The reason that Hyperspin takes sooooooooo long to load up (10+ minutes for me) is because it is compiling/verifying EVERY single item that is in your collection, be it media (boxart,backgrounds,videos etc) then ALL of your roms.
10 minutes is just while I have 1 system added (Atari 2600) + media for 20 others using overrides (seeing as I keep having to delete HyperHQ/Hyperspin every time there is a new build. .
I currently have 620 systems on Hyperspin 1.5, so I would literally have to wait a week for it to load up if I added them all if it had to check in the same way.
This is obviously never going to work going forward, so maybe look at the entire process so early into the build, before there is no going back ?
Nobody is waiting 10+ minutes to load up a frontend, never mind a week.
Ps,
I am using Windows 11 64bit 23H2 build where Hyperspin 1.5 still loads up in 5 seconds with 620 Systems on it.
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