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Anyone having display issues with DEmul 0.7a?


griffin518

Question

Posted

I posted this to the RL forums but thought I'd try here as well... 

 

Look at the issue I'm having when bezels are enabled with Ikaruga. Could someone else confirm? Has anyone seen and solved this?

 

It stretches the display area using DX11old, and squishes the display area using DX11 (new). Here are some screenshots...
 
gpuDX11old
rVz9YQc.jpg
 
gpuDX11
fYfSPdR.jpg

2 answers to this question

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Posted

Having the screen size set in the bezel .ini squishes it.

For my 1920x1080 screen i have this is my ini:

 

[General]
Bezel Screen Top Left X Coordinate=0
Bezel Screen Top Left Y Coordinate=0
Bezel Screen Bottom Right X Coordinate=1920
Bezel Screen Bottom Right Y Coordinate=1080

 

You  may have to mess with the  setting to create the gaps for top and bottom but maintain that ratio. I have my window size to 1920x1080 and aspect to 4:3.

 

I've only tested for 4:3 games though, my vertical games were loading weird when i set up the system so i left them out before i started making the bezels.

 

EDIT: Nevermind, having a bezel set in the ini and then turning on stretch works fine. I can actually set my vertical games up now

Posted

That did the trick, thanks. I missed that option in the module settings. Shame you need to configure per game for some of them. Oh well!

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