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Husky0628

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Everything posted by Husky0628

  1. Ok, I kind of took a break from working on my hyperspin project. Last time I was doing it, I was using the script version v1.05. Now for me it worked perfect perfectly. I have multiple types of controllers, and I would be able to swap them when hyperspin startup using the script and xpadder. I have reinstalled hyperspin from scratch, with the new updates and everything. I have done lots and lots of reading, but I guess I just don't "get it". I'm not understanding how to get hyperspin to start up and be able to switch controllers like I used to be able to do. I'm not sure exactly how I should go about it, and I've tried a few different things without success. Any help for pointers would be greatly appreciated, thank you very much.
  2. Will the new version work with Xpadder or should I continue using the v1.05?
  3. Very cool Ghutch, my only question is I still us the 1.05 vs cause it works with xpadder and my multiple controllers. Will the new one work with this or is there a way to fix the 1.05 vs to work? I have all the controllers working with xpadder, just not when Hyperspin starts..
  4. Hi guys, I'm hoping you can help me. I've used ghutches startup script with xpadder and had no problems at all. I upgraded Hyperspin and have the latest Rocketlauncher and now I can't get the Startup Script to start xpadder with Hyperspin. I've tried the forums with no luck and looked at my old settings and as far as I can tell they're the same. I'm at a lost as to why it's not working. I'm not sure it it's a setting I have to change or what. I've included the log (hopefully correctly) Log.htmland hope someone can help me solve this. Thank you! :-)
  5. Thanks ghutch. It sounds like I will be back to figuring out Xpadder. I only tried the NES controller with the script. I could control the wheel and enter but no escape. Thank you again :-)
  6. Hi guys, this is my first post ever on these forums. But man have I done alot of reading. I got Hyperspin setup and running good, all emus, games etc... Now I am on trying to set up the controllers. I dived in the world of Xpadder and was lost completely. I came across this script and now just trying to understand it. I have Atari 2600, NES, SNES and Nin64. I have 2 USB controllers for all. My goal is to be able to use any of these controllers in to run Hyperspin. I sort of understand this script but not sure if what I want to do is possible with it. I have the controllers working in the EMUS themselves, but I need to figure out how to get Hyperspin to know which controller is plugged in to run the wheels and such and how to escape out of the EMUS back into Hyperspin. Is their a way to configure this script to recognize multiple controller setups or do I need to somehow configure it with xpadder or Joytokey? Thank you for any advice and pardoning my noobishness :-)
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