rynoman03 Posted December 11, 2016 Posted December 11, 2016 I'm sure I missed something but I updated my roms from 0.179 to 0.180 and since MAMEUIFX doesn't exist anymore but has been rebranded I'm now using Arcade64. Not sure if I missed a setup step but now when I launch a game I get into the bios like game selection menu for standard MAME See Attached: Also I have loaded the new database for 0.180 but it was the entire genre's and all that jazz. Not sure if that is messing me up or not. Thanks Ryno
gigapig Posted December 11, 2016 Posted December 11, 2016 That's not Arcade64, are you sure your path is correct in RLUI?
rynoman03 Posted December 11, 2016 Author Posted December 11, 2016 I was thinking it looked like normal MAME. I downloaded it from the Arcade 64 site. http://www.1emulation.com/forums/portal/ which pointed me to here -> http://arcade.mameworld.info/ Do I need to add the arcade64 to the emulator list?
rynoman03 Posted December 11, 2016 Author Posted December 11, 2016 I was thinking it looked like normal MAME. I downloaded it from the Arcade 64 site. http://www.1emulation.com/forums/portal/ which pointed me to here -> http://arcade.mameworld.info/ Do I need to add the arcade64 to the emulator list? I just re-downloaded the executable too and it loads Arcade64 as I see it launch in the taskbar on my 2nd monitor. But the regular mame like screen comes up. I don't have the standard Mame 0.180 installed.
rynoman03 Posted December 13, 2016 Author Posted December 13, 2016 15:15:21:166 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.0 (www.rlauncher.com) 15:15:21:213 | RL | WARNING | +47 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 15:15:22:203 | RL | DEBUG | +984 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 15:15:22:203 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 15:15:22:203 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: K:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Pro SKU: Professional Total Memory: 12286.43 MB Free Memory: 7829.94 MB Used Memory: 4456.484 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 660 GPU 1 RAM: -1024.00 MB GPU 1 Driver Version: 21.21.13.7619 Sound 1 Device: Realtek High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 2 Status: Enabled Sound 3 Device: NVIDIA High Definition Audio Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: No RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY3): 1680x1050 (1680x1010 work) [32bit] [61hz] [Landscape] Monitor #2 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 Monitor #1 DPI: 100 Monitor #2 DPI: 100 ErrorMode: 0 AutoHotkey Path: AHK Version: 1.1.13.00 Unicode: No 15:15:22:203 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\RocketLauncher.exe exists 15:15:22:219 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.2.0.0 LegalCopyright ©2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.2.0.0 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2184192 bytes Created: 1/10/2016 - 11:08:38 PM Modified: 11/7/2016 - 5:37:44 AM 15:15:22:219 | RL | INFO | +0 | Main - Raw CLI received: "-s MAME -r 1942 -f K:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 15:15:22:235 | RL | TRACE | +15 | File.__New - Creating new file object of: "K:\RocketLauncher\Module Extensions\RocketLauncher.dll" 15:15:22:257 | RL | INFO | +31 | File.CheckFile - Checking if "K:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists 15:15:22:257 | RL | TRACE | +0 | File.Exist - This file exists: K:\RocketLauncher\Module Extensions\RocketLauncher.dll 15:15:22:257 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.0.1.0 InternalName RocketLauncher.dll LegalCopyright Copyright © RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.0.1.0 File Size: 73216 bytes Created: 12/23/2015 - 2:41:58 AM Modified: 11/7/2016 - 5:37:17 AM 15:15:22:288 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\Array.ahk 15:15:22:288 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4781 bytes Created: 2/20/2011 - 12:35:02 AM Modified: 7/8/2016 - 5:17:50 PM 15:15:22:305 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\BinHexRW.ahk 15:15:22:309 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5112 bytes Created: 10/15/2015 - 2:18:08 PM Modified: 11/7/2016 - 5:38:06 AM 15:15:22:312 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\BlockInput.exe exists 15:15:22:331 | RL | DEBUG | +32 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 1/2/2014 - 9:27:34 PM Modified: 7/8/2016 - 4:38:54 PM 15:15:22:342 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 15:15:22:345 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5323 bytes Created: 8/24/2015 - 7:55:08 PM Modified: 7/8/2016 - 5:17:26 PM 15:15:22:366 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 15:15:22:378 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 5716 bytes Created: 4/29/2013 - 1:56:02 PM Modified: 7/8/2016 - 4:38:54 PM 15:15:22:402 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\gdip.ahk 15:15:22:411 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 1/13/2013 - 4:07:30 PM Modified: 7/8/2016 - 4:38:54 PM 15:15:22:435 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\gdip_alt.ahk 15:15:22:444 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 5955 bytes Created: 12/20/2015 - 10:08:02 PM Modified: 11/7/2016 - 5:37:29 AM 15:15:22:446 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\gsdll32.dll exists 15:15:22:455 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 1/6/2015 - 8:20:42 PM Modified: 7/8/2016 - 4:38:54 PM 15:15:22:457 | RL | INFO | +16 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\itextsharp.dll exists 15:15:22:466 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 6/14/2013 - 2:06:20 PM Modified: 7/8/2016 - 4:38:55 PM 15:15:22:486 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Java.ahk 15:15:22:489 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 7859 bytes Created: 12/23/2014 - 10:02:36 PM Modified: 11/7/2016 - 5:38:01 AM 15:15:22:499 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\JSON.ahk 15:15:22:502 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 5/5/2013 - 2:22:24 PM Modified: 7/8/2016 - 5:17:57 PM 15:15:22:517 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Origin.ahk 15:15:22:522 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4915 bytes Created: 3/22/2015 - 2:51:40 PM Modified: 11/7/2016 - 5:37:31 AM 15:15:22:540 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\RegRW64.ahk 15:15:22:544 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 5/8/2014 - 3:06:38 AM Modified: 7/8/2016 - 4:38:55 PM 15:15:22:557 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\RIni.ahk | v1.7 15:15:22:557 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67872 bytes Created: 6/5/2013 - 6:56:22 PM Modified: 11/7/2016 - 5:38:09 AM 15:15:22:557 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 15:15:22:573 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 9/28/2015 - 9:35:10 PM Modified: 7/8/2016 - 4:38:55 PM 15:15:22:588 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\Steam.ahk 15:15:22:588 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5517 bytes Created: 3/22/2015 - 2:52:24 PM Modified: 11/7/2016 - 5:37:20 AM 15:15:22:604 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: K:\RocketLauncher\Module Extensions\VA.ahk 15:15:22:619 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 34688 bytes Created: 3/1/2013 - 8:05:46 PM Modified: 7/8/2016 - 4:38:55 PM 15:15:22:635 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Module Extensions\VA_Extension.ahk 15:15:22:635 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3862 bytes Created: 1/13/2015 - 7:16:56 PM Modified: 11/7/2016 - 5:37:40 AM 15:15:22:657 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\7z.ahk 15:15:22:657 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33522 bytes Created: 1/10/2016 - 11:40:26 PM Modified: 11/7/2016 - 5:38:02 AM 15:15:22:673 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Bezel.ahk 15:15:22:688 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 120460 bytes Created: 1/10/2016 - 8:03:52 PM Modified: 11/7/2016 - 5:37:28 AM 15:15:22:688 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade.ahk 15:15:22:688 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39552 bytes Created: 1/15/2016 - 9:53:46 PM Modified: 11/7/2016 - 5:37:58 AM 15:15:22:720 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade Init.ahk 15:15:22:720 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1140 bytes Created: 10/15/2015 - 2:18:26 PM Modified: 11/7/2016 - 5:37:16 AM 15:15:22:738 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Fade Animations.ahk 15:15:22:738 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77961 bytes Created: 1/10/2016 - 11:27:30 PM Modified: 11/7/2016 - 5:37:21 AM 15:15:22:757 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Keymapper.ahk 15:15:22:757 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33682 bytes Created: 1/10/2016 - 11:30:56 PM Modified: 11/7/2016 - 5:37:26 AM 15:15:22:773 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Keymapper Init.ahk 15:15:22:773 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3966 bytes Created: 1/11/2016 - 12:08:30 AM Modified: 11/7/2016 - 5:37:45 AM 15:15:22:788 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiGame.ahk 15:15:22:788 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41583 bytes Created: 1/15/2016 - 9:53:28 PM Modified: 11/7/2016 - 5:37:44 AM 15:15:22:804 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiGame Init.ahk 15:15:22:804 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 169 bytes Created: 4/14/2013 - 1:33:18 PM Modified: 11/7/2016 - 5:37:41 AM 15:15:22:835 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\MultiPlayer.ahk 15:15:22:835 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67277 bytes Created: 12/7/2015 - 4:37:44 AM Modified: 11/7/2016 - 5:37:25 AM 15:15:22:857 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Pause.ahk 15:15:22:857 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 400094 bytes Created: 1/10/2016 - 11:20:50 PM Modified: 11/7/2016 - 5:37:22 AM 15:15:22:873 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Pause Init.ahk 15:15:22:889 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 563 bytes Created: 8/23/2015 - 7:00:44 PM Modified: 11/7/2016 - 5:38:08 AM 15:15:22:889 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Password.ahk 15:15:22:904 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 10131 bytes Created: 1/10/2016 - 11:22:58 PM Modified: 11/7/2016 - 5:37:36 AM 15:15:22:920 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk 15:15:22:936 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 26445 bytes Created: 7/8/2016 - 5:17:53 PM Modified: 11/7/2016 - 5:37:25 AM 15:15:22:936 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Log\Logger.ahk 15:15:22:936 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3558 bytes Created: 7/8/2016 - 5:17:39 PM Modified: 11/7/2016 - 5:38:14 AM 15:15:22:958 | RL | INFO | +32 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk 15:15:22:958 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6617 bytes Created: 7/8/2016 - 5:17:35 PM Modified: 11/7/2016 - 5:37:40 AM 15:15:22:973 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk 15:15:22:989 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 1547 bytes Created: 7/8/2016 - 5:17:26 PM Modified: 11/7/2016 - 5:37:18 AM 15:15:22:989 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk 15:15:22:005 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 7606 