Sony PlayStation Clean Logos (Japan) in Wheel Art Posted August 21 On 3/21/2019 at 11:20 AM, Torden said: In the swap disc function for rocketlauncher it needs to be the exact same file name before (Disc x). It works completely fine with the description after in multi disc, so the way it is in the database, it is not a problem. This is a personal preference, so I would like to hear if anyone else of you have more opinions to add regarding this. I can change those too. This is incorrect - I tested this with the MSX2 database after manually altering the RetroArch module, since the BlueMSX core supports m3u. If you look at the m3u file after RocketLauncher creates it, it will list the files like this: (forgive me if I have Leon and Claire reversed) Resident Evil 2 (USA) (Disc 1) (Leon).chd Resident Evil 2 (USA) (Disc 2).chd If not '.chd,' . cue, .pbp or whatever format you happen to use. The first game in the list will be named properly, after the game you loaded, and all subsequent games will be missing any txt after "(Disc #)," and therefore will not load when you attempt to. It really sucks because I was looking forward to having disk swap for MSX, but it is imperative that you have those tags, e.g. 'data disk' 'user disk' etc. So if you want proper disc swap support with RocketLauncher you should really rename the games.