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Retroarch fail to load a nintendo 64 rom


lzuGabriel

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Posted

i am running nintendo 64 through retroarch. I pull the latests update from git and update my modules for Retroarch. fail to open game in HyperLaunchHQ and HyperSpin have the the rom path set to the desare Directory turn off fade, set the 7z Extract to true and false no luck there. Run the rom outside just to make sure the rom is good and it plays in project 64 outside HyperlaunchHQ. any hellp will be gladly appreciated.  

[code]
17:08:13:757 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.5b BETA (www.hyperlaunch.net)
17:08:13:850 | HL |     INFO  | +94    | Main - System Specs:
					HyperLaunch Dir: C:\Users\kapey\Desktop\HYPERSPIN
					HyperLaunch is: 32-bit
					OS: Microsoft Windows 7 Ultimate
					SKU: Ultimate
					Total Memory: 7133.17 MB
					Free Memory: 4530.82 MB
					Used Memory: 2602.355 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 2
					GPU 1 Name: Intel(R) G45/G43 Express Chipset
					GPU 1 RAM: -753.41 MB
					GPU 1 Driver Version: 8.15.10.2302
					GPU 2 Name: Intel(R) G45/G43 Express Chipset
					GPU 2 RAM: 0.00 MB
					GPU 2 Driver Version: 8.15.10.2302
					Sound 1 Device: High Definition Audio Device
					Sound 1 Status: Enabled
					Sound 2 Device: USB Audio Device
					Sound 2 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: No
					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
					Monitor #1 Orientation: Landscape
					Current AHK Desktop Width: 1920
					Current AHK Desktop Height: 1080
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
17:08:13:850 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunch.exe exists
17:08:13:866 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	Your favorite Front End companion! Visit us @ www.hyperlaunch.net
					FileVersion             	3.1.0.5
					LegalCopyright          	�2014 HyperLaunch
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	HyperLaunch BETA
					File Size:			971264 bytes
					Created:			4/11/2015 - 5:52:00 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.ini exists
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			409 bytes
					Created:			4/11/2015 - 6:25:19 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.exe exists
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	DxWnd MFC application
					FileVersion             	1, 0, 0, 1
					InternalName            	DxWnd
					LegalCopyright          	Copyright (C) 2004/2012
					OriginalFilename        	DxWnd.exe
					ProductName             	DxWnd application
					ProductVersion          	1, 0, 0, 1
					File Size:			539136 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\BinHexRW.ahk exists
17:08:13:866 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4961 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\BlockInput.exe exists
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription
					FileVersion             	1.1.09.04
					InternalName
					OriginalFilename
					ProductName
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\CLR.ahk exists
17:08:13:866 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10586 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\COM.ahk exists
17:08:13:866 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26342 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:866 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\Control_AniGif.ahk exists
17:08:13:882 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.ini exists
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			409 bytes
					Created:			4/11/2015 - 6:25:19 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.exe exists
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	DxWnd MFC application
					FileVersion             	1, 0, 0, 1
					InternalName            	DxWnd
					LegalCopyright          	Copyright (C) 2004/2012
					OriginalFilename        	DxWnd.exe
					ProductName             	DxWnd application
					ProductVersion          	1, 0, 0, 1
					File Size:			539136 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\gdip.ahk exists
17:08:13:882 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\gdip_alt.ahk exists
17:08:13:882 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3394 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.1
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\gsdll32.dll exists
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\itextsharp.dll exists
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\Java.ahk exists
17:08:13:882 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\JSON.ahk exists
17:08:13:882 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:882 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\Origin.ahk exists
17:08:13:882 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4901 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:897 | HL |   DEBUG1  | +16    | Origin.ahk Version: 1.0.1
17:08:13:897 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\PacDrive32.dll exists
17:08:13:897 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			69120 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:897 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\RegRW64.ahk exists
17:08:13:897 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:897 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:897 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\RIni.ahk exists
17:08:13:897 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:897 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:897 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\SevenZipSharp.dll exists
17:08:13:913 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\Steam.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5344 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:913 | HL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.1
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\VA.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\VA_Extension.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:13:913 | HL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Bezel.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			101738 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:913 | HL |   DEBUG1  | +0     | Bezel.ahk Version: 1.0.9
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Fade.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			36402 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:913 | HL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.9
17:08:13:913 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Fade Init.ahk exists
17:08:13:913 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			999 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:913 | HL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
17:08:13:928 | HL |     INFO  | +16    | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Fade Animations.ahk exists
17:08:13:928 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:928 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67602 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:928 | HL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.1
17:08:13:928 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\HyperPause.ahk exists
17:08:13:944 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:944 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			392193 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:944 | HL |   DEBUG1  | +0     | HyperPause.ahk Version: 1.0.8
17:08:13:944 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\HyperPause Init.ahk exists
17:08:13:944 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:944 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			537 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:944 | HL |   DEBUG1  | +0     | HyperPause Init.ahk Version: 1.0.1
17:08:13:944 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Keymapper.ahk exists
17:08:13:944 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:944 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			32953 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:944 | HL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.0.9
17:08:13:944 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Keymapper Init.ahk exists
17:08:13:944 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:960 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			3435 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:960 | HL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.2
17:08:13:960 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\MultiGame.ahk exists
17:08:13:960 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:960 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			40584 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:960 | HL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.6
17:08:13:960 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\MultiGame Init.ahk exists
17:08:13:960 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:960 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:960 | HL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
17:08:13:960 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\MultiPlayer.ahk exists
17:08:13:960 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:960 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			58605 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:960 | HL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.4
17:08:13:960 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Password.ahk exists
17:08:13:960 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:960 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10035 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:960 | HL |   DEBUG1  | +0     | Password.ahk Version: 1.0.0
17:08:13:975 | HL |     INFO  | +16    | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Rom Mapping Launch Menu.ahk exists
17:08:13:975 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:975 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			73560 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:975 | HL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.3
17:08:13:975 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Shared.ahk exists
17:08:13:975 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:975 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			145962 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:975 | HL |   DEBUG1  | +0     | Shared.ahk Version: 1.2.3
17:08:13:975 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Statistics.ahk exists