bytes Created: 7/8/2016 - 5:17:29 PM Modified: 11/7/2016 - 5:37:52 AM 15:15:23:020 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 15:15:23:020 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2948 bytes Created: 7/8/2016 - 5:17:49 PM Modified: 11/7/2016 - 5:38:11 AM 15:15:23:036 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\File.ahk 15:15:23:054 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9032 bytes Created: 7/8/2016 - 5:17:16 PM Modified: 11/7/2016 - 5:38:17 AM 15:15:23:058 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk 15:15:23:058 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 643 bytes Created: 7/8/2016 - 5:17:17 PM Modified: 11/7/2016 - 5:37:59 AM 15:15:23:074 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk 15:15:23:074 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4364 bytes Created: 7/8/2016 - 5:17:44 PM Modified: 11/7/2016 - 5:37:42 AM 15:15:23:089 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk 15:15:23:089 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3898 bytes Created: 7/8/2016 - 5:17:56 PM Modified: 11/7/2016 - 5:37:27 AM 15:15:23:089 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Process.ahk 15:15:23:105 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 9513 bytes Created: 7/8/2016 - 5:17:31 PM Modified: 11/7/2016 - 5:37:50 AM 15:15:23:105 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk 15:15:23:120 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 1231 bytes Created: 7/8/2016 - 5:17:27 PM Modified: 11/7/2016 - 5:37:46 AM 15:15:23:142 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk 15:15:23:154 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 682 bytes Created: 7/18/2016 - 4:58:06 PM Modified: 11/7/2016 - 5:37:20 AM 15:15:23:165 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk 15:15:23:168 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5426 bytes Created: 7/8/2016 - 5:17:34 PM Modified: 11/7/2016 - 5:37:51 AM 15:15:23:178 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk 15:15:23:180 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4603 bytes Created: 7/8/2016 - 5:17:53 PM Modified: 11/7/2016 - 5:37:18 AM 15:15:23:192 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk 15:15:23:198 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24474 bytes Created: 7/8/2016 - 5:17:48 PM Modified: 11/11/2016 - 8:02:22 AM 15:15:23:213 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk 15:15:23:216 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1171 bytes Created: 7/8/2016 - 5:17:15 PM Modified: 11/7/2016 - 5:37:53 AM 15:15:23:237 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk 15:15:23:240 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 72279 bytes Created: 12/7/2015 - 4:37:58 AM Modified: 11/7/2016 - 5:38:08 AM 15:15:23:251 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Shader.ahk 15:15:23:254 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 4183 bytes Created: 7/8/2016 - 5:17:15 PM Modified: 11/7/2016 - 5:37:37 AM 15:15:23:265 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Shader Init.ahk 15:15:23:274 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 412 bytes Created: 7/8/2016 - 5:17:16 PM Modified: 11/7/2016 - 5:37:42 AM 15:15:23:293 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Shared.ahk 15:15:23:293 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 174455 bytes Created: 1/15/2016 - 11:46:58 PM Modified: 11/7/2016 - 5:37:52 AM 15:15:23:309 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Statistics.ahk 15:15:23:309 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 27008 bytes Created: 1/9/2016 - 11:04:40 PM Modified: 11/7/2016 - 5:38:22 AM 15:15:23:309 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Statistics Init.ahk 15:15:23:324 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 43 bytes Created: 12/23/2014 - 10:23:48 PM Modified: 11/7/2016 - 5:38:01 AM 15:15:23:340 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\Virtual Drive.ahk 15:15:23:343 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20294 bytes Created: 1/10/2016 - 11:21:46 PM Modified: 11/7/2016 - 5:38:09 AM 15:15:23:358 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\XHotkey.ahk 15:15:23:362 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 26615 bytes Created: 8/14/2015 - 12:14:18 AM Modified: 11/7/2016 - 5:37:44 AM 15:15:23:380 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Lib\XHotkey Init.ahk 15:15:23:384 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1073 bytes Created: 8/14/2015 - 12:14:24 AM Modified: 11/7/2016 - 5:38:20 AM 15:15:23:384 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "1942" 15:15:23:384 | RL | DEBUG | +0 | Main - dbName: 1942 15:15:23:384 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 15:15:23:399 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: K:\RocketLauncher\Plugins\HyperSpin.plugin 15:15:23:415 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 9392 bytes Created: 1/5/2016 - 2:26:42 PM Modified: 11/11/2016 - 8:02:20 AM 15:15:23:415 | RL | TRACE | +0 | Process.__New - Creating new process object for: "K:\HyperSpin\HyperSpin.exe" 15:15:23:415 | RL | TRACE | +0 | File.__New - Creating new file object of: "K:\HyperSpin\HyperSpin.exe" 15:15:23:430 | RL | INFO | +15 | Main - RocketLauncher received "MAME" and "1942" 15:15:23:456 | RL | INFO | +16 | Main - Did not find a "K:\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options. 15:15:23:458 | RL | INFO | +16 | Main - 1942 is using the default emulator: MAME 15:15:23:458 | RL | INFO | +0 | Main - Checking for a [MAME] section in K:\RocketLauncher\Settings\MAME\Emulators.ini 15:15:23:458 | RL | INFO | +0 | Main - Checking for a [MAME] section in K:\RocketLauncher\Settings\Global Emulators.ini 15:15:23:458 | RL | INFO | +0 | Main - Found [MAME] in K:\RocketLauncher\Settings\Global Emulators.ini 15:15:23:474 | RL | INFO | +15 | CheckFile - Checking if K:\RocketLauncher\Modules\MAME\MAME.ahk exists 15:15:23:489 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 79163 bytes Created: 1/7/2016 - 3:17:12 AM Modified: 11/7/2016 - 5:38:09 AM 15:15:23:505 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module. 15:15:23:505 | RL | INFO | +0 | Main - 1942 will use module: K:\RocketLauncher\Modules\MAME\MAME.ahk 15:15:23:574 | RL | WARNING | +63 | RIniLoadVar - Created missing Global ini key: "Fade_Click_Through " in section: "Fade" in "K:\RocketLauncher\Settings\Global RocketLauncher.ini" 15:15:23:574 | RL | WARNING | +0 | RIniLoadVar - Created missing System ini key: "Fade_Click_Through " in section: "Fade" in "K:\RocketLauncher\Settings\MAME\RocketLauncher.ini" 15:15:23:621 | RL | INFO | +47 | Main - Using SkipChecks method "Rom Only". 15:15:23:658 | RL | INFO | +31 | CheckFile - Checking if K:\HyperSpin\Emulators\Arcade64\arcade64.exe exists 15:15:23:674 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription Multiple Arcade Machine Emulator FileVersion 0, 180, 0, 0 InternalName MAME LegalCopyright Copyright Nicola Salmoria and the MAME team OriginalFilename MAME ProductName MAME ProductVersion 0.180 CompanyName MAME Team File Size: 87592960 bytes Created: 12/1/2016 - 6:57:42 PM Modified: 11/29/2016 - 5:02:31 PM 15:15:23:674 | RL | INFO | +0 | Main - INI Keys read 15:15:23:674 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\7z.exe exists 15:15:23:690 | RL | DEBUG | +15 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 9/28/2015 - 9:35:10 PM Modified: 7/10/2016 - 7:31:34 PM 15:15:23:690 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\Module Extensions\7z.dll exists 15:15:23:705 | RL | DEBUG | +16 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 9/28/2015 - 9:35:10 PM Modified: 7/8/2016 - 4:38:54 PM 15:15:23:721 | RL | INFO | +16 | Main - "1942" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 15:15:23:737 | RL | WARNING | +N/A | Main - SkipChecks is enabled and set to: Rom Only 15:15:23:737 | RL | INFO | +0 | CheckPaths - Started 15:15:23:737 | RL | INFO | +0 | CheckPaths - Looking for rom: K:\ROMs\Mame 0.180\1942.7z 15:15:23:737 | RL | INFO | +0 | CheckPaths - Found rom: K:\ROMs\Mame 0.180\1942.7z 15:15:23:752 | RL | DEBUG | +16 | CheckPaths - Current romName: 1942 15:15:23:754 | RL | DEBUG | +15 | CheckPaths - Current romPath: K:\ROMs\Mame 0.180 15:15:23:756 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .7z 15:15:23:758 | RL | INFO | +0 | CheckPaths - Ended 15:15:23:759 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "12" rlPath := "K:\RocketLauncher" pluginPath := "K:\RocketLauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "1" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.0" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "K:\RocketLauncher\Data\Language\Localization.ini" primMonitor := "2" frontendPID := "" frontendPath := "K:\HyperSpin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "K" exitEmulatorKey := "~Esc" restoreFE := "false" exitScriptKey := "~q & ~s" toggleCursorKey := "~e & ~t" emuFullPath := "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" emuPath := "K:\HyperSpin\Emulators\Arcade64" emuName := "MAME" emuExt := "exe" baseRomPath := "" romPath := "K:\ROMs\Mame 0.180" romPathFromIni := "K:\ROMs\Mame 0.180" romExtension := ".7z" romExtensionOrig := ".7z" romExtensions := "7z|zip" executable := "arcade64.exe" systemDbName := "MAME" systemName := "MAME" dbPath := "" dbName := "1942" dbExt := "" romName := "1942" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "Rom Only" romMatchExt := "false" blockInputTime := "0" blockInputFile := "K:\RocketLauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "false" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "10" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "Enter" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1920" originalHeight := "1080" vdEnabled := "false" vdFullPath := "" vdUseSCSI := "true" vdDriveLetter := "" vdDriveLetterScsi := "" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "" ledblinkyProfilePath := "K:\RocketLauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "K:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "UpUpDownDownLeftRightLeftRight" cursorSize := "" hideCursor := "false" hideEmu := "false" hideFE := "false" suspendFE := "false" fadeIn := "true" fadeInDuration := "500" fadeInTransitionAnimation := "LegacyFadeInTransition" fadeInDelay := "5000" fadeInExitDelay := "0" fadeOutExitDelay := "0" fadeOut := "true" fadeOutExtraScreen := "false" fadeOutDuration := "500" fadeOutTransitionAnimation := "DefaultAnimateFadeOut" fadeOutDelay := "500" fadeLyrInterpolation := "7" fadeMuteEmulator := "false" fadeUseBackgrounds := "false" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1920" fadeHeightBaseRes := "1080" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Stretch and Lose Aspect" fadeLyr2Pos := "Stretch and Lose Aspect" fadeLyr2X := "0" fadeLyr2Y := "0" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Extra Layer 1 - Console" fadeLyr3Pos := "Center" fadeLyr3X := "450" fadeLyr3Y := "450" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "1" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "No Alignment" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "1" fadeLyr4X := "1792|952" fadeLyr4Y := "891|1596" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "No Alignment" fadeLyr4FPS := "50" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "Image" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "900" fadeBarWindowH := "" fadeBarWindowR := "30" fadeBarWindowM := "30" fadeBarWindowHatchStyle := "8" fadeBar := "7zOnly" fadeProgressDuration := "5" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "30" fadeBarR := "10" fadeBarColor := "DD8AFF00" fadeBarHatchStyle := "8" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "150" fadeRomInfoDescription := "filtered text" fadeRomInfoSystemName := "image" fadeRomInfoYear := "text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "text with label" fadeRomInfoGenre := "disabled" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher" fadeRomInfoTextPlacement := "User Defined" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular" fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold" fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular" fadeRomInfoText5Options := "cFF555555 r4 s42 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x450 y960|1590 cFFCFCFCA r4 s66 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "text with label" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "text with label" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "topRight" fadeStatsInfoTextMargin := "7" fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold" fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold" fadeText2 := "Extraction Complete, Ready" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Bebas Neue" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "true" fadeImgPath := "K:\RocketLauncher\Media\Fade" RLDataPath := "K:\RocketLauncher\Data" RLMediaPath := "K:\RocketLauncher\Media" RLErrSoundPath := "K:\RocketLauncher\Media\Sounds\Error" modulesPath := "K:\RocketLauncher\Modules" moduleFullName := "K:\RocketLauncher\Modules\MAME\MAME.ahk" moduleName := "MAME" modulePath := "K:\RocketLauncher\Modules\MAME" moduleExtension := "ahk" moduleExtensionsPath := "K:\RocketLauncher\Module Extensions" libPath := "K:\RocketLauncher\Lib" sevenZEnabled := "true" sevenZPath := "K:\RocketLauncher\Module Extensions\7z.exe" sevenZDllPath := "K:\RocketLauncher\Module Extensions\7z.dll" sevenZExtractPath := "C:\TEMP GAME HS" sevenZExtractPathOrig := "" sevenZAttachSystemName := "false" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" 7zExtractPath := "C:\TEMP GAME HS" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "false" pauseKey := "~NumpadAdd" pauseBackToMenuBarKey := "X" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "K:\RocketLauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "{shift down}{F7 down}{F7 up}{shift up}{800}{a down}{a up}|{shift down}{F7 down}{F7 up}{shift up}{800}{b down}{b up}|{shift down}{F7 down}{F7 up}{shift up}{800}{c down}{c up}|{shift down}{F7 down}{F7 up}{shift up}{800}{d down}{d up}|{shift down}{F7 down}{F7 up}{shift up}{800}{e down}{e up}|{shift down}{F7 down}{F7 up}{shift up}{800}{f down}{f up}|{shift down}{F7 down}{F7 up}{shift up}{800}{g down}{g up}|{shift down}{F7 down}{F7 up}{shift up}{800}{h down}{h up}|{shift down}{F7 down}{F7 up}{shift up}{800}{i down}{i up}|{shift down}{F7 down}{F7 up}{shift up}{800}{j down}{j up}" pauseLoadStateKeyCodes := "{F7 down}{F7 up}{800}{a down}{a up}|{F7 down}{F7 up}{800}{b down}{b up}|{F7 down}{F7 up}{800}{c down}{c up}|{F7 down}{F7 up}{800}{d down}{d up}|{F7 down}{F7 up}{800}{e down}{e up}|{F7 down}{F7 up}{800}{f down}{f up}|{F7 down}{F7 up}{800}{g down}{g up}|{F7 down}{F7 up}{800}{h down}{h up}|{F7 down}{F7 up}{800}{i down}{i up}|{F7 down}{F7 up}{800}{j down}{j up}" keyboardEncoder := "" keyboardEncoderEnabled := "false" keymapperEnabled := "false" keymapperAHKMethod := "false" keymapper := "xpadder" xpadderFullPath := "K:\Utilities\Xpadder\xpadder.exe" joyToKeyFullPath := "K:\Utilities\JoyToKey\JoyToKey.exe" profilePath := "K:\RocketLauncher\Profiles" keymapperProfilePath := "K:\RocketLauncher\Profiles\xpadder" keymapperFrontEndProfileName := "HyperSpin" keymapperFrontEndProfile := "false" keymapperRocketLauncherProfileEnabled := "false" joyIDsEnabled := "false" joyIDsPreferredControllersGlobal := "" joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "" CustomJoyNamesEnabled := "false" CustomJoyNames := "" rotateMethod := "false" FEProfile := "K:\RocketLauncher\Profiles\xpadder\HyperSpin" defaultProfile := "K:\RocketLauncher\Profiles\xpadder\_Default" systemProfile := "K:\RocketLauncher\Profiles\xpadder\MAME" xPadderSystemProfile := "K:\RocketLauncher\Profiles\xpadder\MAME\_Default" emuProfile := "K:\RocketLauncher\Profiles\xpadder\MAME\MAME" romProfile := "K:\RocketLauncher\Profiles\xpadder\MAME\1942" RocketLauncherProfile := "K:\RocketLauncher\Profiles\xpadder\RocketLauncher" blankProfile := "K:\RocketLauncher\Profiles\xpadder\_Default\blank" ahkFEProfile := "K:\RocketLauncher\Profiles\AHK\HyperSpin" ahkDefaultProfile := "K:\RocketLauncher\Profiles\AHK\_Default" ahkSystemProfile := "K:\RocketLauncher\Profiles\AHK\MAME" ahkEmuProfile := "K:\RocketLauncher\Profiles\AHK\MAME\MAME" ahkRomProfile := "K:\RocketLauncher\Profiles\AHK\MAME\1942" ahkRocketLauncherProfile := "K:\RocketLauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "true" bezelICEnabled := "false" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "K:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "K:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "K:\RocketLauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "K:\RocketLauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "K:\RocketLauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 15:15:23:759 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 15:15:23:759 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 15:15:23:759 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 15:15:23:759 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 15:15:23:774 | RL | INFO | +16 | BuildScript - Validating module 15:15:23:774 | RL | INFO | +0 | BuildScript - Validation complete 15:15:23:790 | RL | INFO | +16 | BuildScript - Module: MEmu := "MAME" MEmuV := "v0.166" MURL := ["http://www.mame.net/"] MAuthor := ["djvj","faahrev","brolly","Tomkun"] MVersion := "2.3.8" MCRC := "6A458F17" iCRC := "25E2CCF" MID := "635746812784197028" MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"] ;---------------------------------------------------------------------------- ; Notes: ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162. ; ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below ; If MAME has a problem reading the bios zips, try archving them with "no compression" ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 ; ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content. ; ; Following systems will also require some specific files to operate properly: ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games) ; Camputers Lynx - lynx64k, lynx96k, lynx128k ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath) ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath) ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj) ; Sony PlayStation - psa, pse, psj, psu ; ; Tape Control: ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems. ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there. ; The following hotkeys can also be used: ; F2 - Start Tape ; Left Shift + F2 - Stop Tape ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process. ; ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back. ; ; 7z Support: ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's ; fine to enable 7z to non-arcade systems. ; ; Custom Configuration Files: ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure: ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be: ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ; The settings in the later ini's override those in the earlier ini's. ; ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets. ; ; Bally Astrocade: ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file. ; ; GCE Vectrex: ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs. ; ; Jupiter Ace: ; Set mame to 48k ram ; ; Magnavox Odyssey 2: ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues. ; Use the systemName ini file in the folder with this module for this, example: ; [Moto-Crash (France)] ; Bios=videopac ; ; RCA Studio 2: ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual). ; The game screen will be black until you do. ; ; Texas Instruments TI 99/4A: ; This system requires full keyboard emulation to work properly ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module) ; You can check how to convert split cart dumps to RPK here: ; http://www.ninerpedia.org/index.php/MESS_multicart_system ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk" ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required. ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Per game controller types: ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports: ; # ; # SLOT DEVICES ; # ; joyport1 wheel ; joyport2 wheel ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would ; set Parameters=-joyport1 joy -joyport2 joy ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set ; Parameters=-joyport1 wheel -joyport2 wheel ; ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices, ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini). ; ; Linking/NetPlay: ; The module will automatically set correct network ports for linked games. ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched. ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically. ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram. ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually. ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however. ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to. ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network. ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well. ; ; NVRAM Automation for linked games: ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique. ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc. ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI. ; ; Additional Link info that may be of some importance: ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173). ; One Board sends about 20 KByte/s. ; So bandwidth CLIENTSIDE is like... ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound. ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound. ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound. ; etc. ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0 ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html ;---------------------------------------------------------------------------- StartModule() BezelGUI() dialogOpen := i18n("dialog.open") ; Looking up local translation primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass")) emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass")) emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow")) emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput")) ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mTypeVar := " ( LTrim Aamber Pegasus|pegasus Acorn Electron|electron Amstrad CPC|cpc664 Amstrad GX4000|gx4000 APF Imagination Machine|apfimag Apple II|apple2ep Apple IIGS|apple2gs Applied Technology MicroBee|mbeeic Atari 8-Bit|a800 Atari 2600|a2600 Atari 5200|a5200 Atari 7800|a7800 Atari Jaguar|jaguar Atari Lynx|lynx Bally Astrocade|astrocde Bandai Super Vision 8000|sv8000 Bandai WonderSwan|wswan Bandai WonderSwan Color|wscolor Bit Corporation Gamate|gamate Camputers Lynx|lynx128k Casio PV-1000|pv1000 Casio PV-2000|pv2000 Coleco ADAM|adam ColecoVision|coleco Commodore 64|c64 Commodore MAX Machine|vic10 Creatronic Mega Duck|megaduck EACA EG2000 Colour Genie|cgenie Emerson Arcadia 2001|arcadia Entex Adventure Vision|advision Epoch Game Pocket Computer|gamepock Epoch Super Cassette Vision|scv Exidy Sorcerer|sorcerer Fairchild Channel F|channelf Fujitsu FM-7|fmnew7 Fujitsu FM Towns|fmtowns Fujitsu FM Towns Marty|fmtmarty Funtech Super Acan|supracan GamePark 32|gp32 GCE Vectrex|vectrex Hartung Game Master|gmaster Interton VC 4000|vc4000 JungleTac Sport Vii|vii Jupiter Ace|jupace Magnavox Odyssey 2|odyssey2 Matra & Hachette Alice|alice32 Mattel Aquarius|aquarius Mattel Intellivision|intv MGT Sam Coupe|samcoupe Milton Bradley MicroVision|microvsn NEC PC-8801|pc8801 NEC PC Engine|pce NEC PC Engine-CD|pce NEC SuperGrafx|sgx NEC TurboGrafx-16|tg16 NEC TurboGrafx-CD|tg16 Nintendo 64|n64 Nintendo 64DD|n64dd Nintendo Entertainment System|nes Nintendo Famicom|famicom Nintendo Famicom Disk System|fds Nintendo Game Boy|gameboy Nintendo Game Boy Advance|gba Nintendo Game Boy Color|gbcolor Nintendo Pokemon Mini|pokemini Nintendo Satellaview|snes Nintendo Super Famicom|snes Nintendo Super Game Boy|supergb Nintendo Virtual Boy|vboy Othello Multivision|omv1000 Philips CD-i|cdimono1 Philips Videopac Plus G7400|g7400 Philips VG 5000|vg5k RCA Studio II|studio2 Sega 32X|32x Sega CD|segacd Sega Game Gear|gamegear Sega Genesis|genesis Sega Master System|sms Sega Mega Drive|megadriv Sega Pico|pico Sega Saturn|saturn Sega SC-3000|sc3000 Sega SG-1000|sg1000 Sega VMU|svmu Sharp X1|x1turbo40 Sinclair ZX81|zx81 SNK Neo Geo AES|aes SNK Neo Geo CD|neocdz SNK Neo Geo Pocket|ngp SNK Neo Geo Pocket Color|ngpc Sony PlayStation|psx Sony PocketStation|pockstat Sord M5|m5 Soundic Victory MPT-02|mpt02 Super Nintendo Entertainment System|snes Tandy TRS-80 Color Computer|coco3 Texas Instruments TI 99-4A|ti99_4a Thomson MO5|mo5 Tiger Game.com|gamecom Tomy Tutor|tutor VTech CreatiVision|crvision VTech Socrates|socrates Watara Supervision|svision )" mType := Object() Loop, Parse, mTypeVar, `n, `r { obj := {} Loop, Parse, A_LoopField, | If (A_Index = 1) obj.System := A_LoopField Else ; 2 obj.mameID := A_LoopField mType.Insert(obj["System"], obj) } RLLog.Debug("Module - Finished building the " . MEmu . " object") ; For easier use throughout the module mameSystem := mType[systemName].System mameID := mType[systemName].mameID If !mameSystem { RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.") mameSystem := systemName mameID := "MAME" } Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1) mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1) Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1) hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1) glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1) bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal" verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1) cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1) cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom. UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1) sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1) sysParams := moduleIni.Read(mameSystem, "Parameters",,,1) romParams := moduleIni.Read(romName, "Parameters", sysParams,,1) mameRomName := moduleIni.Read(romName, "MameRomName",,,1) autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1) volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1) Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1) Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1) Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1) Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1) Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1) Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1) inipath := moduleIni.Read(mameSystem, "IniPath",,,1) hashpath := moduleIni.Read(mameSystem, "HashPath",,,1) UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1) ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1) CtrlRemapFile := new File(ControllerRemapPath) ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1) MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1) mameBiosPath := GetFullName(mameBiosPath) ; Loop, 8 ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1) enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1) networkSession := "" If (enableLinkPlay != "false") { RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName) getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1) myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games networkPlayers := enableLinkPlay ; Max amount of networkable players localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1) maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1) splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right. localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1) defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1) defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1) lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort") ;MultiPlayer Menu Result ; If !(networkType) ; MsgBox, % "Single Player Game" ; Else If (networkType="localLink") ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers ; Else If (networkType="server") ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup ; Else If (networkType="client") ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup If networkSession { RLLog.Info("Module - Using a Network for " . romName) multiPlayerObj := Object() ; initialize object to store the multiplayer options If (networkType="localLink") { RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.") linkEnabledGame := 1 If networkPlayers > 1 { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.") fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine Loop % networkPlayers { multiPlayerObj[A_Index,"Player"] := A_Index multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index) multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index) If (A_Index = 1) { ; Player 1 initialLocalPort := localPort ; must be stored for last player multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0" multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort } Else { ; Players 2+ multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1" multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player } ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"] } } Else RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.") } Else If (networkType = "client") { RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.") moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Slave" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } Else { ; server RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort) moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Master" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """") } Else { RLLog.Info("Module - User chose Single Player mode for this session") } } FadeInStart() If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If hashpath hashpath := AbsoluteFromRelative(EmuPath, hashpath) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : "" If (verticalRotationMode = "none") verticalRotationMode := "" ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") { ListXMLObject := Object() ListXMLObject := ListXMLInfo(If mameRomName ? mameRomName : romName) Angle := ListXMLObject["Angle"].Value If (bezelEnabled = "true") { If (networkPlayers > 1) { useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(networkPlayers) } Else { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,Angle) } } } If (servoStikEnabled = "auto") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && Angle) { RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle) If (verticalRotationMode = "original") verticalRotationMode := " -norotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" ;Controller Remap If (UseControllerRemap = "true") { RLLog.Info("Controller Remap: Start") romProfileName := (mameRomName ? mameRomName : romName) romParentName := ListXMLObject["Parent"].Value If ControllerRemapPath ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath) If ControllerRemapConfigPath ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath) If MAMECtrlrPath MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath) ctrlrPath := "" RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath) ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) { RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg") } else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) { RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg") } else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) { RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg") } else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) { RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg") } ; Is there a controller file? if (ctrlrPath) { ctrlrFile := " -ctrlr RocketLauncher" ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file if(mameID != "MAME") { ctrlrPath.Read() rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg") rocketLauncherCfgFile.Delete() rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>")) } else { ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1) } RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""") ControllerRemapProcess := new Process(ControllerRemapPath) ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide") } else { RLLog.Info("Controller Remap: No Controller config file found.") } RLLog.Info("Controller Remap: End") } } winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window" hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, sevenZExtractPath) ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|") Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If ProductVersion MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2) RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If (videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := If videomode = "ini" ? "" : " -nogl_glsl" Else glsl := "" If (videomode = "ini") videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems. If (romExtension = ".txt") ; This can be applied to all systems param1 := "" If (mameID = "apfimag") ; APF Imagination Machine If (romExtension != ".tap") mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded If (UseSoftwareList != "true") { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game. If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings { If !SystemModuleIni.Exist() SystemModuleIni.Append() ; create a blank file if it does not exist If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1) ExpansionCartLocation := GetFullName(ExpansionCartLocation) CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1) ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one Command := moduleIni.Read(romName, "Command",,,1) ; Now set the parameters to send to MAME If (romExtension = ".dsk") ; Expansion Disk { ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game param1 := " -nat -gromport single -cart1" param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """" param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc" param4 := " -flop1" param5 := " """ . romPath . "\" . romName . romExtension . """" If StringUtils.Contains(romName, "\(Disk") { TimerUtils.Sleep(50) If (romTable.MaxIndex() = 2) { param4 := " -flop1 " . " """ . romTable[1,1] . """" param5 := " -flop2 " . " """ . romTable[2,1] . """" } } } Else If (romExtension = ".rpk") ; Cart Game (RPK Format) param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here param6 := " -ui_active" ;Enable partial keyboard mode at startup } Else If (mameID = "aes") ; SNK Neo Geo AES { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1) param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games param2 := " -cart " . romName }Else If (mameID = "apple2gs") ; Apple IIGS { externalOS := moduleIni.Read(romName, "External_OS","false",,1) 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found multipartTable := CreateRomTable(multipartTable) If (externalOS = "true") { CheckFile(romPath . "\" . 