demonseed Posted September 7, 2015 Posted September 7, 2015 Hey Guys So I had Panasonic 3do working a few weeks ago, since a couple updates it now wont work. At best HS loads a black screen but usually it just shows the loading screen. I am not understanding the issue. In RL it will go to the black screen and if I hit F1 I can go to the Retro arch menu. I suspect that maybe it has something to do with the bios? or a setting? I have the Bios in Retroarch/system. My cams are all in RAR and they all worked a few releases ago. ... any help would be greatly appreciated. [code] 22:30:04:387 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com) 22:30:04:387 | RL | WARNING | +0 | Main - You have "Logging_Show_Command_Window" enabled. This is only for showing errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done. 22:30:04:397 | RL | WARNING | +16 | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done. 22:30:04:397 | RL | WARNING | +0 | Main - You cannot use debug console and show/log a console for an emulator simultaneously. Turning off debug console to avoid errors launching. 22:30:04:497 | RL | INFO | +93 | Main - System Specs: RocketLauncher Dir: E:\Rocketlauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8016.31 MB Free Memory: 5850.77 MB Used Memory: 2165.547 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics GPU 1 RAM: -1924.00 MB GPU 1 Driver Version: 9.17.10.3347 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio Device Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) [Landscape] (Primary) Current AHK Desktop Width: 1440 Current AHK Desktop Height: 900 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 22:30:04:497 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists 22:30:04:497 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.0.1.3 LegalCopyright ©2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2061824 bytes Created: 5/23/2015 - 11:53:13 PM Modified: 9/6/2015 - 9:32:08 PM 22:30:04:507 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BinHexRW.ahk exists 22:30:04:507 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:517 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 4961 bytes Created: 5/24/2015 - 9:27:48 AM Modified: 6/4/2014 - 11:48:13 PM 22:30:04:517 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists 22:30:04:517 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 5/24/2015 - 9:26:42 AM Modified: 1/2/2014 - 11:27:34 PM 22:30:04:527 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\CLR_L.ahk exists 22:30:04:537 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:547 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 5474 bytes Created: 9/6/2015 - 9:32:14 PM Modified: 9/6/2015 - 9:32:14 PM 22:30:04:547 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk exists 22:30:04:557 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:557 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 5/24/2015 - 9:26:30 AM Modified: 4/29/2013 - 2:56:02 PM 22:30:04:567 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip.ahk exists 22:30:04:567 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:577 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/24/2015 - 8:02:39 AM Modified: 1/13/2013 - 6:07:30 PM 22:30:04:577 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip_alt.ahk exists 22:30:04:577 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:577 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5895 bytes Created: 5/24/2015 - 9:25:59 AM Modified: 6/28/2015 - 7:41:33 AM 22:30:04:587 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2 22:30:04:587 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists 22:30:04:587 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 5/24/2015 - 9:25:19 AM Modified: 1/6/2015 - 10:20:42 PM 22:30:04:597 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists 22:30:04:597 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 5/24/2015 - 9:24:07 AM Modified: 6/14/2013 - 3:06:21 PM 22:30:04:597 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Java.ahk exists 22:30:04:607 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:607 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 5/24/2015 - 9:27:37 AM Modified: 12/24/2014 - 12:02:37 AM 22:30:04:607 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 22:30:04:607 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\JSON.ahk exists 22:30:04:617 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:617 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 5/24/2015 - 9:26:08 AM Modified: 5/5/2013 - 3:22:25 PM 22:30:04:617 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Origin.ahk exists 22:30:04:617 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:627 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 4904 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 3/22/2015 - 3:51:41 PM 22:30:04:627 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2 22:30:04:627 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RegRW64.ahk exists 22:30:04:637 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:637 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 5/24/2015 - 9:28:09 AM Modified: 5/8/2014 - 4:06:39 AM 22:30:04:637 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RIni.ahk exists 22:30:04:647 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:647 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 5/24/2015 - 9:28:04 AM Modified: 6/5/2013 - 7:56:23 PM 22:30:04:647 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists 22:30:04:657 | RL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.4841.31212 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.4841.31212 CompanyName Markovtsev Vadim File Size: 165888 bytes Created: 5/24/2015 - 9:27:30 AM Modified: 4/21/2013 - 12:08:10 AM 22:30:04:657 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Steam.ahk exists 22:30:04:657 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:667 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5347 bytes Created: 5/24/2015 - 9:28:20 AM Modified: 3/22/2015 - 3:52:25 PM 22:30:04:667 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2 22:30:04:667 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA.ahk exists 22:30:04:667 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 22:30:04:677 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 34688 bytes Created: 5/24/2015 - 9:26:53 AM Modified: 3/1/2013 - 10:05:47 PM 22:30:04:677 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA_Extension.ahk exists 22:30:04:677 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:677 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 5/24/2015 - 9:28:38 AM Modified: 1/13/2015 - 9:16:56 PM 22:30:04:687 | RL | DEBUG1 | +15 | VA_Extension.ahk Version: 1.0.1 22:30:04:697 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\7z.ahk exists 22:30:04:707 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:707 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29013 bytes Created: 5/30/2015 - 12:47:30 AM Modified: 9/6/2015 - 9:32:05 PM 22:30:04:717 | RL | DEBUG1 | +15 | 7z.ahk Version: 1.0.1 22:30:04:717 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Bezel.ahk exists 22:30:04:727 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:737 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 102587 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 6/28/2015 - 7:41:34 AM 22:30:04:737 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.2 22:30:04:737 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade.ahk exists 22:30:04:737 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:747 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 37849 bytes Created: 5/24/2015 - 9:26:50 AM Modified: 9/6/2015 - 9:31:56 PM 22:30:04:747 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.1 22:30:04:747 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Init.ahk exists 22:30:04:757 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:767 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 999 bytes Created: 5/24/2015 - 9:27:38 AM Modified: 12/24/2014 - 12:21:02 AM 22:30:04:767 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 22:30:04:767 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Animations.ahk exists 22:30:04:787 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:787 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 79882 bytes Created: 5/24/2015 - 9:27:41 AM Modified: 9/6/2015 - 9:31:50 PM 22:30:04:797 | RL | DEBUG1 | +15 | Fade Animations.ahk Version: 1.1.8 22:30:04:797 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause.ahk exists 22:30:04:807 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:807 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 392698 bytes Created: 5/24/2015 - 9:26:19 AM Modified: 9/6/2015 - 9:31:52 PM 22:30:04:807 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4 22:30:04:807 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause Init.ahk exists 22:30:04:817 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:817 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 553 bytes Created: 5/24/2015 - 9:24:21 AM Modified: 9/6/2015 - 9:31:51 PM 22:30:04:817 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3 22:30:04:817 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper.ahk exists 22:30:04:827 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:827 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33453 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 5/30/2015 - 10:18:27 PM 22:30:04:827 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2 22:30:04:837 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper Init.ahk exists 22:30:04:837 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:837 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3461 bytes Created: 5/24/2015 - 9:26:35 AM Modified: 5/30/2015 - 10:18:57 PM 22:30:04:837 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4 22:30:04:847 | RL | INFO | +15 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame.ahk exists 22:30:04:857 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:857 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 40753 bytes Created: 5/24/2015 - 9:24:03 AM Modified: 9/6/2015 - 9:32:13 PM 22:30:04:857 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8 22:30:04:857 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame Init.ahk exists 22:30:04:877 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:877 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 5/24/2015 - 9:28:32 AM Modified: 4/14/2013 - 2:33:19 PM 22:30:04:877 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 22:30:04:887 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiPlayer.ahk exists 22:30:04:887 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:897 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 58770 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 7/16/2015 - 11:34:20 PM 22:30:04:907 | RL | DEBUG1 | +16 | MultiPlayer.ahk Version: 1.0.6 22:30:04:907 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Password.ahk exists 22:30:04:917 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:917 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10025 bytes Created: 5/24/2015 - 9:24:18 AM Modified: 9/6/2015 - 9:31:55 PM 22:30:04:917 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2 22:30:04:917 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk exists 22:30:04:927 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:937 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 73772 bytes Created: 5/24/2015 - 9:23:41 AM Modified: 7/16/2015 - 11:34:23 PM 22:30:04:937 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5 22:30:04:947 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Shared.ahk exists 22:30:04:947 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:957 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 116503 bytes Created: 5/24/2015 - 9:26:27 AM Modified: 9/6/2015 - 9:31:56 PM 22:30:04:957 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2 22:30:04:967 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics.ahk exists 22:30:04:977 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:977 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26143 