17:08:13:975 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:975 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26170 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:991 | HL |   DEBUG1  | +15    | Statistics.ahk Version: 1.0.2
17:08:13:991 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\Statistics Init.ahk exists
17:08:13:991 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:991 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:991 | HL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
17:08:13:991 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\XHotkey.ahk exists
17:08:13:991 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:991 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			29623 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:991 | HL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.2
17:08:13:991 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Lib\XHotkey Init.ahk exists
17:08:13:991 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
17:08:13:991 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1236 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:34 PM
17:08:13:991 | HL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.0
17:08:13:991 | HL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Nintendo 64 -r Donkey Kong 64 (J) [!] -f C:\Users\kapey\Desktop\HYPERSPIN\HyperSpin.exe -p HyperSpin -c 1"
17:08:13:991 | HL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Donkey Kong 64 (J) [!]"
17:08:13:991 | HL |   DEBUG1  | +0     | Main - dbName: Donkey Kong 64 (J) [!]
17:08:13:991 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Plugins\HyperSpin.plugin exists
17:08:13:991 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			8999 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:38 PM
17:08:13:991 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
17:08:13:991 | HL |     INFO  | +0     | Main - HyperLaunch received "Nintendo 64" and "Donkey Kong 64 (J) [!]"
17:08:13:006 | HL |     INFO  | +16    | Main - Donkey Kong 64 (J) [!] is using the default emulator: RetroArch
17:08:14:006 | HL |     INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Users\kapey\Desktop\HYPERSPIN\Settings\Nintendo 64\Emulators.ini
17:08:14:006 | HL |     INFO  | +0     | Main - Checking for a [RetroArch] section in C:\Users\kapey\Desktop\HYPERSPIN\Settings\Global Emulators.ini
17:08:14:006 | HL |     INFO  | +0     | Main - Found [RetroArch] in C:\Users\kapey\Desktop\HYPERSPIN\Settings\Global Emulators.ini
17:08:14:006 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Modules\RetroArch\RetroArch.ahk exists
17:08:14:006 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			40095 bytes
					Created:			4/13/2015 - 4:40:21 PM
					Modified:			4/11/2015 - 6:18:37 PM
17:08:14:006 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
17:08:14:006 | HL |     INFO  | +0     | Main - Donkey Kong 64 (J) [!] will use module: C:\Users\kapey\Desktop\HYPERSPIN\Modules\RetroArch\RetroArch.ahk
17:08:14:022 | HL |     INFO  | +16    | Main - Did not find a "C:\Users\kapey\Desktop\HYPERSPIN\Settings\Nintendo 64\Game Options.ini" file, skipping any game-specific options.
17:08:14:022 | HL |     INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
17:08:14:022 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch.exe exists
17:08:14:022 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			8339726 bytes
					Created:			4/11/2015 - 11:32:52 PM
					Modified:			1/20/2015 - 6:06:53 PM
17:08:14:022 | HL |     INFO  | +0     | Main - INI Keys read
17:08:14:022 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\7z.exe exists
17:08:14:022 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:14:022 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\7z.dll exists
17:08:14:022 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			4/11/2015 - 6:19:06 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:14:022 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\FontReg.exe exists
17:08:14:022 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	Font Registration Utility (x86-32)
					FileVersion             	2.1.3.0
					OriginalFilename        	FontReg.exe
					File Size:			6144 bytes
					Created:			4/11/2015 - 6:19:07 PM
					Modified:			4/11/2015 - 6:18:36 PM
17:08:14:038 | HL |     INFO  | +15    | Main - "Donkey Kong 64 (J) [!]" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
17:08:14:038 | HL |     INFO  | +0     | CheckPaths - Started
17:08:14:038 | HL |  WARNING  | +0     | Please make sure your Database Name (Rom Name) does not contain the special characters [ or ] as these are used to denote sections in HyperLaunch's INI Files: Donkey Kong 64 (J) [!]
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!].7z
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!]\Donkey Kong 64 (J) [!].7z
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Rom not found
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!].zip
17:08:14:038 | HL |     INFO  | +0     | CheckPaths - Found rom: F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!].zip
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: Donkey Kong 64 (J) [!]
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: F:\Game Roms\Nintendo 64\roms
17:08:14:038 | HL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .zip
17:08:14:038 | HL |     INFO  | +0     | CheckPaths - Ended
17:08:14:038 | HL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 10
					pluginPath = C:\Users\kapey\Desktop\HYPERSPIN\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 1
					hlMode =
					hlTitle = HyperLaunch
					hlVersion = 3.1.0.5b BETA
					hlAuthor = djvj
					hlURL = www.hyperlaunch.net
					langFile = C:\Users\kapey\Desktop\HYPERSPIN\Data\Language\Localization.ini
					frontendPID =
					frontendPath = C:\Users\kapey\Desktop\HYPERSPIN
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = C:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch.exe
					emuPath = C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch
					emuName = RetroArch
					emuExt = exe
					romPath = F:\Game Roms\Nintendo 64\roms
					romPathFromIni = F:\Game Roms\Nintendo 64\roms
					romExtension = .zip
					romExtensionOrig = .zip
					romExtensions = 7z|zip|rar|cue|bin|sfc|fds|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|32x|pce|ccd|sg|sc|n64|v64|z64
					executable = retroarch.exe
					systemName = Nintendo 64
					dbPath =
					dbName = Donkey Kong 64 (J) [!]
					dbExt =
					romName = Donkey Kong 64 (J) [!]
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					logFile = C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunch.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					hlDebugConsoleStdout =
					sysLang = English_United_States
					sysType = 64-bit
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1920
					originalHeight = 1080
					dtEnabled = false
					dtPath =
					dtUseSCSI = true
					dtAddDrive = true
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath =
					ledblinkyProfilePath = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\LEDBlinky
					ledblinkyHLProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\LEDBlinky\HyperLaunch
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = false
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 5000
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 5000
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 900
					fadeBarWindowH =
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = MV Boli
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = C:\Users\kapey\Desktop\HYPERSPIN\Media\Fade
					HLDataPath = C:\Users\kapey\Desktop\HYPERSPIN\Data
					HLMediaPath = C:\Users\kapey\Desktop\HYPERSPIN\Media
					HLErrSoundPath = C:\Users\kapey\Desktop\HYPERSPIN\Media\Sounds\Error
					modulesPath = C:\Users\kapey\Desktop\HYPERSPIN\Modules
					moduleFullName = C:\Users\kapey\Desktop\HYPERSPIN\Modules\RetroArch\RetroArch.ahk
					moduleName = RetroArch
					modulePath = C:\Users\kapey\Desktop\HYPERSPIN\Modules\RetroArch
					moduleExtension = ahk
					moduleExtensionsPath = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions
					libPath = C:\Users\kapey\Desktop\HYPERSPIN\Lib
					7zEnabled = false
					7zPath = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\7z.exe
					7zDllPath = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\7z.dll
					7zExtractPath = C:\Users\kapey\AppData\Local\Temp\HS
					7zExtractPathOrig =
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					hpEnabled = false
					hpKey = ~NumpadAdd
					hpBackToMenuBarKey = X
					hpZoomInKey = C
					hpZoomOutKey = V
					hpScreenshotKey = ~PrintScreen
					hpHiToTextPath = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\HiToText.exe
					hpSaveStateKeyCodes =
					hpLoadStateKeyCodes =
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = C:\Users\kapey\Desktop\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = C:\Users\kapey\Desktop\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder
					keymapperFrontEndProfileName = HyperLaunchHQ
					keymapperFrontEndProfile = false
					keymapperHyperLaunchProfileEnabled = false
					JoyIDsEnabled = false
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal =
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\HyperLaunchHQ
					defaultProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\_Default
					systemProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\Nintendo 64
					xPadderSystemProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\Nintendo 64\_Default
					emuProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\Nintendo 64\RetroArch
					romProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\Nintendo 64\Donkey Kong 64 (J) [!]
					HyperLaunchProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\HyperLaunch
					blankProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\xpadder\_Default\blank
					ahkFEProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\HyperLaunchHQ
					ahkDefaultProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\_Default
					ahkSystemProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\Nintendo 64
					ahkEmuProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\Nintendo 64\RetroArch
					ahkRomProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\Nintendo 64\Donkey Kong 64 (J) [!]
					ahkHyperLaunchProfile = C:\Users\kapey\Desktop\HYPERSPIN\Profiles\AHK\HyperLaunch
					bezelEnabled = true
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 0
					pacDrivedllFile = C:\Users\kapey\Desktop\HYPERSPIN\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = C:\Users\kapey\Desktop\HYPERSPIN\Lib\User Fade Animations.ini

