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Pansonic 3do Black screen and no loading?


demonseed

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Posted

Hey Guys

So I had Panasonic 3do working a few weeks ago, since a couple updates it now wont work. At best HS loads a black screen but usually it just shows the loading screen.  I am not understanding the issue. In RL it will go to the black screen and if I hit F1 I can go to the Retro arch menu.  I suspect that maybe it has something to do with the bios? or a setting? I have the Bios in Retroarch/system.  My cams are all in RAR and they all worked a few releases ago. ... any help would be greatly appreciated. 

[code]
22:30:04:387 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com)
22:30:04:387 | RL |  WARNING  | +0     | Main - You have "Logging_Show_Command_Window" enabled. This is only for showing errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
22:30:04:397 | RL |  WARNING  | +16    | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
22:30:04:397 | RL |  WARNING  | +0     | Main - You cannot use debug console and show/log a console for an emulator simultaneously. Turning off debug console to avoid errors launching.
22:30:04:497 | RL |     INFO  | +93    | Main - System Specs:
					RocketLauncher Dir: E:\Rocketlauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Professional 
					SKU: Professional
					Total Memory: 8016.31 MB
					Free Memory: 5850.77 MB
					Used Memory: 2165.547 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 4
					GPU 1 Name: Intel(R) HD Graphics
					GPU 1 RAM: -1924.00 MB
					GPU 1 Driver Version: 9.17.10.3347
					Sound 1 Device: High Definition Audio Device
					Sound 1 Status: Enabled
					Sound 2 Device: High Definition Audio Device
					Sound 2 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: Yes
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) [Landscape] (Primary)
					Current AHK Desktop Width: 1440
					Current AHK Desktop Height: 900
					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
					AHK Version: 1.1.09.04
					Unicode: No
22:30:04:497 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists
22:30:04:497 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.0.1.3
					LegalCopyright          	©2015 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2061824 bytes
					Created:			5/23/2015 - 11:53:13 PM
					Modified:			9/6/2015 - 9:32:08 PM
22:30:04:507 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BinHexRW.ahk exists
22:30:04:507 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:517 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			4961 bytes
					Created:			5/24/2015 - 9:27:48 AM
					Modified:			6/4/2014 - 11:48:13 PM
22:30:04:517 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists
22:30:04:517 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	 
					FileVersion             	1.1.09.04
					InternalName            	 
					OriginalFilename        	 
					ProductName             	 
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			5/24/2015 - 9:26:42 AM
					Modified:			1/2/2014 - 11:27:34 PM
22:30:04:527 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\CLR_L.ahk exists
22:30:04:537 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:547 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			5474 bytes
					Created:			9/6/2015 - 9:32:14 PM
					Modified:			9/6/2015 - 9:32:14 PM
22:30:04:547 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk exists
22:30:04:557 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:557 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			5/24/2015 - 9:26:30 AM
					Modified:			4/29/2013 - 2:56:02 PM
22:30:04:567 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip.ahk exists
22:30:04:567 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:577 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			5/24/2015 - 8:02:39 AM
					Modified:			1/13/2013 - 6:07:30 PM
22:30:04:577 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip_alt.ahk exists
22:30:04:577 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:577 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5895 bytes
					Created:			5/24/2015 - 9:25:59 AM
					Modified:			6/28/2015 - 7:41:33 AM
22:30:04:587 | RL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.2
22:30:04:587 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists
22:30:04:587 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			5/24/2015 - 9:25:19 AM
					Modified:			1/6/2015 - 10:20:42 PM
22:30:04:597 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists
22:30:04:597 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			5/24/2015 - 9:24:07 AM
					Modified:			6/14/2013 - 3:06:21 PM
22:30:04:597 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Java.ahk exists
22:30:04:607 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:607 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			5/24/2015 - 9:27:37 AM
					Modified:			12/24/2014 - 12:02:37 AM
22:30:04:607 | RL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
22:30:04:607 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\JSON.ahk exists
22:30:04:617 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:617 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			5/24/2015 - 9:26:08 AM
					Modified:			5/5/2013 - 3:22:25 PM
22:30:04:617 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Origin.ahk exists
22:30:04:617 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:627 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			4904 bytes
					Created:			5/24/2015 - 9:26:27 AM
					Modified:			3/22/2015 - 3:51:41 PM
22:30:04:627 | RL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.2
22:30:04:627 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RegRW64.ahk exists
22:30:04:637 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:637 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			5/24/2015 - 9:28:09 AM
					Modified:			5/8/2014 - 4:06:39 AM
22:30:04:637 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RIni.ahk exists
22:30:04:647 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:647 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			5/24/2015 - 9:28:04 AM
					Modified:			6/5/2013 - 7:56:23 PM
22:30:04:647 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists
22:30:04:657 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			5/24/2015 - 9:27:30 AM
					Modified:			4/21/2013 - 12:08:10 AM
22:30:04:657 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Steam.ahk exists
22:30:04:657 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:667 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5347 bytes
					Created:			5/24/2015 - 9:28:20 AM
					Modified:			3/22/2015 - 3:52:25 PM
22:30:04:667 | RL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.2
22:30:04:667 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA.ahk exists
22:30:04:667 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:30:04:677 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			5/24/2015 - 9:26:53 AM
					Modified:			3/1/2013 - 10:05:47 PM
22:30:04:677 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA_Extension.ahk exists
22:30:04:677 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:677 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			5/24/2015 - 9:28:38 AM
					Modified:			1/13/2015 - 9:16:56 PM
22:30:04:687 | RL |   DEBUG1  | +15    | VA_Extension.ahk Version: 1.0.1
22:30:04:697 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\7z.ahk exists
22:30:04:707 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:707 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			29013 bytes
					Created:			5/30/2015 - 12:47:30 AM
					Modified:			9/6/2015 - 9:32:05 PM
22:30:04:717 | RL |   DEBUG1  | +15    | 7z.ahk Version: 1.0.1
22:30:04:717 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Bezel.ahk exists
22:30:04:727 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:737 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			102587 bytes
					Created:			5/24/2015 - 9:28:01 AM
					Modified:			6/28/2015 - 7:41:34 AM
22:30:04:737 | RL |   DEBUG1  | +0     | Bezel.ahk Version: 1.1.2
22:30:04:737 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade.ahk exists
22:30:04:737 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:747 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			37849 bytes
					Created:			5/24/2015 - 9:26:50 AM
					Modified:			9/6/2015 - 9:31:56 PM
22:30:04:747 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.1.1
22:30:04:747 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Init.ahk exists
22:30:04:757 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:767 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			999 bytes
					Created:			5/24/2015 - 9:27:38 AM
					Modified:			12/24/2014 - 12:21:02 AM
22:30:04:767 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
22:30:04:767 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Animations.ahk exists
22:30:04:787 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:787 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			79882 bytes
					Created:			5/24/2015 - 9:27:41 AM
					Modified:			9/6/2015 - 9:31:50 PM
22:30:04:797 | RL |   DEBUG1  | +15    | Fade Animations.ahk Version: 1.1.8
22:30:04:797 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause.ahk exists
22:30:04:807 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:807 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			392698 bytes
					Created:			5/24/2015 - 9:26:19 AM
					Modified:			9/6/2015 - 9:31:52 PM
22:30:04:807 | RL |   DEBUG1  | +0     | Pause.ahk Version: 1.1.4
22:30:04:807 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause Init.ahk exists
22:30:04:817 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:817 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			553 bytes
					Created:			5/24/2015 - 9:24:21 AM
					Modified:			9/6/2015 - 9:31:51 PM
22:30:04:817 | RL |   DEBUG1  | +0     | Pause Init.ahk Version: 1.0.3
22:30:04:817 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper.ahk exists
22:30:04:827 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:827 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33453 bytes
					Created:			5/24/2015 - 9:28:11 AM
					Modified:			5/30/2015 - 10:18:27 PM
22:30:04:827 | RL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.1.2
22:30:04:837 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper Init.ahk exists
22:30:04:837 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:837 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3461 bytes
					Created:			5/24/2015 - 9:26:35 AM
					Modified:			5/30/2015 - 10:18:57 PM
22:30:04:837 | RL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.4
22:30:04:847 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame.ahk exists
22:30:04:857 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:857 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			40753 bytes
					Created:			5/24/2015 - 9:24:03 AM
					Modified:			9/6/2015 - 9:32:13 PM
22:30:04:857 | RL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.8
22:30:04:857 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame Init.ahk exists
22:30:04:877 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:877 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			5/24/2015 - 9:28:32 AM
					Modified:			4/14/2013 - 2:33:19 PM
22:30:04:877 | RL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
22:30:04:887 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiPlayer.ahk exists
22:30:04:887 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:897 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			58770 bytes
					Created:			5/24/2015 - 9:23:41 AM
					Modified:			7/16/2015 - 11:34:20 PM
22:30:04:907 | RL |   DEBUG1  | +16    | MultiPlayer.ahk Version: 1.0.6
22:30:04:907 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Password.ahk exists
22:30:04:917 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:917 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10025 bytes
					Created:			5/24/2015 - 9:24:18 AM
					Modified:			9/6/2015 - 9:31:55 PM
22:30:04:917 | RL |   DEBUG1  | +0     | Password.ahk Version: 1.0.2
22:30:04:917 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk exists
22:30:04:927 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:937 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			73772 bytes
					Created:			5/24/2015 - 9:23:41 AM
					Modified:			7/16/2015 - 11:34:23 PM
22:30:04:937 | RL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.5
22:30:04:947 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Shared.ahk exists
22:30:04:947 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:957 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			116503 bytes
					Created:			5/24/2015 - 9:26:27 AM
					Modified:			9/6/2015 - 9:31:56 PM
22:30:04:957 | RL |   DEBUG1  | +0     | Shared.ahk Version: 1.3.2
22:30:04:967 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics.ahk exists
22:30:04:977 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:977 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26143 bytes
					Created:			5/24/2015 - 9:26:45 AM
					Modified:			4/9/2015 - 5:16:56 AM
22:30:04:977 | RL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.3
22:30:04:977 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics Init.ahk exists
22:30:04:987 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:04:987 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			5/24/2015 - 9:28:01 AM
					Modified:			12/24/2014 - 12:23:48 AM
22:30:04:987 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
22:30:04:997 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Virtual Drive.ahk exists
22:30:04:007 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:30:05:017 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			17070 bytes
					Created:			5/30/2015 - 12:47:33 AM
					Modified:			9/6/2015 - 9:32:09 PM
22:30:05:017 | RL |   DEBUG1  | +0     | Virtual Drive.ahk Version: 1.0.1
22:30:05:017 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey.ahk exists
22:30:05:027 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:30:05:027 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26540 bytes
					Created:			5/24/2015 - 9:28:26 AM
					Modified:			9/6/2015 - 9:32:04 PM
22:30:05:037 | RL |   DEBUG1  | +15    | XHotkey.ahk Version: 1.0.4
22:30:05:047 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey Init.ahk exists
22:30:05:067 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:30:05:067 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1063 bytes
					Created:			5/24/2015 - 9:26:46 AM
					Modified:			9/6/2015 - 9:31:50 PM
22:30:05:067 | RL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.2
22:30:05:077 | RL |   DEBUG1  | +15    | Main - Raw CLI received: "Panasonic 3DO Blade Force (USA)"
22:30:05:077 | RL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Blade Force (USA)"
22:30:05:077 | RL |   DEBUG1  | +0     | Main - dbName: Blade Force (USA)
22:30:05:077 | RL |  WARNING  | +0     | Main - Front End plugin was not sent via CLI. Defaulting to the "HyperSpin" Plugin. If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-p <PLUGINTYPE>"
22:30:05:077 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Plugins\HyperSpin.plugin exists
22:30:05:087 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			8969 bytes
					Created:			5/24/2015 - 9:28:44 AM
					Modified:			5/30/2015 - 10:18:21 PM
22:30:05:087 | RL |  WARNING  | +0     | Main - No frontendPath was sent via CLI. Defaulting to use HyperSpin in "..\HyperSpin\HyperSpin.exe". If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-f <PATH_TO_MY_FE\FRONTEND.exe>"
22:30:05:107 | RL |     INFO  | +31    | Main - HyperSpin.exe coordinates are x320 y150 w800 h600
22:30:05:107 | RL |     INFO  | +0     | Main - RocketLauncher received "Panasonic 3DO" and "Blade Force (USA)"
22:30:05:127 | RL |     INFO  | +16    | Main - Did not find a "E:\Rocketlauncher\Settings\Panasonic 3DO\Game Options.ini" file, skipping any game-specific options.
22:30:05:127 | RL |     INFO  | +0     | Main - Blade Force (USA) is using the default emulator: RetroArch
22:30:05:127 | RL |     INFO  | +0     | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\Panasonic 3DO\Emulators.ini
22:30:05:127 | RL |     INFO  | +0     | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\Global Emulators.ini
22:30:05:137 | RL |     INFO  | +0     | Main - Found [RetroArch] in E:\Rocketlauncher\Settings\Global Emulators.ini
22:30:05:147 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk exists
22:30:05:147 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			45331 bytes
					Created:			5/24/2015 - 9:28:10 AM
					Modified:			9/6/2015 - 9:32:10 PM
22:30:05:157 | RL |     INFO  | +15    | Main - CRC Check - CRC matches, this is an official unedited module.
22:30:05:167 | RL |     INFO  | +0     | Main - Blade Force (USA) will use module: E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk
22:30:05:197 | RL |     INFO  | +31    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
22:30:05:207 | RL |     INFO  | +16    | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\retroarch.exe exists