bytes Created: 5/24/2015 - 9:26:45 AM Modified: 4/9/2015 - 5:16:56 AM 22:30:04:977 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3 22:30:04:977 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics Init.ahk exists 22:30:04:987 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:04:987 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 5/24/2015 - 9:28:01 AM Modified: 12/24/2014 - 12:23:48 AM 22:30:04:987 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 22:30:04:997 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\Virtual Drive.ahk exists 22:30:04:007 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 22:30:05:017 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 17070 bytes Created: 5/30/2015 - 12:47:33 AM Modified: 9/6/2015 - 9:32:09 PM 22:30:05:017 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.1 22:30:05:017 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey.ahk exists 22:30:05:027 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 22:30:05:027 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 5/24/2015 - 9:28:26 AM Modified: 9/6/2015 - 9:32:04 PM 22:30:05:037 | RL | DEBUG1 | +15 | XHotkey.ahk Version: 1.0.4 22:30:05:047 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey Init.ahk exists 22:30:05:067 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 22:30:05:067 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1063 bytes Created: 5/24/2015 - 9:26:46 AM Modified: 9/6/2015 - 9:31:50 PM 22:30:05:067 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2 22:30:05:077 | RL | DEBUG1 | +15 | Main - Raw CLI received: "Panasonic 3DO Blade Force (USA)" 22:30:05:077 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Blade Force (USA)" 22:30:05:077 | RL | DEBUG1 | +0 | Main - dbName: Blade Force (USA) 22:30:05:077 | RL | WARNING | +0 | Main - Front End plugin was not sent via CLI. Defaulting to the "HyperSpin" Plugin. If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-p <PLUGINTYPE>" 22:30:05:077 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Plugins\HyperSpin.plugin exists 22:30:05:087 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 8969 bytes Created: 5/24/2015 - 9:28:44 AM Modified: 5/30/2015 - 10:18:21 PM 22:30:05:087 | RL | WARNING | +0 | Main - No frontendPath was sent via CLI. Defaulting to use HyperSpin in "..\HyperSpin\HyperSpin.exe". If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-f <PATH_TO_MY_FE\FRONTEND.exe>" 22:30:05:107 | RL | INFO | +31 | Main - HyperSpin.exe coordinates are x320 y150 w800 h600 22:30:05:107 | RL | INFO | +0 | Main - RocketLauncher received "Panasonic 3DO" and "Blade Force (USA)" 22:30:05:127 | RL | INFO | +16 | Main - Did not find a "E:\Rocketlauncher\Settings\Panasonic 3DO\Game Options.ini" file, skipping any game-specific options. 22:30:05:127 | RL | INFO | +0 | Main - Blade Force (USA) is using the default emulator: RetroArch 22:30:05:127 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\Panasonic 3DO\Emulators.ini 22:30:05:127 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\Global Emulators.ini 22:30:05:137 | RL | INFO | +0 | Main - Found [RetroArch] in E:\Rocketlauncher\Settings\Global Emulators.ini 22:30:05:147 | RL | INFO | +16 | CheckFile - Checking if E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk exists 22:30:05:147 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 45331 bytes Created: 5/24/2015 - 9:28:10 AM Modified: 9/6/2015 - 9:32:10 PM 22:30:05:157 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module. 22:30:05:167 | RL | INFO | +0 | Main - Blade Force (USA) will use module: E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk 22:30:05:197 | RL | INFO | +31 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:30:05:207 | RL | INFO | +16 | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\retroarch.exe exists 22:30:05:207 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1655808 bytes Created: 8/16/2015 - 10:32:24 AM Modified: 7/19/2015 - 1:21:23 AM 22:30:05:207 | RL | INFO | +0 | Main - INI Keys read 22:30:05:207 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists 22:30:05:217 | RL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 5/24/2015 - 9:26:40 AM Modified: 3/5/2013 - 10:21:50 PM 22:30:05:217 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists 22:30:05:217 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 5/24/2015 - 9:28:28 AM Modified: 3/5/2013 - 10:21:49 PM 22:30:05:227 | RL | INFO | +0 | Main - "Blade Force (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 22:30:05:227 | RL | INFO | +0 | CheckPaths - Started 22:30:05:227 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).7z 22:30:05:227 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).7z 22:30:05:237 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 22:30:05:237 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).zip 22:30:05:237 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).zip 22:30:05:237 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:237 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sfc 22:30:05:247 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sfc 22:30:05:247 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:247 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gba 22:30:05:247 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gba 22:30:05:247 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gb 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gb 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).a78 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).a78 22:30:05:257 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:267 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sv 22:30:05:267 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sv 22:30:05:267 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:277 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gbc 22:30:05:277 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gbc 22:30:05:287 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 22:30:05:287 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rpk 22:30:05:297 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).rpk 22:30:05:297 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:297 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gme 22:30:05:297 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gme 22:30:05:297 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:307 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sc 22:30:05:307 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sc 22:30:05:317 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 22:30:05:317 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cdt 22:30:05:317 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cdt 22:30:05:317 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:317 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ws 22:30:05:327 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ws 22:30:05:327 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:327 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).wsc 22:30:05:327 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).wsc 22:30:05:327 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:337 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ngp 22:30:05:337 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ngp 22:30:05:337 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:337 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ngc 22:30:05:337 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ngc 22:30:05:347 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 22:30:05:347 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vms 22:30:05:347 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vms 22:30:05:347 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:347 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ipf 22:30:05:347 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ipf 22:30:05:357 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 22:30:05:357 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).n64 22:30:05:357 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).n64 22:30:05:357 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:357 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).z64 22:30:05:367 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).z64 22:30:05:367 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:367 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sg 22:30:05:367 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sg 22:30:05:367 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:377 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).fds 22:30:05:377 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).fds 22:30:05:377 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:377 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).caq 22:30:05:377 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).caq 22:30:05:387 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:387 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vb 22:30:05:387 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vb 22:30:05:387 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:397 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).vec 22:30:05:417 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).vec 22:30:05:417 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:417 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).wav 22:30:05:417 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).wav 22:30:05:427 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 22:30:05:427 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cas 22:30:05:427 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cas 22:30:05:427 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:427 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).min 22:30:05:437 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).min 22:30:05:437 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:437 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).int 22:30:05:437 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).int 22:30:05:447 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:447 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rom 22:30:05:457 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).rom 22:30:05:457 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:457 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).tap 22:30:05:467 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).tap 22:30:05:467 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:477 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).tzx 22:30:05:477 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).tzx 22:30:05:477 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:487 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).nes 22:30:05:487 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).nes 22:30:05:487 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:497 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).col 22:30:05:497 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).col 22:30:05:497 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).nds 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).nds 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cpr 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cpr 22:30:05:507 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:517 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).gg 22:30:05:517 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).gg 22:30:05:517 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:517 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).pce 22:30:05:527 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).pce 22:30:05:537 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 22:30:05:547 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).st2 22:30:05:547 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).st2 22:30:05:557 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:567 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).sms 22:30:05:567 