Dime333 Posted March 28, 2016 Posted March 28, 2016 EDIT: Bleasby has provided a perfect solution for my problem at the RL forums. http://www.rlauncher.com/forum/showthread.php?3129-Is-quot-NumpadEnter-quot-not-a-valid-exit-emulator-key&p=25371&viewfull=1#post25371 Maby everyone but me knew about this already, but I just learned something about AHK keymapping that is awesome. I just set up a game that won't let you redefine keys so the Player 2 Start button needs to be mapped to "i". The problem is that I use the Player 2 start button (m) as my exit emulator key (Hold for two seconds). This creates a problem. If i use: m::i The start button works in the game but I can't exit the game using it. I just learned the solution for this. :*:m::i This will map the m (P2 start button) key to i BUT it will also let me exit the game by holding it down. Freaking brilliant. I'm not sure how this works. Testing the buttons in RLUI, it will only show that the i key has been pressed, but somehow it works. I'm happy
Turranius Posted March 28, 2016 Posted March 28, 2016 That is awesome. Where I wrote my guide on the Rocketlauncher wiki, I know one of the limitations was "If it does not work, check if the key is used for anything else in Rocketlauncher (exit etc). If so, you can't use that key". Mame related stuff: FTP: grandis.nu, port 21, user:misc, pass:misc http://grandis.nu/software Tur-Matcher - Match your roms/media/XML files. Another Idle Volume Adjuster - Automatically control the volume. How to: Use MAME Extras as material for HyperPause How to: Use eXoDOS 2.0 as material for HyperPause
Dime333 Posted March 28, 2016 Author Posted March 28, 2016 Yeah. I know that I set up Contra in Taito type X with a different start button than my actual start button since that game also uses specific keys. Also fixed now. Wohooo!!!
Dime333 Posted March 28, 2016 Author Posted March 28, 2016 Well. It was too good to be true. Something wonderfully strange is happening. This Line: :*:m::i stops working after I've been playing for a while. All other key remaps work great. Does anyone have a clue what's going on?
Dime333 Posted March 28, 2016 Author Posted March 28, 2016 There is some info about this here: https://autohotkey.com/docs/Hotstrings.htm I don't understand why this is happening. I've tried using #MaxThreads 255 and #MaxThreadsPerHotkey 255 but I can't get this to work. It's driving me crazy. I've been at it all day. It's a shame that they don't accept new members at the AHK forums. That would sure help a lot.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.