22:30:05:207 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1655808 bytes
					Created:			8/16/2015 - 10:32:24 AM
					Modified:			7/19/2015 - 1:21:23 AM
22:30:05:207 | RL |     INFO  | +0     | Main - INI Keys read
22:30:05:207 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists
22:30:05:217 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			5/24/2015 - 9:26:40 AM
					Modified:			3/5/2013 - 10:21:50 PM
22:30:05:217 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists
22:30:05:217 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			5/24/2015 - 9:28:28 AM
					Modified:			3/5/2013 - 10:21:49 PM
22:30:05:227 | RL |     INFO  | +0     | Main - "Blade Force (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
22:30:05:227 | RL |     INFO  | +0     | CheckPaths - Started
22:30:05:227 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).7z
22:30:05:227 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).7z
22:30:05:237 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:30:05:237 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).zip
22:30:05:237 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).zip
22:30:05:237 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:237 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sfc
22:30:05:247 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sfc
22:30:05:247 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:247 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gba
22:30:05:247 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gba
22:30:05:247 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gb
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gb
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).a78
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).a78
22:30:05:257 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:267 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sv
22:30:05:267 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sv
22:30:05:267 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:277 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gbc
22:30:05:277 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gbc
22:30:05:287 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:30:05:287 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rpk
22:30:05:297 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).rpk
22:30:05:297 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:297 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gme
22:30:05:297 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gme
22:30:05:297 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:307 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sc
22:30:05:307 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sc
22:30:05:317 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:30:05:317 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cdt
22:30:05:317 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cdt
22:30:05:317 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:317 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ws
22:30:05:327 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ws
22:30:05:327 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:327 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).wsc
22:30:05:327 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).wsc
22:30:05:327 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:337 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ngp
22:30:05:337 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ngp
22:30:05:337 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:337 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ngc
22:30:05:337 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ngc
22:30:05:347 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:30:05:347 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vms
22:30:05:347 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vms
22:30:05:347 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:347 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ipf
22:30:05:347 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ipf
22:30:05:357 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:30:05:357 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).n64
22:30:05:357 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).n64
22:30:05:357 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:357 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).z64
22:30:05:367 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).z64
22:30:05:367 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:367 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sg
22:30:05:367 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sg
22:30:05:367 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:377 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).fds
22:30:05:377 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).fds
22:30:05:377 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:377 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).caq
22:30:05:377 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).caq
22:30:05:387 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:387 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vb
22:30:05:387 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vb
22:30:05:387 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:397 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vec
22:30:05:417 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vec
22:30:05:417 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:417 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).wav
22:30:05:417 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).wav
22:30:05:427 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:30:05:427 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cas
22:30:05:427 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cas
22:30:05:427 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:427 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).min
22:30:05:437 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).min
22:30:05:437 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:437 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).int
22:30:05:437 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).int
22:30:05:447 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:447 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rom
22:30:05:457 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).rom
22:30:05:457 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:457 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).tap
22:30:05:467 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).tap
22:30:05:467 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:477 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).tzx
22:30:05:477 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).tzx
22:30:05:477 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:487 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).nes
22:30:05:487 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).nes
22:30:05:487 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:497 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).col
22:30:05:497 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).col
22:30:05:497 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).nds
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).nds
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cpr
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cpr
22:30:05:507 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:517 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gg
22:30:05:517 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gg
22:30:05:517 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:517 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).pce
22:30:05:527 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).pce
22:30:05:537 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:30:05:547 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).st2
22:30:05:547 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).st2
22:30:05:557 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:567 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sms
22:30:05:567 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sms
22:30:05:577 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:30:05:577 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).smc
22:30:05:587 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).smc
22:30:05:587 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:597 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).lnx
22:30:05:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).lnx
22:30:05:607 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:30:05:607 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).md
22:30:05:607 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).md
22:30:05:607 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:617 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).32x
22:30:05:617 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).32x
22:30:05:617 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:617 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).n64
22:30:05:627 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).n64
22:30:05:627 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:627 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).a52
22:30:05:627 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).a52
22:30:05:637 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:30:05:637 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).j64
22:30:05:637 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).j64
22:30:05:637 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:647 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cso
22:30:05:647 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cso
22:30:05:647 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:647 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cue
22:30:05:657 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cue
22:30:05:657 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:657 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).iso
22:30:05:657 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).iso
22:30:05:657 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:657 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ccd
22:30:05:667 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ccd
22:30:05:667 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:667 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).chd
22:30:05:677 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).chd
22:30:05:677 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:677 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).bin
22:30:05:677 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).bin
22:30:05:677 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:30:05:687 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar
22:30:05:687 | RL |     INFO  | +0     | CheckPaths - Found rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar
22:30:05:687 | RL |   DEBUG1  | +0     | CheckPaths - Current romName: Blade Force (USA)
22:30:05:687 | RL |   DEBUG1  | +0     | CheckPaths - Current romPath: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do
22:30:05:697 | RL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .rar
22:30:05:697 | RL |     INFO  | +0     | CheckPaths - Ended
22:30:05:697 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					
					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 2
					pluginPath = E:\Rocketlauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 
					rlMode = 
					rlTitle = RocketLauncher
					rlVersion = 1.0.1.3
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = E:\Rocketlauncher\Data\Language\Localization.ini
					primMonitor = 1
					frontendPID = 2912
					frontendPath = E:\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = E:
					exitEmulatorKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = E:\Hyperspin\Emulators\Retroarch\retroarch.exe
					emuPath = E:\Hyperspin\Emulators\Retroarch
					emuName = RetroArch
					emuExt = exe
					romPath = E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do
					romPathFromIni = E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do
					romExtension = .rar
					romExtensionOrig = .rar
					romExtensions = 7z|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|rar|iso|cue|cso
					executable = retroarch.exe
					systemDbName = Panasonic 3DO
					systemName = Panasonic 3DO
					dbPath = 
					dbName = Blade Force (USA)
					dbExt = 
					romName = Blade Force (USA)
					romMapPath = 
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly = 
					altRomNameOnly = 
					altArchiveAndRomName = 
					altArchiveAndManyRomNames = 
					altRomNamesOnly = 
					romMapScenario = 
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = E:\Rocketlauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame = 
					screenRotationAngle = 0
					screenRotationAngleGame = 
					logFile = E:\Rocketlauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = true
					logCommandWindow = true
					rlDebugConsoleStdout = 
					sysLang = English_United_States
					sysType = 64-bit
					broadcastWindowTitle = 
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = 1
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1440
					originalHeight = 900
					vdEnabled = false
					vdFullPath = 
					vdUseSCSI = true
					vdDriveLetter = 
					vdAddDrive = true
					servoStikEnabled = false
					servoStikExitMode = false
					ledblinkyEnabled = false
					ledblinkyFullPath = 
					ledblinkyProfilePath = E:\Rocketlauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W = 
					fadeLyr2H = 
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W = 
					fadeLyr3H = 
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW = 
					fadeLyr3StaticH = 
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H = 
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX = 
					fadeBarWindowY = 
					fadeBarWindowW = 900
					fadeBarWindowH = 
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey = 
					detectFadeErrorEnabled = false
					fadeImgPath = E:\Rocketlauncher\Media\Fade
					RLDataPath = E:\Rocketlauncher\Data
					RLMediaPath = E:\Rocketlauncher\Media
					RLErrSoundPath = E:\Rocketlauncher\Media\Sounds\Error
					modulesPath = E:\Rocketlauncher\Modules
					moduleFullName = E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk
					moduleName = RetroArch
					modulePath = E:\Rocketlauncher\Modules\RetroArch
					moduleExtension = ahk
					moduleExtensionsPath = E:\Rocketlauncher\Module Extensions
					libPath = E:\Rocketlauncher\Lib
					7zEnabled = true
					7zPath = E:\Rocketlauncher\Module Extensions\7z.exe
					7zDllPath = E:\Rocketlauncher\Module Extensions\7z.dll
					7zExtractPath = C:\Users\Lenovo\AppData\Local\Temp\HS
					7zExtractPathOrig = 
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate = 
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					pauseEnabled = false
					pauseKey = m
					pauseBackToMenuBarKey = n
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = E:\Rocketlauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = 
					pauseLoadStateKeyCodes = 
					keymapperEnabled = true
					keymapperAHKMethod = External
					keymapper = xpadder
					xpadderFullPath = E:\Hyperspin\Utilities\Xpadder\Xpadder.exe
					joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = E:\Rocketlauncher\Profiles\xpadder
					keymapperFrontEndProfileName = RocketLauncherUI
					keymapperFrontEndProfile = xpadder
					keymapperRocketLauncherProfileEnabled = true
					joyIDsEnabled = true
					joyIDsPreferredControllersGlobal = Controller (Xbox 360 Wireless Receiver for Windows)
					joyIDsPreferredControllersSystem = use_global
					joyIDsPreferredControllersOnExit = 
					CustomJoyNamesEnabled = false
					CustomJoyNames = 
					rotateMethod = false
					FEProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI
					defaultProfile = E:\Rocketlauncher\Profiles\xpadder\_Default
					systemProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO
					xPadderSystemProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default
					emuProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch
					romProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)
					RocketLauncherProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncher
					blankProfile = E:\Rocketlauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI
					ahkDefaultProfile = E:\Rocketlauncher\Profiles\AHK\_Default
					ahkSystemProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO
					ahkEmuProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\RetroArch
					ahkRomProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\Blade Force (USA)
					ahkRocketLauncherProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 
					pacDrivedllFile = E:\Rocketlauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = E:\Rocketlauncher\Lib\User Fade Animations.ini