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).sms 22:30:05:577 | RL | DEBUG1 | +15 | CheckPaths - Rom not found 22:30:05:577 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).smc 22:30:05:587 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).smc 22:30:05:587 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:597 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).lnx 22:30:05:597 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).lnx 22:30:05:607 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 22:30:05:607 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).md 22:30:05:607 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).md 22:30:05:607 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:617 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).32x 22:30:05:617 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).32x 22:30:05:617 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:617 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).n64 22:30:05:627 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).n64 22:30:05:627 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:627 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).a52 22:30:05:627 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).a52 22:30:05:637 | RL | DEBUG1 | +16 | CheckPaths - Rom not found 22:30:05:637 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).j64 22:30:05:637 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).j64 22:30:05:637 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:647 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cso 22:30:05:647 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cso 22:30:05:647 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:647 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).cue 22:30:05:657 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).cue 22:30:05:657 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:657 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).iso 22:30:05:657 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).iso 22:30:05:657 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:657 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).ccd 22:30:05:667 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).ccd 22:30:05:667 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:667 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).chd 22:30:05:677 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).chd 22:30:05:677 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:677 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).bin 22:30:05:677 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA)\Blade Force (USA).bin 22:30:05:677 | RL | DEBUG1 | +0 | CheckPaths - Rom not found 22:30:05:687 | RL | DEBUG1 | +16 | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar 22:30:05:687 | RL | INFO | +0 | CheckPaths - Found rom: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar 22:30:05:687 | RL | DEBUG1 | +0 | CheckPaths - Current romName: Blade Force (USA) 22:30:05:687 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do 22:30:05:697 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .rar 22:30:05:697 | RL | INFO | +0 | CheckPaths - Ended 22:30:05:697 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 pluginPath = E:\Rocketlauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = rlMode = rlTitle = RocketLauncher rlVersion = 1.0.1.3 rlAuthor = djvj rlURL = www.rlauncher.com langFile = E:\Rocketlauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = 2912 frontendPath = E:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = E: exitEmulatorKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = E:\Hyperspin\Emulators\Retroarch\retroarch.exe emuPath = E:\Hyperspin\Emulators\Retroarch emuName = RetroArch emuExt = exe romPath = E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do romPathFromIni = E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do romExtension = .rar romExtensionOrig = .rar romExtensions = 7z|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|rar|iso|cue|cso executable = retroarch.exe systemDbName = Panasonic 3DO systemName = Panasonic 3DO dbPath = dbName = Blade Force (USA) dbExt = romName = Blade Force (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = E:\Rocketlauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = E:\Rocketlauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = true logCommandWindow = true rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = 1 navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1440 originalHeight = 900 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = E:\Rocketlauncher\Profiles\LEDBlinky ledblinkyRLProfile = E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = false fadeImgPath = E:\Rocketlauncher\Media\Fade RLDataPath = E:\Rocketlauncher\Data RLMediaPath = E:\Rocketlauncher\Media RLErrSoundPath = E:\Rocketlauncher\Media\Sounds\Error modulesPath = E:\Rocketlauncher\Modules moduleFullName = E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk moduleName = RetroArch modulePath = E:\Rocketlauncher\Modules\RetroArch moduleExtension = ahk moduleExtensionsPath = E:\Rocketlauncher\Module Extensions libPath = E:\Rocketlauncher\Lib 7zEnabled = true 7zPath = E:\Rocketlauncher\Module Extensions\7z.exe 7zDllPath = E:\Rocketlauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\Lenovo\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = m pauseBackToMenuBarKey = n pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = E:\Rocketlauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = true keymapperAHKMethod = External keymapper = xpadder xpadderFullPath = E:\Hyperspin\Utilities\Xpadder\Xpadder.exe joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = E:\Rocketlauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = xpadder keymapperRocketLauncherProfileEnabled = true joyIDsEnabled = true joyIDsPreferredControllersGlobal = Controller (Xbox 360 Wireless Receiver for Windows) joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = E:\Rocketlauncher\Profiles\xpadder\_Default systemProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO xPadderSystemProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default emuProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch romProfile = E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA) RocketLauncherProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncher blankProfile = E:\Rocketlauncher\Profiles\xpadder\_Default\blank ahkFEProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = E:\Rocketlauncher\Profiles\AHK\_Default ahkSystemProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO ahkEmuProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\RetroArch ahkRomProfile = E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\Blade Force (USA) ahkRocketLauncherProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = pacDrivedllFile = E:\Rocketlauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = E:\Rocketlauncher\Lib\User Fade Animations.ini 22:30:05:707 | RL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts 22:30:05:707 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 22:30:05:707 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 22:30:05:707 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:30:05:717 | RL | WARNING | +16 | BuildScript - "E:\Rocketlauncher\Lib\User Functions Init.ahk" not found 22:30:05:717 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 22:30:05:717 | RL | INFO | +0 | BuildScript - Validating module 22:30:05:727 | RL | INFO | +0 | BuildScript - Validation complete 22:30:05:727 | RL | INFO | +0 | BuildScript - Module: MEmu = RetroArch MEmuV = v05-11-2015 Nightly MURL = http://themaister.net/retroarch.html MAuthor = djvj,zerojay MVersion = 2.3.1 MCRC = 90355CFC iCRC = 42C3B552 MID = 635038268922229162 MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics" ;---------------------------------------------------------------------------- ; Notes: ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working! ; Devs stated they will never add support for mounted images (like via DT) ; Fullscreen is controlled via the module setting in RocketLauncherUI ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe). ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect ; Enable 7z support for archived roms ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1 ; ; LibRetro DLLs: ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/ ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270 ; ; SRM files: ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm ; ; Save states: ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save ; ; Config files: ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI. ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg). ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg. ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config. ; ; MultiGame: ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch. ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind. ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12. ; ; MESS: ; MESS BIOS roms should be placed in the system\mess folder ; ; System Specific Notes: ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these. ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg. ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode. ; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files. ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. ; 1 - Official System Name in RocketLauncher ; 2 - Short name used only for easy referencing within module ; 3 - Default core ; 4 - The system ID MESS core recognizes Log("Module - Started building the " . MEmu . " object",4) mTypeVar= ( LTrim AAE|LibRetro_AAE|mame_libretro Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464 Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000 APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic Atari 2600|LibRetro_2600|stella_libretro|a2600 Atari 5200|LibRetro_5200|mess_libretro|a5200 Atari 7800|LibRetro_7800|prosystem_libretro|a7800 Atari 8-bit|LibRetro_ATARI8|mess_libretro|a800 Atari Classics|LibRetro_ACLS|mame_libretro Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar Atari Lynx|LibRetro_LYNX|handy_libretro|lynx Atari ST|LibRetro_ST|hatari_libretro Atari XEGS|LibRetro_XEGS|mess_libretro|xegs Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78 Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000 Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor Canon X07|LibRetro_CX07|mess_libretro|x07 Capcom Classics|LibRetro_CAPC|mame_libretro Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro Capcom Play System 2|LibRetro_CPS2|fba_cores_cps2_libretro Capcom Play System 3|LibRetro_CPS3|mame_libretro Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000 Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000 Cave|LibRetro_CAVE|mame_libretro Coleco ADAM|LibRetro_ADAM|mess_libretro|adam ColecoVision|LibRetro_COLEC|mess_libretro|coleco Commodore Amiga|LibRetro_PUAE|puae_libretro Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10 Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck Data East Classics|LibRetro_DATA|mame_libretro Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64 Elektronika BK|LibRetro_EBK|mess_libretro|bk0010 Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64 Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan GamePark 32|LibRetro_GP32|mess_libretro|gp32 GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000 Irem Classics|LibRetro_IREM|mame_libretro JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii Konami Classics|LibRetro_KONC|mame_libretro Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2 MAME|LibRetro_MAME|mame_libretro Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32 Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius Mattel Intellivision|LibRetro_INTV|mess_libretro|intv MGT Sam Coupe|LibRetro_SAMCP|mess_libretro| Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro Microsoft MSX|LibRetro_MSX|bluemsx_libretro Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro Midway Classics|LibRetro_MIDC|mame_libretro Namco Classics|LibRetro_NAMC|mame_libretro