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citizninsane

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About citizninsane

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    HyperNewbie
  • Birthday 06/15/1981
  1. No prob! You don't have to know too much about Illustrator in order to use the files. I actually created all of my cab artwork in Photoshop...I just pulled in the vectors that I created in Illustrator as smart objects and laid everything out from there. Hope that helps and good luck!
  2. Yea, it's just there as a filler when you're in the Hyperpin table selection UI and when the table DMD is being represented inside if the directb2s file. For example, the Black Hole DMD screen is actually in the directb2s backglass so the screen designated for the DMD isn't in use. Instead of it being a solid black desktop background or some other picture, I just use this instead. The DMD's on the games that aren't part of the backglass just go over it...just like they would on any other desktop background, make sense? It's not interactive at all, just a quick and dirty hack to fill the DMD screen when it's not in use by Hyperpin.
  3. I created a custom background in Photoshop for the DMD screen. The background is the same aspect ratio of my third monitor and I only filled the top portion of it with a DMD style version of the hyperpin logo. Here's a jpg of the background and a shot of the end result: Hope that helps!
  4. No prob! One of the more time consuming parts of the build was actually sourcing the parts. I wanted to be sure to catalog all of my purchases throughout so that I could put it in this post. You guys made it really easy to get all of the buttons and wiring kits I needed for the build so thank you! I initially wanted to remove the spacers on the buttons but opted not to because I didn't have the correct tools to do the job at the time. I ended up getting the right ones a little later but it was an afterthought at that point. I might go back in and adjust them but it may prove to be a bit difficult now that all of the graphics have been applied. In the end, it gives me something else to tinker with and that's the fun part As far as windows 8 goes, I haven't had any problems. It took a while to get used to the interface but overall I really don't have any complaints. I used the win7 setup guide on the forums and didn't really run into any problems. There were actually a couple of workarounds in the guide that I didn't have to do in Win8. I figured that going with the latest and greatest OS may pose a bit of problems at the beginning but, moving forward, would make the most sense as we look to new versions of Hyperpin and it's companion programs. Cheers!
  5. EPS versions are on the FTP!! /Upload Here/citizninsane/pincab_art/eps/ Thanks, citizninsane
  6. I went ahead and uploaded .eps versions to the server. I also expanded the artwork and saved them as CS5 documents just in case you don't have CS6. They're on the FTP here: /Upload Here/citizninsane/pincab_art/eps/ Cheers! citizninsane
  7. You got it. Sorry...this is one of my first posts, didn't know the etiquette. I assumed that it wouldn't be a big deal considering it's protected. Just about every site out there has an ftp so it would be pretty easy for anyone to find ours (just like they could most other sites) if really they wanted to.
  8. I'd been flirting with the idea of building a cab for the last 2 or so years and decided to finally do it last December (2012). I live in Austin, TX and there's a great spot here called Pinballz that is a huge BYOB arcade with hundreds of cabinets to play. I reached out to them hoping that I could get an old, spare machine for cheap that I could build on top of and refinish for my purposes. I ended up getting lucky timing-wise because they were in the middle of a huge warehouse cleanup right around the time that I reached out to them. I managed to get an old, gutted Black Hole wide body cabinet with lock bar, coin box, side rails, play field glass, and legs for $130.00! I liked the idea of rebuilding/retrofitting and old pinball machine vs building my own from scratch for a couple of reasons… 1: I don't have all of the necessary tools handy to build a complete cabinet from scratch. 