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HyperPause and HighScores


sreisig1

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Posted

Hey guys,

 

I have highscores set to true in hyperlaunch hq, yet I don't see the high scores category when I pause a game. For instance i tried in MAME as well as Future Pinball and when I go to HyperPause there is no HighScores category. Any help would be appreciated. Thanks.

Posted

Anyone?

The hi score feature of pause only works with MAME at the moment.

Make sure you have a version of MAME with hi score support enabled (there's builds on the forums). Then, play a game and check the the hi score file is created in the MAME 'hi' directory. That's where pause will read it from.

Sent from my iPhone using Tapatalk

  • 2 months later...
  • 1 month later...
Posted

The .dat files go in the "dats" folder, not the "hi" folder.

 

Thanks for the reply, but I still can't get MAME to create the highscore files even with "hiscore.dat" in the "dats" directory (and even if I am running MAME outside of HyperSpin).  I pasted my mame ini below.  Pretty sure the problem lies in there as I'm still pretty new to this.  I should probably also mention that nvram and cfg files are created successfully.

 

 

#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0
 
#
# CORE SEARCH PATH OPTIONS
#
rompath                   E:\Emulation\Arcade\roms
hashpath                  E:\HyperSpin\Emulators\MAME x64 0.170\hash
samplepath               E:\HyperSpin\Emulators\MAME x64 0.170\samples
artpath                      E:\HyperSpin\Emulators\MAME x64 0.170\artwork
ctrlrpath                    E:\HyperSpin\Emulators\MAME x64 0.170\ctrlr
inipath                       E:\HyperSpin\Emulators\MAME x64 0.170
fontpath                     .
cheatpath                 cheat
crosshairpath           crosshair
 
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory              E:\HyperSpin\Emulators\MAME x64 0.170\cfg
nvram_directory         E:\HyperSpin\Emulators\MAME x64 0.170\nvram
input_directory           inp
state_directory           sta
snapshot_directory    snap
diff_directory              diff
comment_directory    comments
 
#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory         E:\HyperSpin\Emulators\MAME x64 0.170\hi
 
#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                  
record                    
mngwrite                  
aviwrite                  
wavwrite                  
snapname                  %g/%i
snapsize                  auto
snapview                  internal
snapbilinear              1
statename                 %g
burnin                    0
 
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0
 
#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0
 
#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
use_backdrops             1
use_overlays              1
use_bezels                1
use_cpanels               1
use_marquees              1
 
#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none
 
#
# CORE VECTOR OPTIONS
#
antialias                 1
beam_width_min            1.0
beam_width_max            1.0
beam_intensity_weight     0
flicker                   0
 
#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0
 
#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.4
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0
 
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse
 
#
# CORE DEBUGGING OPTIONS
#
verbose                   0
log                       0
oslog                     0
debug                     0
update_in_pause           0
debugscript               
 
#
# CORE COMM OPTIONS
#
comm_localhost            0.0.0.0
comm_localport            15112
comm_remotehost           127.0.0.1
comm_remoteport           15112
 
#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                      
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0
autoboot_command          
autoboot_delay            2
autoboot_script           
console                   0
 
#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch     0
disable_nagscreen_patch   0
disable_loading_patch     0
 
#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey                 SCRLOCK
 
#
# OSD FONT OPTIONS
#
uifontprovider            auto
 
#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
debugger_font             auto
debugger_font_size        0
watchdog                  0
 
#
# OSD PERFORMANCE OPTIONS
#
multithreading            0
numprocessors             auto
bench                     0
 
#
# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
keepaspect                1
unevenstretch             1
waitvsync                 0
syncrefresh               0
 
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto
 
#
# OSD FULL SCREEN OPTIONS
#
switchres                 0
 
#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1
 
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none
 
#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2
 
#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
profile                   0
 
#
# WINDOWS VIDEO OPTIONS
#
menu                      0
 
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 1
 
#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               1
hlslpath                  hlsl
hlsl_prescale_x           5
hlsl_prescale_y           5
hlsl_preset               -1
hlsl_write                
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.30
shadow_mask_texture       shadow-mask.png
shadow_mask_x_count       6
shadow_mask_y_count       4
shadow_mask_usize         0.1875
shadow_mask_vsize         0.25
shadow_mask_uoffset       0.0
shadow_mask_voffset       0.0
curvature                 0.20
round_corner              0.15
smooth_border             0.06
reflection                0.0
vignetting                0.20
scanline_alpha            0.7
scanline_size             1.0
scanline_height           1.0
scanline_bright_scale     1.4
scanline_bright_offset    0.0
scanline_jitter           0.05
defocus                   0.5,0.5
converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.0
offset                    0.0,0.0,0.0
scale                     1.00,1.00,1.00
power                     1.00,1.00,1.00
floor                     0.00,0.00,0.00
phosphor_life             0.40,0.40,0.40
 
#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     1.570796325
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2
 
#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale       0.8
vector_length_ratio       4.0
 
#
# BLOOM POST-PROCESSING OPTIONS
#
bloom_scale               0.30
bloom_overdrive           0.25,0.25,0.25
bloom_lvl0_weight         1.00
bloom_lvl1_weight         0.64
bloom_lvl2_weight         0.32
bloom_lvl3_weight         0.16
bloom_lvl4_weight         0.08
bloom_lvl5_weight         0.04
bloom_lvl6_weight         0.04
bloom_lvl7_weight         0.02
bloom_lvl8_weight         0.02
bloom_lvl9_weight         0.01
bloom_lvl10_weight        0.01
 
#
# FULL SCREEN OPTIONS
#
triplebuffer              0
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0
 
#
# INPUT DEVICE OPTIONS
#
global_inputs             0
dual_lightgun             0
Posted

Managed to get high score files to create themselves by placing the "hiscore.dat" file in the same directory as "MAME64.exe"

 

Everything works now!  Time to go get a terrible score on Ms.PacMan!  

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