Namco System 22|LibRetro_NAM2|mame_libretro NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16 NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16 Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64 Nintendo 64DD|LibRetro_N64|mupen64plus_libretro Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro Nintendo Classics|LibRetro_NINC|mame_libretro Nintendo DS|LibRetro_DS|desmume_libretro Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes Nintendo Famicom|LibRetro_NFAM|nestopia_libretro Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy Nintendo Game & Watch|LibRetro_GW|gw_libretro Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro Panasonic 3DO|LibRetro_3DO|4do_libretro Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1 Philips Videopac|LibRetro_PVID|mess_libretro|videopac RCA Studio II|LibRetro_STUD2|mess_libretro|studio2 SCUMMVM|LibRetro_SCUMM|scummvm_libretro Sega 32X|LibRetro_32X|picodrive_libretro|32x Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd Sega Classics|LibRetro_SEGC|mame_libretro Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro Sega Pico|LibRetro_PICO|picodrive_libretro Sega Saturn|LibRetro_SAT|yabause_libretro Sega Saturn Japan|LibRetro_SAT|yabause_libretro Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000 Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro Sega ST-V|LibRetro_STV|mame_libretro Sega VMU|LibRetro_SVMU|mess_libretro|svmu Sharp X1|LibRetro_SX1|mess_libretro|x1 Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum SNK Classics|LibRetro_SNKC|mame_libretro SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psx Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat Sony PSP|LibRetro_PSP|ppsspp_libretro Sord M5|LibRetro_SORD|mess_libretro|m5 Spectravideo|LibRetro_SV328|mess_libretro|svi328n Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes Taito Classics|LibRetro_TAIC|mame_libretro Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3 Technos|LibRetro_TECHN|mame_libretro Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a Thomson MO5|LibRetro_MO5|mess_libretro|mo5 Thomson TO7|LibRetro_TO7|mess_libretro|to7 Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom Tiki-100|LibRetro_TIKI|mess_libretro|kontiki Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision Watara Supervision|LibRetro_SUPRV|mess_libretro|svision Williams Classics|LibRetro_WILLS|mame_libretro ) mType := Object() Loop, Parse, mTypeVar, `n, `r { obj := {} Loop, Parse, A_LoopField, | If A_Index = 1 obj.System := A_LoopField Else If A_Index = 2 obj.ID := A_LoopField Else If A_Index = 3 obj.Core := A_LoopField Else ; 4 obj.MessID := A_LoopField mType.Insert(obj["System"], obj) } Log("Module - Finished building the " . MEmu . " object",4) ; For easier use throughout the module retroSystem := mType[systemName].System retroID := mType[systemName].ID retroCore := mType[systemName].Core retroMessID := mType[systemName].MessID If !retroSystem ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName) If !retroCore ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.") settingsFile := modulePath . "\" . moduleName . ".ini" core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",retroCore,,1) Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1) messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1) hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1) ejectToggleKey := IniReadCheck(settingsFile, "Settings", "Eject_Toggle_Key",,,1) nextDiskKey := IniReadCheck(settingsFile, "Settings", "Next_Disk_Key",,,1) prevDiskKey := IniReadCheck(settingsFile, "Settings", "Previous_Disk_Key",,,1) superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1) enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1) overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1) videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1) aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1) customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1) customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1) customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1) customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1) stretchToFillBezel := IniReadCheck(settingsFile, systemName . "|" . romName, "StretchToFillBezel","false",,1) rotation := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1) cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1) threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1) vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1) integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1) configurationPerCore := IniReadCheck(settingsFile, systemName . "|" . romName, "ConfigurationPerCore","false",,1) configFolder := GetFullName(configFolder) messRomPath := GetFullName(messRomPath) overlay := GetFullName(overlay) videoShader := GetFullName(videoShader) rotateBezel := false If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy { superGB = true ; setting this just in case it's false and the system is Nintendo Super Game Boy sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system") CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system") retroID := "LibRetro_SGB" ; switching to Super Game Boy mode retroSystem := "Nintendo Super Game Boy" } ; Find the dll for this system libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll") ; Find the cfg file to use If !FileExist(configFolder) ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """") globalRetroCfg := emuPath . "\retroarch.cfg" systemRetroCfg := configFolder . "\" . retroSystem . ".cfg" coreRetroCfg := configFolder . "\" . core . ".dll.cfg" Log("Module - Global cfg should be: " . globalRetroCfg,4) Log("Module - System cfg should be: " . systemRetroCfg,4) Log("Module - Core cfg should be: " . coreRetroCfg,4) foundCfg := If FileExist(systemRetroCfg) { ; check for system cfg first retroCFGFile := systemRetroCfg foundCfg := 1 Log("Module - Found a System cfg!",4) } Else If FileExist(coreRetroCfg) { ; 2nd option is a core config retroCFGFile := coreRetroCfg foundCfg := 1 Log("Module - Found a Core cfg!",4) } Else If FileExist(globalRetroCfg) { ; 3rd is global cfg retroCFGFile := globalRetroCfg foundCfg := 1 Log("Module - Found a Global cfg!",4) } If !foundCfg Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2) Else { Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.") retroCFG := LoadProperties(retroCFGFile) } If rotation In 1,3 ; use vertical bezel if RA rotation is set to 90 or 270 degrees rotateBezel := true If RegExMatch(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes StringLeft, retroSysDirLeft, retroSysDir, 2 If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder StringTrimLeft, retroSysDir, retroSysDir, 1 Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """") retroSysDir := emuPath . retroSysDir } If !retroSysDir ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.") StringRight, checkForSlash, retroSysDir, 1 If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders StringTrimRight, retroSysDir, retroSysDir, 1 } If (RegExMatch(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(retroID, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist coreOptionsCFGFile := CheckFile((configurationPerCore ? configFolder . "\retroarch-core-options.cfg" : emuPath . "\retroarch-core-options.cfg"), "Could not find retroarch-core-options.cfg in retroarch directory: """ . (configurationPerCore ? configFolder : emuPath) . """") coreOptionsCFG := LoadProperties(coreOptionsCFGFile) If InStr(retroID, "LibRetro_N64") { ; Nintendo 64 mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1) mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1) mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1) mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1) mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1) mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1) mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1) mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1) mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1) mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1) mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1) mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1) mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1) mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1) mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1) mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1) mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1) WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1) WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1) WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1) WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1) WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1) WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1) WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1) WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1) WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1) WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1) WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1) WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1) WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1) WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1) WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1) WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1) WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1) } Else If InStr(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings If InStr(core, "nestopia_libretro") { ; Nestopia nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1) nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1) nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1) WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1) WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1) WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1) } } Else If InStr(retroID, "LibRetro_LYNX") { ; Atari Lynx If InStr(core, "handy_libretro") { ; Handy handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1) If InStr(handyRotate, "240") or InStr(handyRotate, "90") rotateBezel := true WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1) } } Else If InStr(retroID, "LibRetro_PSX") { ; Sony PlayStation psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1) psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1) psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1) WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1) WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1) WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1) } SaveProperties(coreOptionsCFGFile, coreOptionsCFG) } hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) mgM3UPath:= romPath . "\" . romTable[1,4] . ".m3u" mgRomExtensions := "cue|iso|ccd" mgValidExtension := false Loop, parse, mgRomExtensions, | If (romExtension = "." . A_LoopField) mgValidExtension := true If (InStr(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated m3uRomIndex := Object() mgType := romTable[1,6] . " " mgMaxIndex := romTable.MaxIndex() mgRomIndex := 0 If FileExist(mgM3UPath) FileDelete, %mgM3UPath% Loop %mgMaxIndex% { If (romTable[A_Index, 3] = romName) { tempType := romTable[A_Index, 5] StringTrimLeft, mgRomIndex, tempType, StrLen(mgType) Log ("Found rom index in rom set in romTable: " . mgRomIndex) break } } If (mgRomIndex > 0) { tempRomIndex := mgRomIndex Loop %mgMaxIndex% { mgTypeIndex := mgType . tempRomIndex m3uRomIndex.Insert(tempRomIndex) Loop %mgMaxIndex% { If (romTable[A_Index, 5] = mgTypeIndex) { tempRomPath := romTable[A_Index, 1] FileAppend, %tempRomPath%`n, %mgM3UPath% Log("Appending rom path to m3u: " . tempRomPath) break } } If (tempRomIndex < mgMaxIndex) tempRomIndex++ Else tempRomIndex := 1 } } } ; MESS core options messParam1 := messParam2 := messParam3 := If InStr(core, "mess") { ; if a mess core is used Log("Module - Retroarch MESS mode enabled") If !retroMessID ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core") Else Log("Module - MESS mode using a known ident: " . retroMessID) If !messRomPath ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.") messParam1 := messParam2 := " -rompath \" . """" . messRomPath . "\" . """" ; Build a key/value object containing the different messParam3 choices messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik","gamecom","cart1","mbeeic","quik1") messParam3 := messP3[retroMessID] ; search object for the retroMessID pair messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """" If retroMessID = mbeeic ; Applied Technology MicroBee { microbeeModel := IniReadCheck(messSysINI, romName, "MicroBee_Model","mbeeic",,1) If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56 ScriptError("This is not a known MicroBee model value: " . microbeeModel) Else If (microbeeModel != "mbeeic") retroMessID := microbeeModel If romExtension in .mwb,.com,.bee mediaDeviceType := "quik1" Else If romExtension in .wav,.tap mediaDeviceType := "cass" Else If romExtension in .rom mediaDeviceType := "cart" Else If romExtension in .dsk mediaDeviceType := "flop1" Else ; .bin format mediaDeviceType := "quik2" messParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """" } fullRomPath := messParam1 . messParam2 . messParam3 } Else If (superGB = "true") { Log("Module - Retroarch Super Game Boy mode enabled") fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """" } Else { Log("Module - Retroarch standard mode enabled") fullRomPath := " """ . romPath . "\" . romName . romExtension . """" } If retroID = LibRetro_NFDS ; Nintendo Famicom Disk System { IfNotExist, %retroSysDir%\disksys.rom ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If retroID = LibRetro_SCD ; Sega CD { If romExtension Not In .bin,.cue,.iso ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\bios_CD_E.bin ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") IfNotExist, %retroSysDir%\bios_CD_U.bin ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") IfNotExist, %retroSysDir%\bios_CD_J.bin ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If retroID in LibRetro_PCECD,LibRetro_TGCD ; NEC PC Engine-CD and NEC TurboGrafx-CD { If romExtension Not In .ccd,.cue ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\syscard3.pce ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } Else If retroID = LibRetro_PCFX { If romExtension Not In .ccd,.cue ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension) IfNotExist, %retroSysDir%\pcfx.bios ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """") } networkSession := If (enableNetworkPlay = "true") { Log("Module - Network Multi-Player is an available option for " . dbName,4) netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1) getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1) If (getWANIP = "true") myPublicIP := GetPublicIP() Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2) defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1) defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1) lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0) If (mpMenuStatus = -1) { ; if user exited menu early Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2) ExitModule() } If networkSession { Log("Module - Using a Network for " . dbName,4) IniWrite, %networkPort%, %settingsFile%, Network, Last_Port ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort% If (networkType = "client") { IniWrite, %networkIP%, %settingsFile%, Network, Last_IP ; Save last used IP and Port for quicker launching next time netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client } Else { ; server netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server } Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2) Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4) } Else Log("Module - User chose Single Player mode for this session",4) } BezelStart(,,(If rotateBezel ? 1:"")) If foundCfg { If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath) { customViewportWidth := bezelScreenWidth customViewportHeight := bezelScreenHeight customViewportX := 0 customViewportY := 0 aspectRatioIndex := 22 Log("Stretching viewport to fit bezel") } retroCFG := LoadProperties(retroCFGFile) ; load the config into memory raCfgHasChanges := WriteRetroProperty("input_overlay", overlay) WriteRetroProperty("video_shader", videoShader) WriteRetroProperty("aspect_ratio_index", aspectRatioIndex) WriteRetroProperty("custom_viewport_width", customViewportWidth) WriteRetroProperty("custom_viewport_height", customViewportHeight) WriteRetroProperty("custom_viewport_x", customViewportX) WriteRetroProperty("custom_viewport_y", customViewportY) WriteRetroProperty("video_rotation", rotation) WriteRetroProperty("video_crop_overscan", cropOverscan) WriteRetroProperty("video_threaded", threadedVideo) WriteRetroProperty("video_vsync", vSync) WriteRetroProperty("video_scale_integer", integerScale) WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey) WriteRetroProperty("input_disk_next", nextDiskKey) WriteRetroProperty("input_disk_prev", prevDiskKey) If InStr(retroID, "LibRetro_PSX") { Loop, 8 ; Loop 8 times for 8 controllers { p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1) WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType) } } If raCfgHasChanges { Log("Module - Saving changed settings to: """ . retroCFGFile . """") SaveProperties(retroCFGFile, retroCFG) } } fullscreen := If fullscreen = "true" ? " -f" : "" srmPath := emuPath . "\srm\" . retroSystem ; path for this system's srm files saveStatePath := emuPath . "\save\" . retroSystem ; path for this system's save state files retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : "" IfNotExist, %srmPath% FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist IfNotExist, %saveStatePath% FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait If InStr(core, "mess") { ; if a mess core is used Run(executable . " """ . (retroMessID ? retroMessID : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide") } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case. Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide") } Else If FileExist(mgM3UPath) { Run(executable . " " . """" . mgM3UPath . """" . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide") } Else { Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide") } mpMenuStatus := If networkSession { canceledServerWait := false multiplayerMenuExit := false SetTimer, NetworkConnectedCheck, 500 If (networkType = "server") { Log("Module - Waiting for a client to connect to your server") mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.") } Else { ; client Log("Module - Trying to contact the server to establish a connection.") mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...") } If (mpMenuStatus = -1) { ; if user exited menu early before a client connected Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2) If Process("Exist", executable) Process("Close", executable) ; must close process as the exe is waiting for a client to connect and no window was drawn yet ExitModule() } Else { ; blank response from MultiPlayerMenu, exited properly Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server") WinWait("RetroArch ahk_class RetroArch") WinWaitActive("RetroArch ahk_class RetroArch") } SetTimer, NetworkConnectedCheck, Off } Else { ; single player WinWait("RetroArch ahk_class RetroArch") WinWaitActive("RetroArch ahk_class RetroArch") } If hideConsole = true WinSet, Transparent, On, ahk_class ConsoleWindowClass ; makes the console window transparent so you don't see it on exit BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ; Writes new properties into the retroCFG if defined by user WriteRetroProperty(key,value="") { If (value != "") { Global retroCFG,raCfgHasChanges WriteProperty(retroCFG, key, value,1,1) raCfgHasChanges := 1 } } ; Used to convert between RetroArch keys and usable data ConvertRetroCFGKey(txt,direction="read"){ Global emuPath If direction = read { StringTrimLeft,newtxt,txt,1 ; removes the " from the left of the txt StringTrimRight,newtxt,newtxt,1 ; removes the " from the right of the txt If InStr(newtxt,":") { ; if the path contains a ":" then it is a relative path Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4) StringTrimLeft,newtxt,newtxt,1 ; removes the : from the left of the txt newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute } If InStr(newtxt,"/") StringReplace,newtxt,newtxt,/,\,1 ; replaces all forward slashes with backslashes } Else If direction = write { newtxt = "%txt%" ; wraps the txt with "" If InStr(newtxt,"\") StringReplace,newtxt,newtxt,\,/,1 ; replaces all backslashes with forward slashes } Else ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.") Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4) Return newtxt } ; This will simply create a new blank ini if one does not exist CheckSysFile(file){ IfNotExist, %file% FileAppend,, %file% Return file } MultiGame: SetKeyDelay(100) WinActivate, ahk_class RetroArch Send, {%ejectToggleKey% down}{%ejectToggleKey% up} ; eject disc in Retroarch If (!mgLastRomIndex) { mgLastRomIndex := mgRomIndex } selectedRomIndex := 0 StringTrimLeft, selectedRomIndex, selectedRomNum, StrLen(mgType) Loop %mgMaxIndex% { If (m3uRomIndex[A_index] = mgLastRomIndex) { tempLastRomIndex := A_index Log("Temp last index: " . tempLastRomIndex) } If (m3uRomIndex[A_index] = selectedRomIndex) { tempSelectedRomIndex := A_index Log("temp selected index: " . tempSelectedRomIndex) } } mgNewIndex := tempLastRomIndex - tempSelectedRomIndex If (mgNewIndex < 0) { mgNewIndex := mgNewIndex * -1 Loop %mgNewIndex% { Log("Sending the next disk key: " . nextDiskKey) Send, {%nextDiskKey% down}{%nextDiskKey% up} } } Else If (mgNewIndex > 0) { Loop %mgNewIndex% { Log("Sending the previous disk key: " . mgNewIndex) Send, {%prevDiskKey% down}{%prevDiskKey% up} } } Send, {%ejectToggleKey% down}{%ejectToggleKey% up} ; close disc in Retroarch mgLastRomIndex := selectedRomIndex Return NetworkConnectedCheck: If clientConnected multiplayerMenuExit := true Else If WinExist("RetroArch ahk_class RetroArch") { Log("Module - RetroArch session started, closing the MultiPlayer menu",4) multiplayerMenuExit := true } Return CloseProcess: FadeOutStart() WinClose("RetroArch ahk_class RetroArch") Return 22:30:05:747 | RL | INFO | +31 | BuildScript - Loaded Multi-Player scripts 22:30:05:757 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:30:05:757 | RL | WARNING | +0 | BuildScript - "E:\Rocketlauncher\Lib\User Functions.ahk" not found 22:30:05:757 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 22:30:05:767 | RL | INFO | +16 | Main - Module is built 22:30:05:767 | RL | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists 22:30:05:767 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 5/24/2015 - 9:28:11 AM Modified: 4/19/2013 - 7:16:32 PM 22:30:05:777 | RL | INFO | +0 | Main - Running module 22:30:05:777 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 22:30:05:907 | MD | INFO | +N/A | Module initialized 22:30:05:907 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 22:30:05:907 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 22:30:05:917 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 22:30:05:917 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 22:30:05:917 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 22:30:05:917 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 22:30:05:937 | MD | DEBUG2 | +31 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in E:\Rocketlauncher\Settings\Panasonic 3DO\Games JoyIDs.ini under section [Blade Force (USA)] 22:30:05:937 | MD | INFO | +0 | LoadPreferredControllers - Started 22:30:05:947 | MD | DEBUG2 | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox 360 Wireless Receiver for Windows) 22:30:05:947 | MD | DEBUG2 | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 22:30:05:947 | MD | INFO | +0 | GetJoystickArray - Started 22:30:05:967 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 22:30:05:967 | MD | INFO | +0 | GetJoystickGUID - Started 22:30:05:967 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 22:30:05:967 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 22:30:05:977 | MD | INFO | +0 | GetJoystickArray - Ended 22:30:05:977 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|02a1|5041DB96E6EDE4118001444553540000 22:30:05:977 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 22:30:05:977 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 