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Microsoft MSX2+ - Database (Official) 1.1

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About This File

I've corrected the 'manufacturer' meta data to reflect the developer/publisher accurately.  I've also added the following games:

Dragon Slayer V - Sorcerian (Japan) (Translated En)
Nyancle Racing (Japan) (Translated En)
Xak - The Art of Visual Stage (Japan) (Translated En)
Xak II - Rising of the Redmoon (Japan) (Translated En)
Ys III - Wanderers from Ys (Japan) (Translated En)

Also please note there is a game in the database called Ys III - Wanderers from Ys (Japan) (Translated En) (Disk 1) (Alt for Tiger Quarry crash). You will need the Japanese version of the disk for only the Tiger Quarry area, otherwise, the game will crash when you enter. This game isn't actually worth playing if you ask me, as the SNES version and TG16 versions are far superior, but it exists, so it's in the database.

 

Changed hyphens to colons in the descriptions.

 

Final notes - I realized I didn't follow the existing name scheme of "Disk 1 of 4" and just opted to use "Disk 1" on my new additions. I've already got everything set up on my end, and I am uploading my work as a courtesy - but if this bugs you, by all means, drop by the development thread, and upload a corrected database for others to use.

Development thread:

 


What's New in Version 1.1

Released

1.1

Xak II appears to have a Disk 6 - it is a 'user disk' used to save games.

I'm not entirely certain on how this works, but in Ys III, you are required to switch disks to disk 4 (for that game) and save your game, then switch back. It is quite annoying, and kind of a hassle.

If you don't do it properly however (e.g. you leave in the current disk and attempt to save, or the wrong disk), you will save over the entire game. You can solve this problem by write protecting the non-user disk ROMs by right clicking the files, and changing them to 'read only.'

I haven't played through Xak II so I can't verify - but just to be safe, I am going to include the extra disk.

Be careful when you are playing MSX disk games in general that you don't overwrite the wrong disk. You can easily switch out the disks using Rocketlauncher's Pause feature, assuming you have everything configured properly.

I use OpenMSX as my emulator, and by default, the module wasn't quite working properly to switch disks (BlueMSX works correctly I believe). If you want to read on how to get the module working correctly for OpenMSX, you should go to the RocketLauncher forum and search for the post where I discuss it with Brolly.

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