17:08:14:038 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
17:08:14:038 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
17:08:14:038 | HL |  WARNING  | +0     | BuildScript - "C:\Users\kapey\Desktop\HYPERSPIN\Lib\User Functions Init.ahk" not found
17:08:14:038 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
17:08:14:038 | HL |     INFO  | +0     | BuildScript - Validating module
17:08:14:038 | HL |     INFO  | +0     | BuildScript - Validation complete
17:08:14:038 | HL |     INFO  | +0     | BuildScript - Module:
					MEmu = RetroArch
					MEmuV =  v12-25-2014 Nightly
					MURL = http://themaister.net/retroarch.html
					MAuthor = djvj,zerojay
					MVersion = 2.2.6
					MCRC = 50A767A6
					iCRC = A130BB6E
					MID = 635038268922229162
					MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
					;----------------------------------------------------------------------------
					; Notes:
					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
					; Devs stated they will never add support for mounted images (like via DT)
					; Fullscreen is controlled via the module setting in HLHQ
					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
					; Enable 7z support for archived roms
					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
					;
					; LibRetro DLLs:
					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
					;
					; SRM files:
					; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
					;
					; Save states:
					; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
					;
					; Config files:
					; RetroArch will use per-system cfg files named to match your System Name. The global one is "retroarch.cfg" but the module will search for cfg files in any of the emu's subfolders. If system ones exist, they take precedence over retroarch.cfg.
					; This allows different settings for each system you use this emulator for. If you want all systems to use the same retroarch.cfg, do not have any system named cfg files, or just create ones for the systems you want custom settings.
					;
					; MESS:
					; MESS BIOS roms should be placed in the system\mess folder
					;
					; System Specific Notes:
					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
					; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Nintendo Super Game Boy - Set the Module setting in HLHQ SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
					; MAME: Turn off the nag screen by running a game, then press F1 and go to core options and switch off the nag screen there.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					; This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					mType := Object("Acorn BBC Micro","LibRetro_BBCB","AAE","LibRetro_AAE","Amstrad CPC","LibRetro_CPC","Amstrad GX4000","LibRetro_GX4K","APF Imagination Machine","LibRetro_APF","Apple IIGS","LibRetro_AIIGS"
									,"Atari 2600","LibRetro_2600","Atari 5200","LibRetro_5200","Atari 7800","LibRetro_7800","Atari Jaguar","LibRetro_JAG","Atari Lynx","LibRetro_LYNX","Atari ST","LibRetro_ST","Atari XEGS","LibRetro_XEGS"
									,"Bally Astrocade","LibRetro_BAST","Bandai Gundam RX-78","LibRetro_BGRX","Bandai Super Vision 8000","LibRetro_SV8K","Bandai Wonderswan","LibRetro_WSAN","Bandai Wonderswan Color","LibRetro_WSANC"
									,"Canon X07","LibRetro_CX07","Casio PV-1000","LibRetro_CAS1K","Casio PV-2000","LibRetro_CAS2K","Coleco ADAM","LibRetro_ADAM","ColecoVision","LibRetro_COLEC","Commodore Amiga","LibRetro_PUAE"
									,"Commodore Max Machine","LibRetro_CMAX","Creatronic Mega Duck","LibRetro_DUCK","Dragon 64","LibRetro_DRAG64","Elektronika BK","LibRetro_EBK","Emerson Arcadia 2001","LibRetro_A2001"
									,"Entex Adventure Vision","LibRetro_AVISION","Epoch Game Pocket Computer","LibRetro_GPCKET","Epoch Super Cassette Vision","LibRetro_SCV","Exidy Sorcerer","LibRetro_SORCR"
									,"Fairchild Channel F","LibRetro_CHANF","Final Burn Alpha","LibRetro_FBA","Funtech Super Acan","LibRetro_SACAN","GamePark 32","LibRetro_GP32","GCE Vectrex","LibRetro_VECTX"
									,"Hartung Game Master","LibRetro_GMASTR","JungleTac Sport Vii","LibRddetro_SPORTV","MAME","LibRetro_MAME","Magnavox Odyssey 2","LibRetro_ODYS2","Mattel Aquarius","LibRetro_AQUA"
									,"Mattel Intellivision","LibRetro_INTV","MGT Sam Coupe","LibRetro_SAMCP","Microsoft MS-DOS","LibRetro_MSDOS","Microsoft MSX","LibRetro_MSX","Microsoft MSX2","LibRetro_MSX2"
									,"Microsoft Windows 3.x","LibRetro_WIN3X","Matra & Hachette Alice","LibRetro_ALICE","NEC PC Engine","LibRetro_PCE","NEC PC Engine-CD","LibRetro_PCECD","NEC PC-FX","LibRetro_PCFX"
									,"NEC SuperGrafx","LibRetro_SGFX","NEC TurboGrafx-16","LibRetro_TG16","NEC TurboGrafx-CD","LibRetro_TGCD","Nintendo 64","LibRetro_N64","Nintendo Arcade Systems","LibRetro_NINARC"
									,"Nintendo DS","LibRetro_DS","Nintendo Entertainment System","LibRetro_NES","Nintendo Famicom","LibRetro_NFAM","Nintendo Famicom Disk System","LibRetro_NFDS","Nintendo Game Boy","LibRetro_GB"
									,"Nintendo Game Boy Color","LibRetro_GBC","Nintendo Game Boy Japan","LibRetro_GBJ","Nintendo Game Boy Advance","LibRetro_GBA","Nintendo Pokemon Mini","LibRetro_POKE"
									,"Nintendo Super Famicom","LibRetro_NSF","Nintendo Satellaview","LibRetro_NSFS","Nintendo Super Game Boy","LibRetro_SGB","Nintendo Virtual Boy","LibRetro_NVB"
									,"Panasonic 3DO","LibRetro_3DO","Elektronska Industrija Pecom 64","LibRetro_P64","Philips CD-i","LibRetro_CDI","Philips Videopac","LibRetro_PVID","RCA Studio II","LibRetro_STUD2"
									,"SCUMMVM","LibRetro_SCUMM","Sega 32X","LibRetro_32X","Sega CD","LibRetro_SCD","Sega Game Gear","LibRetro_GG","Sega Genesis","LibRetro_GEN","Sega Mega Drive","LibRetro_GEN"
									,"Sega Master System","LibRetro_SMS","Sega Pico","LibRetro_PICO","Sega VMU","LibRetro_SVMU","Sony PlayStation","LibRetro_PSX","Sony PocketStation","LibRetro_POCKS","Sony PSP","LibRetro_PSP"
									,"Sega Saturn","LibRetro_SAT","Sega Saturn Japan","LibRetro_SAT","Sega SG-1000","LibRetro_SG1K","Sega SC-3000","LibRetro_SC3K","Sega ST-V","LibRetro_STV","Sharp X1","LibRetro_SX1"
									,"SNK Neo Geo","LibRetro_NEO","SNK Neo Geo AES","LibRetro_NEOAES","SNK Neo Geo MVS","LibRetro_NEOMVS","SNK Neo Geo Pocket","LibRetro_NGP","SNK Neo Geo Pocket Color","LibRetro_NGPC"
									,"SNK Neo Geo CD","LibRetro_NEOCD","Sord M5","LibRetro_SORD","Spectravideo","LibRetro_SV328","Super Nintendo Entertainment System","LibRetro_SNES","Sinclair ZX Spectrum","LibRetro_SPECZX"
									,"Tandy TRS-80 Color Computer","LibRetro_TRS80","Texas Instruments TI 99-4A","LibRetro_TI99","Thomson MO5","LibRetro_MO5","Thomson TO7","LibRetro_TO7","Tiki-100","LibRetro_TIKI"
									,"Tomy Tutor","LibRetro_TOMY","VTech CreatiVision","LibRetro_VTECH","Watara Supervision","LibRetro_SUPRV")
					ident := mType[systemName]	; search object for the systemName identifier Retroarch uses for its cores
					If !ident
						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
					coreTypes := Object("LibRetro_2600","stella_libretro","LibRetro_5200","mess_libretro","LibRetro_7800","prosystem_libretro","LibRetro_32X","picodrive_libretro","LibRetro_3DO","4do_libretro"
										,"LibRetro_A2001","mess_libretro","LibRetro_AAE","mame_libretro","LibRetro_ADAM","mess_libretro","LibRetro_AIIGS","mess_libretro","LibRetro_ALICE","mess_libretro","LibRetro_APF","mess_libretro"
										,"LibRetro_AQUA","mess_libretro","LibRetro_AVISION","mess_libretro","LibRetro_BAST","mess_libretro","LibRetro_BBCB","mess_libretro","LibRetro_BGRX","mess_libretro","LibRetro_CX07","mess_libretro"
										,"LibRetro_CAS1K","mess_libretro","LibRetro_CAS2K","mess_libretro","LibRetro_CDI","mess_libretro","LibRetro_CHANF","mess_libretro","LibRetro_CMAX","mess_libretro","LibRetro_COLEC","mess_libretro"
										,"LibRetro_CPC","mess_libretro","LibRetro_DRAG64","mess_libretro","LibRetro_DS","desmume_libretro","LibRetro_DUCK","LibRetro_EBK","mess_libretro","mess_libretro","LibRetro_FBA","fb_alpha_libretro"
										,"LibRetro_GB","gambatte_libretro","LibRetro_GBC","gambatte_libretro","LibRetro_GBA","vba_next_libretro","LibRetro_GBJ","gambatte_libretro","LibRetro_GEN","genesis_plus_gx_libretro"
										,"LibRetro_GG","genesis_plus_gx_libretro","LibRetro_GMASTR","mess_libretro","LibRetro_GP32","mess_libretro","LibRetro_GPCKET","mess_libretro","LibRetro_GX4K","mess_libretro"
										,"LibRetro_INTV","mess_libretro","LibRetro_JAG","virtualjaguar_libretro","LibRetro_LYNX","handy_libretro","LibRetro_MAME","mame_libretro","LibRetro_MO5","mess_libretro"
										,"LibRetro_MSDOS","dosbox_libretro","LibRetro_MSX","bluemsx_libretro","LibRetro_MSX2","bluemsx_libretro","LibRetro_N64","mupen64plus_libretro","LibRetro_NEO","fb_alpha_libretro"
										,"LibRetro_NEOCD","mess_libretro","LibRetro_NEOAES","mess_libretro","LibRetro_NEOMVS","mame_libretro","LibRetro_NES","nestopia_libretro","LibRetro_NFAM","nestopia_libretro"
										,"LibRetro_NFDS","nestopia_libretro","LibRetro_NSF","bsnes_balanced_libretro","LibRetro_NSFS","snes9x_libretro","LibRetro_NVB","mednafen_vb_libretro","LibRetro_NGP","mednafen_ngp_libretro"
										,"LibRetro_NGPC","mednafen_ngp_libretro","LibRetro_NINARC","mame_libretro","LibRetro_ODYS2","mess_libretro","LibRetro_P64","mess_libretro","LibRetro_PCE","mednafen_pce_fast_libretro"
										,"LibRetro_PCECD","mednafen_pce_fast_libretro","LibRetro_PCFX","mednafen_pcfx_libretro","LibRetro_PICO","picodrive_libretro","LibRetro_POCKS","mess_libretro","LibRetro_POKE","mess_libretro"
										,"LibRetro_PSP","ppsspp_libretro","LibRetro_PSX","mednafen_psx_libretro","LibRetro_PUAE","puae_libretro","LibRetro_PVID","mess_libretro","LibRetro_SACAN","mess_libretro"
										,"LibRetro_SAMCP","mess_libretro","LibRetro_SAT","yabause_libretro","LibRetro_SC3K","mess_libretro","LibRetro_SCD","genesis_plus_gx_libretro","LibRetro_SCV","mess_libretro"
										,"LibRetro_SCUMM","scummvm_libretro","LibRetro_SG1K","genesis_plus_gx_libretro","LibRetro_SGB","bsnes_balanced_libretro","LibRetro_SGFX","mednafen_supergrafx_libretro"
										,"LibRetro_SMS","genesis_plus_gx_libretro","LibRetro_SNES","bsnes_balanced_libretro","LibRetro_SORCR","mess_libretro","LibRetro_SORD","mess_libretro","LibRetro_SPECZX","mess_libretro"
										,"LibRetro_SPORTV","mess_libretro","LibRetro_ST","hatari_libretro","LibRetro_STUD2","mess_libretro","LibRetro_STV","mame_libretro","LibRetro_SV328","mess_libretro","LibRetro_SV8K","mess_libretro"
										,"LibRetro_SVMU","mess_libretro","LibRetro_SUPRV","mess_libretro","LibRetro_TG16","mednafen_pce_fast_libretro","LibRetro_SX1","mess_libretro","LibRetro_TGCD","mednafen_pce_fast_libretro"
										,"LibRetro_TI99","mess_libretro","LibRetro_TIKI","mess_libretro","LibRetro_TO7","mess_libretro","LibRetro_TOMY","mess_libretro","LibRetro_TRS80","mess_libretro","LibRetro_VECTX","mess_libretro"
										,"LibRetro_VTECH","mess_libretro","LibRetro_WIN3X","dosbox_libretro","LibRetro_WSAN","mednafen_wswan_libretro","LibRetro_WSANC","mednafen_wswan_libretro","LibRetro_XEGS","mess_libretro")
					libRetroCore := coreTypes[ident]	; search object for the default core for this ident
					If !libRetroCore
						ScriptError("Your Core ID is: " . ident . "`nCould not find a default core to use. Please update the module with a default core.")

