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Posts posted by Honosuseri

  1. 30 minutes ago, thatman84 said:

    I have spoke with the HS dev team about 64bit. We are awaiting a reply.......... please don’t expect an “official“ fix anytime soon.


    I don't expect an official fix until the 64bit versions are actually worth using!

    If there's enough demand, I'll do a video & provide the apk to get RA 1.7.7 installed and working with Hyperspin again for those who updated and are struggling.

  2. 2 hours ago, Gingerdilligaf said:

    Yeah Arc Browser was what I was using before I discovered hyperspin so it's probably what I'll go back to on the shield. Noticed launchbox are have an android app in beta at the mo so might be a case of playing the waiting game til this is ready or retroarch is fixed. Shame as hyperspin is definitely the more attractive frontend.

    From what I read Launchbox on Android imports from a PC setup you have to already have 🙄

    I use AB and Hyperspin. AB works with the voice search which is a nice feature. If I say Mortal Kombat, AB shows the games and KODI shows the movies I have in their Libraries. Although yes HS looks more "flash" with the animated themes but AB does now support video files.

    I think we need the dust to settle. Retroarch 64 has been in a sorry state for a while now BUT with Google forcing devices to use 64bit if it's native to the device, we should start to see RA64 improve. When RA64 is in a better state Hyperspin could then be made to use the 64bit version as default, as it's only compatible on the STV which is a 64bit device.

    • Super Like 1

  3. 2 hours ago, Kemppe said:

    Hey Honosuseri, thank you for your answer. Managed to load my hdf with arcbrowser now :)

    Where do you find Ransoms hdf-files? I've found a huge torrent for raspberry pie on the arcadepunks website but the file is broken for me when trying go mount it (and I really don't need 128gb worth of files). World be nice to just select the games I want to play.

    I could make the files myself but it would be a real time saver to download them if they already are done and I only have to create config-files for them.

    Glad to hear you're up and going now. FYI if you want to thank us that's what the little mushroom is for on the posts we make ;)

    I can't answer that question, not being difficult it's forum rules stopping me. Funnily enough I said to Ransom ages ago that he should do a small base image and the games as separate "packs". He said 128GB cards are cheap and that was that lol

    You're better off waiting for him to complete the new HDF collection now, that I mentioned in the previous post. I'm sure he'll do an image for the RPI, although he is working on an Android setup as well as he's an STV owner. He'll finish that before you start from scratch :)

    • Like 1

  4. 6 hours ago, Gingerdilligaf said:

    This has really peed me off as I'm new to hyperspin & spent more time setting it up than actually playing it. With the mame core (the one without a year) vanishing it's basically broken my setup. Just wondering is it possible to stream a pc version of hyperspin to the shield using gamestream?

    Yes you can do that, although you may notice input lag.

    I can recommend the alternate Frontend Arc Browser. I told the developer about the Retroarch issue and he's already implemented a fix to use the retroarch_ra32.apk. I know it costs money to buy the app but seeing as it's actively developed and Hyperspin on Android isn't, you can't really complain. You can use it on the Shield TV and an Android phone, it also can be shared with your family if you use that account feature with Google Play. He creates presets for the systems and their emulators so setup is actually very easy to do, it can scrape the internet for metadata and artwork too.

    • Super Like 1

  5. 8 minutes ago, richie_jones said:

    Are the pictures working there not showing up on my phone. Look like broken links???

    If we click on them it loads a page with the image. Circo has been on the case lately working on the website to fix issues, he's been laid up for months with a broken leg (as have I). Raise the issue on the site maintenance thread and I'm sure he'll look into it.

    Nice looking little cabinet. Loved seeing the Lemmings walking off the blocks, that's a nice touch us Amiga fans can appreciate :)

  6. Quote

    "Hahaha lol I just heard the 1st part of your YT clip. lol
    FYI HDF progress, 2,810 done and about 900 to go. I am hoping to wrap it up by the end of the month. If not it wouldn't be too far from it.

    Straight from the Horse's mouth! Ransom let me know exactly what stage he's at converting the Amiga WHDLoad collection. Looks like I'll be able to crack on with the PC side of things pretty soon :) Once that's done I can see what state Android emulation is in and turn my attention to that.