2: I really liked the idea of bringing new life to an old, retired cabinet left for dead in the warehouse. Once I had the cabinet, it was of to the internets to find hardware, peripherals, controls and accessories! Here's the breakdown of all of the various parts that were purchased for the final build. One thing to note…there were other parts that were built out of wood; like the back box monitor mounts, and back box bezel that aren't included here, but still accounted for in the build pics: CABINET: Cab and Backbox: Original Gottlieb Black Hole (Widebody) Legs (the ones that came with the cabinet were in pretty rough shape, so I bought some replacements: Chrome non-ribbed legs #LEG-27CA - http://www.pbresource.com/ Casters (I intentionally went with smaller legs to account for the height of the casters. That way I could easily wheel it in and out of any room.): 4 of 2-1/2" Caster, 3/8 Spindle Double Lock, 3-3/8 Tall - http://www.amazon.com Non-glare Plexiglass Backbox Cover: Acrylic Sheets P99 Non-Glare Clear - http://www.tapplastics.com Playfield Bezel: Acrylic Sheets P95 Matte Finish (Cut-to-Size) - Matte Black 1/8" Thick, 24" Wide, 47-5/8" Long - http://www.tapplastics.com Speaker Covers: Perforated Metal Speaker Grill with Gold Ring (RBG3SD) Fan Covers: 6-1/2-Inch Diameter 2-Pc Mesh Speaker Grill - Black - http://www.amazon.com 24" Drawer Rails (for easy access to computer): Home Depot Replacement Coin Door Decals: Coin Door Decal (GTB-DL-S/80-2) - http://www.pbresource.com/ 2 Replacement Locks (for back box and coin door): Lock 7/8" (LOCK) - http://www.pbresource.com/ Cabinet Artwork Printing: Bowman Signs - http://www.hyperspin-fe.com/forum/showthread.php?14150-Decals-and-Printing-for-your-Hyperpin-Cabinet Cabinet Artwork Corner Guard: 3M 84901 ScotchgardTM Paint Protection Film, Door Edge Guard, .4 in x 10 yds - http://www.amazon.com CONTROLS (All buttons from http://www.ozstick.com.au/ and http://www.pinballlife.com): 2 Left Flipper buttons 2 Right Flipper buttons 1 Coin button 1 Launch Ball button 1 Start Game button 1 Instructions/How to Play button 1 Extra Ball button 1 Exit Game button 1 Mot-ion Digital Plunger and I/O Board with nudging and bumping support - http://virtuapin.net/index.php?main_page=product_info&products_id=39 COMPUTER: Motherboard: ASUS P8Z77-V LX Intel 7 Series Motherboard Processor: Intel Core i5-2500K BX80623I52500 Unlocked Processor - Quad Core, 6MB L3 Cache, 1MB L2 Cache, 3.30 GHz (3.70 GHz Max Turbo) Video Card: EVGA GeForce GTX 650 01G-P4-2650-KR Video Card - 1GB GDDR5, PCI-Express 3.0(x16), 1x Dual-link DVI-I, 1x Dual-link DVI-D, 1x Mini-HDMI, DirectX 11, Dual-Slot Hard Drive: Seagate ST1000DM003 Barracuda 1TB Hard Drive - 7200RPM, 64MB, SATA 6Gb/s Power Supply: Ultra LSP750 750-Watt Power Supply - ATX, SATA-Ready, SLI-Ready, 135mm Fan, Sleeved Cables, Matte Finish Ram: Kingston HyperX Red KHX16C10B1R/8 8GB Memory Module - 1600MHz, 10-10-10, DDR3, CL10, 1.5V, Unbuffered Fans: 4 - Corsair AF 140 Case Fans PERIPHERALS: Playfield Screen: Insignia™ - 46" Class - LED - 1080p - 60Hz - HDTV Backbox Screen: Acer V243HAJbd 24-Inch LCD Monitor DMD Screen: Hanns G HL161ABB 16 Widescreen LED Monitor Playfield Screen Mount (this makes it very easy to move the main play field out of the way for maintenance): Sanus Full-Motion Wall Mount for 26-47" TVs - Black (AMF112-B1) Speakers: Logitech LS21 2.1 Stereo Speaker System Wireless Network Adapter: NetGear WNDA4100 N900 Wireless Dual Band USB Adapter Wireless Keyboard & Mouse: Microsoft 2LF-00001 Wireless DeskTop 800 Keyboard and Mouse Combo - 2.4 GHz Wireless, 15 Feet Range, USB 2.0 Receiver, Optical, 1000dpi, Black Drink holders: PinGulp Collapsible Beverage Caddies (one left and one right) - http://www.pinballlife.com/ I think that about wraps up the inventory list so, without further a due, here's my build! One last note…I've put descriptions on each of the images but am happy to elaborate on anything if you'd like Original purchased cabinet Backbox with front door removed Base mount for the backbox screens Checking that the screens fit... Aligning the mount with the backglass door frame Cutting the backglass bezel Checking that the plexiglass and bezel fit into the door properly Checking that the plexiglass and bezel fit into the door properly Testing the hinge mount on the backbox for the monitors Painted and textured the backglass bezel Final backglass monitor mount Refinished and assembled backglass door Refinished and assembled backglass Front view of computer drawer Front view of extended computer drawer Top view of computer drawer Some gum on the bottom of the cabinet...likely from the 80's Cutting the fan holes out on the back of the cabinet Sanding down the outer surface of the cabinet Cabinet with fan holes and black base coat Starting to lay out the computer on the drawer Beginning the OS install... Install complete, computer ready! Attached the backbox, some of the buttons, and the playfield TV mount Back fans with covers (2 additional fans on the bottom of the cabinet) Mot-ion plunger and launch ball button mounted. I had to mount the plunger a bit lower to account for the playfield TV. Top view of Mot-ion plunger Assembling the computer power button I mounted this and volume controls to the bottom of the cabinet. Computer drawer is in! Another