					settingsFile := modulePath . "\" . moduleName . ".ini"
					core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",libRetroCore,,1)
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
					messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
					hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
					superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
					enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
					overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
					videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
					aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
					customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
					customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
					customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
					customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
					rotateScreen := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
					cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
					threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
					vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
					integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
					configFolder := GetFullName(configFolder)
					messRomPath := GetFullName(messRomPath)
					overlay := GetFullName(overlay)
					videoShader := GetFullName(videoShader)

					retroArchSystem := systemName

					If (ident = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
					{	superGB = true	; setting this just in case it's false and the system is Nintendo Super Game Boy
						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
						ident := "LibRetro_SGB"	; switching to Super Game Boy mode
						retroArchSystem := "Nintendo Super Game Boy"
					}

					; Find the dll for this system
					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . ident . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")

					; Find the cfg file to use
					If !FileExist(configFolder)
						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
					globalRetroCfg := emuPath . "\retroarch.cfg"
					systemRetroCfg := configFolder . "\" . retroArchSystem . ".cfg"
					coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
					Log("Module - Global cfg should be: " . globalRetroCfg,4)
					Log("Module - System cfg should be: " . systemRetroCfg,4)
					Log("Module - Core cfg should be: " . coreRetroCfg,4)
					foundCfg :=
					If FileExist(systemRetroCfg) {	; check for system cfg first
						retroCFGFile := systemRetroCfg
						foundCfg := 1
						Log("Module - Found a System cfg!",4)
					} Else If FileExist(coreRetroCfg) {	; 2nd option is a core config
						retroCFGFile := coreRetroCfg
						foundCfg := 1
						Log("Module - Found a Core cfg!",4)
					} Else If FileExist(globalRetroCfg) {	; 3rd is global cfg
						retroCFGFile := globalRetroCfg
						foundCfg := 1
						Log("Module - Found a Global cfg!",4)
					}
					If !foundCfg
						Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
					Else
						Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")

					If foundCfg {
						retroCFG := LoadProperties(retroCFGFile)	; load the config into memory
						raCfgHasChanges :=
						WriteRetroProperty("input_overlay", overlay)
						WriteRetroProperty("video_shader", videoShader)
						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
						WriteRetroProperty("custom_viewport_width", customViewportWidth)
						WriteRetroProperty("custom_viewport_height", customViewportHeight)
						WriteRetroProperty("custom_viewport_x", customViewportX)
						WriteRetroProperty("custom_viewport_y", customViewportY)
						WriteRetroProperty("video_rotation", rotateScreen)
						WriteRetroProperty("video_crop_overscan", cropOverscan)
						WriteRetroProperty("video_threaded", threadedVideo)
						WriteRetroProperty("video_vsync", vSync)
						WriteRetroProperty("video_scale_integer", integerScale)

						If InStr(ident, "LibRetro_PSX") {
							Loop, 8	; loop 8 times for 8 controllers
							{	p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
							}
						}

						If raCfgHasChanges {
							Log("Module - Saving changed settings to: """ . retroCFGFile . """")
							SaveProperties(retroCFGFile, retroCFG)
						}
					}

					If RegExMatch(ident, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
						StringLeft, retroSysDirLeft, retroSysDir, 2
						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
							StringTrimLeft, retroSysDir, retroSysDir, 1
							Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
							retroSysDir := emuPath . retroSysDir
						}
						If !retroSysDir
							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroArchSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
						StringRight, checkForSlash, retroSysDir, 1
						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
							StringTrimRight, retroSysDir, retroSysDir, 1
					}

					If (RegExMatch(ident, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(ident, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
						sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini")	; create the ini if it does not exist
						coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
						coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
						If InStr(ident, "LibRetro_N64") {	; Nintendo 64
							mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
							mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
							mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
							mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
							mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
							mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
							mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
							mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
							mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
							mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
							mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
							mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
							mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
							mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
							mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
							mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
							mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)

							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
						} Else If InStr(ident, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
							If InStr(core, "nestopia_libretro") {	; Nestopia
								nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
								nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
								nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)

								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
							}
						} Else If InStr(ident, "LibRetro_LYNX") {	; Atari Lynx
							If InStr(core, "handy_libretro") {   ; Handy
								handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
							}
						} Else If InStr(ident, "LibRetro_PSX") {	; Sony PlayStation
							psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
							psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
							psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)

							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
						}
						SaveProperties(coreOptionsCFGFile, coreOptionsCFG)
					}

					hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)

					; MESS core options
					messIdent :=
					messParam1 :=
					messParam2 :=
					messParam3 :=
					If InStr(core, "mess") {	; if a mess core is used
						Log("Module - Retroarch MESS mode enabled")
						; the messType object links the system name to the name mess recognizes
						messType := Object("Acorn BBC Micro", "bbcb","Amstrad CPC","cpc464","Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200"
											,"Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Atari XEGS","xegs","Bally Astrocade","astrocde","Bandai Gundam RX-78","rx78","Bandai Super Vision 8000","sv8000"
											,"Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Canon X07","x07","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision"
											,"coleco","Commodore Max Machine","vic10","Creatronic Mega Duck","megaduck","Dragon 64","dragon64","Elektronika BK","bk0010","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision"
											,"Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf"
											,"Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","GamePark 32","gp32","Interton VC 4000","vc4000"
											,"JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision"
											,"intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64"
											,"n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba"
											,"Nintendo Game Boy Color","gbcolor","Nintendo Game Boy Japan","gameboy","Nintendo Pokemon Mini","pokemini","Nintendo Virtual Boy","vboy"
											,"Elektronska Industrija Pecom 64","pecom64","Philips CD-i","cdimono1","Philips Videopac","videopac","RCA Studio II","studio2","Sega 32X","32x"
											,"Sega SC-3000","sc3000","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive"
											,"megadriv","Sega VMU","svmu","Sharp X1","x1","Sinclair ZX Spectrum","spectrum","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp"
											,"SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Spectravideo","svi328n"
											,"Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom"
											,"Thomson MO5","mo5","Thomson TO7","to7","Tiki-100","kontiki","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision")
						messIdent := messType[systemName]	; search object for the systemName identifier Retroarch uses for its cores
						If !messIdent
							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
						Else
							Log("Module - MESS mode using a known ident: " . messIdent)

						If !messRomPath
							ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")

						messParam1 :=
						messParam2 := " -rompath \" . """" . messRomPath . "\" . """"

						; Build a key/value object containing the different messParam3 choices
						messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik")
						messParam3 := messP3[messIdent]	; search object for the messIdent pair
						messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"

						fullRomPath := messParam1 . messParam2 . messParam3
					} Else If (superGB = "true") {
						Log("Module - Retroarch Super Game Boy mode enabled")
						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
					} Else {
						Log("Module - Retroarch standard mode enabled")
						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
					}

					If ident = LibRetro_NFDS	; Nintendo Famicom Disk System
					{	IfNotExist, %retroSysDir%\disksys.rom
							ScriptError("RetroArch requires ""disksys.rom"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If ident = LibRetro_SCD	; Sega CD
					{	If romExtension Not In .bin,.cue,.iso
							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\bios_CD_E.bin
							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						IfNotExist, %retroSysDir%\bios_CD_U.bin
							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						IfNotExist, %retroSysDir%\bios_CD_J.bin
							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If ident in LibRetro_PCECD,LibRetro_TGCD	; NEC PC Engine-CD and NEC TurboGrafx-CD
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\syscard3.pce
							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If ident = LibRetro_PCFX
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\pcfx.bios
							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					}

					networkSession :=
					If (enableNetworkPlay = "true") {
						Log("Module - Network Multi-Player is an available option for " . dbName,4)

						netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
						getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)

						If (getWANIP = "true")
							myPublicIP := GetPublicIP()

						Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
						defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
						defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
						lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
						lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD

						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
						If (mpMenuStatus = -1) {	; if user exited menu early
							Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
							ExitModule()
						}
						If networkSession {
							Log("Module - Using a Network for " . dbName,4)
							IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
							If (networkType = "client") {
								IniWrite, %networkIP%, %settingsFile%, Network, Last_IP	; Save last used IP and Port for quicker launching next time
								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
							} Else {	; server
								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
							}
							Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
							Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
						} Else
							Log("Module - User chose Single Player mode for this session",4)
					}

					BezelStart()

					fullscreen := If fullscreen = "true" ? " -f" : ""
					srmPath := emuPath . "\srm\" . retroArchSystem	; path for this system's srm files
					saveStatePath := emuPath . "\save\" . retroArchSystem	; path for this system's save state files
					retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""

					IfNotExist, %srmPath%
						FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
					IfNotExist, %saveStatePath%
						FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist

					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait

					If InStr(core, "mess") {	; if a mess core is used
						Run(executable . " """ . (messIdent ? messIdent : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					} Else If (ident = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
						Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
					} Else {
						Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					}

					mpMenuStatus :=
					If networkSession {
						canceledServerWait := false
						multiplayerMenuExit := false
						SetTimer, NetworkConnectedCheck, 500

						If (networkType = "server") {
							Log("Module - Waiting for a client to connect to your server")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
						} Else {	; client
							Log("Module - Trying to contact the server to establish a connection.")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
						}

						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
							Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
							If Process("Exist", executable)
								Process("Close", executable)	; must close process as the exe is waiting for a client to connect and no window was drawn yet
							ExitModule()
						} Else {	; blank response from MultiPlayerMenu, exited properly
							Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
							WinWait("RetroArch ahk_class RetroArch")
							WinWaitActive("RetroArch ahk_class RetroArch")
						}
						SetTimer, NetworkConnectedCheck, Off
					} Else {	; single player
						WinWait("RetroArch ahk_class RetroArch")
						WinWaitActive("RetroArch ahk_class RetroArch")
					}

					If hideConsole = true
						WinSet, Transparent, On, ahk_class ConsoleWindowClass	; makes the console window transparent so you don't see it on exit

					BezelDraw()
					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					; Writes new properties into the retroCFG if defined by user
					WriteRetroProperty(key,value="") {
						If (value != "") {
							Global retroCFG,raCfgHasChanges
							WriteProperty(retroCFG, key, value,1,1)
							raCfgHasChanges := 1
						}
					}

					; Used to convert between RetroArch keys and usable data
					ConvertRetroCFGKey(txt,direction="read"){
						Global emuPath
						If direction = read
						{	StringTrimLeft,newtxt,txt,1	; removes the " from the left of the txt
							StringTrimRight,newtxt,newtxt,1	; removes the " from the right of the txt
							If InStr(newtxt,":") {	; if the path contains a ":" then it is a relative path
								Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
								StringTrimLeft,newtxt,newtxt,1	; removes the : from the left of the txt
								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
							}
							If InStr(newtxt,"/")
								StringReplace,newtxt,newtxt,/,\,1	; replaces all forward slashes with backslashes
						} Else If direction = write
						{	newtxt = "%txt%"	; wraps the txt with ""
							If InStr(newtxt,"\")
								StringReplace,newtxt,newtxt,\,/,1	; replaces all backslashes with forward slashes
						} Else
							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
						Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
						Return newtxt
					}

					; This will simply create a new blank ini if one does not exist
					CheckSysFile(file){
						IfNotExist, %file%
							FileAppend,, %file%
						Return file
					}

					NetworkConnectedCheck:
						If clientConnected
							multiplayerMenuExit := true
						Else If WinExist("RetroArch ahk_class RetroArch") {
							Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
							multiplayerMenuExit := true
						}
					Return

					CloseProcess:
						FadeOutStart()
						WinClose("RetroArch ahk_class RetroArch")
					Return

