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Everything posted by showstopper

  1. It's not that easy this time though guys as the XML (ini file) has been changed.
  2. A bit off-topic but has anyone managed to pair a fake wii-remote with their bluetooth dongle, in windows 8.1?
  3. Fair enough. Just out of interest which 4 player wii games do require more than 4 buttons?
  4. Personally i think that CP has too many buttons!! Player 1 & 2 should have 7 buttons. Players 3 & 4 only need 4 buttons. I cant think of any 4 player games that need more than 4 buttons. Why so many buttons up top? Is that a trackball up top? That needs to come into the center or you will mash your fingers every time you use it, e.g golden tee. I would add a spinner as well.
  5. Bit off-topic but is the DS a playable emulator?
  6. I'm with spotup - what is the status with this? OP guide is steem, other people say they are using hatari. Craig is your OP the guide to follow?
  7. I would say that CPU requirement is strangely related to what monitor you have! If you have an arcade monitor then there is no point getting the best i5 as you are limited on what graphics card you can use. I think (might need someone to confirm) but you will struggle to run playstation, wii, dreamcast with an arcade monitor compatible graphics card.
  8. On my mates cab we left it stock. So 6 buttons per player and a P1 and P2 button. Then use the ipac and set a shift key. So shift P1 was credit etc.
  9. Don't go too mental with buttons as the CP can look really cluttered. Check out the bible on CP button layouts here - http://www.slagcoin.com/joystick/layout.html Personally i like the 6 button in the picture or the 8 button astro-city layout. TBH you only need 8 button for playstation emulation. Some emulators i just didnt bother to setup. N64 and Atari Jaguar spring to mind.
  10. Yes you need to point 7zip.exe in settings in HLHQ. Seriously though use mess for mega drive.
  11. I will be asking my missus the same question tomorrow.... I would normally use them as an exhaust.
  12. Agree with Potts. The mess.ini is exactly the same as a mame.ini
  13. For me I just grabbed the bios files from PD and put them in the ROMs folder. Then create another folder for your games. Then in HLHQ just use mess as the emulator. Probably the easiest to set up.
  14. Thanks again gigapig. Is there a retroarch setup guide? What systems do you have it running?
  15. Just wanted to say big thanks for your help. Turning on HLSL in HyperHQ fixed my mame graphics issue. Zsnes kept changing the display by itself so i have removed it and i am using mess now. This works great, and i can use my mame HLSL settings too! (Where did the thanks button go?!)
  16. I have mess working for master system, genesis and game gear. Does retroarch do 32x, Sega CD, Saturn and Dreamcast?
  17. I remember that whatever settings i had in the emulator would be the same when it runs through hyperspin, but that isn't happening for me. When i run the emulator from HS it doesnt have scanlines or stretched screen.
  18. Thanks for your help gigapig. I assume it must call some of the settings from mame.ini or everyone would have the same HSHL settings, rather than the custom ones under the # DIRECT3D POST-PROCESSING OPTIONS. I can't test this until I get home. So for zsnes I presume i need to edit the module to get Hi-Res and the other filters to apply on launch?
  19. Thanks gigapig. So does mame.ini get completely ignored by HS or just the HLSL feature?
  20. Thanks potts but I don't think I am explaining it properly. I have already created my mame.ini and when i run mame out of hyperspin I get my customised graphic settings - scanlines and stretched. However when i load mame from hyperspin it seems to be using graphic settings from somewhere else - no scanlines and 4:3 ratio. This is happening to mame and zsnes. So it is like hyperspin is running the emulators in default graphics mode and ignoring the settings from mame.ini and zsnes.ini
  21. How are you guys getting your mame.ini file recognised when running hyperspin? I have HSHL enabled when i run mame64.exe outside HS but it turns off when run in HS?
  22. I thought the flash fix was only for Intel HD integrated graphics?
  23. Do the lights stay on when you launch a game? That is brilliant, good job.
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