22:30:05:707 | RL |     INFO  | +15    | BuildScript - Loaded XHotkey Init.ahk scripts
22:30:05:707 | RL |     INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
22:30:05:707 | RL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
22:30:05:707 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
22:30:05:717 | RL |  WARNING  | +16    | BuildScript - "E:\Rocketlauncher\Lib\User Functions Init.ahk" not found
22:30:05:717 | RL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
22:30:05:717 | RL |     INFO  | +0     | BuildScript - Validating module
22:30:05:727 | RL |     INFO  | +0     | BuildScript - Validation complete
22:30:05:727 | RL |     INFO  | +0     | BuildScript - Module:
					MEmu = RetroArch
					MEmuV =  v05-11-2015 Nightly
					MURL = http://themaister.net/retroarch.html
					MAuthor = djvj,zerojay
					MVersion = 2.3.1
					MCRC = 90355CFC
					iCRC = 42C3B552
					MID = 635038268922229162
					MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
					;----------------------------------------------------------------------------
					; Notes:
					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
					; Devs stated they will never add support for mounted images (like via DT)
					; Fullscreen is controlled via the module setting in RocketLauncherUI
					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
					; Enable 7z support for archived roms
					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
					;
					; LibRetro DLLs:
					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
					;
					; SRM files:
					; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
					;
					; Save states:
					; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
					;
					; Config files:
					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
					;
					; MultiGame:
					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch. 
					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
					;
					; MESS:
					; MESS BIOS roms should be placed in the system\mess folder
					;
					; System Specific Notes:
					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
					; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
					; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()
					
					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					; 1 - Official System Name in RocketLauncher
					; 2 - Short name used only for easy referencing within module
					; 3 - Default core
					; 4 - The system ID MESS core recognizes
					Log("Module - Started building the " . MEmu . " object",4)
					mTypeVar=
						( LTrim
						AAE|LibRetro_AAE|mame_libretro
						Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
						Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
						Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
						APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
						Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
						Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
						Atari 2600|LibRetro_2600|stella_libretro|a2600
						Atari 5200|LibRetro_5200|mess_libretro|a5200
						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
						Atari 8-bit|LibRetro_ATARI8|mess_libretro|a800
						Atari Classics|LibRetro_ACLS|mame_libretro
						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
						Atari ST|LibRetro_ST|hatari_libretro
						Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
						Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
						Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
						Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
						Canon X07|LibRetro_CX07|mess_libretro|x07
						Capcom Classics|LibRetro_CAPC|mame_libretro
						Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
						Capcom Play System 2|LibRetro_CPS2|fba_cores_cps2_libretro
						Capcom Play System 3|LibRetro_CPS3|mame_libretro
						Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
						Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
						Cave|LibRetro_CAVE|mame_libretro
						Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
						ColecoVision|LibRetro_COLEC|mess_libretro|coleco
						Commodore Amiga|LibRetro_PUAE|puae_libretro
						Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
						Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
						Data East Classics|LibRetro_DATA|mame_libretro
						Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
						Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
						Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
						Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
						Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
						Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
						Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
						Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
						Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
						Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
						Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
						GamePark 32|LibRetro_GP32|mess_libretro|gp32
						GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
						Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
						Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
						Irem Classics|LibRetro_IREM|mame_libretro
						JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
						Konami Classics|LibRetro_KONC|mame_libretro
						Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
						MAME|LibRetro_MAME|mame_libretro
						Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
						Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
						Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
						MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
						Midway Classics|LibRetro_MIDC|mame_libretro
						Namco Classics|LibRetro_NAMC|mame_libretro
						Namco System 22|LibRetro_NAM2|mame_libretro
						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce
						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce
						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx
						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16
						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16
						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
						Nintendo Classics|LibRetro_NINC|mame_libretro
						Nintendo DS|LibRetro_DS|desmume_libretro
						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
						Nintendo Game & Watch|LibRetro_GW|gw_libretro
						Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
						Panasonic 3DO|LibRetro_3DO|4do_libretro
						Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
						Philips Videopac|LibRetro_PVID|mess_libretro|videopac
						RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
						Sega 32X|LibRetro_32X|picodrive_libretro|32x
						Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
						Sega Classics|LibRetro_SEGC|mame_libretro
						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
						Sega Pico|LibRetro_PICO|picodrive_libretro
						Sega Saturn|LibRetro_SAT|yabause_libretro
						Sega Saturn Japan|LibRetro_SAT|yabause_libretro
						Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
						Sega ST-V|LibRetro_STV|mame_libretro
						Sega VMU|LibRetro_SVMU|mess_libretro|svmu
						Sharp X1|LibRetro_SX1|mess_libretro|x1
						Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
						SNK Classics|LibRetro_SNKC|mame_libretro
						SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
						SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psx
						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
						Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
						Sony PSP|LibRetro_PSP|ppsspp_libretro
						Sord M5|LibRetro_SORD|mess_libretro|m5
						Spectravideo|LibRetro_SV328|mess_libretro|svi328n
						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
						Taito Classics|LibRetro_TAIC|mame_libretro
						Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
						Technos|LibRetro_TECHN|mame_libretro
						Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
						Thomson MO5|LibRetro_MO5|mess_libretro|mo5
						Thomson TO7|LibRetro_TO7|mess_libretro|to7
						Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
						Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
						Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
						VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
						Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
						Williams Classics|LibRetro_WILLS|mame_libretro
						)
					mType := Object()
					Loop, Parse, mTypeVar, `n, `r
					{
						obj := {}
						Loop, Parse, A_LoopField, |
							If A_Index = 1
								obj.System := A_LoopField
							Else If A_Index = 2
								obj.ID := A_LoopField
							Else If A_Index = 3
								obj.Core := A_LoopField
							Else	; 4
								obj.MessID := A_LoopField
						mType.Insert(obj["System"], obj)
					}
					Log("Module - Finished building the " . MEmu . " object",4)
					; For easier use throughout the module
					retroSystem := mType[systemName].System
					retroID := mType[systemName].ID
					retroCore := mType[systemName].Core
					retroMessID := mType[systemName].MessID
					