17:08:14:038 | HL |     INFO  | +0     | BuildScript - Loaded Multi-Player scripts
17:08:14:053 | HL |     INFO  | +16    | BuildScript - Loaded Statistics.ahk script
17:08:14:053 | HL |  WARNING  | +0     | BuildScript - "C:\Users\kapey\Desktop\HYPERSPIN\Lib\User Functions.ahk" not found
17:08:14:053 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
17:08:14:053 | HL |     INFO  | +0     | Main - Module is built
17:08:14:053 | HL |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\AutoHotkey.dll exists
17:08:14:053 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			4/11/2015 - 5:52:01 PM
					Modified:			4/11/2015 - 6:18:33 PM
17:08:14:053 | HL |     INFO  | +0     | Main - Running module
17:08:14:053 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
17:08:14:194 | MD |     INFO  | +N/A   | Module initialized
17:08:14:194 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
17:08:14:194 | MD |     INFO  | +0     | StartModule - Started
17:08:14:194 | MD |     INFO  | +0     | StartModule - MEmu: RetroArch
					MEmuV: v12-25-2014 Nightly
					MURL: http://themaister.net/retroarch.html
					MAuthor: djvj,zerojay
					MVersion: 2.2.6
					MCRC: 50A767A6
					iCRC: A130BB6E
					MID:
					MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Commodore Max Machine","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
17:08:14:194 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Nintendo 64"
17:08:14:194 | MD |     INFO  | +0     | PluginInit - Started
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
17:08:14:194 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Databases\Nintendo 64\Nintendo 64.xml exists
17:08:14:194 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10692 bytes
					Created:			4/11/2015 - 5:51:56 PM
					Modified:			4/12/2015 - 12:57:31 PM
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Donkey Kong 64 (J) [!]"
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Cloneof" with a value: ""
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Manufacturer" with a value: ""
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: ""
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: ""
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Rating
17:08:14:194 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
					GameInfo Label: Cloneof | GameInfo Value:
					GameInfo Label: Genre | GameInfo Value:
					GameInfo Label: Manufacturer | GameInfo Value:
					GameInfo Label: Name | GameInfo Value:
					GameInfo Label: Year | GameInfo Value:
17:08:14:194 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
17:08:14:194 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
17:08:14:194 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Wheel\Donkey Kong 64 (J) [!].png
17:08:14:194 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: C:\Users\kapey\Desktop\HYPERSPIN\Media\Main Menu\Images\Wheel\Nintendo 64.png
17:08:14:194 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: System Logo | Asset Path1:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Main Menu\Images\Wheel\Nintendo 64.png | Asset Extension1:  png | Asset Type1:  system
17:08:14:194 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
17:08:14:225 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
17:08:14:225 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Artwork1: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Artwork1\Donkey Kong 64 (J) [!].png
17:08:14:225 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Artwork2\Donkey Kong 64 (J) [!].png
17:08:14:225 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Artwork3\Donkey Kong 64 (J) [!].png
17:08:14:225 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Artwork4\Donkey Kong 64 (J) [!].png
17:08:14:225 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters
17:08:14:256 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for a Other: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Other
17:08:14:256 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: Letters | Asset Path1:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
17:08:14:256 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
17:08:14:256 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
17:08:14:256 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a MP4 Game Video: C:\Users\kapey\Desktop\HYPERSPIN\Media\Nintendo 64\Video\Donkey Kong 64 (J) [!].*
17:08:14:256 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a FLV Game Video: C:\Users\kapey\Desktop\HYPERSPIN\Media\Main Menu\Video\Nintendo 64.*
17:08:14:256 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: FLV Game Video | Asset Path1:  C:\Users\kapey\Desktop\HYPERSPIN\Media\Main Menu\Video\Nintendo 64.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
17:08:14:256 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
17:08:14:256 | MD |     INFO  | +0     | PluginInit - Ended
17:08:14:256 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to HyperLaunch: Donkey Kong 64 (J) [!]
17:08:14:256 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
17:08:14:256 | MD |     INFO  | +0     | StartModule - Ended
17:08:14:256 | MD |     INFO  | +0     | BezelGUI - Started
17:08:14:318 | MD |     INFO  | +62    | BezelGUI - Ended
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - LibRetro_Core: mupen64plus_libretro
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Settings] - ConfigFolder: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Settings] - HideConsole: true
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - SuperGameBoy: false
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - SuperGameBoy: false
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Enable_Network_Play: false
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Overlay:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Overlay:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - VideoShader:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - VideoShader:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - AspectRatioIndex:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - AspectRatioIndex:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - CustomViewportWidth:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - CustomViewportWidth:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - CustomViewportHeight:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - CustomViewportHeight:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - CustomViewportX:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - CustomViewportX:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - CustomViewportY:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - CustomViewportY:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Rotation: 0
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Rotation: 0
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - CropOverscan:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - CropOverscan:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - ThreadedVideo:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - ThreadedVideo:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - VSync:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - VSync:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - IntegerScale:
17:08:14:318 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - IntegerScale:
17:08:14:318 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\cores\mupen64plus_libretro.dll exists
17:08:14:318 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			2654555 bytes
					Created:			4/11/2015 - 11:33:02 PM
					Modified:			1/22/2015 - 10:08:53 PM
17:08:14:318 | MD |   DEBUG1  | +0     | Module - Global cfg should be: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch.cfg
17:08:14:318 | MD |   DEBUG1  | +0     | Module - System cfg should be: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg
17:08:14:318 | MD |   DEBUG1  | +0     | Module - Core cfg should be: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\mupen64plus_libretro.dll.cfg
17:08:14:318 | MD |   DEBUG1  | +0     | Module - Found a System cfg!
17:08:14:318 | MD |     INFO  | +0     | Module - RetroArch is using C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg as its config file.
17:08:14:318 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg
17:08:14:318 | MD |   DEBUG1  | +0     | LoadProperties - Ended
17:08:14:318 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:318 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:318 | MD |     INFO  | +0     | Module - Saving changed settings to: "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg"
17:08:14:318 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg
17:08:14:568 | MD |   DEBUG1  | +250   | SaveProperties - Ended
17:08:14:568 | MD |     INFO  | +0     | CheckFile - Checking if C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch-core-options.cfg exists
17:08:14:568 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6023 bytes
					Created:			4/11/2015 - 11:32:41 PM
					Modified:			4/13/2015 - 5:07:01 PM
17:08:14:568 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch-core-options.cfg
17:08:14:568 | MD |   DEBUG1  | +0     | LoadProperties - Ended
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Gfx_Plugin: auto
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Gfx_Plugin: auto
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_RSP_Plugin: auto
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_RSP_Plugin: auto
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_CPU_Core: dynamic_recompiler
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_CPU_Core: dynamic_recompiler
