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Honosuseri last won the day on August 16

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  • Birthday 08/14/1980

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  1. That's not true. The Daphne core doesn't work (or the alpha test core), Flycast will play Dreamcast but naomi/atomiswave games aren't working from my experience. Dolphin core has gfx glitches so isn't really an alternative to the standalone emulator. I'm sure there are other things I'm forgetting off the top of my head
  2. Yes Reznnate did Hyperspin on Android for the Shield Portable, which I guess we could say is the grand daddy for Nintendo's Switch. He did a great job but sadly it's lacking a lot of features which other frontends on Android do provide. I use HS more as a party piece to show off to friends, AB I use more as it's on the STV and my phone. I've spoken to Freelancer the AB developer about using assets from Hyperspin's directories (i.e the video snaps), rather than having to double up on the files. We've also requested that videos can play in the background, then we could use "cinematic themes" to get something that looks very similar to what Hyperspin gives us now. So yes I might well too remove Hyperspin from my Shield TV BUT it will stay on my PC which is used for emulation. Although people seem to prefer Launchbox on PC for it's ease of setup, power users integrate Rocketlauncher with it so the ease of use argument then goes out the window. I'll stick with Hyperspin and continue to contribute to the community here
  3. 1.7.8 (which defaults to 64bit) didn't work for me with Hyperspin, granted I didn't spend much time with it as 64bit is useless to me. Cataclysm67 said he couldn't get it working either no matter what he tried. That's why I started this thread, so other members wouldn't break their setup. So Hyperspin will need fixing unless you can shed any light on the subject. I don't expect anything to be done until the 64 bit build matures and is worth using over 32bit. ZeroJay had limited success integrating both 32 and 64bit RA support into HS, so I don't hold much hope of Retroarch_ra32.apk being added in
  4. I don't expect an official fix until the 64bit versions are actually worth using! If there's enough demand, I'll do a video & provide the apk to get RA 1.7.7 installed and working with Hyperspin again for those who updated and are struggling.
  5. From what I read Launchbox on Android imports from a PC setup you have to already have 🙄 I use AB and Hyperspin. AB works with the voice search which is a nice feature. If I say Mortal Kombat, AB shows the games and KODI shows the movies I have in their Libraries. Although yes HS looks more "flash" with the animated themes but AB does now support video files. I think we need the dust to settle. Retroarch 64 has been in a sorry state for a while now BUT with Google forcing devices to use 64bit if it's native to the device, we should start to see RA64 improve. When RA64 is in a better state Hyperspin could then be made to use the 64bit version as default, as it's only compatible on the STV which is a 64bit device.
  6. Glad to hear you're up and going now. FYI if you want to thank us that's what the little mushroom is for on the posts we make I can't answer that question, not being difficult it's forum rules stopping me. Funnily enough I said to Ransom ages ago that he should do a small base image and the games as separate "packs". He said 128GB cards are cheap and that was that lol You're better off waiting for him to complete the new HDF collection now, that I mentioned in the previous post. I'm sure he'll do an image for the RPI, although he is working on an Android setup as well as he's an STV owner. He'll finish that before you start from scratch
  7. Yes you can do that, although you may notice input lag. I can recommend the alternate Frontend Arc Browser. I told the developer about the Retroarch issue and he's already implemented a fix to use the retroarch_ra32.apk. I know it costs money to buy the app but seeing as it's actively developed and Hyperspin on Android isn't, you can't really complain. You can use it on the Shield TV and an Android phone, it also can be shared with your family if you use that account feature with Google Play. He creates presets for the systems and their emulators so setup is actually very easy to do, it can scrape the internet for metadata and artwork too.
  8. If we click on them it loads a page with the image. Circo has been on the case lately working on the website to fix issues, he's been laid up for months with a broken leg (as have I). Raise the issue on the site maintenance thread and I'm sure he'll look into it. Nice looking little cabinet. Loved seeing the Lemmings walking off the blocks, that's a nice touch us Amiga fans can appreciate
  9. Straight from the Horse's mouth! Ransom let me know exactly what stage he's at converting the Amiga WHDLoad collection. Looks like I'll be able to crack on with the PC side of things pretty soon Once that's done I can see what state Android emulation is in and turn my attention to that. If you thought Ransom was being "lazy" or "slacking off". Do be aware both of us have been assisting Inolen, the developer of the Sega Dreamcast emulator called Redream. I pushed for launch intent to be implemented and tested it, as well as looking for bugs to be squished. So if you're enjoying using that emulator on your Shield TV with Hyperspin, we both had a little something to do with it. Rest assured Amiga is still a priority though
  10. Can we now download from the attachments made in posts Circo? Hope you're recovering well, I broke my leg end of January and still not 100%. So I do quite literally feel your pain.
  11. Long over due update video! Latest version of UAE4ARM is now working again on the STV! More info about the project to let you guys know what's going on AND teasers for some other projects I have planned for the new year ahead
  12. I do have a complete set BUT it wouldn't really help, you would need an identical setup to me. i.e Kickstart roms, uae and hdf files in specific folders, all as I have them named as each uae file is referencing these files and their locations. Create a uae file using the UAE4ARM's GUI and make sure the hdf game is loading and playing correctly from with in the emulator. It's VERY important that the uae file name you save has NO SPACES in it! This is the most common mistake people make and is most likely why Arc Browser can't load your games. The WHDLoad file names use underscores (_) in them instead of space, which will work if you use those in your uae file names. However Arc Browser might have trouble scraping from those names. Hope that helps, if you're still struggling post back.
  13. No worries. I've now updated the link with the new uae4arm (beta).apk https://mega.nz/#!TYMQQKob!9pzwooQbkxVd-__mwmqtFWNF9JSR7D7rEgY8tqu31Vg
  14. Not to my knowledge. The G29 if memory serves has 900 degrees of rotation and has a force feed back motor, it doesn't rumble it actively fights your input. I honestly don't really spend anytime in my MAME wheel at all, although it obviously has some classics in there my friends do want to play. The Arcade PC driving games are actually pretty good, my friends got a kick out of the Initial D series of drifting games as they were Japanese (I've never seen them in the UK). I actually haven't built a cabinet yet to mount anything on, although my Uncle showed great interest having one on the family Yacht. I can't decide between a traditional stand up cabinet, an "arcade coffee table"/cocktail cab or a Pinball style with the Arcade sticks mounted on. I intend to grab a Rift S VR headset in the holiday sales. I do have New Retro Arcade: Neon setup with lots of MAME games. It's literally a virtual arcade so I'm thinking it would be kind of cool to stand in front of a stand up cabinet in the real world and use it's controls to play games in the "virtual world". Whatever I end up building I'll do a build log on here.
  15. Lubomyr has been pushing out more updates to Uae4arm (beta version) to fix some bugs and crashes. It's still not listed as officially compatible on Android TV devices. When he calms down pushing out updates I'll extract the apk and make the newer build available to you all. He's been informed that the emulator is now working again on the STV. Hopefully he'll start listing it as compatible in the Play Store again soon, so we don't have to keep sideloading.
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