					If !retroSystem
						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
					If !retroCore
						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
					
					settingsFile := modulePath . "\" . moduleName . ".ini"
					core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",retroCore,,1)
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
					messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
					hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
					ejectToggleKey := IniReadCheck(settingsFile, "Settings", "Eject_Toggle_Key",,,1)
					nextDiskKey := IniReadCheck(settingsFile, "Settings", "Next_Disk_Key",,,1)
					prevDiskKey := IniReadCheck(settingsFile, "Settings", "Previous_Disk_Key",,,1)
					superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
					enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
					overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
					videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
					aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
					customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
					customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
					customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
					customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
					stretchToFillBezel := IniReadCheck(settingsFile, systemName . "|" . romName, "StretchToFillBezel","false",,1)
					rotation := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
					cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
					threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
					vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
					integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
					configurationPerCore := IniReadCheck(settingsFile, systemName . "|" . romName, "ConfigurationPerCore","false",,1)
					
					configFolder := GetFullName(configFolder)
					messRomPath := GetFullName(messRomPath)
					overlay := GetFullName(overlay)
					videoShader := GetFullName(videoShader)
					rotateBezel := false
					
					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
					{	superGB = true	; setting this just in case it's false and the system is Nintendo Super Game Boy
						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
						retroSystem := "Nintendo Super Game Boy"
					}
					
					; Find the dll for this system
					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
					
					; Find the cfg file to use
					If !FileExist(configFolder)
						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
					globalRetroCfg := emuPath . "\retroarch.cfg"
					systemRetroCfg := configFolder . "\" . retroSystem . ".cfg"
					coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
					Log("Module - Global cfg should be: " . globalRetroCfg,4)
					Log("Module - System cfg should be: " . systemRetroCfg,4)
					Log("Module - Core cfg should be: " . coreRetroCfg,4)
					foundCfg :=
					If FileExist(systemRetroCfg) {	; check for system cfg first
						retroCFGFile := systemRetroCfg
						foundCfg := 1
						Log("Module - Found a System cfg!",4)
					} Else If FileExist(coreRetroCfg) {	; 2nd option is a core config
						retroCFGFile := coreRetroCfg
						foundCfg := 1
						Log("Module - Found a Core cfg!",4)
					} Else If FileExist(globalRetroCfg) {	; 3rd is global cfg
						retroCFGFile := globalRetroCfg
						foundCfg := 1
						Log("Module - Found a Global cfg!",4)
					}
					If !foundCfg
						Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
					Else {
						Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
						retroCFG := LoadProperties(retroCFGFile)
					}
					
					If rotation In 1,3 ; use vertical bezel if RA rotation is set to 90 or 270 degrees
						rotateBezel := true
					
					If RegExMatch(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
						StringLeft, retroSysDirLeft, retroSysDir, 2
						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
							StringTrimLeft, retroSysDir, retroSysDir, 1
							Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
							retroSysDir := emuPath . retroSysDir
						}
						If !retroSysDir
							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
						StringRight, checkForSlash, retroSysDir, 1
						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
							StringTrimRight, retroSysDir, retroSysDir, 1
					}
					
					If (RegExMatch(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(retroID, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
						sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini")	; create the ini if it does not exist
						coreOptionsCFGFile := CheckFile((configurationPerCore ? configFolder . "\retroarch-core-options.cfg" : emuPath . "\retroarch-core-options.cfg"), "Could not find retroarch-core-options.cfg in retroarch directory: """ . (configurationPerCore ? configFolder : emuPath) . """")
						coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
						If InStr(retroID, "LibRetro_N64") {	; Nintendo 64
							mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
							mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
							mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
							mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
							mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
							mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
							mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
							mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
							mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
							mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
							mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
							mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
							mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
							mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
							mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
							mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
							mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
					
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
						} Else If InStr(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
							If InStr(core, "nestopia_libretro") {	; Nestopia
								nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
								nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
								nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
								
								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
							}
						} Else If InStr(retroID, "LibRetro_LYNX") {	; Atari Lynx
							If InStr(core, "handy_libretro") {   ; Handy
								handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
								If InStr(handyRotate, "240") or InStr(handyRotate, "90")
									rotateBezel := true
								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
							}
						} Else If InStr(retroID, "LibRetro_PSX") {	; Sony PlayStation
							psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
							psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
							psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
							
							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
						}
						SaveProperties(coreOptionsCFGFile, coreOptionsCFG)	
					}
					
					hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)
					
					mgM3UPath:= romPath . "\" . romTable[1,4] . ".m3u"
					
					mgRomExtensions := "cue|iso|ccd"
					mgValidExtension := false
					
					Loop, parse, mgRomExtensions, |
						If (romExtension = "." . A_LoopField)
							mgValidExtension := true
					
					If (InStr(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated	
						m3uRomIndex := Object()
						mgType := romTable[1,6] . " "
						mgMaxIndex := romTable.MaxIndex()
						mgRomIndex := 0
					
						If FileExist(mgM3UPath)
							FileDelete, %mgM3UPath%
					
						Loop %mgMaxIndex% {
							If (romTable[A_Index, 3] = romName) {
								tempType := romTable[A_Index, 5]
								StringTrimLeft, mgRomIndex, tempType, StrLen(mgType)
								Log ("Found rom index in rom set in romTable: " . mgRomIndex)
								break
							}
						}
					
						If (mgRomIndex > 0) {
							tempRomIndex := mgRomIndex
							Loop %mgMaxIndex% {
								mgTypeIndex := mgType . tempRomIndex
								m3uRomIndex.Insert(tempRomIndex)
					
								Loop %mgMaxIndex% {
									If (romTable[A_Index, 5] = mgTypeIndex) {
										tempRomPath := romTable[A_Index, 1]
										FileAppend, %tempRomPath%`n, %mgM3UPath%
										Log("Appending rom path to m3u: " . tempRomPath)
										break
									}
								}
					
								If (tempRomIndex < mgMaxIndex)
									tempRomIndex++
								Else
									tempRomIndex := 1
							}
						}
					}
					
					; MESS core options
					messParam1 :=
					messParam2 :=
					messParam3 :=
					If InStr(core, "mess") {	; if a mess core is used
						Log("Module - Retroarch MESS mode enabled")
						If !retroMessID
							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
						Else
							Log("Module - MESS mode using a known ident: " . retroMessID)
					
						If !messRomPath
							ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
						
						messParam1 :=
						messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
					
						; Build a key/value object containing the different messParam3 choices
						messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik","gamecom","cart1","mbeeic","quik1")
						messParam3 := messP3[retroMessID]	; search object for the retroMessID pair
						messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
						
						If retroMessID = mbeeic ; Applied Technology MicroBee
						{	microbeeModel := IniReadCheck(messSysINI, romName, "MicroBee_Model","mbeeic",,1)
									If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
										ScriptError("This is not a known MicroBee model value: " . microbeeModel)
									Else If (microbeeModel != "mbeeic")
										retroMessID := microbeeModel
									If romExtension in .mwb,.com,.bee
										mediaDeviceType := "quik1"
									Else If romExtension in .wav,.tap
										mediaDeviceType := "cass"
									Else If romExtension in .rom
										mediaDeviceType := "cart"
									Else If romExtension in .dsk
										mediaDeviceType := "flop1"
									Else	; .bin format
										mediaDeviceType := "quik2"
									messParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
						}
						
						fullRomPath := messParam1 . messParam2 . messParam3
					} Else If (superGB = "true") {
						Log("Module - Retroarch Super Game Boy mode enabled")
						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
					} Else {
						Log("Module - Retroarch standard mode enabled")
						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
					}
					
					If retroID = LibRetro_NFDS	; Nintendo Famicom Disk System
					{	IfNotExist, %retroSysDir%\disksys.rom
							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If retroID = LibRetro_SCD	; Sega CD
					{	If romExtension Not In .bin,.cue,.iso
							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\bios_CD_E.bin
							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						IfNotExist, %retroSysDir%\bios_CD_U.bin
							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						IfNotExist, %retroSysDir%\bios_CD_J.bin
							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If retroID in LibRetro_PCECD,LibRetro_TGCD	; NEC PC Engine-CD and NEC TurboGrafx-CD
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\syscard3.pce
							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If retroID = LibRetro_PCFX
					{	If romExtension Not In .ccd,.cue
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						IfNotExist, %retroSysDir%\pcfx.bios
							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					}
					
					networkSession :=
					If (enableNetworkPlay = "true") {
						Log("Module - Network Multi-Player is an available option for " . dbName,4)
					
						netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
						getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
					
						If (getWANIP = "true")
							myPublicIP := GetPublicIP()
					
						Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
						defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
						defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
						lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
						lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD
					
						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
						If (mpMenuStatus = -1) {	; if user exited menu early
							Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
							ExitModule()
						}
						If networkSession {
							Log("Module - Using a Network for " . dbName,4)
							IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
							If (networkType = "client") {
								IniWrite, %networkIP%, %settingsFile%, Network, Last_IP	; Save last used IP and Port for quicker launching next time
								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
							} Else {	; server
								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
							}
							Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
							Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
						} Else
							Log("Module - User chose Single Player mode for this session",4)
					}
					
					BezelStart(,,(If rotateBezel ? 1:""))
					