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Pak_1: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Pak_1: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Pak_2: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Pak_2: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Pak_3: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Pak_3: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Pak_4: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Pak_4: memory
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Gfx_Accuracy: high
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Gfx_Accuracy: high
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Disable_Exp_Memory: no
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Disable_Exp_Memory: no
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Texture_Filtering: nearest
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Texture_Filtering: nearest
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_VI_Refresh: 2200
17:08:14:568 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_VI_Refresh: 2200
17:08:14:599 | MD |     INFO  | +31    | Module Setting - [Nintendo 64] - Mupen_Framerate: fullspeed
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Framerate: fullspeed
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Resolution: 640x480
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Resolution: 640x480
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Polygon_Offset_Factor: -3.0
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Polygon_Offset_Factor: -3.0
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Polygon_Offset_Units: -3.0
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Polygon_Offset_Units: -3.0
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_VI_Overlay: disabled
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_VI_Overlay: disabled
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Nintendo 64] - Mupen_Analog_Deadzone: 15
17:08:14:599 | MD |     INFO  | +0     | Module Setting - [Donkey Kong 64 (J) [!]] - Mupen_Analog_Deadzone: 15
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Started
17:08:14:599 | MD |   DEBUG1  | +0     | WriteProperty - Ended
17:08:14:599 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch-core-options.cfg
17:08:14:693 | MD |   DEBUG1  | +93    | SaveProperties - Ended
17:08:14:693 | MD |     INFO  | +0     | Module - Retroarch standard mode enabled
17:08:14:693 | MD |     INFO  | +0     | BezelStart - Started
17:08:14:693 | MD |   DEBUG1  | +0     | Bezel - Bezel mode Normal selected.
17:08:14:724 | MD |   DEBUG2  | +32    | Bezel variable values:
					[Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
					[Bezel Change] Bezel_Transition_Duration = 500
					[Bezel Change] Bezel_Save_Selected = false
					[Bezel Change] Extra_FullScreen_Bezel = false
					[Background] Background_Change_Timer = 0
					[Background] Background_Transition_Animation = fade
					[Background] Background_Transition_Duration = 500
					[Background] Use_Backgrounds = false
					[Bezel Change Keys] Next_Bezel_Key =
					[Bezel Change Keys] Previous_Bezel_Key =
17:08:14:724 | MD |   DEBUG1  | +0     | Bezel - Assuming that game has horizontal orientation.
17:08:14:724 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\Donkey Kong 64 (J) [!]
17:08:14:724 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default\Horizontal
17:08:14:724 | MD |   DEBUG1  | +0     | Bezel - Looking for Bezel in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default
17:08:14:724 | MD |   DEBUG1  | +0     | Bezel - Found Bezel art in folder: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default
17:08:14:755 | MD |     INFO  | +31    | Bezel - Loading Bezel image: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default\Bezel - 16x9 N64 (Austin585).png
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\Donkey Kong 64 (J) [!]
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default\Horizontal
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\Nintendo 64\_Default
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\_Default\Horizontal
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\_Default
17:08:14:755 | MD |   DEBUG1  | +0     | Bezel - Found Background art in folder: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\_Default
17:08:14:755 | MD |     INFO  | +0     | Bezel - Loading Background image: C:\Users\kapey\Desktop\HYPERSPIN\Media\Bezels\_Default\Background4 Nosh.png
17:08:14:755 | MD |   DEBUG2  | +0     | Bezel - Bezel ini file found. Defined screen positions: X1=160 Y1=0 X2=1850 Y2=1080
17:08:14:942 | MD |   DEBUG2  | +187   | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
17:08:14:942 | MD |     INFO  | +0     | BezelStart - Ended
17:08:14:942 | MD |     INFO  | +0     | Run - Running: C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\retroarch.exe  "F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!].zip" -c "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg" -L "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\cores\mupen64plus_libretro.dll" -s "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\srm\Nintendo 64\Donkey Kong 64 (J) [!].srm" -S "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\save\Nintendo 64\Donkey Kong 64 (J) [!].state"
17:08:15:020 | MD |   DEBUG1  | +78    | Run - "retroarch.exe  "F:\Game Roms\Nintendo 64\roms\Donkey Kong 64 (J) [!].zip" -c "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\config\Nintendo 64.cfg" -L "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\cores\mupen64plus_libretro.dll" -s "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\srm\Nintendo 64\Donkey Kong 64 (J) [!].srm" -S "C:\Users\kapey\Desktop\HYPERSPIN\Emulators\RetroArch\save\Nintendo 64\Donkey Kong 64 (J) [!].state"" Process ID: 3620
17:08:15:020 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: BezelLayer8 | Class: AutoHotkeyGUI | State: 0 | X: 960 | Y: 520 | Width: 0 | Height: 0 | Window HWND: 0x1b05c2 | Process ID: 4596 | Process Path: C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunch.exe
17:08:15:020 | MD |     INFO  | +0     | WinWait - Waiting for "RetroArch ahk_class RetroArch"
17:08:17:339 | MD |   DEBUG1  | +2324  | GetActiveWindowStatus - Title: HyperLaunch HQ v1.1.1.4 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[HyperLaunchHQ.exe;;1c8f8ab5-eb09-4460-8965-9b65794cf6f4] | State: 0 | X: 162 | Y: 82 | Width: 1690 | Height: 1080 | Window HWND: 0xd0598 | Process ID: 3388 | Process Path: C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunchHQ\HyperLaunchHQ.exe
17:08:17:339 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: HyperLaunch HQ v1.1.1.4 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[HyperLaunchHQ.exe;;1c8f8ab5-eb09-4460-8965-9b65794cf6f4] | State: 0 | X: 162 | Y: 82 | Width: 1690 | Height: 1080 | Window HWND: 0xd0598 | Process ID: 3388 | Process Path: C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunchHQ\HyperLaunchHQ.exe
17:08:17:339 | MD |     INFO  | +0     | WinWaitActive - Waiting for "RetroArch ahk_class RetroArch"
17:08:47:345 | MD |   DEBUG1  | +29999 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.1.1.4 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[HyperLaunchHQ.exe;;1c8f8ab5-eb09-4460-8965-9b65794cf6f4] | State: 0 | X: 162 | Y: 82 | Width: 1690 | Height: 1080 | Window HWND: 0xd0598 | Process ID: 3388 | Process Path: C:\Users\kapey\Desktop\HYPERSPIN\HyperLaunchHQ\HyperLaunchHQ.exe
17:08:47:361 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
17:08:47:361 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
17:08:47:361 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
17:08:47:361 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
17:08:47:736 | MD |   DEBUG1  | +374   | ScriptError - Playing error sound: error9.mp3
17:09:01:378 | MD |   DEBUG2  | +13634 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
17:09:01:378 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
17:09:01:378 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
17:09:01:378 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
17:09:01:409 | MD |    ERROR  | +32    | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
17:09:01:409 | MD |     INFO  | +0     | ExitModule - Started
17:09:01:409 | MD |     INFO  | +0     | Starting Updating Statistics:
17:09:01:409 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
17:09:01:409 | MD |   DEBUG2  | +0     | gameSectionStartTime:5968021
17:09:01:409 | MD |   DEBUG2  | +0     | ElapsedTime:47
17:09:01:409 | MD |   DEBUG2  | +0     | Statistics cleared game name: Donkey Kong 64
17:09:01:440 | MD |   DEBUG2  | +31    | Loaded game statistics from ini files:
					Number_of_Times_Played: 0
					Last_Time_Played: 0
					Average_Time_Played: 0
					Total_Time_Played: 0
					System_Total_Played_Time: 218
					Total_Global_Played_Time: 9393
17:09:01:471 | MD |   DEBUG2  | +31    | Updated Statistics: Number_of_Times_Played: 1
					Last_Time_Played: Monday April 13, 2015 05:08:14 PM
					Average_Time_Played: 47
					Total_Time_Played: 47
					System_Total_Played_Time: 265
					Total_Global_Played_Time: 9440
17:09:01:502 | MD |     INFO  | +31    | Game section statistics updated.
17:09:01:502 | MD |     INFO  | +0     | ExitModule - Ended
17:09:01:502 | MD |     INFO  | +0     | End of Module Logs
17:09:01:580 | HL |     INFO  | +47533 | Main - Module ended, exiting HyperLaunch normally
17:09:01:580 | HL |     INFO  | +0     | ExitScript - Started
17:09:01:596 | HL |     INFO  | +16    | SystemCursor - Restoring mouse cursor
17:09:01:612 | HL |     INFO  | +15    | ExitScript - Ended
[/code]

