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Can I apply shaders for retroarch in hyperspin?


thenoob

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Hey guys

Simple and easy question. Retroarch is running all my emulators , I'm curious if I can apply shaders in hyperspin for them or if I have to go into retroarch and assign each per core.

I understand how to do it in retroarch, just run a lot of emu's and was hoping for a simple fix for all?

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