					If foundCfg {
						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
						{
							customViewportWidth := bezelScreenWidth
							customViewportHeight := bezelScreenHeight
							customViewportX := 0
							customViewportY := 0
							aspectRatioIndex := 22
							Log("Stretching viewport to fit bezel")
						}
					
						retroCFG := LoadProperties(retroCFGFile)	; load the config into memory
						raCfgHasChanges :=
						WriteRetroProperty("input_overlay", overlay)
						WriteRetroProperty("video_shader", videoShader)
						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
						WriteRetroProperty("custom_viewport_width", customViewportWidth)
						WriteRetroProperty("custom_viewport_height", customViewportHeight)
						WriteRetroProperty("custom_viewport_x", customViewportX)
						WriteRetroProperty("custom_viewport_y", customViewportY)
						WriteRetroProperty("video_rotation", rotation)
						WriteRetroProperty("video_crop_overscan", cropOverscan)
						WriteRetroProperty("video_threaded", threadedVideo)
						WriteRetroProperty("video_vsync", vSync)
						WriteRetroProperty("video_scale_integer", integerScale)
						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
						WriteRetroProperty("input_disk_next", nextDiskKey)
						WriteRetroProperty("input_disk_prev", prevDiskKey)
						If InStr(retroID, "LibRetro_PSX") {
							Loop, 8	; Loop 8 times for 8 controllers
							{	p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
							}
						}
					
						If raCfgHasChanges {
							Log("Module - Saving changed settings to: """ . retroCFGFile . """")
							SaveProperties(retroCFGFile, retroCFG)
						}
					}
					
					fullscreen := If fullscreen = "true" ? " -f" : ""
					srmPath := emuPath . "\srm\" . retroSystem	; path for this system's srm files
					saveStatePath := emuPath . "\save\" . retroSystem	; path for this system's save state files
					retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""
					
					IfNotExist, %srmPath%
						FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
					IfNotExist, %saveStatePath%
						FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
					
					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
					
					If InStr(core, "mess") {	; if a mess core is used
						Run(executable . " """ . (retroMessID ? retroMessID : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
						Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
					} Else If FileExist(mgM3UPath) {
						Run(executable . " " . """" . mgM3UPath . """" . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					} Else {
						Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
					}
					
					mpMenuStatus :=
					If networkSession {
						canceledServerWait := false
						multiplayerMenuExit := false
						SetTimer, NetworkConnectedCheck, 500
					
						If (networkType = "server") {
							Log("Module - Waiting for a client to connect to your server")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
						} Else {	; client
							Log("Module - Trying to contact the server to establish a connection.")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
						}
					
						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
							Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
							If Process("Exist", executable)
								Process("Close", executable)	; must close process as the exe is waiting for a client to connect and no window was drawn yet
							ExitModule()
						} Else {	; blank response from MultiPlayerMenu, exited properly
							Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
							WinWait("RetroArch ahk_class RetroArch")
							WinWaitActive("RetroArch ahk_class RetroArch")
						}
						SetTimer, NetworkConnectedCheck, Off
					} Else {	; single player
						WinWait("RetroArch ahk_class RetroArch")
						WinWaitActive("RetroArch ahk_class RetroArch")
					}
					
					If hideConsole = true
						WinSet, Transparent, On, ahk_class ConsoleWindowClass	; makes the console window transparent so you don't see it on exit
					
					BezelDraw()
					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()
					
					
					; Writes new properties into the retroCFG if defined by user
					WriteRetroProperty(key,value="") {
						If (value != "") {
							Global retroCFG,raCfgHasChanges
							WriteProperty(retroCFG, key, value,1,1)
							raCfgHasChanges := 1
						}
					}
					
					; Used to convert between RetroArch keys and usable data
					ConvertRetroCFGKey(txt,direction="read"){
						Global emuPath
						If direction = read
						{	StringTrimLeft,newtxt,txt,1	; removes the " from the left of the txt
							StringTrimRight,newtxt,newtxt,1	; removes the " from the right of the txt
							If InStr(newtxt,":") {	; if the path contains a ":" then it is a relative path
								Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
								StringTrimLeft,newtxt,newtxt,1	; removes the : from the left of the txt
								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
							}
							If InStr(newtxt,"/")
								StringReplace,newtxt,newtxt,/,\,1	; replaces all forward slashes with backslashes
						} Else If direction = write
						{	newtxt = "%txt%"	; wraps the txt with ""
							If InStr(newtxt,"\")
								StringReplace,newtxt,newtxt,\,/,1	; replaces all backslashes with forward slashes
						} Else
							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
						Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
						Return newtxt
					}
					
					; This will simply create a new blank ini if one does not exist
					CheckSysFile(file){
						IfNotExist, %file%
							FileAppend,, %file%
						Return file
					}
					
					MultiGame:
						SetKeyDelay(100)
						WinActivate, ahk_class RetroArch
						Send, {%ejectToggleKey% down}{%ejectToggleKey% up}	; eject disc in Retroarch
						If (!mgLastRomIndex) {
							mgLastRomIndex := mgRomIndex
						}
						selectedRomIndex := 0
						StringTrimLeft, selectedRomIndex, selectedRomNum, StrLen(mgType)
						
						Loop %mgMaxIndex% {
							If (m3uRomIndex[A_index] = mgLastRomIndex) {
								tempLastRomIndex := A_index
								Log("Temp last index: " . tempLastRomIndex)
							}
							If (m3uRomIndex[A_index] = selectedRomIndex) {
								tempSelectedRomIndex := A_index
								Log("temp selected index: " . tempSelectedRomIndex)
							}
						}
						
						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
						
						If (mgNewIndex < 0) {
							mgNewIndex := mgNewIndex * -1
							Loop %mgNewIndex% {
								Log("Sending the next disk key: " . nextDiskKey)
								Send, {%nextDiskKey% down}{%nextDiskKey% up}
							}
						} Else If (mgNewIndex > 0) {
							Loop %mgNewIndex% {
								Log("Sending the previous disk key: " . mgNewIndex)
								Send, {%prevDiskKey% down}{%prevDiskKey% up}
							}
						}
						
						Send, {%ejectToggleKey% down}{%ejectToggleKey% up}	; close disc in Retroarch
						mgLastRomIndex := selectedRomIndex
					Return
					
					NetworkConnectedCheck:
						If clientConnected
							multiplayerMenuExit := true
						Else If WinExist("RetroArch ahk_class RetroArch") {
							Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
							multiplayerMenuExit := true
						}
					Return
					
					CloseProcess:
						FadeOutStart()
						WinClose("RetroArch ahk_class RetroArch")
					Return

