mkillinder Posted September 22, 2015 Posted September 22, 2015 ALCON, I can launch hyperspin, strike enter to choose an emulator but when I select a game and strike enter nothing happens. Not even an error. Anyone have a clue? Thanks.
namdor Posted September 22, 2015 Posted September 22, 2015 Can you post your log? When you post your log can you confirm what version of hyperspin and if you are using rocketlauncher or hyperlaunch as well please? Thank you
SIMPLYAUSTIN Posted September 22, 2015 Posted September 22, 2015 Have you set the keys? Simply Austin's YouTube
mkillinder Posted September 23, 2015 Author Posted September 23, 2015 Here is the Log. 07:58:37 PM | HyperLaunch v2.25c07:58:37 PM | System Specs:HyperSpin Dir: G:\HyperSpinOS: WIN_7OS Language: 0409OS Admin Status: YesMonitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work)HyperSpin Res: 1152x596AHK Version: 1.1.07.0307:58:37 PM | HyperLaunch received "Nintendo Entertainment System" and "10-Yard Fight (USA, Europe)"07:58:37 PM | INI Keys read07:58:37 PM | Possible duplicate launch. is already running, closing HyperLaunch The issue is I'm trying to use the latest version of RocketLauncher to launch the games but it keeps trying to use Hyperlaunch. Do I need to take Hyperlaunch out of the folder structure? Keys are mapped per Gutchs script and that works fine except when trying to launch a game. Then it doesnt even try to launch. I have also attached the folder structure. I am using both the latest vesions of HyperSpin and RocketLauncher.
namdor Posted September 23, 2015 Posted September 23, 2015 In your hyperspin folder there should be a folder called "settings" can you enter that (there will be a whole bunch of files) and then open the "settings" file. can you copy and paste that? mine starts like this: [Main] Menu_Mode=multi Single_Mode_Name=Nintendo Wii Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=Nintendo Gamecube Hyperlaunch_Path=E:\RocketLauncher\RocketLauncher.exe If yours says hyperlaunch that is probably the issue.
mkillinder Posted September 24, 2015 Author Posted September 24, 2015 Menu_Mode=multi Single_Mode_Name=Sega Dreamcast Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=Nintendo Entertainment System Use_Last_Game=false [Resolution] FullScreen=true Width=1920 Height=1080 Scanlines_Active=false Scanlines_Image= Scanlines_Scale=2 Scanlines_Alpha=0.1 [Optimizer] CPU_Priority=high Quality=BEST Image_Smoothing=true Animated_Backgrounds=true Inter_Backgrounds=false Level1_Backgrounds=true Level2_Backgrounds=true Level3_Backgrounds=false Level4_Backgrounds=false Special_Backgrounds=true Wait_For_Special=false Animated_Artworks=true Level1_Artworks=true Level2_Artworks=true [introVideo] Use_Intro=true Stop_On_Keypress=true [sound] Master_Volume=90 Video_Volume=90 Wheel_Volume=20 Interface_Volume=90 [AttractMode] Active=true Time=120 MaxSpinTime=7 HyperSpin=true Wait_For_Video=true [Keyboard] Key_Delay=true [P1 Controls] Start=13 Exit=27 Up=38 Down=40 SkipUp=37 SkipDown=39 SkipUpNumber=70 SkipDownNumber=86 HyperSpin=32 Genre=71 Favorites=76 [P2 Controls] Start=107 Exit=192 Up=104 Down=98 SkipUp=100 SkipDown=102 SkipUpNumber=36 SkipDownNumber=35 HyperSpin=191 Genre=106 Favorites=189 [P1 Joystick] Enabled=true Joy=0 Threshold=30 Start=Button_8 Exit=Button_10 Up=Button_3 Down=Button_4 SkipUp=Button_1 SkipDown=Button_2 SkipUpNumber=Button_12 SkipDownNumber=Button_11 HyperSpin=Button_7 Genre=Button_32 Favorites=Button_6 [P2 Joystick] Enabled=false Joy=1 Threshold=30 Start=Button_1 Exit=Button_8,Button_2 Up=POV_Up Down=POV_Down SkipUp=POV_Left SkipDown=POV_Right SkipUpNumber=Button_5 SkipDownNumber=Button_6 HyperSpin=Button_3 Genre=Button_4 Favorites=Button_7 [Trackball] Enabled=false Sensitivity=90 [spinner] Enabled=false Sensitivity=90 [startup Program] Executable=HyperSpin Startup Script.exe Paramaters= Working_Directory=G:\HyperSpin\ WinState=NORMAL [Exit Program] Executable= Paramaters= Working_Directory= WinState=NORMAL [LEDBlinky] Active=false Path=G:\HyperSpin\LEDBlinky\ [HiScore] Active=false Y=550 Delay=2 [HyperLaunch] Last_System=Nintendo Entertainment System Last_Rom=10-Yard Fight (USA, Europe) Exit_Script_Key=~q & ~s Exit_Emulator_Key=Esc Toggle_Cursor_Key=t MultiGame_Key=NumpadSub MultiGame_Select_Key=Enter MultiGame_Exit_Key=Esc daemonToolsPath=C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe Path_To_CPWizard= Fade_In_Interrupt_Keys=anykey Keymapper_Path= Keymapper_Profiles_Path=G:\HyperSpin\Keymapper Profiles\ Path_To_Daemontools=C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
mkillinder Posted September 24, 2015 Author Posted September 24, 2015 In your hyperspin folder there should be a folder called "settings" can you enter that (there will be a whole bunch of files) and then open the "settings" file. can you copy and paste that? mine starts like this: [Main] Menu_Mode=multi Single_Mode_Name=Nintendo Wii Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=Nintendo Gamecube Hyperlaunch_Path=E:\RocketLauncher\RocketLauncher.exe If yours says hyperlaunch that is probably the issue. Actually it said nothing which was the problem! I saw again ghutchs tutorial and I put in the path to rocketlauncher and it worked!! Thanks a bunch!!!
namdor Posted September 24, 2015 Posted September 24, 2015 Awesome! Glad I could help! I had something similar happen and Austin helped me out. The forum members here really look out for everyone, sometimes you just have to be patient for an answer though because it seems everyone is in different time zones.
aaronr33 Posted October 5, 2015 Posted October 5, 2015 Something similar I found is that if you have mameuifx open and launch hyerspin the mame games will not load. Have to close mameuifx. Not sure if this is same case for other emulators.
namdor Posted October 5, 2015 Posted October 5, 2015 yeah you will want all of the emulators configured and closed before launching hyperspin and attempting to launch a game.
mange181 Posted October 14, 2015 Posted October 14, 2015 This sounds like something i have problem with. i can run one game in n64 (projekt64 emu). i can close it with esc and im back to hyperspin. when i now try to run another game it wont load anything. i can see the emulator is still alive as a process on my computer.. Ill probebly solve it by shanging emu..
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