    If you thought Ransom was being "lazy" or "slacking off". Do be aware both of us have been assisting Inolen, the developer of the Sega Dreamcast emulator called Redream. I pushed for launch intent to be implemented and tested it, as well as looking for bugs to be squished. So if you're enjoying using that emulator on your Shield TV with Hyperspin, we both had a little something to do with it. Rest assured Amiga is still a priority though ;)


  7. Long over due update video!

    Latest version of UAE4ARM is now working again on the STV! More info about the project to let you guys know what's going on AND teasers for some other projects I have planned for the new year ahead


    • Like 1
    • Super Like 1

  8. On 9/10/2019 at 9:14 PM, Kemppe said:

    Hey Honosuseri

    Do you have a UAE-config file that can launch hdf-files with Arc browser on the Nvidia shield?

    Uae4arm crashes when I try to launch it with Arc browser, just want to see if there is any setting I can change to prevent it from crashing. I do have the beta version of Uae4arm.

    I do have a complete set BUT it wouldn't really help, you would need an identical setup to me. i.e Kickstart roms, uae and hdf files in specific folders, all as I have them named as each uae file is referencing these files and their locations.

    Create a uae file using the UAE4ARM's GUI and make sure the hdf game is loading and playing correctly from with in the emulator. It's VERY important that the uae file name you save has NO SPACES in it! This is the most common mistake people make and is most likely why Arc Browser can't load your games. The WHDLoad file names use underscores (_) in them instead of space, which will work if you use those in your uae file names. However Arc Browser might have trouble scraping from those names.

    Hope that helps, if you're still struggling post back.

  9. On 9/3/2019 at 6:26 PM, Polemicist said:

    I'd like to know how well it plays on the big screen TV's. Videos look awesome though. I've got a 55 inch TV that I'd like to use but also wanted to do a 50 inch coffee table and would be amusing to play gun games that way. 

    You'd have to have two coffee tables for that! One to flip over so the screen is facing you, the other flipped over to take cover behind...for genuine Time Crisis immersion ;)

  10. 9 minutes ago, Polemicist said:

    Oh I don't mind spending the money. But at the moment it's a bit rich for me. I run a paintball field with my old man here in Australia so it'll take a few good weekends to get the cash to grab them... 


    I'll wait for the guys reviews first. 😁 

    Oh I wasn't suggesting you were being cheap, just putting in context that the guns aren't really that expensive.

    He's struck a deal with the guys doing the Polymega console so his project is definitely gaining traction. I'm interested to hear what the other forum members say when they get their guns, I'm expecting some very happy customers :)

  11. 4 hours ago, Polemicist said:

    Ouch... Just looked the double guns with recoil would be £260 That equates to $500 AUD for me... Little rich for my blood at the moment. But will definitely keep them in mind for when I go onto a big screen TV. :) Lets see what happens when they hit production. :D 

    A good actuator for the recoil action isn't cheap. Look up how much just the Namco actuators are and it'll make those two Sinden guns look like a bargain ;) 

    I didn't back the kickstarter as it already made it's target. I'd rather buy the "gubbins" to put in a gun of my own choosing

  12. 59 minutes ago, Spawk said:

    My favorite mame racers were all "free spinning" wheel types... think SuperSprint, IS's Offroad and Hot Rod!!!

    Looks like I will need 2 different wheels. :(

    Or do modern wheels have the capability to switch to this kind of mode?

    I am interested in what all you race fanatics are doing for this. D'yall just mount a steering wheel on a spinner? I've seen the rinky dink little ones you can buy that mount on them, but they are meant to be easily on/off so you can still get your Arkenoid on. But has anyone mounted like... an original Super Sprint wheel or anything?

    Not to my knowledge. The G29 if memory serves has 900 degrees of rotation and has a force feed back motor, it doesn't rumble it actively fights your input. I honestly don't really spend anytime in my MAME wheel at all, although it obviously has some classics in there my friends do want to play. The Arcade PC driving games are actually pretty good, my friends got a kick out of the Initial D series of drifting games as they were Japanese (I've never seen them in the UK).

    I actually haven't built a cabinet yet to mount anything on, although my Uncle showed great interest having one on the family Yacht. I can't decide between a traditional stand up cabinet, an "arcade coffee table"/cocktail cab or a Pinball style with the Arcade sticks mounted on.

    I intend to grab a Rift S VR headset in the holiday sales. I do have New Retro Arcade: Neon setup with lots of MAME games. It's literally a virtual arcade so I'm thinking it would be kind of cool to stand in front of a stand up cabinet in the real world and use it's controls to play games in the "virtual world". Whatever I end up building I'll do a build log on here.