22:30:05:747 | RL |     INFO  | +31    | BuildScript - Loaded Multi-Player scripts
22:30:05:757 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
22:30:05:757 | RL |  WARNING  | +0     | BuildScript - "E:\Rocketlauncher\Lib\User Functions.ahk" not found
22:30:05:757 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
22:30:05:767 | RL |     INFO  | +16    | Main - Module is built
22:30:05:767 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists
22:30:05:767 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			5/24/2015 - 9:28:11 AM
					Modified:			4/19/2013 - 7:16:32 PM
22:30:05:777 | RL |     INFO  | +0     | Main - Running module
22:30:05:777 | RL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
22:30:05:907 | MD |     INFO  | +N/A   | Module initialized
22:30:05:907 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:30:05:907 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
22:30:05:917 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
22:30:05:917 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
22:30:05:917 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
22:30:05:917 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:30:05:937 | MD |   DEBUG2  | +31    | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in E:\Rocketlauncher\Settings\Panasonic 3DO\Games JoyIDs.ini under section [Blade Force (USA)]
22:30:05:937 | MD |     INFO  | +0     | LoadPreferredControllers - Started
22:30:05:947 | MD |   DEBUG2  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox 360 Wireless Receiver for Windows)
22:30:05:947 | MD |   DEBUG2  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
22:30:05:947 | MD |     INFO  | +0     | GetJoystickArray - Started
22:30:05:967 | MD |   DEBUG2  | +31    | GetJoystickArray - Joysticks Detected: 1000000000000000
22:30:05:967 | MD |     INFO  | +0     | GetJoystickGUID - Started
22:30:05:967 | MD |     INFO  | +0     | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000
22:30:05:967 | MD |   DEBUG2  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000
22:30:05:977 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:30:05:977 | MD |   DEBUG2  | +0     | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|02a1|5041DB96E6EDE4118001444553540000
22:30:05:977 | MD |     INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
22:30:05:977 | MD |     INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
22:30:05:977 | MD |     INFO  | +0     | ChangeJoystickID - Started
22:30:05:997 | MD |   DEBUG2  | +32    | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02a1&GUID_5041DB96E6EDE4118001444553540000
22:30:05:997 | MD |     INFO  | +0     | ChangeJoystickID - Ended
22:30:05:997 | MD |     INFO  | +0     | LoadPreferredControllers - Ended
22:30:05:997 | MD |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Utilities\Xpadder\Xpadder.exe exists
22:30:05:007 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1178624 bytes
					Created:			6/16/2015 - 12:46:34 PM
					Modified:			2/2/2014 - 4:10:38 PM
22:30:06:007 | MD |     INFO  | +0     | Keymapper - Loading xpadder
22:30:06:007 | MD |     INFO  | +0     | RunKeymapper - Started, using method "load"
22:30:06:007 | MD |     INFO  | +0     | GetJoystickArray - Started
22:30:06:027 | MD |   DEBUG2  | +31    | GetJoystickArray - Joysticks Detected: 1000000000000000
22:30:06:027 | MD |     INFO  | +0     | GetJoystickGUID - Started
22:30:06:037 | MD |     INFO  | +0     | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000
22:30:06:037 | MD |   DEBUG2  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000
22:30:06:037 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:30:06:037 | MD |   DEBUG2  | +0     | RunKeymapper - Found your keymapper application here: "E:\Hyperspin\Utilities\Xpadder\Xpadder.exe"
22:30:06:067 | MD |   DEBUG2  | +31    | RunKeymapper - Looping through controllers to find xpadder profiles for each one
22:30:06:097 | MD |   DEBUG2  | +31    | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (Xbox 360 Wireless Receiver for Windows)"
22:30:06:097 | MD |   DEBUG2  | +0     | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)|E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch|E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default|E:\Rocketlauncher\Profiles\xpadder\_Default|E:\Rocketlauncher\Profiles\xpadder\_Default\blank
22:30:06:127 | MD |   DEBUG2  | +31    | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile
22:30:06:127 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)\p1.xpadderprofile
22:30:06:127 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile
22:30:06:127 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch\p1.xpadderprofile
22:30:06:157 | MD |   DEBUG2  | +32    | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile
22:30:06:157 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default\p1.xpadderprofile
22:30:06:157 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile
22:30:06:187 | MD |   DEBUG2  | +31    | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile
22:30:06:187 | MD |     INFO  | +0     | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile
22:30:06:187 | MD |     INFO  | +0     | RunXpadder - Started
22:30:06:187 | MD |     INFO  | +0     | Process - Exist JoyToKey.exe 
22:30:06:197 | MD |   DEBUG2  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
22:30:06:197 | MD |     INFO  | +0     | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C
22:30:06:267 | MD |   DEBUG1  | +78    | Run - "Xpadder.exe /C" Process ID: 1196
22:30:06:267 | MD |   DEBUG2  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini
22:30:06:267 | MD |     INFO  | +0     | Process - WaitClose Xpadder.exe 2
22:30:06:377 | MD |   DEBUG2  | +109   | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
22:30:06:407 | MD |   DEBUG2  | +31    | RunXpadder - No more controllers to be found
22:30:06:457 | MD |     INFO  | +47    | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M
22:30:06:487 | MD |   DEBUG1  | +31    | Run - "Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M" Process ID: 4836
22:30:06:487 | MD |     INFO  | +0     | RunXpadder - Ended
22:30:06:487 | MD |     INFO  | +0     | RunKeymapper - Ended
22:30:06:517 | MD |     INFO  | +31    | Keymapper - Loading External AHK Keymapping
22:30:06:517 | MD |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\AhkLauncher.exe exists
22:30:06:517 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AhkLauncher
					FileVersion             	1.0.0.0
					InternalName            	AhkLauncher.exe
					LegalCopyright          	Copyright ©  2013
					OriginalFilename        	AhkLauncher.exe
					ProductName             	AhkLauncher
					ProductVersion          	1.0.0.0
					File Size:			11264 bytes
					Created:			5/24/2015 - 9:28:06 AM
					Modified:			9/4/2013 - 7:30:52 PM
22:30:06:517 | MD |     INFO  | +0     | RunAHKKeymapper - Started
22:30:06:517 | MD |   DEBUG1  | +0     | RunAHKKeymapper - Loading Blade Force (USA), RetroArch, Panasonic 3DO, or _Default AHK Keymapper profile
22:30:06:547 | MD |     INFO  | +32    | GetAHKProfile - Started
22:30:06:547 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\Blade Force (USA).ahk
22:30:06:547 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\RetroArch.ahk
22:30:06:547 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO.ahk
22:30:06:547 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\_Default.ahk
22:30:06:557 | MD |     INFO  | +0     | GetAHKProfile - Ended and no profile found
22:30:06:557 | MD |   DEBUG1  | +0     | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
22:30:06:557 | MD |     INFO  | +0     | Process - Exist AhkLauncher.exe 
22:30:06:557 | MD |     INFO  | +0     | RunAHKKeymapper - Ended
22:30:06:557 | MD |   DEBUG1  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
22:30:06:577 | MD |   DEBUG1  | +31    | fadeOutTransitionAnimation: DefaultAnimateFadeOut
22:30:06:577 | MD |   DEBUG1  | +0     | fadeLyr3Animation: DefaultFadeAnimation
22:30:06:577 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
22:30:06:577 | MD |     INFO  | +0     | StartModule - Started
22:30:06:577 | MD |     INFO  | +0     | StartModule - MEmu: RetroArch
					MEmuV: v05-11-2015 Nightly
					MURL: http://themaister.net/retroarch.html
					MAuthor: djvj,zerojay
					MVersion: 2.3.1
					MCRC: 90355CFC
					iCRC: 42C3B552
					MID: 
					MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
22:30:06:577 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Panasonic 3DO"
22:30:06:587 | MD |     INFO  | +0     | PluginInit - Started
22:30:06:587 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
22:30:06:587 | MD |     INFO  | +0     | CheckFile - Checking if E:\HyperSpin\Databases\Panasonic 3DO\Panasonic 3DO.xml exists
22:30:06:587 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			72975 bytes
					Created:			5/20/2015 - 6:19:47 PM
					Modified:			5/7/2015 - 9:59:18 PM
22:30:06:587 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
22:30:06:607 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Found "Game Name" in the database!
22:30:06:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
22:30:06:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Blade Force (USA)"
22:30:06:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
22:30:06:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Cloneof
22:30:06:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
22:30:06:617 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Manufacturer" with a value: "3DO"
22:30:06:617 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
22:30:06:617 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: "1995"
22:30:06:637 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Genre
22:30:06:637 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Action"
22:30:06:637 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
22:30:06:637 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Rating" with a value: "ESRB - T (Teen)"
22:30:06:637 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: 
					GameInfo Label: Manufacturer | GameInfo Value: 
					GameInfo Label: Name | GameInfo Value: 
					GameInfo Label: Rating | GameInfo Value: 
					GameInfo Label: Year | GameInfo Value: 
22:30:06:637 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
22:30:06:647 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
22:30:06:647 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: E:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Blade Force (USA).png
22:30:06:647 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: E:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png
22:30:06:647 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
					Asset Label: Game Logo | Asset Path1:  E:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Blade Force (USA).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: System Logo | Asset Path1:  E:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png | Asset Extension1:  png | Asset Type1:  system
22:30:06:647 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
22:30:06:667 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
22:30:06:667 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Artwork1: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork1\Blade Force (USA).png
22:30:06:667 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Blade Force (USA).png
22:30:06:667 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork3\Blade Force (USA).png
22:30:06:677 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork4\Blade Force (USA).png
22:30:06:677 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: E:\HyperSpin\Media\Panasonic 3DO\Images\Letters
22:30:06:707 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for a Other: E:\HyperSpin\Media\Panasonic 3DO\Images\Other
22:30:06:737 | MD |   DEBUG2  | +31    | BuildAssetsTable - Media assets found: 
					Asset Label: Box Art | Asset Path1:  E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Blade Force (USA).png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Letters | Asset Path1:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  E:\Hyperspin\Media\Panasonic 3DO\Images\Other\pointer.png | Asset Extension1:  png | Asset Type1:  system
22:30:06:737 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
22:30:06:737 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
22:30:06:767 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Game Video: E:\HyperSpin\Media\Panasonic 3DO\Video\Blade Force (USA).* 
22:30:06:797 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a System Video: E:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.*
22:30:06:797 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
					Asset Label: Game Video | Asset Path1:  E:\HyperSpin\Media\Panasonic 3DO\Video\Blade Force (USA).mp4 | Asset Extension1:  mp4 | Asset Type1:  game
					Asset Label: System Video | Asset Path1:  E:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
22:30:06:827 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
22:30:06:827 | MD |     INFO  | +0     | PluginInit - Ended
22:30:06:827 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Blade Force (USA)
22:30:06:837 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:30:06:837 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