22:30:05:977 | MD | INFO | +0 | ChangeJoystickID - Started 22:30:05:997 | MD | DEBUG2 | +32 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02a1&GUID_5041DB96E6EDE4118001444553540000 22:30:05:997 | MD | INFO | +0 | ChangeJoystickID - Ended 22:30:05:997 | MD | INFO | +0 | LoadPreferredControllers - Ended 22:30:05:997 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Utilities\Xpadder\Xpadder.exe exists 22:30:05:007 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1178624 bytes Created: 6/16/2015 - 12:46:34 PM Modified: 2/2/2014 - 4:10:38 PM 22:30:06:007 | MD | INFO | +0 | Keymapper - Loading xpadder 22:30:06:007 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 22:30:06:007 | MD | INFO | +0 | GetJoystickArray - Started 22:30:06:027 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 22:30:06:027 | MD | INFO | +0 | GetJoystickGUID - Started 22:30:06:037 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 22:30:06:037 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 22:30:06:037 | MD | INFO | +0 | GetJoystickArray - Ended 22:30:06:037 | MD | DEBUG2 | +0 | RunKeymapper - Found your keymapper application here: "E:\Hyperspin\Utilities\Xpadder\Xpadder.exe" 22:30:06:067 | MD | DEBUG2 | +31 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 22:30:06:097 | MD | DEBUG2 | +31 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (Xbox 360 Wireless Receiver for Windows)" 22:30:06:097 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)|E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch|E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default|E:\Rocketlauncher\Profiles\xpadder\_Default|E:\Rocketlauncher\Profiles\xpadder\_Default\blank 22:30:06:127 | MD | DEBUG2 | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile 22:30:06:127 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\Blade Force (USA)\p1.xpadderprofile 22:30:06:127 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile 22:30:06:127 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\RetroArch\p1.xpadderprofile 22:30:06:157 | MD | DEBUG2 | +32 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile 22:30:06:157 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\Panasonic 3DO\_Default\p1.xpadderprofile 22:30:06:157 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile 22:30:06:187 | MD | DEBUG2 | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile 22:30:06:187 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile 22:30:06:187 | MD | INFO | +0 | RunXpadder - Started 22:30:06:187 | MD | INFO | +0 | Process - Exist JoyToKey.exe 22:30:06:197 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 22:30:06:197 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C 22:30:06:267 | MD | DEBUG1 | +78 | Run - "Xpadder.exe /C" Process ID: 1196 22:30:06:267 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini 22:30:06:267 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 22:30:06:377 | MD | DEBUG2 | +109 | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 22:30:06:407 | MD | DEBUG2 | +31 | RunXpadder - No more controllers to be found 22:30:06:457 | MD | INFO | +47 | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M 22:30:06:487 | MD | DEBUG1 | +31 | Run - "Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M" Process ID: 4836 22:30:06:487 | MD | INFO | +0 | RunXpadder - Ended 22:30:06:487 | MD | INFO | +0 | RunKeymapper - Ended 22:30:06:517 | MD | INFO | +31 | Keymapper - Loading External AHK Keymapping 22:30:06:517 | MD | INFO | +0 | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\AhkLauncher.exe exists 22:30:06:517 | MD | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AhkLauncher FileVersion 1.0.0.0 InternalName AhkLauncher.exe LegalCopyright Copyright © 2013 OriginalFilename AhkLauncher.exe ProductName AhkLauncher ProductVersion 1.0.0.0 File Size: 11264 bytes Created: 5/24/2015 - 9:28:06 AM Modified: 9/4/2013 - 7:30:52 PM 22:30:06:517 | MD | INFO | +0 | RunAHKKeymapper - Started 22:30:06:517 | MD | DEBUG1 | +0 | RunAHKKeymapper - Loading Blade Force (USA), RetroArch, Panasonic 3DO, or _Default AHK Keymapper profile 22:30:06:547 | MD | INFO | +32 | GetAHKProfile - Started 22:30:06:547 | MD | DEBUG2 | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\Blade Force (USA).ahk 22:30:06:547 | MD | DEBUG2 | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO\RetroArch.ahk 22:30:06:547 | MD | DEBUG2 | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\Panasonic 3DO.ahk 22:30:06:547 | MD | DEBUG2 | +0 | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\_Default.ahk 22:30:06:557 | MD | INFO | +0 | GetAHKProfile - Ended and no profile found 22:30:06:557 | MD | DEBUG1 | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 22:30:06:557 | MD | INFO | +0 | Process - Exist AhkLauncher.exe 22:30:06:557 | MD | INFO | +0 | RunAHKKeymapper - Ended 22:30:06:557 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn 22:30:06:577 | MD | DEBUG1 | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 22:30:06:577 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation 22:30:06:577 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 22:30:06:577 | MD | INFO | +0 | StartModule - Started 22:30:06:577 | MD | INFO | +0 | StartModule - MEmu: RetroArch MEmuV: v05-11-2015 Nightly MURL: http://themaister.net/retroarch.html MAuthor: djvj,zerojay MVersion: 2.3.1 MCRC: 90355CFC iCRC: 42C3B552 MID: MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics" 22:30:06:577 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Panasonic 3DO" 22:30:06:587 | MD | INFO | +0 | PluginInit - Started 22:30:06:587 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 22:30:06:587 | MD | INFO | +0 | CheckFile - Checking if E:\HyperSpin\Databases\Panasonic 3DO\Panasonic 3DO.xml exists 22:30:06:587 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 72975 bytes Created: 5/20/2015 - 6:19:47 PM Modified: 5/7/2015 - 9:59:18 PM 22:30:06:587 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 22:30:06:607 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Game Name" in the database! 22:30:06:607 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 22:30:06:607 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Blade Force (USA)" 22:30:06:607 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof 22:30:06:607 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof 22:30:06:607 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 22:30:06:617 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "3DO" 22:30:06:617 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 22:30:06:617 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1995" 22:30:06:637 | MD | DEBUG1 | +31 | BuildDatabaseTable - Searching database for: Genre 22:30:06:637 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Action" 22:30:06:637 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 22:30:06:637 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - T (Teen)" 22:30:06:637 | MD | DEBUG2 | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 22:30:06:637 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 22:30:06:647 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 22:30:06:647 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: E:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Blade Force (USA).png 22:30:06:647 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: E:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png 22:30:06:647 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: E:\HyperSpin\Media\Panasonic 3DO\Images\Wheel\Blade Force (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: E:\HyperSpin\Media\Main Menu\Images\Wheel\Panasonic 3DO.png | Asset Extension1: png | Asset Type1: system 22:30:06:647 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:30:06:667 | MD | DEBUG1 | +31 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 22:30:06:667 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork1\Blade Force (USA).png 22:30:06:667 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Blade Force (USA).png 22:30:06:667 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork3\Blade Force (USA).png 22:30:06:677 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork4\Blade Force (USA).png 22:30:06:677 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: E:\HyperSpin\Media\Panasonic 3DO\Images\Letters 22:30:06:707 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a Other: E:\HyperSpin\Media\Panasonic 3DO\Images\Other 22:30:06:737 | MD | DEBUG2 | +31 | BuildAssetsTable - Media assets found: Asset Label: Box Art | Asset Path1: E:\HyperSpin\Media\Panasonic 3DO\Images\Artwork2\Blade Force (USA).png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: E:\Hyperspin\Media\Panasonic 3DO\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: E:\Hyperspin\Media\Panasonic 3DO\Images\Other\pointer.png | Asset Extension1: png | Asset Type1: system 22:30:06:737 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 22:30:06:737 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 22:30:06:767 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Game Video: E:\HyperSpin\Media\Panasonic 3DO\Video\Blade Force (USA).* 22:30:06:797 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a System Video: E:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.* 22:30:06:797 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: E:\HyperSpin\Media\Panasonic 3DO\Video\Blade Force (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: E:\HyperSpin\Media\Main Menu\Video\Panasonic 3DO.mp4 | Asset Extension1: mp4 | Asset Type1: system 22:30:06:827 | MD | DEBUG1 | +31 | BuildAssetsTable - Ended 22:30:06:827 | MD | INFO | +0 | PluginInit - Ended 22:30:06:827 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Blade Force (USA) 22:30:06:837 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 22:30:06:837 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc, 22:30:06:837 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 22:30:06:837 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 22:30:06:857 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 22:30:06:857 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 22:30:06:857 | MD | INFO | +0 | StartModule - Ended 22:30:06:857 | MD | DEBUG1 | +0 | FadeInStart - Started 22:30:06:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 22:30:06:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 22:30:06:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 22:30:06:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 22:30:06:867 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 22:30:06:887 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 22:30:06:897 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 22:30:06:897 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 22:30:06:917 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Started 22:30:06:927 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 22:30:06:927 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 22:30:06:957 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 22:30:06:957 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 22:30:06:957 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn" 22:30:06:957 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 22:30:06:987 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Ended 22:30:06:987 | MD | DEBUG2 | +0 | Fade screen scale factor: X=0.750000, Y= 0.833333 22:30:06:987 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Layer 1*.* 22:30:06:017 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer 1*.* 22:30:07:017 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Layer 1*.* 22:30:07:047 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 22:30:07:047 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.* 22:30:07:077 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.png 22:30:07:077 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 22:30:07:077 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.gif 22:30:07:087 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.tif 22:30:07:087 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.bmp 22:30:07:107 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 1*.jpg 22:30:07:107 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 1.png 22:30:07:117 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Extra Layer 1 - Console*.