2gsSystemFile) param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """" } Else { param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """" If (multipartTable.MaxIndex() > 1) param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """" } param5 := " -ui_active" ;Enable partial keyboard mode at startup }Else If (mameID = "electron") ; Acorn Electron { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If (romExtension = ".bin") mediaDeviceType := "cart" Else ; any other format mediaDeviceType := "cass" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If (mameID = "sc3000") ; Sega SC-3000 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc") mediaDeviceType := "cart" Else ; any other format mediaDeviceType := "cass" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If (mameID = "c64") ; Commodore 64 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass1" Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt") mediaDeviceType := "cart1" Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64") mediaDeviceType := "quik1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If mameID = mbeeic ; Applied Technology MicroBee { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1) If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56") ScriptError("This is not a known MicroBee model value: " . microbeeModel) Else If (microbeeModel != "mbeeic") mameID := microbeeModel If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee") mediaDeviceType := "quik1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass" Else If StringUtils.Contains(romExtension,"\.rom") mediaDeviceType := "cart" Else If StringUtils.Contains(romExtension,"\.dsk") mediaDeviceType := "flop1" Else ; .bin format mediaDeviceType := "quik2" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2 { VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1) If (VoiceModule = "true") param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """" param2 := " -ui_active" ;Enable partial keyboard mode at startup If romName not contains (USA mameID := "videopac" }Else If (mameID = "astrocde") ; Bally Astrocade { BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom) If (romExtension = ".script") { ; Will require blue ram basic If !BlueRAMBasicRomPath.Exist() { ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up BlueRAMBasicRomPath.__Delete() BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom) BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath) } ScriptFile := new File(romPath . "\" . romName . romExtension) param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """" ; Replace rompath variable in script ScriptFile.Read() ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all") ; Create cmd file to send to MESS RomCMDFile := new File(romPath . "\" . romName . ".cmd") RomCMDFile.Delete() RomCMDFile.Append(ScriptFile.Text) param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """" closeDebugWindow := "true" } }Else If (mameID = "samcoupe") ; MGT Sam Coupe { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . "" }Else If (mameID = "vic10") ; Commodore MAX Machine { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.e0|\.80") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00") { mediaDeviceType := "quik" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . "" } }Else If (mameID = "mo5") ; Thomson MO5 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7") param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . "" Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . "" }Else If (mameID = "cpc664") ; Amstrad CPC { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config. LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n""" AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay } ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change) iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini If (iniBios != "") mameID := iniBios ; need to change the bios name for some games } ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD { If !StringUtils.Contains(romExtension,"\.chd|\.cue") ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension) If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce") param2 := " -cart " . """" . tgcdBios . """" } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce") param2 := " -cart " . """" . pcecdBios . """" } Else If (mameID = "psx") { ; Sony PlayStation mameID := "psu" ; changing mameID sent to MAME to use the USA bios ; SelectMemCard() ; future function to swap around memcards ; Usage: mc1 "J:\MAME\software\psu\card1.mc" } If (mameSystem = "Sega CD") { ; If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2 mameID := "megacd2j" Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL) mameID := "megacd" } param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gamecom") ; Tiger Game.com { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "genesis") ; Sega Genesis { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead mameID := "megadriv" }Else If (mameID = "megadriv") ; Sega Mega Drive { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead mameID := "genesis" }Else If (mameID = "vii") ; JungleTac Sport Vii { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it. param1 := "" }Else If (mameID = "alice32") ; Matra & Hachette Alice { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pockstat") ; Sony PocketStation { If (romExtension != ".gme") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer { If (romExtension != ".txt") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "zx81") ; Sinclair ZX81 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "lynx128k") ; Camputers Lynx { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vg5k") ; Philips VG 5000 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "sorcerer") ; Exidy Sorcerer { If (romExtension = ".snp") ; Snapshot file param1 := " -dump """ . romPath . "\" . romName . romExtension . """" Else If (romExtension = ".bin") param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (messID = "jupace") ; jupiter ace { If (romExtension = ".ace") param1 := " -dump """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System { If (romExtension != ".txt") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vectrex") ; GCE Vectrex { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex) param1 := "" }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000 { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM. param1 := "" }Else If (mameID = "adam") ; Coleco ADAM param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game Else If (mameID = "pegasus") ; Aamber Pegasus { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gp32") ; GamePark 32 { If (romExtension != ".txt") param1 := " -memc """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "svmu") ; Sega VMU { param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "x1turbo40") ; Sharp X1 { If StringUtils.Contains(romExtension,"\.bin|\.rom") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pc8801") ; NEC PC-8801 { If (romExtension = ".d88") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "fmnew7") ; Fujitsu FM-7 { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.t77") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "apple2ep") ; Apple II { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "n64dd") ; Nintendo 64DD { N64RomFile := new FIle(romPath . "\" . romName . ".n64") If N64RomFile.Exist() param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """" Else param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2 { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" Else { If StringUtils.Contains(romName,"Doodle") button2 := "A 1" ; Press 1 on P1 controller If StringUtils.Contains(romName,"Patterns") button2 := "A 2" ; Press 2 on P1 controller If StringUtils.Contains(romName,"Bowling") button2 := "A 3" ; Press 3 on P1 controller If StringUtils.Contains(romName,"Freeway") button2 := "A 4" ; Press 4 on P1 controller If StringUtils.Contains(romName,"Addition") button2 := "A 5" ; Press 5 on P1 controller } ; Generate a lua script to press the Clear button so games will start ScriptFileName := GeneratePressButtonScript("Clear",button2) bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns { If StringUtils.Contains(romExtension,"\.chd|\.cue") mediaDeviceType := "cdrm" Else mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" } } Else { ; Use Software List hashname := mameID param1 := " """ . romName . """" ; param1 used for launching from software lists If (mameID = "aes") ; SNK Neo Geo AES { hashname := "neogeo" biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1) param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games } CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists } If (mameID = "vectrex") { ; GCE Vectrex VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png") param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName } sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME If StringUtils.InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If StringUtils.InStr(sysStaticParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") ; use a custom rom name, not the one from the db If mameRomName { MameRomOriginalFile := new File(romPath . "\" . romName . romExtension) MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension) errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If errLvl ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed := 1 } ; use a custom cfg file if it exists and append it to param1 CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName) If CustomCFGPath.Exist() param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1 If (bilinearFilter = "true") bilinearEnabled := " -filter" Else bilinearEnabled := " -nofilter" If (cheatMode = "true") { CheatZipFile := new File(emuPath . "\cheat.zip") Cheat7zFile := new File(emuPath . "\cheat.7z") If (!CheatZipFile.Exist() && !Cheat7zFile.Exist()) RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) Else { RLLog.Info("Module - Cheat file found in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } } If (RequiresReset = "true") { ; Generate a lua script to send a system soft reset ScriptFileName := GenerateSoftResetScript() bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" } HideAppStart(hideEmuObj,hideEmu) If (legacyMode = "true") { RLLog.Info("Module - Running MAME in legacy Mode") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1) ; wrap quotes around exe } Else { RLLog.Info("Module - Running MAME in non-legacy mode") ; If (networkPlayers = 1 || !linkEnabledGame) { If !networkSession { RLLog.Info("Module - SinglePlayer session") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe } Else { ; multiplayer game run RLLog.Info("Module - Network/MultiPlayer session") BuildNVRAMObject() ; build nvram object ;screen positions screenPos := [] screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor) If (networkType="localLink") globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused Loop % networkPlayers { currentPlayer := A_Index ; Update NVRAM setting(s) If (enableNVRAMAutomation = "true") { If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1]) If NVRamFile%currentPlayer%.Exist() { RLLog.Info("Module - Checking nvram file(s) for required changes") If (networkType = "localLink") { ; only local link is supported for now ; Parse through