22:30:06:837 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
22:30:06:837 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
22:30:06:857 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
22:30:06:857 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:30:06:857 | MD |     INFO  | +0     | StartModule - Ended
22:30:06:857 | MD |   DEBUG1  | +0     | FadeInStart - Started
22:30:06:867 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:30:06:867 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
22:30:06:867 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:30:06:867 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:30:06:867 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:30:06:887 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
22:30:06:897 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:30:06:897 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:30:06:917 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Started
22:30:06:927 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
22:30:06:927 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:30:06:957 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:30:06:957 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:30:06:957 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn"
22:30:06:957 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:30:06:987 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
22:30:06:987 | MD |   DEBUG2  | +0     | Fade screen scale factor: X=0.750000, Y= 0.833333
22:30:06:987 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Layer 1*.*
22:30:06:017 | MD |   DEBUG1  | +32    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer 1*.*
22:30:07:017 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Layer 1*.*
22:30:07:047 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.*
22:30:07:047 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.*
22:30:07:077 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png
22:30:07:077 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png
22:30:07:077 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif
22:30:07:087 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif
22:30:07:087 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp
22:30:07:107 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg
22:30:07:107 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png
22:30:07:117 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Extra Layer 1 - Console*.*
22:30:07:117 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Extra Layer 1 - Console*.*
22:30:07:117 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Extra Layer 1 - Console*.*
22:30:07:117 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
22:30:07:137 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
22:30:07:277 | MD |     INFO  | +141   | DefaultAnimateFadeIn - Started, direction is: in
22:30:07:277 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
22:30:07:807 | MD |     INFO  | +530   | DefaultAnimateFadeIn - Ended
22:30:07:827 | MD |   DEBUG1  | +16    | FadeInStart - Ended
22:30:07:827 | MD |   DEBUG1  | +0     | CoverFE - Started
22:30:07:827 | MD |   DEBUG1  | +0     | CoverFE - Ended
22:30:07:857 | MD |   DEBUG1  | +31    | Module - Started building the RetroArch object
22:30:07:867 | MD |   DEBUG1  | +0     | Module - Finished building the RetroArch object
22:30:07:867 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - LibRetro_Core: stella_libretro
22:30:07:867 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
22:30:07:867 | MD |     INFO  | +0     | Module Setting - [Settings] - ConfigFolder: E:\Hyperspin\Emulators\Retroarch\config
22:30:07:867 | MD |     INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: ..\Hyperspin\Emulators\Retroarch\system\mess
22:30:07:887 | MD |     INFO  | +31    | Module Setting - [Settings] - HideConsole: true
22:30:07:887 | MD |     INFO  | +0     | Module Setting - [Settings] - Eject_Toggle_Key: 
22:30:07:887 | MD |     INFO  | +0     | Module Setting - [Settings] - Next_Disk_Key: 
22:30:07:887 | MD |     INFO  | +0     | Module Setting - [Settings] - Previous_Disk_Key: 
22:30:07:887 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - SuperGameBoy: false
22:30:07:897 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - SuperGameBoy: false
22:30:07:897 | MD |     INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
22:30:07:897 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - Enable_Network_Play: false
22:30:07:897 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - Overlay: 
22:30:07:897 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - Overlay: 
22:30:07:917 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - VideoShader: 
22:30:07:917 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - VideoShader: 
22:30:07:917 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - AspectRatioIndex: 
22:30:07:917 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - AspectRatioIndex: 
22:30:07:927 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportWidth: 
22:30:07:927 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - CustomViewportWidth: 
22:30:07:927 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportHeight: 
22:30:07:927 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - CustomViewportHeight: 
22:30:07:927 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportX: 
22:30:07:947 | MD |     INFO  | +32    | Module Setting - [Blade Force (USA)] - CustomViewportX: 
22:30:07:947 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CustomViewportY: 
22:30:07:947 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - CustomViewportY: 
22:30:07:947 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - StretchToFillBezel: false
22:30:07:947 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - StretchToFillBezel: false
22:30:07:957 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - Rotation: 0
22:30:07:957 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - Rotation: 0
22:30:07:957 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - CropOverscan: 
22:30:07:957 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - CropOverscan: 
22:30:07:977 | MD |     INFO  | +31    | Module Setting - [Panasonic 3DO] - ThreadedVideo: 
22:30:07:977 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - ThreadedVideo: 
22:30:07:977 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - VSync: 
22:30:07:977 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - VSync: 
22:30:07:987 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - IntegerScale: 
22:30:07:987 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - IntegerScale: 
22:30:07:987 | MD |     INFO  | +0     | Module Setting - [Panasonic 3DO] - ConfigurationPerCore: false
22:30:07:987 | MD |     INFO  | +0     | Module Setting - [Blade Force (USA)] - ConfigurationPerCore: false
22:30:07:017 | MD |     INFO  | +31    | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll exists
22:30:08:017 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3611929 bytes
					Created:			8/16/2015 - 11:46:11 AM
					Modified:			8/16/2015 - 11:46:11 AM
22:30:08:017 | MD |   DEBUG1  | +0     | Module - Global cfg should be: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg
22:30:08:047 | MD |   DEBUG1  | +31    | Module - System cfg should be: E:\Hyperspin\Emulators\Retroarch\config\Panasonic 3DO.cfg
22:30:08:047 | MD |   DEBUG1  | +0     | Module - Core cfg should be: E:\Hyperspin\Emulators\Retroarch\config\stella_libretro.dll.cfg
22:30:08:047 | MD |   DEBUG1  | +0     | Module - Found a Global cfg!
22:30:08:077 | MD |     INFO  | +31    | Module - RetroArch is using E:\Hyperspin\Emulators\Retroarch\retroarch.cfg as its config file.
22:30:08:077 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg
22:30:08:107 | MD |   DEBUG1  | +32    | LoadProperties - Ended
22:30:08:107 | MD |     INFO  | +0     | 7z - Started, received E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS
22:30:08:117 | MD |   DEBUG1  | +0     | 7z - Using Standard method to extract this rom
22:30:08:117 | MD |   DEBUG1  | +0     | 7z - ".rar" found in .zip,.rar,.7z,.lzh,.gzip,.tar
22:30:08:117 | MD |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar exists
22:30:08:157 | MD |   DEBUG1  | +46    | CheckFile - Attributes:
					File Size:			178047231 bytes
					Created:			5/23/2015 - 3:29:26 AM
					Modified:			5/23/2015 - 3:29:42 AM
22:30:08:247 | MD |     INFO  | +94    | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Blade Force (USA).iso"
22:30:08:257 | MD |   DEBUG1  | +0     | 7z - Invoked COM Object, ROM extracted size: 315494400 bytes
22:30:08:257 | MD |   DEBUG1  | +0     | 7z - Checking if this archive has already been extracted in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)
22:30:08:277 | MD |   DEBUG1  | +31    | 7z - File does not already exist in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA), proceeding to extract it.
22:30:08:277 | MD |   DEBUG1  | +0     | 7z - File found in archive
22:30:08:277 | MD |     INFO  | +0     | 7z - Extracted path of rom will be 77 in length and within the 255 character limit.
22:30:08:277 | MD |     INFO  | +0     | 7z - The 7zExtractPath has 130469 MB of free space which is enough to extract this game: 315 MB
22:30:08:287 | MD |   DEBUG1  | +0     | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
22:30:08:287 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
22:30:08:287 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Info Bar*.*
22:30:08:287 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Info Bar*.*
22:30:08:287 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Info Bar*.*
22:30:08:307 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
22:30:08:317 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.*
22:30:08:337 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png
22:30:08:337 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png
22:30:08:337 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif
22:30:08:337 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif
22:30:08:347 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp
22:30:08:347 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg
22:30:08:347 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png
22:30:08:407 | MD |   DEBUG1  | +62    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Layer 3*.*
22:30:08:407 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer 3*.*
22:30:08:407 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Layer 3*.*
22:30:08:407 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.*
22:30:08:407 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.*
22:30:08:407 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png
22:30:08:437 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png
22:30:08:437 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif
22:30:08:437 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif
22:30:08:437 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp
22:30:08:467 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg
22:30:08:467 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png
22:30:08:497 | MD |   DEBUG1  | +32    | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Progress Bar*.*
22:30:08:497 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Progress Bar*.*
22:30:08:507 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Progress Bar*.*
22:30:08:527 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
22:30:08:527 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.*
22:30:08:527 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.png
22:30:08:537 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png
22:30:08:537 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.gif
22:30:08:537 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.tif
22:30:08:537 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.bmp
22:30:08:557 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.jpg
22:30:08:557 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png
22:30:08:697 | MD |     INFO  | +140   | DefaultFadeAnimation - Playing E:\Rocketlauncher\Media\Fade\_Default\7z extracting.mp3
22:30:08:810 | MD |   DEBUG1  | +110   | FadeInDelay - Started
22:30:08:812 | MD |   DEBUG1  | +0     | FadeInDelay - Ended
22:30:08:813 | MD |     INFO  | +0     | DefaultFadeAnimation - Ended
22:30:08:816 | MD |   DEBUG1  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
22:30:08:817 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar  to C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)
22:30:08:837 | MD |     INFO  | +31    | Process - Wait 7z.exe 2
22:30:08:839 | MD |   DEBUG1  | +0     | 7z - Starting 7zTimeout Timer
22:30:08:844 | MD |   DEBUG1  | +0     | Extracting file:		|	Percentage Extracted:   0%
22:30:09:224 | MD |   DEBUG1  | +374   | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:   3%
22:30:09:818 | MD |   DEBUG1  | +609   | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:   9%
22:30:10:694 | MD |   DEBUG1  | +873   | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:  17%
22:30:11:596 | MD |   DEBUG1  | +905   | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:  27%