shot of the computer drawer (pre wire cleanup) Testing the monitor configuration, everything is starting to come together! Taking Hyperpin for a spin! Added a DMD-style background to the DMD screen and continuing to add tables Legs and casters attached...I'm getting so close! Main button labeling in Planning for the playfield bezel Measuring up and planning for the bezel cuts Cutting the playfield bezel...very slowly Unassembled coin door button I ended up mounting the coin button on the coinbox door. I would have loved to hook up the original coin slots but they weren't spring loaded. This turned out to be the next best option. Making sure everything fits together properly with playfield glass and lockbar on Taking a break from the build and playing a bit. The casters were a great addition in my opinion. I can roll the cabinet into any room without any problems! Graphics are in! Applied them to the front of the cabinet and re-mounted all of the buttons and coin box Side graphics applied Final cabinet base with legs and cup holders attached Completed cabinet with backbox graphics and side rails I also replaced the original plexiglass cover in the backglass with a non-glare one and added in the backglass border lights. Front view of completed cabinet Front-top view of completed cabinet Side view of completed cabinet art Side view of completed backbox art Completed cabinet with artwork corner guards applied Detail view of backbox art Detail view of cabinet art
  9. Thanks! Yea, I intentionally made it pretty busy. I felt like it really speaks to what a hyperpin cab gives you. One cabinet jam packed full of tables. Plus, all of the original table artwork is so good! I wanted to incorporate as much as I could to pay homage to all of the hard work that other artists have put into each table. Because of my approach, I ended up with a ton of assets. I figured that I'd put them up here for others to use in their designs wether they be super clean, or really busy Hope they help in whatever way you want to use them!
  10. Sure! Here are the left sides of the cabinet and backbox along with the front of the cabinet. There are a few spots that look like errors on the front and side of the cabinet. Those areas were being covered by the legs or the top side rails on my cabinet so I didn't really worry about them being perfect. Left back box side: Left cabinet side: Cabinet front
  11. I recently finished my pincab and, to my surprise, one of the most time consuming parts was the artwork. I went with a collage type theme so I ended up spending countless hours cutting out various assets for the design. I figured that I'd post all of the cutouts for others to use and hopefully save a little time in creating their designs. I've placed png versions on the ftp of about 45 assets for any paid forum member to use here: /Upload Here/citizninsane/pincab_art/png/ Here's the list of assets for quick reference: The final versions that I used in my art were live traced in Illustrator CS6. If anyone has any interest in those then let me know and I'll add them to the ftp as well. Enjoy! citizninsane
  12. Brad's work is top notch, I'd recommend his services hands down for anyone that's looking to get their artwork printed. I received my artwork this week and everything arrived in perfect condition. I was absolutely blown away by the quality of the decals and they were really easy to apply. Thanks again Brad for a great deal and awesome services! Here are a few pics of my completed table:
  13. Thanks for the reply. That's what I had assumed but, there is a workaround for the hardcoded wheel underlay so I was hoping that there would be one for the menus as well. In the case of the wheel underlay, HP will load the hardcoded one by default but, if there's another file in your Hyperpin/Images folder labeled "underlay.png" it will use that one instead. It would be awesome if that were the case for the main HP "Back/Exit/Shutdown" menu as well. Maybe a good add to the feature list that Dazz has started to compile.
  14. I'm currently redesigning the menus in Hyperpin and some of the image assets appear to be missing. Specifically the wheel underlay, the hyperpin logo on top of the wheel underlay, and the "Back/Exit/Shutdown" menu. After doing some reading in the help file I found the solution to the wheel underlay but can't find any solutions for replacing/editing the hyperpin logo on top of the wheel underlay and the "Back/Exit/Shutdown" menu. I can understand why the logo may be hands off and I'm totally fine with not being able to edit it but I'd still like to be able to edit the "Back/Exit/Shutdown" menu. Has anyone been able to edit any of these assets? If so, how did you do it? Thanks, citiznInsane
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