* 22:30:07:117 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Extra Layer 1 - Console*.* 22:30:07:117 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Extra Layer 1 - Console*.* 22:30:07:117 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.* 22:30:07:137 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: E:\Rocketlauncher\Media\Fade\_Default\Extra Layer 1 - Console*.* 22:30:07:277 | MD | INFO | +141 | DefaultAnimateFadeIn - Started, direction is: in 22:30:07:277 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 22:30:07:807 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended 22:30:07:827 | MD | DEBUG1 | +16 | FadeInStart - Ended 22:30:07:827 | MD | DEBUG1 | +0 | CoverFE - Started 22:30:07:827 | MD | DEBUG1 | +0 | CoverFE - Ended 22:30:07:857 | MD | DEBUG1 | +31 | Module - Started building the RetroArch object 22:30:07:867 | MD | DEBUG1 | +0 | Module - Finished building the RetroArch object 22:30:07:867 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - LibRetro_Core: stella_libretro 22:30:07:867 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 22:30:07:867 | MD | INFO | +0 | Module Setting - [Settings] - ConfigFolder: E:\Hyperspin\Emulators\Retroarch\config 22:30:07:867 | MD | INFO | +0 | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: ..\Hyperspin\Emulators\Retroarch\system\mess 22:30:07:887 | MD | INFO | +31 | Module Setting - [Settings] - HideConsole: true 22:30:07:887 | MD | INFO | +0 | Module Setting - [Settings] - Eject_Toggle_Key: 22:30:07:887 | MD | INFO | +0 | Module Setting - [Settings] - Next_Disk_Key: 22:30:07:887 | MD | INFO | +0 | Module Setting - [Settings] - Previous_Disk_Key: 22:30:07:887 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - SuperGameBoy: false 22:30:07:897 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - SuperGameBoy: false 22:30:07:897 | MD | INFO | +0 | Module Setting - [Network] - Enable_Network_Play: false 22:30:07:897 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - Enable_Network_Play: false 22:30:07:897 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - Overlay: 22:30:07:897 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - Overlay: 22:30:07:917 | MD | INFO | +31 | Module Setting - [Panasonic 3DO] - VideoShader: 22:30:07:917 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - VideoShader: 22:30:07:917 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - AspectRatioIndex: 22:30:07:917 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - AspectRatioIndex: 22:30:07:927 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - CustomViewportWidth: 22:30:07:927 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - CustomViewportWidth: 22:30:07:927 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - CustomViewportHeight: 22:30:07:927 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - CustomViewportHeight: 22:30:07:927 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - CustomViewportX: 22:30:07:947 | MD | INFO | +32 | Module Setting - [Blade Force (USA)] - CustomViewportX: 22:30:07:947 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - CustomViewportY: 22:30:07:947 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - CustomViewportY: 22:30:07:947 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - StretchToFillBezel: false 22:30:07:947 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - StretchToFillBezel: false 22:30:07:957 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - Rotation: 0 22:30:07:957 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - Rotation: 0 22:30:07:957 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - CropOverscan: 22:30:07:957 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - CropOverscan: 22:30:07:977 | MD | INFO | +31 | Module Setting - [Panasonic 3DO] - ThreadedVideo: 22:30:07:977 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - ThreadedVideo: 22:30:07:977 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - VSync: 22:30:07:977 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - VSync: 22:30:07:987 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - IntegerScale: 22:30:07:987 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - IntegerScale: 22:30:07:987 | MD | INFO | +0 | Module Setting - [Panasonic 3DO] - ConfigurationPerCore: false 22:30:07:987 | MD | INFO | +0 | Module Setting - [Blade Force (USA)] - ConfigurationPerCore: false 22:30:07:017 | MD | INFO | +31 | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll exists 22:30:08:017 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3611929 bytes Created: 8/16/2015 - 11:46:11 AM Modified: 8/16/2015 - 11:46:11 AM 22:30:08:017 | MD | DEBUG1 | +0 | Module - Global cfg should be: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg 22:30:08:047 | MD | DEBUG1 | +31 | Module - System cfg should be: E:\Hyperspin\Emulators\Retroarch\config\Panasonic 3DO.cfg 22:30:08:047 | MD | DEBUG1 | +0 | Module - Core cfg should be: E:\Hyperspin\Emulators\Retroarch\config\stella_libretro.dll.cfg 22:30:08:047 | MD | DEBUG1 | +0 | Module - Found a Global cfg! 22:30:08:077 | MD | INFO | +31 | Module - RetroArch is using E:\Hyperspin\Emulators\Retroarch\retroarch.cfg as its config file. 22:30:08:077 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg 22:30:08:107 | MD | DEBUG1 | +32 | LoadProperties - Ended 22:30:08:107 | MD | INFO | +0 | 7z - Started, received E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS 22:30:08:117 | MD | DEBUG1 | +0 | 7z - Using Standard method to extract this rom 22:30:08:117 | MD | DEBUG1 | +0 | 7z - ".rar" found in .zip,.rar,.7z,.lzh,.gzip,.tar 22:30:08:117 | MD | INFO | +0 | CheckFile - Checking if E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar exists 22:30:08:157 | MD | DEBUG1 | +46 | CheckFile - Attributes: File Size: 178047231 bytes Created: 5/23/2015 - 3:29:26 AM Modified: 5/23/2015 - 3:29:42 AM 22:30:08:247 | MD | INFO | +94 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Blade Force (USA).iso" 22:30:08:257 | MD | DEBUG1 | +0 | 7z - Invoked COM Object, ROM extracted size: 315494400 bytes 22:30:08:257 | MD | DEBUG1 | +0 | 7z - Checking if this archive has already been extracted in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA) 22:30:08:277 | MD | DEBUG1 | +31 | 7z - File does not already exist in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA), proceeding to extract it. 22:30:08:277 | MD | DEBUG1 | +0 | 7z - File found in archive 22:30:08:277 | MD | INFO | +0 | 7z - Extracted path of rom will be 77 in length and within the 255 character limit. 22:30:08:277 | MD | INFO | +0 | 7z - The 7zExtractPath has 130469 MB of free space which is enough to extract this game: 315 MB 22:30:08:287 | MD | DEBUG1 | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics 22:30:08:287 | MD | INFO | +0 | DefaultFadeAnimation - Started 22:30:08:287 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Info Bar*.* 22:30:08:287 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Info Bar*.* 22:30:08:287 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Info Bar*.* 22:30:08:307 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 22:30:08:317 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.* 22:30:08:337 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.png 22:30:08:337 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 22:30:08:337 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.gif 22:30:08:337 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.tif 22:30:08:347 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.bmp 22:30:08:347 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Info Bar*.jpg 22:30:08:347 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Info Bar.png 22:30:08:407 | MD | DEBUG1 | +62 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Layer 3*.* 22:30:08:407 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Layer 3*.* 22:30:08:407 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Layer 3*.* 22:30:08:407 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 22:30:08:407 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.* 22:30:08:407 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.png 22:30:08:437 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 22:30:08:437 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.gif 22:30:08:437 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.tif 22:30:08:437 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.bmp 22:30:08:467 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\Rocketlauncher\Media\Fade\_Default\Layer 3*.jpg 22:30:08:467 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Layer 3.png 22:30:08:497 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\Blade Force (USA)\Progress Bar*.* 22:30:08:497 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Horizontal\Progress Bar*.* 22:30:08:507 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\Panasonic 3DO\_Default\Progress Bar*.* 22:30:08:527 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Horizontal\Progress Bar*.* 22:30:08:527 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Progress Bar images exist in: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.* 22:30:08:527 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.png 22:30:08:537 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 22:30:08:537 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.gif 22:30:08:537 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.tif 22:30:08:537 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.bmp 22:30:08:557 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Progress Bar pic: E:\Rocketlauncher\Media\Fade\_Default\Progress Bar*.jpg 22:30:08:557 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\Rocketlauncher\Media\Fade\_Default\Progress Bar.png 22:30:08:697 | MD | INFO | +140 | DefaultFadeAnimation - Playing E:\Rocketlauncher\Media\Fade\_Default\7z extracting.mp3 22:30:08:810 | MD | DEBUG1 | +110 | FadeInDelay - Started 22:30:08:812 | MD | DEBUG1 | +0 | FadeInDelay - Ended 22:30:08:813 | MD | INFO | +0 | DefaultFadeAnimation - Ended 22:30:08:816 | MD | DEBUG1 | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log 22:30:08:817 | MD | DEBUG1 | +0 | 7z - Starting 7z extraction of E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do\Blade Force (USA).rar to C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA) 22:30:08:837 | MD | INFO | +31 | Process - Wait 7z.exe 2 22:30:08:839 | MD | DEBUG1 | +0 | 7z - Starting 7zTimeout Timer 22:30:08:844 | MD | DEBUG1 | +0 | Extracting file: | Percentage Extracted: 0% 22:30:09:224 | MD | DEBUG1 | +374 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 3% 22:30:09:818 | MD | DEBUG1 | +609 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 9% 22:30:10:694 | MD | DEBUG1 | +873 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 17% 22:30:11:596 | MD | DEBUG1 | +905 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 27% 22:30:13:376 | MD | DEBUG1 | +1778 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 40% 22:30:14:469 | MD | DEBUG1 | +1092 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 62% 22:30:15:121 | MD | DEBUG1 | +640 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 77% 22:30:15:402 | MD | DEBUG1 | +281 | DefaultFadeAnimationLoop - Progress bar reached 100% 22:30:15:427 | MD | DEBUG1 | +31 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 100% 22:30:15:455 | MD | INFO | +31 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: E:\Rocketlauncher\Media\Fade\_Default\7z complete.mp3 22:30:15:594 | MD | DEBUG1 | +141 | 7zTimeout - 7z.exe is no longer running 22:30:15:631 | MD | DEBUG1 | +31 | Extracting file: Blade Force (USA).iso | Percentage Extracted: 100% 22:30:15:633 | MD | DEBUG1 | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete 22:30:15:666 | MD | DEBUG1 | +31 | 7z - Finished 7z extraction 22:30:15:691 | MD | DEBUG1 | +31 | 7z - Found file in C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso 22:30:15:694 | MD | DEBUG1 | +0 | 7z - romPath changed from "E:\Hyperspin\Emulators\RetroArch\roms\Panasonic3do" to "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)" 22:30:15:775 | MD | DEBUG1 | +78 | 7z - romName changed from "Blade Force (USA)" to "Blade Force (USA)" 22:30:15:797 | MD | DEBUG1 | +31 | 7z - romExtension changed from ".rar" to ".iso" 22:30:15:800 | MD | INFO | +0 | 7z - Ended 22:30:15:801 | MD | INFO | +0 | Module - Retroarch standard mode enabled 22:30:15:803 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg 22:30:15:806 | MD | DEBUG1 | +0 | LoadProperties - Ended 22:30:15:874 | MD | DEBUG1 | +78 | WriteProperty - Started 22:30:15:876 | MD | DEBUG1 | +0 | WriteProperty - Ended 22:30:15:878 | MD | INFO | +0 | Module - Saving changed settings to: "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" 22:30:15:880 | MD | DEBUG1 | +0 | SaveProperties - Started and saving this cfg to disk: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg 22:30:15:938 | MD | DEBUG1 | +63 | SaveProperties - Ended 22:30:15:941 | MD | INFO | +0 | Run - Running: E:\Hyperspin\Emulators\Retroarch\retroarch.exe "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state" 22:30:16:057 | MD | INFO | +109 | Run - Showing Command Window to troubleshoot launching. ProcessID: 1744 22:30:16:652 | MD | DEBUG1 | +608 | Run - "retroarch.exe "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state"" Process ID: 1744 22:30:16:659 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Administrator: C:\Windows\system32\cmd.exe - retroarch.exe "C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA)\Blade Force (USA).iso" -f -c "E:\Hyperspin\Emulators\Retroarch\retroarch.cfg" -L "E:\Hyperspin\Emulators\Retroarch\cores\stella_libretro.dll" -s "E:\Hyperspin\Emulators\Retroarch\srm\Panasonic 3DO\Blade Force (USA).srm" -S "E:\Hyperspin\Emulators\Retroarch\save\Panasonic 3DO\Blade Force (USA).state" | Class: ConsoleWindowClass | State: 0 | X: 125 | Y: 125 | Width: 677 | Height: 342 | Window HWND: 0x270460 | Process ID: 1744 | Process Path: C:\Windows\SysWOW64\cmd.exe 22:30:16:661 | MD | INFO | +0 | WinWait - Waiting for "RetroArch ahk_class RetroArch" 22:30:29:103 | RL | WARNING | +23337 | HyperSpin.exe was displaced to x-32000 y-32000 w160 h27 by RetroArch. It is probably running in true fullscreen mode. 22:30:46:768 | MD | DEBUG1 | +30109 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.6 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;63a155f3-d4f4-471e-8832-fe0d6e3120d1] | State: 0 | X: 221 | Y: 4 | Width: 1191 | Height: 631 | Window HWND: 0x1d04ba | Process ID: 4732 | Process Path: E:\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe 22:30:46:771 | MD | ERROR | +0 | There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 22:30:46:773 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.6 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;63a155f3-d4f4-471e-8832-fe0d6e3120d1] | State: 0 | X: 221 | Y: 4 | Width: 1191 | Height: 631 | Window HWND: 0x1d04ba | Process ID: 4732 | Process Path: E:\Rocketlauncher\RocketLauncherUI\RocketLauncherUI.exe 22:30:46:849 | MD | INFO | +78 | WinWaitActive - Waiting for "RetroArch ahk_class RetroArch" 22:31:03:706 | MD | INFO | +16863 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:03:709 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:03:711 | MD | INFO | +0 | Process - Exist 7z.exe 22:31:03:715 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:03:770 | MD | DEBUG1 | +63 | DefaultFadeAnimationLoop - FadeIn is no longer active, stopping DefaultFadeAnimationLoop 22:31:04:218 | MD | INFO | +452 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:04:221 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:04:223 | MD | INFO | +0 | Process - Exist 7z.exe 22:31:04:227 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:05:498 | MD | INFO | +1279 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:05:500 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:05:503 | MD | INFO | +0 | Process - Exist 7z.exe 22:31:05:506 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:06:558 | MD | INFO | +1061 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:06:561 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:06:563 | MD | INFO | +0 | Process - Exist 7z.exe 22:31:06:565 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:06:878 | MD | INFO | +312 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:06:881 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:06:905 | MD | INFO | +31 | Process - Exist 7z.exe 22:31:06:912 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:07:746 | MD | INFO | +843 | CustomKeyFadeBypass - User interrupted Fade_in, skipping to FadeInExit 22:31:07:748 | MD | DEBUG1 | +0 | CloseFadeIn - Started 22:31:07:750 | MD | INFO | +0 | Process - Exist 7z.exe 22:31:07:753 | MD | DEBUG1 | +0 | CloseFadeIn - Ended 22:31:16:837 | MD | DEBUG1 | +9095 | GetActiveWindowStatus - Title: Notepad | Class: #32770 | State: 0 | X: 529 | Y: 319 | Width: 366 | Height: 161 | Window HWND: 0xe0340 | Process ID: 760 | Process Path: C:\Windows\System32\notepad.exe 22:31:16:840 | MD | ERROR | +0 | There was an error waiting for the window "RetroArch ahk_class RetroArch" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 22:31:16:875 | MD | DEBUG1 | +31 | FadeInExit - Started 22:31:16:915 | MD | DEBUG1 | +47 | FadeInExit - fadeInExitDelay started 22:31:16:918 | MD | DEBUG1 | +0 | FadeInExit - fadeInExitDelay ended 22:31:16:920 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 22:31:16:922 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 22:31:16:924 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 22:31:16:927 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 22:31:16:928 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 22:31:16:955 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Disabling "CloseFadeIn" standard Hotkey method for key(s): "~Esc" 22:31:16:957 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 22:31:16:959 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 22:31:16:981 | MD | INFO | +31 | DefaultAnimateFadeIn - Started, direction is: out 22:31:17:500 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended 22:31:17:559 | MD | DEBUG2 | +62 | XHotkeyTableCreation - Started 22:31:17:562 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 22:31:17:567 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 22:31:17:568 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 22:31:17:586 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 11 check 22:31:17:590 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 22:31:17:592 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 22:31:17:594 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 22:31:17:597 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application 22:31:17:598 | MD | INFO | +0 | Process - WaitClose retroarch.exe 22:31:17:616 | MD | INFO | +32 | 7zCleanUp - Started 22:31:17:806 | MD | DEBUG1 | +187 | 7zCleanUp - Deleted C:\Users\Lenovo\AppData\Local\Temp\HS\Blade Force (USA) 22:31:17:807 | MD | INFO | +0 | 7zCleanUp - Ended 22:31:17:809 | MD | INFO | +0 | ExitModule - Started 22:31:17:811 | MD | INFO | +0 | Starting Updating Statistics: 22:31:17:813 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 22:31:17:814 | MD | DEBUG2 | +0 | gameSectionStartTime:13260786 22:31:17:816 | MD | DEBUG2 | +0 | ElapsedTime:0 22:31:17:818 | MD | DEBUG2 | +0 | Statistics cleared game name: Blade Force 22:31:17:870 | MD | DEBUG2 | +62 | Loaded game statistics from ini files: Number_of_Times_Played: 1 Last_Time_Played: Monday May 25, 2015 11:10:32 PM Average_Time_Played: 16 Total_Time_Played: 16 System_Total_Played_Time: 817 Total_Global_Played_Time: 41228 22:31:17:873 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 2 Last_Time_Played: Sunday September 6, 2015 10:31:17 PM Average_Time_Played: 8 Total_Time_Played: 16 System_Total_Played_Time: 817 Total_Global_Played_Time: 41228 22:31:17:941 | MD | INFO | +63 | Game section statistics updated. 22:31:17:967 | MD | INFO | +31 | RunKeymapper - Started, using method "unload" 22:31:17:969 | MD | INFO | +0 | GetJoystickArray - Started 22:31:17:997 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 22:31:17:001 | MD | INFO | +0 | GetJoystickGUID - Started 22:31:18:005 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 5041DB96E6EDE4118001444553540000 22:31:18:026 | MD | DEBUG2 | +31 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 5041DB96E6EDE4118001444553540000 22:31:18:028 | MD | INFO | +0 | GetJoystickArray - Ended 22:31:18:031 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 22:31:18:033 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (Xbox 360 Wireless Receiver for Windows)" 22:31:18:035 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI|E:\Rocketlauncher\Profiles\xpadder\_Default\blank 22:31:18:037 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\Controller (Xbox 360 Wireless Receiver for Windows)\p1.xpadderprofile 22:31:18:056 | MD | DEBUG2 | +31 | GetProfile - Searching for a Player 1 profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile 22:31:18:089 | MD | INFO | +32 | GetProfile - Loading Player 1 Profile -> E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile 22:31:18:092 | MD | INFO | +0 | RunXpadder - Started 22:31:18:094 | MD | INFO | +0 | Process - Exist JoyToKey.exe 22:31:18:098 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 22:31:18:120 | MD | INFO | +31 | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C 22:31:18:151 | MD | DEBUG1 | +31 | Run - "Xpadder.exe /C" Process ID: 532 22:31:18:153 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini 22:31:18:155 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 22:31:18:371 | MD | DEBUG2 | +218 | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 22:31:18:377 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found 22:31:18:398 | MD | INFO | +32 | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile" /M 22:31:18:433 | MD | DEBUG1 | +31 | Run - "Xpadder.exe "E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI\p1.xpadderprofile" /M" Process ID: 4772 22:31:18:436 | MD | INFO | +0 | RunXpadder - Ended 22:31:18:438 | MD | INFO | +0 | RunKeymapper - Ended 22:31:18:440 | MD | INFO | +0 | RunAHKKeymapper - Started 22:31:18:442 | MD | DEBUG1 | +0 | RunAHKKeymapper - Unloading AhkLauncher 22:31:18:462 | MD | DEBUG1 | +31 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded 22:31:18:492 | MD | INFO | +31 | Process - Exist AhkLauncher.exe 22:31:18:495 | MD | INFO | +0 | RunAHKKeymapper - Ended 22:31:18:504 | MD | DEBUG1 | +0 | ExitModule - Closing command window: cmd.exe PID: 1744 22:31:18:526 | MD | INFO | +31 | Process - Close cmd.exe 22:31:18:529 | MD | INFO | +0 | ExitModule - Ended 22:31:18:531 | MD | INFO | +0 | End of Module Logs 22:31:18:617 | RL | INFO | +49515 | Main - Module ended, exiting RocketLauncher normally 22:31:18:617 | RL | INFO | +0 | ExitScript - Started 22:31:18:627 | RL | DEBUG1 | +0 | ExitScript - Checking what application is currently in focus. 22:31:18:637 | RL | DEBUG1 | +16 | ExitScript - Notepad is currently active. Putting focus back on HyperSpin.exe 22:31:24:097 | RL | ERROR | +5460 | ExitScript - Timed out trying to put HyperSpin.exe back in focus. 22:31:24:097 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor 22:31:24:107 | RL | INFO | +15 | ExitScript - Ended [/code]
demonseed Posted September 7, 2015 Author Posted September 7, 2015 OK so I un rarred a game and its a ISO it works in Retro arch! So I am thinking the compression is having issues or not working
boomerps2 Posted September 7, 2015 Posted September 7, 2015 OK so I un rarred a game and its a ISO it works in Retro arch! So I am thinking the compression is having issues or not working It seems Retroarch doesn't like anything compressed
demonseed Posted September 8, 2015 Author Posted September 8, 2015 Hey Yes I noticed that too. I tried it with 4DO and it seems to work with the isos fine.. I will try it compressed.
newoski Posted September 8, 2015 Posted September 8, 2015 I've had issues with black screens for 3DO via RetroArch -- games that work fine on 4DO native. Good to hear there may be a solution Sent from my HTC6535LVW using Tapatalk
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