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Start/Enter doesnt work to launch the game


mkillinder

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Posted

ALCON,

 

I can launch hyperspin, strike enter to choose an emulator but when I select a game and strike enter nothing happens.  Not even an error.

 

Anyone have a clue?

 

Thanks.

Posted

Can you post your log? When you post your log can you confirm what version of hyperspin and if you are using rocketlauncher or hyperlaunch as well please?

Thank you

Posted

Here is the Log.  

 



07:58:37 PM |  HyperLaunch v2.25c

07:58:37 PM |  System Specs:

HyperSpin Dir: G:\HyperSpin

OS: WIN_7

OS Language: 0409

OS Admin Status: Yes

Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work)

HyperSpin Res: 1152x596

AHK Version: 1.1.07.03

07:58:37 PM |  HyperLaunch received "Nintendo Entertainment System" and "10-Yard Fight (USA, Europe)"

07:58:37 PM |  INI Keys read

07:58:37 PM |  Possible duplicate launch.  is already running, closing HyperLaunch

 

The issue is I'm trying to use the latest version of RocketLauncher to launch the games but it keeps trying to use Hyperlaunch.  Do I need to take Hyperlaunch out of the folder structure?  

Keys are mapped per Gutchs script and that works fine except when trying to launch a game.  Then it doesnt even try to launch.
 
 I have also attached the folder structure.
 
I am using both the latest vesions of HyperSpin and RocketLauncher.
 

post-20543-0-00026300-1442967339_thumb.png

Posted

In your hyperspin folder there should be  a folder called "settings" can you enter that (there will be a whole bunch of files) and then open the "settings" file. can you copy and paste that?

 

mine starts like this:

 

[Main]
Menu_Mode=multi
Single_Mode_Name=Nintendo Wii
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=Nintendo Gamecube
Hyperlaunch_Path=E:\RocketLauncher\RocketLauncher.exe
 
If yours says hyperlaunch that is probably the issue.
Posted
 

Menu_Mode=multi

Single_Mode_Name=Sega Dreamcast

Enable_Exit_Menu=true

Enable_Exit=true

Exit_Default=yes

Exit_Action=exit

Version=1.0.0.0

 

Last_System=Nintendo Entertainment System

Use_Last_Game=false

[Resolution]

FullScreen=true

Width=1920

Height=1080

Scanlines_Active=false

Scanlines_Image=

Scanlines_Scale=2

Scanlines_Alpha=0.1

 

[Optimizer]

CPU_Priority=high

Quality=BEST

Image_Smoothing=true

Animated_Backgrounds=true

Inter_Backgrounds=false

Level1_Backgrounds=true

Level2_Backgrounds=true

Level3_Backgrounds=false

Level4_Backgrounds=false

Special_Backgrounds=true

Wait_For_Special=false

Animated_Artworks=true

Level1_Artworks=true

Level2_Artworks=true

 

[introVideo]

Use_Intro=true

Stop_On_Keypress=true

 

[sound]

Master_Volume=90

Video_Volume=90

Wheel_Volume=20

Interface_Volume=90

 

[AttractMode]

Active=true

Time=120

MaxSpinTime=7

HyperSpin=true

Wait_For_Video=true

 

[Keyboard]

Key_Delay=true

 

[P1 Controls]

Start=13

Exit=27

Up=38

Down=40

SkipUp=37

SkipDown=39

SkipUpNumber=70

SkipDownNumber=86

HyperSpin=32

Genre=71

Favorites=76

 

[P2 Controls]

Start=107

Exit=192

Up=104

Down=98

SkipUp=100

SkipDown=102

SkipUpNumber=36

SkipDownNumber=35

HyperSpin=191

Genre=106

Favorites=189

 

[P1 Joystick]

Enabled=true

Joy=0

Threshold=30

Start=Button_8

Exit=Button_10

Up=Button_3

Down=Button_4

SkipUp=Button_1

SkipDown=Button_2

SkipUpNumber=Button_12

SkipDownNumber=Button_11

HyperSpin=Button_7

Genre=Button_32

Favorites=Button_6

 

[P2 Joystick]

Enabled=false

Joy=1

Threshold=30

Start=Button_1

Exit=Button_8,Button_2

Up=POV_Up

Down=POV_Down

SkipUp=POV_Left

SkipDown=POV_Right

SkipUpNumber=Button_5

SkipDownNumber=Button_6

HyperSpin=Button_3

Genre=Button_4

Favorites=Button_7

 

[Trackball]

Enabled=false

Sensitivity=90

 

 

[spinner]

Enabled=false

Sensitivity=90

 

[startup Program]

Executable=HyperSpin Startup Script.exe

Paramaters=

Working_Directory=G:\HyperSpin\

WinState=NORMAL

[Exit Program]

Executable=

Paramaters=

Working_Directory=

WinState=NORMAL

 

[LEDBlinky]

Active=false

Path=G:\HyperSpin\LEDBlinky\

 

[HiScore]

Active=false

Y=550

Delay=2

[HyperLaunch]

Last_System=Nintendo Entertainment System

Last_Rom=10-Yard Fight (USA, Europe)

Exit_Script_Key=~q & ~s

Exit_Emulator_Key=Esc

Toggle_Cursor_Key=t

MultiGame_Key=NumpadSub

MultiGame_Select_Key=Enter

MultiGame_Exit_Key=Esc

daemonToolsPath=C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe

Path_To_CPWizard=

Fade_In_Interrupt_Keys=anykey

Keymapper_Path=

Keymapper_Profiles_Path=G:\HyperSpin\Keymapper Profiles\

Path_To_Daemontools=C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe

Posted

 

In your hyperspin folder there should be  a folder called "settings" can you enter that (there will be a whole bunch of files) and then open the "settings" file. can you copy and paste that?

 

mine starts like this:

 

[Main]
Menu_Mode=multi
Single_Mode_Name=Nintendo Wii
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=Nintendo Gamecube
Hyperlaunch_Path=E:\RocketLauncher\RocketLauncher.exe
 
If yours says hyperlaunch that is probably the issue.

 

Actually it said nothing which was the problem!  I saw again ghutchs tutorial and I put in the path to rocketlauncher and it worked!!

 

Thanks a bunch!!!

Posted

Awesome! Glad I could help! I had something similar happen and Austin helped me out. The forum members here really look out for everyone, sometimes you just have to be patient for an answer though because it seems everyone is in different time zones.

  • 2 weeks later...
Posted

Something similar I found is that if you have mameuifx open and launch hyerspin the mame games will not load.  Have to close mameuifx.  Not sure if this is same case for other emulators.

Posted

yeah you will want all of the emulators configured and closed before launching hyperspin and attempting to launch a game.

  • 2 weeks later...
Posted

This sounds like something i have problem with. i can run one game in n64 (projekt64 emu). i can close it with esc and im back to hyperspin. when i now try to run another game it wont load anything. i can see the emulator is still alive as a process on my computer.. Ill probebly solve it by shanging emu..

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