  13. 1 hour ago, Polemicist said:

    OMFG dude those guns look damn sweet. What's the price tag? 

    I started a thread on these a while back to inform forum members. You can read up about them, I'll link to the now closed kickstarter (Gigapig did BUT it just linked the video). The standard gun was £80, £130 for the recoil version but there were other options available. It made it's funding target in no time at all, there's definitely interest as these work much better than aimtrak guns. I really hope they start being sold retail "soon" and the guy profits from his efforts.


  14. Lubomyr has been pushing out more updates to Uae4arm (beta version) to fix some bugs and crashes. It's still not listed as officially compatible on Android TV devices. When he calms down pushing out updates I'll extract the apk and make the newer build available to you all.

    He's been informed that the emulator is now working again on the STV. Hopefully he'll start listing it as compatible in the Play Store again soon, so we don't have to keep sideloading.

  15. Get the G29, basically the same BUT has more buttons so a more versatile wheel!

    That's a lot to pay just for Mame games. Although there are plenty of good driving games if you also do Arcade rips (more Modern Arcade cabinets that are actually PCs) and of course the proper PC racing games/sims

  16. I will get around to doing an update video talking through what's been happening. Until then I thought I'd show of my current selection of Commodore Classics with HyperSpeech, to give us a little history lesson on these select systems...


  17. The 64bit version does fix the Atari 5200 system if iirc, other than that there's no real need to switch from the 32bit currently.

    I would appreciate it if ZeroJay could knock us together a custom HS apk to strictly use just the nightly 32bit 1.7.8 version (https://buildbot.libretro.com/nightly/android/RetroArch_ra32.apk), if and when he has the free time of course (my free time is also scarce). RA 1.7.8 has some cool features like AI text to speech translation, which would be awesome for the many Jap games we have across systems. 

  18. 10 hours ago, rambo32 said:

    Well deserved, I always look forward to your posts. Can’t wait so see what you do with Ransoms HDF files, you guys have put in a hell of a lot of work already, can’t wait to see the results 

    I should probably do an update video with all the recent developments. In a nutshell though...

    I will divide Amiga into ECS (A500) and AGA (A1200) wheels. Create the new statically named database xml files and check the media situation against that. Ransom does an insane collection of Amiga stuff including Demo disks. It might be cool to do a dedicated wheel for them, show the Magazine cover if possible as they won't have a box....we'll see what can be done. WHDload doesn't cover all Amiga games, so maybe a wheel for adf files could be done down the line too

    • Upvote 1

  19. 27 minutes ago, rambo32 said:

    Well really appreciate all your efforts with Amiga and In general on this forums, I take a look daily. I am super impressed with what Freelancer is doing but I still have not made the jump, Im still an old school hyperspin guy 

    I've heard Launchbox is also coming to Android which will probably give Freelancer some competition. Hyperspin on Android sadly is missing many features that the PC version has and other competing Frontends on Android for that matter (favourites anyone?)...still looks awesome when you get it setup though :)

    I'm not really a fan of Launchbox on PC. "Pro" users will integrate it with Rocketlauncher anyway, so for me there's no real reason to "abandon" Hyperspin. I promise I'm still committed to doing the Amiga justice! Ransom told me recently he's done over 2000 HDF files for the new WHDload collection, with built in trainers to choose from the boot menu. I'll concentrate on PC first, create the extra Amiga wheels/databases and check the missing media, once I get hold of his collection. This gives time for the Amiga emulators on Android to pan out.

    Thanks for the kinds words

  20. 25 minutes ago, rambo32 said:

    So glad I have Auto updates turned off 

    I need to look into it further. It's possible my STV put the install to my adopted drive rather than the internal storage which can cock things up. Just wanted people to hold off updating until we're sure it works okay with Hyperspin. I hate having to tinker with this stuff when it goes wrong, so I know I'm not alone ;)

  21. 3 minutes ago, rambo32 said:

    Sweet, thank you!! Will give it a whirl

    No worries, every time Lubomyr has pushed out an update I've tested it on the STV also.

    There's still no support for CDTV, although many of the titles from that system will play on CD32 settings. It's looking more and more like Amiberry will be a better emulator WHEN it gets ported to Android, at the moment Uae4arm is still the best option we have.

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