Posted

Hmmmmm... from what I can see.  HypersLaunch does not find your rom.  If your rom list shows as green we may still have a problem.  Does the Ausdit button show your roms in Green? 

 

If this is a NO, then you need to have a list of roms that mtch EXACTLY with the database.  OR you need to add the file extension of whatever that rom is to the Golbal Emulator extension.  I have a Vid ofr this :)

 

If that is YES....Now I am no expert... but this makes logic in my head....

 

The game you have is likely to be a zip,7z or rar file (compressed).  The audid can see this file type and find your games.  However once uncompressed. The file then has another file extension (the raw file inside the zip file).  It may be the case THIS file has an extension that is not in the list.  So HyperlaunchHQ doesnt know what to do with it.

 

Lets answer the first question first though.

 

Or can somone see something obvious?? 

Posted

ok i get a combination of green and red games in HyperLaunch QH

i verify the extensions in the global emulators and my rom set as well in HyperQH and i have the same Extinctions

i double check my rom collection of compress files and in side the compress files still the same Extensions ZIp,7z,7zip,v64,n64 etc...

i watch your video by the way very good explain dude. I set my extraction folder to my C:drive since it was in red warning me that it was bad.

i am currently testing two set ups one is with retroarch and the other one is with project 64. when i load a game in HyperLaunch QH with project64 as a default emulator the game loads and is playable, but then when i go to hyperspin and try to load  the same game gives me a error message that goes like can not find C:hyperspin/databases/nintendo64/nintendo64.xml. Then i check the databases and it seems that i have the databases "( I THINK)". Now with the set up that u show us in ur videos, of how to run NIntendo 64 through retroarch when i load a game in HYperLaunch Qh i get the loading screen and then retroarch stops working forcing  the emulator to close fallow by a message from windows of what might it cause the problem. any ways sorry man, i keep bothering with this shit. I will give it  another go, and if i can't get it to work ,i am calling quits on the Nintendo 64 set up  :/ 

Posted

yeah is the same database that you provide for us in your video" Setting up nintedo 64 through retroarch,". and i just verefy if i had it in the right directory and here is my directory C:\Users\kapey\Desktop\HYPERSPIN\Databases\Nintendo 64\Nintendo 64.xml

 am i doing something wrong ?

Posted

so let me see if i understand. delete the information in the config folder for nintendo 64 part, and try to run that with no config info right?. But before i do that make sure to make a copy of the information just so i can set it back how it was ? right?lol  sorry i am kind stupid when it comes to stuff like that lol. i am good with setting the emulator outside. That's easy, but man Hypespin can be a bitch sometimes >:( lol

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