22:30:13:376 | MD |   DEBUG1  | +1778  | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:  40%
22:30:14:469 | MD |   DEBUG1  | +1092  | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:  62%
22:30:15:121 | MD |   DEBUG1  | +640   | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted:  77%
22:30:15:402 | MD |   DEBUG1  | +281   | DefaultFadeAnimationLoop - Progress bar reached 100%
22:30:15:427 | MD |   DEBUG1  | +31    | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted: 100%
22:30:15:455 | MD |     INFO  | +31    | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3
22:30:15:594 | MD |   DEBUG1  | +141   | 7zTimeout - 7z.exe is no longer running
22:30:15:631 | MD |   DEBUG1  | +31    | Extracting file:	Blade Force (USA).iso	|	Percentage Extracted: 100%
22:30:15:633 | MD |   DEBUG1  | +0     | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
22:30:15:666 | MD |   DEBUG1  | +31    | 7z - Finished 7z extraction
22:30:15:691 | MD |   DEBUG1  | +31    | 7z - Found file in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso
22:30:15:694 | MD |   DEBUG1  | +0     | 7z - romPath changed from "E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do" to "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)"
22:30:15:775 | MD |   DEBUG1  | +78    | 7z - romName changed from "Blade Force (USA)" to "Blade Force (USA)"
22:30:15:797 | MD |   DEBUG1  | +31    | 7z - romExtension changed from ".rar" to ".iso"
22:30:15:800 | MD |     INFO  | +0     | 7z - Ended
22:30:15:801 | MD |     INFO  | +0     | Module - Retroarch standard mode enabled
22:30:15:803 | MD |   DEBUG1  | +0     | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg
22:30:15:806 | MD |   DEBUG1  | +0     | LoadProperties - Ended
22:30:15:874 | MD |   DEBUG1  | +78    | WriteProperty - Started
22:30:15:876 | MD |   DEBUG1  | +0     | WriteProperty - Ended
22:30:15:878 | MD |     INFO  | +0     | Module - Saving changed settings to: "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg"
22:30:15:880 | MD |   DEBUG1  | +0     | SaveProperties - Started and saving this cfg to disk: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg
22:30:15:938 | MD |   DEBUG1  | +63    | SaveProperties - Ended
22:30:15:941 | MD |     INFO  | +0     | Run - Running: E:\Hyperspin\Emulators\Retroarch\retroarch.exe  "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state"
22:30:16:057 | MD |     INFO  | +109   | Run - Showing Command Window to troubleshoot launching. ProcessID: 1744
22:30:16:652 | MD |   DEBUG1  | +608   | Run - "retroarch.exe  "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state"" Process ID: 1744
22:30:16:659 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: Administrator: C:\Windows\system32\cmd.exe - retroarch.exe   "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state"  | Class: ConsoleWindowClass | State: 0 | X: 125 | Y: 125 | Width: 677 | Height: 342 | Window HWND: 0x270460 | Process ID: 1744 | Process Path: C:\Windows\SysWOW64\cmd.exe
22:30:16:661 | MD |     INFO  | +0     | WinWait - Waiting for "RetroArch ahk_class RetroArch"
22:30:29:103 | RL |  WARNING  | +23337 | HyperSpin.exe was displaced to x-32000 y-32000 w160 h27 by RetroArch. It is probably running in true fullscreen mode.
22:30:46:768 | MD |   DEBUG1  | +30109 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.6 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;63a155f3-d4f4-471e-8832-fe0d6e3120d1] | State: 0 | X: 221 | Y: 4 | Width: 1191 | Height: 631 | Window HWND: 0x1d04ba | Process ID: 4732 | Process Path: E:\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
22:30:46:771 | MD |    ERROR  | +0     | There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
22:30:46:773 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.6 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;63a155f3-d4f4-471e-8832-fe0d6e3120d1] | State: 0 | X: 221 | Y: 4 | Width: 1191 | Height: 631 | Window HWND: 0x1d04ba | Process ID: 4732 | Process Path: E:\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe
22:30:46:849 | MD |     INFO  | +78    | WinWaitActive - Waiting for "RetroArch ahk_class RetroArch"
22:31:03:706 | MD |     INFO  | +16863 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:03:709 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:03:711 | MD |     INFO  | +0     | Process - Exist 7z.exe 
22:31:03:715 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:03:770 | MD |   DEBUG1  | +63    | DefaultFadeAnimationLoop - FadeIn is no longer active, stopping DefaultFadeAnimationLoop
22:31:04:218 | MD |     INFO  | +452   | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:04:221 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:04:223 | MD |     INFO  | +0     | Process - Exist 7z.exe 
22:31:04:227 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:05:498 | MD |     INFO  | +1279  | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:05:500 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:05:503 | MD |     INFO  | +0     | Process - Exist 7z.exe 
22:31:05:506 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:06:558 | MD |     INFO  | +1061  | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:06:561 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:06:563 | MD |     INFO  | +0     | Process - Exist 7z.exe 
22:31:06:565 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:06:878 | MD |     INFO  | +312   | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:06:881 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:06:905 | MD |     INFO  | +31    | Process - Exist 7z.exe 
22:31:06:912 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:07:746 | MD |     INFO  | +843   | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit
22:31:07:748 | MD |   DEBUG1  | +0     | CloseFadeIn - Started
22:31:07:750 | MD |     INFO  | +0     | Process - Exist 7z.exe 
22:31:07:753 | MD |   DEBUG1  | +0     | CloseFadeIn - Ended
22:31:16:837 | MD |   DEBUG1  | +9095  | GetActiveWindowStatus - Title: Notepad | Class: #32770 | State: 0 | X: 529 | Y: 319 | Width: 366 | Height: 161 | Window HWND: 0xe0340 | Process ID: 760 | Process Path: C:\Windows\System32\notepad.exe
22:31:16:840 | MD |    ERROR  | +0     | There was an error waiting for the window "RetroArch ahk_class RetroArch" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
22:31:16:875 | MD |   DEBUG1  | +31    | FadeInExit - Started
22:31:16:915 | MD |   DEBUG1  | +47    | FadeInExit - fadeInExitDelay started
22:31:16:918 | MD |   DEBUG1  | +0     | FadeInExit - fadeInExitDelay ended
22:31:16:920 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:31:16:922 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
22:31:16:924 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:31:16:927 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:31:16:928 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:31:16:955 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "CloseFadeIn" standard Hotkey method for key(s): "~Esc"
22:31:16:957 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:31:16:959 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:31:16:981 | MD |     INFO  | +31    | DefaultAnimateFadeIn - Started, direction is: out
22:31:17:500 | MD |     INFO  | +515   | DefaultAnimateFadeIn - Ended
22:31:17:559 | MD |   DEBUG2  | +62    | XHotkeyTableCreation - Started
22:31:17:562 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
22:31:17:567 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:31:17:568 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:31:17:586 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 11 check
22:31:17:590 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
22:31:17:592 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:31:17:594 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:31:17:597 | MD |   DEBUG1  | +0     | FadeInExit - Ended, waiting for user to close launched application
22:31:17:598 | MD |     INFO  | +0     | Process - WaitClose retroarch.exe 
22:31:17:616 | MD |     INFO  | +32    | 7zCleanUp - Started
22:31:17:806 | MD |   DEBUG1  | +187   | 7zCleanUp - Deleted C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)
22:31:17:807 | MD |     INFO  | +0     | 7zCleanUp - Ended
22:31:17:809 | MD |     INFO  | +0     | ExitModule - Started
22:31:17:811 | MD |     INFO  | +0     | Starting Updating Statistics:
22:31:17:813 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
22:31:17:814 | MD |   DEBUG2  | +0     | gameSectionStartTime:13260786
22:31:17:816 | MD |   DEBUG2  | +0     | ElapsedTime:0
22:31:17:818 | MD |   DEBUG2  | +0     | Statistics cleared game name: Blade Force
22:31:17:870 | MD |   DEBUG2  | +62    | Loaded game statistics from ini files:
					Number_of_Times_Played: 1
					Last_Time_Played: Monday May 25, 2015 11:10:32 PM
					Average_Time_Played: 16
					Total_Time_Played: 16
					System_Total_Played_Time: 817
					Total_Global_Played_Time: 41228
22:31:17:873 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 2
					Last_Time_Played: Sunday September 6, 2015 10:31:17 PM
					Average_Time_Played: 8
					Total_Time_Played: 16
					System_Total_Played_Time: 817
					Total_Global_Played_Time: 41228
22:31:17:941 | MD |     INFO  | +63    | Game section statistics updated.
22:31:17:967 | MD |     INFO  | +31    | RunKeymapper - Started, using method "unload"
22:31:17:969 | MD |     INFO  | +0     | GetJoystickArray - Started
22:31:17:997 | MD |   DEBUG2  | +31    | GetJoystickArray - Joysticks Detected: 1000000000000000
22:31:17:001 | MD |     INFO  | +0     | GetJoystickGUID - Started
22:31:18:005 | MD |     INFO  | +0     | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000
22:31:18:026 | MD |   DEBUG2  | +31    | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000
22:31:18:028 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:31:18:031 | MD |   DEBUG2  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
22:31:18:033 | MD |   DEBUG2  | +0     | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (Xbox 360 Wireless Receiver for Windows)"
22:31:18:035 | MD |   DEBUG2  | +0     | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI|E:\Rocketlauncher\Profiles\xpadder\_Default\blank
22:31:18:037 | MD |   DEBUG2  | +0     | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile
22:31:18:056 | MD |   DEBUG2  | +31    | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile
22:31:18:089 | MD |     INFO  | +32    | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile
22:31:18:092 | MD |     INFO  | +0     | RunXpadder - Started
22:31:18:094 | MD |     INFO  | +0     | Process - Exist JoyToKey.exe 
22:31:18:098 | MD |   DEBUG2  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
22:31:18:120 | MD |     INFO  | +31    | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C
22:31:18:151 | MD |   DEBUG1  | +31    | Run - "Xpadder.exe /C" Process ID: 532
22:31:18:153 | MD |   DEBUG2  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini
22:31:18:155 | MD |     INFO  | +0     | Process - WaitClose Xpadder.exe 2
22:31:18:371 | MD |   DEBUG2  | +218   | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
22:31:18:377 | MD |   DEBUG2  | +0     | RunXpadder - No more controllers to be found
22:31:18:398 | MD |     INFO  | +32    | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile" /M
22:31:18:433 | MD |   DEBUG1  | +31    | Run - "Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile" /M" Process ID: 4772
22:31:18:436 | MD |     INFO  | +0     | RunXpadder - Ended
22:31:18:438 | MD |     INFO  | +0     | RunKeymapper - Ended
22:31:18:440 | MD |     INFO  | +0     | RunAHKKeymapper - Started
22:31:18:442 | MD |   DEBUG1  | +0     | RunAHKKeymapper - Unloading AhkLauncher
22:31:18:462 | MD |   DEBUG1  | +31    | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
22:31:18:492 | MD |     INFO  | +31    | Process - Exist AhkLauncher.exe 
22:31:18:495 | MD |     INFO  | +0     | RunAHKKeymapper - Ended
22:31:18:504 | MD |   DEBUG1  | +0     | ExitModule - Closing command window: cmd.exe PID: 1744
22:31:18:526 | MD |     INFO  | +31    | Process - Close cmd.exe 
22:31:18:529 | MD |     INFO  | +0     | ExitModule - Ended
22:31:18:531 | MD |     INFO  | +0     | End of Module Logs
22:31:18:617 | RL |     INFO  | +49515 | Main - Module ended, exiting RocketLauncher normally
22:31:18:617 | RL |     INFO  | +0     | ExitScript - Started
22:31:18:627 | RL |   DEBUG1  | +0     | ExitScript - Checking what application is currently in focus.
22:31:18:637 | RL |   DEBUG1  | +16    | ExitScript - Notepad is currently active. Putting focus back on HyperSpin.exe
22:31:24:097 | RL |    ERROR  | +5460  | ExitScript - Timed out trying to put HyperSpin.exe back in focus.
22:31:24:097 | RL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
22:31:24:107 | RL |     INFO  | +15    | ExitScript - Ended
[/code]

Posted

OK so I un rarred a game and its a ISO it works in Retro arch! So I am thinking the compression is having issues or not working

It seems Retroarch doesn't like anything compressed

Posted

I've had issues with black screens for 3DO via RetroArch -- games that work fine on 4DO native. Good to hear there may be a solution

Sent from my HTC6535LVW using Tapatalk

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