bin...8192 bytes read. Loading compressed ROM image mach3fg1.bin...8192 bytes read. Loading compressed ROM image mach3fg0.bin...8192 bytes read. Loading compressed ROM image m3target.bin...971776 bytes read. Loading compressed ROM image mach3bg0.bin...4096 bytes read. Loading compressed ROM image mach3bg1.bin...4096 bytes read. Framefile parse succeeded. Video/Audio directory is: D:/Emulators/Daphne/vldp/mach3/./ YUV overlay is done in software (ie unaccelerated). Loaded 4096 bytes from D:\Emulators\Daphne/ram/mach3.gz Booting ROM ... MACH3 NOTE: CPU #1 queried 0x8000 even though nothing is available MACH3 NOTE: CPU #2 queried 0xA800 when no data was present PR-8210 : reject received (ignored) Play Search to 1 received MACH3 NOTE: CPU #2 queried 0xA800 when no data was present LDP NOTE: ignoring seek because we're already on that frame Saved 4096 bytes to mach3.gz Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display... This is Running in Hyperspin --DAPHNE version 1.0.12 --Command line is: D:\Emulators\Daphne\daphne.exe mach3 vldp -blank_searches -prefer_samples -noissues -opengl -fastboot -fullscreen -x 1280 -y 1024 -homedir . -framefile D:\Emulators\Daphne\framefile\mach3.txt --CPU : GenuineIntel 2500 MHz || Mem : 2048 megs --OS : Windows XP/.NET || Video : NVIDIA GeForce 210 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting alternate home dir: . Setting screen width to 1280 Setting screen height to 1024 Set 1280x1024 at 32 bpp with flags: 80000002 Initializing sound system ... GI Sound chip initialized at 2000000 Hz GI Sound chip initialized at 2000000 Hz Joystick #0 was successfully opened Remapping input ... Loading compressed ROM image m3rom4.bin...8192 bytes read. Loading compressed ROM image m3rom3.bin...8192 bytes read. Loading compressed ROM image m3rom2.bin...8192 bytes read. Loading compressed ROM image m3rom1.bin...8192 bytes read. Loading compressed ROM image m3rom0.bin...8192 bytes read. Loading compressed ROM image m3drom1.bin...4096 bytes read. Loading compressed ROM image m3yrom1.bin...4096 bytes read. Loading compressed ROM image mach3fg3.bin...8192 bytes read. Loading compressed ROM image mach3fg2.bin...8192 bytes read. Loading compressed ROM image mach3fg1.bin...8192 bytes read. Loading compressed ROM image mach3fg0.bin...8192 bytes read. Loading compressed ROM image m3target.bin...971776 bytes read. Loading compressed ROM image mach3bg0.bin...4096 bytes read. Loading compressed ROM image mach3bg1.bin...4096 bytes read. Framefile parse succeeded. Video/Audio directory is: D:/Emulators/Daphne/vldp/mach3/ OpenGL v2.0 is supported. Loaded 4096 bytes from ./ram/mach3.gz Booting ROM ... MACH3 NOTE: CPU #1 queried 0x8000 even though nothing is available MACH3 NOTE: CPU #2 queried 0xA800 when no data was present PR-8210 : reject received (ignored) Play Search to 1 received LDP-VLDP.CPP ERROR: frame could not be converted to file, probably due to a framefile error. Your framefile must begin no later than frame 00001 This most likely is your problem! LDP : search failed immediately PR8210 SEARCH ERROR: if you're using VLDP then your framefile may be invalid! Saved 4096 bytes to mach3.gz Freeing memory used to store audio stream... Shutting down sound system... Shutting down video display...
rfancella Posted March 8, 2015 Posted March 8, 2015 This is with the Loader and works fine --DAPHNE version 1.0.12 --Command line is: daphne.exe mach3 vldp -framefile D:/Emulators/Daphne/vldp/mach3/mach3.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir D:\Emulators\Daphne -bank This is Running in Hyperspin --DAPHNE version 1.0.12 --Command line is: D:\Emulators\Daphne\daphne.exe mach3 vldp -blank_searches -prefer_samples -noissues -opengl -fastboot -fullscreen -x 1280 -y 1024 -homedir . -framefile D:\Emulators\Daphne\framefile\mach3.txt Do you see the major difference above? It is using two different frame files. Point HLHQ to D:\Emulators\Daphne\framefile and not to D:/Emulators/Daphne/vldp See if that helps. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 Do you mean the rom path ? if so its D:\Emulators\Daphne\framefile already ?
rfancella Posted March 8, 2015 Posted March 8, 2015 Do you mean the rom path ? if so its D:\Emulators\Daphne\framefile already ? Wow!! Yes, I have them backwards. Change the rom path to "D:/Emulators/Daphne/vldp" in HyperLaunchHQ. Thanks, Ron Sorry for the confusion. Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 I can't believe i made such a silly mistake Thanks will give it a try now
rfancella Posted March 8, 2015 Posted March 8, 2015 I can't believe i made such a silly mistake Thanks will give it a try now Not a mistake at all. Some of those games have the framefile in the same directory as the audio/video files. On my setup, I moved them to the framefile directory and point HLHQ there. That way I can use rom filtering in HyperHQ. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 Thats worse now my games have gone all red in audit ???? Nothing works now lol My folder structure must be totally wrong
mastermark Posted March 8, 2015 Author Posted March 8, 2015 I followed this guide http://www.hyperspin-fe.com/forum/showthread.php?18209-A-Sort-Of-Guide-to-Daphne
rfancella Posted March 8, 2015 Posted March 8, 2015 I followed this guide http://www.hyperspin-fe.com/forum/showthread.php?18209-A-Sort-Of-Guide-to-Daphne Take a look at my signature. In the section called "My Guides" there is one there as well. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
mastermark Posted March 8, 2015 Author Posted March 8, 2015 That guide also says rom path Daphne\framefile I'm so confused http://www.hyperspin-fe.com/forum/attachment.php?attachmentid=33921&d=1382983179
rfancella Posted March 8, 2015 Posted March 8, 2015 That guide also says rom path Daphne\framefile I'm so confusedhttp://www.hyperspin-fe.com/forum/attachment.php?attachmentid=33921&d=1382983179 Ok, So this issue is this. Daphne loader (for that game) is using the framefile in "D:/Emulators/Daphne/vldp/mach3/mach3.txt". HyperLaunch is using the framefile in "D:\Emulators\Daphne\framefile\mach3.txt". One is a good framefile and the other is not. Be sure HLHQ Rom path is "D:\Emulators\Daphne\framefile" Copy the file "D:/Emulators/Daphne/vldp/mach3/mach3.txt" and paste it into "D:\Emulators\Daphne\framefile". Now, open up the file "D:\Emulators\Daphne\framefile\mach3.txt" in NotePad and change the first line to: ..\vldp\mach3\ Save the file. Test and it should work. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
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