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DarkTemplarGS

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DarkTemplarGS last won the day on March 16 2024

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About DarkTemplarGS

  • Birthday 11/17/1967

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    classicarcadecabs.com

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    Camarillo
  • Interests
    Family Time, Classic Video Games, Coaching Soccer, Computers In General

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  1. Still having media issues after upgrading to 2.0.58.
  2. Just wondering if there's going to be any resolution to this? I see it's been viewed quite a bit, but in two weeks, no admin has responded to say it's being looked at. I hope this gets some resolution soon. This makes QA testing quite difficult not knowing if this is affecting other aspects of the application.
  3. Exactly! With some new coding, an option to set it to on or off, and a settings page once it's turned on.
  4. After this last update to HyperHQ, version 2.0.54, the media does not display in HyperSpin. The clear logos are missing from the wheel and none of the videos play. I have tried deleting all media and reinstalling using the HyperHQ tool, and I cleared all caches. But when I start HyperSpin, all of the wheel art is text and the videos are the default TV static video. All of the videos and logos are in their corresponding media folders after they were downloaded from EmuMovies by HyperSpin. It appears they're not being associated to the games properly.
  5. Where did downloads for user created content go? Like the current MAME NO NAG files?
  6. Is there any way that the functionality of HyperSpeech can be incorporated into HyperHQ for use in HyperSpin? HyperSpeech 1.0.1.zip
  7. In the previous version of HyperSpin, you could either select the video game sounds or the "click" sound when cycling through the wheel. Is there anywhere in this version of HyperHQ to change that setting? I find the video game sounds to be a little annoying after a while.
  8. Is there anywhere in the setting to set the amount of time HyperSpin waits before spinning?
  9. After moving to a system in the system wheel or a game in the game wheel, the wheel will disappear. Is there any way to make the wheel stay showing?
  10. HyperHQ version .49 fixed the issue. THANKS!!!
  11. It's any version of MAME. I tried multiple versions.
  12. I am having the same problem. However, mine appears to finish, but apparently doesn't. This is after my last clean install and upgrade download.
  13. I believe that it would be extremely helpful to see the version number displayed somewhere on the main screen.
  14. I completely deleted everything to do a clean install of the latest version. When I downloaded and installed HyperHQ, I rebooted and checked to see if the version was up to date. It said there was a new version so I downloaded it. Supposedly I am running 2.0.45. When I try to add MAME as a system. It goes through all the normal procedure up to the point where it's unpacking and installing. At that point it just sits there churning. The insytall window does not pop up like it used to and I checked in the HyperSpin Emulator folder and nothing is happening. The MAME .exe is still sitting in the _temp folder in the C:\Program Data\HyperSpin\emulators directory. No log for HyperHQ so I can't attach it. So, DEAD IN THE WATER...AGAIN.
  15. Ok guys. I finally figured out what the issue was and HyperSpin is now functioning. First I'll let you know what the issue was, then I'll offer some recommendations on how to help with something like this in the future. The issue was that I am using an older machine. I connected my DVI to HDMI cable to the video port on the motherboard so I could update my NVIDIA graphics card drivers. The problem was, that I never put the cable back and the onboard graphics chip is not strong enough to handle HS new HD display. Once I moved the cable to my graphics card, HyperSpin was running like a champ. Now, I would have never even thought to check that until I went back through the steps that I went through to get this computer ready to use it exclusively for testing HQ and HS. What I would like to recommend is error pop ups. HS was obviously erroring out or just getting stuck, but having something pop up stating that was occurring would be an extremely helpful tool in the future. Another thing that kind of threw me, is the HS log only contained three lines in it (please see log I attached earlier in the thread. Is the logging not set to a higher level and that's why there's only the three lines? Can you please look into that when you have a chance? I know you guys are busy, but I feel these two things would go a long way in resolving issues without relying on you all so much.
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