each setting of each player and lookup the position to write new setting to the nvram file for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index]) for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index]) } Else If (networkType = "Server") { RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1]) } Else If (networkType = "Client") { RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1]) } } Else RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath) } Else RLLog.Info("Module - This rom does not contain an entry in the NVRAM object") } ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID)) MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window MameMultiPlayer%currentPlayer%Window.Wait() } Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Get("ID") MameMultiPlayer%A_Index%Window.RemoveTitlebar() MameMultiPlayer%A_Index%Window.ToggleMenu() MameMultiPlayer%A_Index%Window.RemoveBorder() MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H) TimerUtils.Sleep(50) } } } If errLvl { If (errLvl = 1) Error := "Failed Validity" Else If(errLvl = 2) Error := "Missing Files" Else If(errLvl = 3) Error := "Fatal Error" Else If(errLvl = 4) Error := "Device Error" Else If(errLvl = 5) Error := "Game Does Not Exist" Else If(errLvl = 6) Error := "Invalid Config" Else If StringUtils.Contains(errLvl,"7|8|9") Error := "Identification Error" Else Error := "MAME Error" RLLog.Error("MAME Error - " . Error) } emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { KeyUtils.SendCommand("X",1000) ; To bypass the first screen If (Command) KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed } ; Close the debugger window if exists If (closeDebugWindow = "true") { emuDebugWindow.Wait(2) emuDebugWindow.Close() } BezelDraw() HideAppEnd(hideEmuObj,hideEmu) If (networkPlayers = 1 || !linkEnabledGame) { emuPrimaryWindow.Show() ; Show the emulator } Else { Loop % networkPlayers MameMultiPlayer%A_Index%Window.Show() ; Show the emulator MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player } FadeInExit() primaryExe.Process("WaitClose") 7zCleanUp() BezelExit() If fileRenamed { ; Rename file back to alternate name for next launch errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back If errLvl ; If rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution Global emuFullPath,emuPath,RLLog ListXMLObject := Object() listXMLVarLog := "" ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder TempBezelFile := new File(emuPath . "\tempBezel.txt") TempBezelFile.Read() StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent) StringUtils.RegExMatch(parent,"""" . ".*", parent) parent := StringUtils.TrimLeft(parent, 1) StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width) StringUtils.RegExMatch(width,"[0-9]+", width, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height) StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj := {} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } RLLog.Info("Module - MAME ListXML values: " . listXMLLog) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode") } TempBezelFile.Delete() Return ListXMLObject } GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME Global emuPath SoftScriptFile := new File(emuPath . "\soft_reset.lua") ScriptFileName := emuPath . "\soft_reset.lua" SoftScriptFile.Delete() AppendTxt :=" ( -- This script will reset the machine local function reset_machine() if resetcounter == nil then manager:machine():soft_reset(); resetcounter = 1; end end if resetcounter == nil then emu.wait(1); reset_machine(); end )" SoftScriptFile.Append(AppendTxt) Return SoftScriptFile.FileFullPath } GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME Global emuPath PressScriptFile := new File(emuPath . "\press_button.lua") PressScriptFile.Delete() If (button2) { button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);" } AppendTxt :=" ( local function press_button() if resetcounter == nil then ioport[""" . button1 . """]:write(1); emu.wait(1); ioport[""" . button1 . """]:write(0); resetcounter = 1;" . button2str . " end end if resetcounter == nil then emu.wait(1); press_button(); end )" PressScriptFile.Append(AppendTxt) Return PressScriptFile.FileFullPath } BuildNVRAMObject() { Global nvramSettings,RLLog RLLog.Info("BuildNVRAMObject - Started") nvramSettings := {} nvramSettings["vr"] := {} nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vr"]["Player"] := {} nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}} nvramSettings["vformula"] := {} nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vformula"]["Player"] := {} nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}} RLLog.Info("BuildNVRAMObject - Ended") } BezelLabel: emuConsoleWindow.Set("Transparent",0) Return HaltEmu: If (pauseMethod = 1) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 2) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 3) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 4) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } Return RestoreEmu: If (pauseMethod = 1) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 2) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 3) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 4) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } emuPrimaryWindow.Activate() Return CloseProcess: FadeOutStart() If (networkSession && networkPlayers > 1) { Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Close() MameMultiPlayer%A_Index%Window.WaitClose() } } Else emuPrimaryWindow.Close() Return 15:15:23:806 | RL | INFO | +15 | BuildScript - Loaded Multi-Player scripts 15:15:23:806 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 15:15:23:806 | RL | WARNING | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Global.ahk" not found 15:15:23:806 | RL | WARNING | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\MAME.ahk" not found 15:15:23:806 | RL | WARNING | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found 15:15:23:806 | RL | WARNING | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found 15:15:23:806 | RL | WARNING | +0 | BuildScript - "K:\RocketLauncher\Lib\User Functions\MAME\1942.ahk" not found 15:15:23:821 | RL | INFO | +16 | BuildScript - Finished injecting functions into module 15:15:23:821 | RL | INFO | +0 | Main - Module is built 15:15:23:821 | RL | INFO | +0 | CheckFile - Checking if K:\RocketLauncher\AutoHotkey.dll exists 15:15:23:821 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 4/19/2013 - 6:16:32 PM Modified: 7/8/2016 - 5:17:53 PM 15:15:23:837 | RL | INFO | +16 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 15:15:23:837 | RL | INFO | +0 | Main - Running module 15:15:24:175 | MD | INFO | +N/A | Module initialized 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 15:15:24:175 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 15:15:24:207 | MD | DEBUG | +32 | fadeInTransitionAnimation: LegacyFadeInTransition 15:15:24:207 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 15:15:24:207 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 15:15:24:207 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 15:15:24:207 | MD | TRACE | +0 | CustomFunction.Init - Starting 15:15:24:207 | MD | TRACE | +0 | CustomFunction.Init - Ending 15:15:24:238 | MD | INFO | +31 | StartModule - Started 15:15:24:238 | MD | INFO | +0 | StartModule - MEmu: MAME MEmuV: v0.166 MURL: MAuthor: MVersion: 2.3.8 MCRC: 6A458F17 iCRC: 25E2CCF MID: MSystem: 15:15:24:238 | MD | WARNING | +0 | StartModule - You have an unsupported System Name for this module: "MAME". Only the following System Names are suppported: "" 15:15:24:276 | MD | INFO | +31 | PluginInit - Started 15:15:24:276 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 15:15:24:276 | MD | INFO | +0 | CheckFile - Checking if K:\HyperSpin\Databases\MAME\MAME.xml exists 15:15:24:276 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 3548694 bytes Created: 11/7/2016 - 5:27:20 AM Modified: 12/5/2016 - 11:12:04 AM 15:15:24:307 | MD | DEBUG | +31 | BuildDatabaseTable - Searching for a "Game Name" in the database 15:15:24:307 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 15:15:24:307 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 15:15:24:307 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "1942 (Revision B)" 15:15:24:307 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 15:15:24:338 | MD | DEBUG | +32 | BuildDatabaseTable - Could not find: Cloneof 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom" 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "1984" 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Shoot-'Em-Up" 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 15:15:24:338 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Rating 15:15:24:376 | MD | TRACE | +31 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Shoot-'Em-Up GameInfo Label: Name | GameInfo Value: 1942 (Revision GameInfo Label: Publisher | GameInfo Value: Capcom GameInfo Label: Year | GameInfo Value: 1984 15:15:24:399 | MD | DEBUG | +31 | BuildDatabaseTable - Ended 15:15:24:399 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 15:15:24:399 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: K:\HyperSpin\Media\MAME\Images\Wheel\1942.png 15:15:24:399 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: K:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png 15:15:24:399 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: K:\HyperSpin\Media\MAME\Images\Wheel\1942.png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: K:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1: png | Asset Type1: system 15:15:24:399 | MD | INFO | +0 | BuildAssetsTable - Ended 15:15:24:399 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 15:15:24:431 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Artwork1: K:\HyperSpin\Media\MAME\Images\Artwork1\1942.png 15:15:24:476 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Box Art: K:\HyperSpin\Media\MAME\Images\Artwork2\1942.png 15:15:24:476 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: K:\HyperSpin\Media\MAME\Images\Artwork3\1942.png 15:15:24:476 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: K:\HyperSpin\Media\MAME\Images\Artwork4\1942.png 15:15:24:476 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: K:\HyperSpin\Media\MAME\Images\Letters 15:15:24:578 | MD | DEBUG | +94 | BuildAssetsTable - Searching for a Other: K:\HyperSpin\Media\MAME\Images\Other 15:15:24:578 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: K:\HyperSpin\Media\MAME\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: K:\HyperSpin\Media\MAME\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: K:\HyperSpin\Media\MAME\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: K:\HyperSpin\Media\MAME\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: K:\HyperSpin\Media\MAME\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: K:\HyperSpin\Media\MAME\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: K:\HyperSpin\Media\MAME\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: K:\HyperSpin\Media\MAME\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: K:\HyperSpin\Media\MAME\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: K:\HyperSpin\Media\MAME\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: K:\HyperSpin\Media\MAME\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: K:\HyperSpin\Media\MAME\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: K:\HyperSpin\Media\MAME\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: K:\HyperSpin\Media\MAME\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: K:\HyperSpin\Media\MAME\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: K:\HyperSpin\Media\MAME\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: K:\HyperSpin\Media\MAME\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: K:\HyperSpin\Media\MAME\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: K:\HyperSpin\Media\MAME\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: K:\HyperSpin\Media\MAME\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: K:\HyperSpin\Media\MAME\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: K:\HyperSpin\Media\MAME\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: K:\HyperSpin\Media\MAME\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: K:\HyperSpin\Media\MAME\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: K:\HyperSpin\Media\MAME\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: K:\HyperSpin\Media\MAME\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: K:\HyperSpin\Media\MAME\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: K:\HyperSpin\Media\MAME\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: K:\HyperSpin\Media\MAME\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: K:\HyperSpin\Media\MAME\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: K:\HyperSpin\Media\MAME\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: K:\HyperSpin\Media\MAME\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: K:\HyperSpin\Media\MAME\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: K:\HyperSpin\Media\MAME\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: K:\HyperSpin\Media\MAME\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: K:\HyperSpin\Media\MAME\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: K:\HyperSpin\Media\MAME\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: K:\HyperSpin\Media\MAME\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: K:\HyperSpin\Media\MAME\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: K:\HyperSpin\Media\MAME\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 15:15:24:610 | MD | INFO | +31 | BuildAssetsTable - Ended 15:15:24:610 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 15:15:24:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: K:\HyperSpin\Media\MAME\Video\1942.* 15:15:24:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: K:\HyperSpin\Media\Main Menu\Video\MAME.* 15:15:24:610 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: K:\HyperSpin\Media\MAME\Video\1942.mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: K:\HyperSpin\Media\Main Menu\Video\MAME.flv | Asset Extension1: flv | Asset Type1: system 15:15:24:610 | MD | INFO | +0 | BuildAssetsTable - Ended 15:15:24:610 | MD | INFO | +0 | PluginInit - Ended 15:15:24:641 | MD | DEBUG | +31 | StartModule - Setting romName to the dbName sent to RocketLauncher: 1942 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc, 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 15:15:24:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 15:15:24:676 | MD | TRACE | +47 | Process.__New - Creating new process object for: "K:\HyperSpin\HyperSpin.exe" 15:15:24:707 | MD | TRACE | +32 | File.__New - Creating new file object of: "K:\HyperSpin\HyperSpin.exe" 15:15:24:707 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\MAME\MAME\1942.ini" 15:15:24:739 | MD | TRACE | +31 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\MAME\MAME.ini" 15:15:24:777 | MD | TRACE | +31 | File.Exist - This file exists: K:\RocketLauncher\Modules\MAME\MAME.ini 15:15:24:777 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "K:\RocketLauncher\Modules\MAME\MAME.ini" 15:15:24:777 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\RocketLauncher\Modules\MAME\MAME.ini" 15:15:24:808 | MD | TRACE | +31 | File.Exist - This file exists: K:\RocketLauncher\Modules\MAME\MAME.ini 15:15:24:808 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "K:\RocketLauncher\Modules\MAME\MAME.ini" 15:15:24:808 | MD | INFO | +0 | StartModule - Ended 15:15:24:808 | MD | INFO | +0 | BezelGUI - Started 15:15:24:877 | MD | INFO | +63 | BezelGUI - Ended 15:15:24:877 | MD | INFO | +0 | i18n - Started 15:15:24:877 | MD | DEBUG | +0 | i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 15:15:24:877 | MD | INFO | +0 | i18n - Ended, using "Open" for "dialog.open" 15:15:24:877 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" 15:15:24:877 | MD | TRACE | +0 | Process.__New - Creating new process object for: "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" 15:15:24:877 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" 15:15:24:908 | MD | TRACE | +31 | Window.__New - Created: "ahk_class MAME" 15:15:24:908 | MD | TRACE | +0 | Window.__New - Created: "Open ahk_class ConsoleWindowClass" 15:15:24:908 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass" 15:15:24:939 | MD | TRACE | +31 | Window.__New - Created: "ahk_class MAMEDebugWindow" 15:15:24:977 | MD | TRACE | +47 | Window.__New - Created: "ahk_class MAMEOutput" 15:15:24:977 | MD | DEBUG | +0 | Module - Finished building the MAME object 15:15:24:977 | MD | WARNING | +0 | Module - "MAME" is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this MAME module. 15:15:24:008 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key 15:15:25:008 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT) 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - LegacyMode: No value for this key 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: No value for this key 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: No value for this key 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - LegacyMode: No value for this key 15:15:25:008 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LegacyMode: No value for this key 15:15:25:040 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: No value for this key 15:15:25:077 | MD | INFO | +31 | RIniFile.Read - Module - LegacyMode: false (DEFAULT) 15:15:25:077 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: ..\ROMs\MAME 0.175 15:15:25:077 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: opengl 15:15:25:077 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: No value for this key 15:15:25:077 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: No value for this key 15:15:25:077 | MD | INFO | +0 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT) 15:15:25:077 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: No value for this key 15:15:25:077 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BilinearFilter: No value for this key 15:15:25:109 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BilinearFilter: No value for this key 15:15:25:109 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: No value for this key 15:15:25:109 | MD | INFO | +0 | RIniFile.Read - Module - BilinearFilter: false (DEFAULT) 15:15:25:109 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - HLSL: No value for this key 15:15:25:109 | MD | INFO | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: true 15:15:25:109 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - GLSL: No value for this key 15:15:25:109 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: No value for this key 15:15:25:140 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: No value for this key 15:15:25:140 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - GLSL: No value for this key 15:15:25:178 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - GLSL: No value for this key 15:15:25:178 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: No value for this key 15:15:25:178 | MD | INFO | +0 | RIniFile.Read - Module - GLSL: false (DEFAULT) 15:15:25:178 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - BezelMode: No value for this key 15:15:25:178 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: No value for this key 15:15:25:178 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BezelMode: No value for this key 15:15:25:178 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - BezelMode: No value for this key 15:15:25:209 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BezelMode: No value for this key 15:15:25:209 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: No value for this key 15:15:25:209 | MD | INFO | +0 | RIniFile.Read - Module - BezelMode: layout (DEFAULT) 15:15:25:240 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1942] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: No value for this key 15:15:25:240 | MD | INFO | +0 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT) 15:15:25:278 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: No value for this key 15:15:25:278 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: No value for this key 15:15:25:278 | MD | INFO | +0 | RIniFile.Read - Module - CheatMode: false (DEFAULT) 15:15:25:278 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: No value for this key 15:15:25:278 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: No value for this key 15:15:25:278 | MD | INFO | +0 | RIniFile.Read - Module - CheatModeKey: (NO VALUE) 15:15:25:278 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - UseSoftwareList: No value for this key 15:15:25:278 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: No value for this key 15:15:25:309 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - UseSoftwareList: No value for this key 15:15:25:340 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: No value for this key 15:15:25:340 | MD | INFO | +0 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT) 15:15:25:340 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: No value for this key 15:15:25:340 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: No value for this key 15:15:25:340 | MD | INFO | +0 | RIniFile.Read - Module - StaticParameters: (NO VALUE) 15:15:25:340 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: No value for this key 15:15:25:340 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: No value for this key 15:15:25:366 | MD | INFO | +31 | RIniFile.Read - Module - Parameters: (NO VALUE) 15:15:25:368 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Parameters: No value for this key 15:15:25:371 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Parameters: No value for this key 15:15:25:373 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 15:15:25:375 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - MameRomName: No value for this key 15:15:25:377 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - MameRomName: No value for this key 15:15:25:409 | MD | INFO | +47 | RIniFile.Read - Module - MameRomName: (NO VALUE) 15:15:25:409 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Autosave: No value for this key 15:15:25:409 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: No value for this key 15:15:25:409 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Autosave: No value for this key 15:15:25:409 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Autosave: No value for this key 15:15:25:409 | MD | INFO | +0 | RIniFile.Read - Module - Autosave: false (DEFAULT) 15:15:25:409 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Volume: No value for this key 15:15:25:440 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: No value for this key 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: No value for this key 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Volume: No value for this key 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: No value for this key 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key 15:15:25:440 | MD | INFO | +0 | RIniFile.Read - Module - Volume: (NO VALUE) 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Artwork_Crop: No value for this key 15:15:25:440 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: No value for this key 15:15:25:478 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Artwork_Crop: No value for this key 15:15:25:478 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: No value for this key 15:15:25:478 | MD | INFO | +0 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT) 15:15:25:478 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Bezels: No value for this key 15:15:25:478 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: No value for this key 15:15:25:478 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Bezels: No value for this key 15:15:25:478 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: No value for this key 15:15:25:509 | MD | INFO | +31 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT) 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Overlays: No value for this key 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: No value for this key 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Overlays: No value for this key 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: No value for this key 15:15:25:509 | MD | INFO | +0 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT) 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Backdrops: No value for this key 15:15:25:509 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: No value for this key 15:15:25:541 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Backdrops: No value for this key 15:15:25:541 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: No value for this key 15:15:25:578 | MD | INFO | +31 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT) 15:15:25:578 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Cpanels: No value for this key 15:15:25:578 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: No value for this key 15:15:25:578 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Cpanels: No value for this key 15:15:25:578 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: No value for this key 15:15:25:578 | MD | INFO | +0 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT) 15:15:25:578 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Marquees: No value for this key 15:15:25:610 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: No value for this key 15:15:25:610 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Marquees: No value for this key 15:15:25:610 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: No value for this key 15:15:25:610 | MD | INFO | +0 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT) 15:15:25:610 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: No value for this key 15:15:25:610 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IniPath: No value for this key 15:15:25:610 | MD | INFO | +0 | RIniFile.Read - Module - IniPath: (NO VALUE) 15:15:25:641 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: No value for this key 15:15:25:641 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: No value for this key 15:15:25:679 | MD | INFO | +47 | RIniFile.Read - Module - HashPath: (NO VALUE) 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseControllerRemap: No value for this key 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - UseControllerRemap: No value for this key 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseControllerRemap: No value for this key 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseControllerRemap: No value for this key 15:15:25:679 | MD | INFO | +0 | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT) 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapPath: No value for this key 15:15:25:679 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapPath: No value for this key 15:15:25:710 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapPath: No value for this key 15:15:25:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapPath: No value for this key 15:15:25:710 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapPath: K:\HyperSpin\Emulators\Arcade64\ControllerRemap\ControllerRemap.exe (DEFAULT) 15:15:25:710 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\HyperSpin\Emulators\Arcade64\ControllerRemap\ControllerRemap.exe" 15:15:25:741 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key 15:15:25:741 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key 15:15:25:741 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key 15:15:25:741 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key 15:15:25:741 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: K:\HyperSpin\Emulators\Arcade64\ControllerRemap\ctrlr\ (DEFAULT) 15:15:25:741 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - MAMECtrlrPath: No value for this key 15:15:25:779 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAMECtrlrPath: No value for this key 15:15:25:779 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - MAMECtrlrPath: No value for this key 15:15:25:779 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAMECtrlrPath: No value for this key 15:15:25:779 | MD | INFO | +0 | RIniFile.Read - Module - MAMECtrlrPath: K:\HyperSpin\Emulators\Arcade64\ctrlr (DEFAULT) 15:15:25:810 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1942] - Enable_Link_Play: No value for this key 15:15:25:810 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key 15:15:25:810 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Enable_Link_Play: No value for this key 15:15:25:810 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key 15:15:25:810 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT) 15:15:25:810 | MD | DEBUG | +0 | FadeInStart - Started 15:15:25:810 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 15:15:25:841 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 15:15:25:841 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 15:15:25:841 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 15:15:25:841 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 15:15:25:841 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 15:15:25:841 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 15:15:25:879 | MD | DEBUG | +46 | XHotkeyTableCreation - Ended 15:15:25:879 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 15:15:25:879 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 15:15:25:879 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Layer 1*.* 15:15:25:879 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.* 15:15:25:910 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.* 15:15:25:910 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png 15:15:25:942 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png 15:15:25:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - Unknown50862.png 15:15:25:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png 15:15:25:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif 15:15:25:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif 15:15:25:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp 15:15:25:980 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 1": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg 15:15:25:980 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png 15:15:25:980 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Extra Layer 1 - Console*.* 15:15:25:980 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.* 15:15:25:980 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.* 15:15:25:980 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png 15:15:25:980 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png 15:15:25:011 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif 15:15:26:011 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif 15:15:26:011 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp 15:15:26:011 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg 15:15:26:011 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png 15:15:26:243 | MD | INFO | +235 | LegacyFadeInTransition - Started, direction is: in 15:15:26:243 | MD | INFO | +0 | LegacyFadeInTransition - Drawing First FadeIn Image. 15:15:26:828 | MD | INFO | +578 | LegacyFadeInTransition - Ended 15:15:26:881 | MD | DEBUG | +62 | FadeInStart - Ended 15:15:26:881 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to K:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini 15:15:26:881 | MD | TRACE | +0 | CustomFunction.PreStart - Starting 15:15:26:913 | MD | TRACE | +32 | CustomFunction.PreStart - Ending 15:15:26:944 | MD | DEBUG | +31 | CoverFE - Started 15:15:26:944 | MD | DEBUG | +0 | CoverFE - Ended 15:15:26:944 | MD | TRACE | +0 | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe" 15:15:26:944 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe" 15:15:28:321 | MD | DEBUG | +1375 | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" -listxml 1942 > tempBezel.txt" Process ID: 9684 and ErrorLevel reported as: 0 15:15:28:328 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\HyperSpin\Emulators\Arcade64\tempBezel.txt" 15:15:28:359 | MD | TRACE | +31 | File.Read - Read file to memory: K:\HyperSpin\Emulators\Arcade64\tempBezel.txt 15:15:28:362 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 15:15:28:384 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "" from Haystack 15:15:28:384 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 15:15:28:384 | MD | TRACE | +0 | StringUtils.TrimLeft - Trimming "" to "" 15:15:28:384 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270"" from Haystack 15:15:28:384 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "270" from Haystack 15:15:28:384 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256"" from Haystack 15:15:28:384 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "256" from Haystack 15:15:28:415 | MD | TRACE | +32 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256" height="224"" from Haystack 15:15:28:424 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "224" from Haystack 15:15:28:443 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/> <control type="joy" player="2" buttons="2" ways="8"" from Haystack 15:15:28:443 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "8" from Haystack 15:15:28:443 | MD | INFO | +0 | Module - MAME ListXML values: Parent = Angle = 270 Height = 224 Width = 256 Ways = 8 15:15:28:443 | MD | TRACE | +0 | File.Delete - Deleting: tempBezel.txt 15:15:28:443 | MD | INFO | +0 | BezelStart - Started 15:15:28:443 | MD | INFO | +0 | Bezel - Layout mode selected but no MAME or MESS layout file found. Using RocketLauncher Bezel normal mode instead. 15:15:28:443 | MD | DEBUG | +0 | Bezel - Bezel mode Normal selected. 15:15:28:506 | MD | TRACE | +62 | Bezel variable values: [Settings] Game_Monitor = [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg [Settings] Bezel_Delay = 0 [Bezel Change] Bezel_Transition_Duration = 500 [Bezel Change] Bezel_Save_Selected = false [Bezel Change] Extra_FullScreen_Bezel = false [Background] Background_Change_Timer = 0 [Background] Background_Transition_Animation = fade [Background] Background_Transition_Duration = 500 [Background] Use_Backgrounds = false [Bezel Change Keys] Next_Bezel_Key = [Bezel Change Keys] Previous_Bezel_Key = 15:15:28:544 | MD | INFO | +32 | Bezel - Game will be moved to monitor 2 if RL finds a valid bezel to be show. 15:15:28:544 | MD | DEBUG | +0 | Bezel - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets. 15:15:28:544 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher\Media\Bezels\MAME\1942 15:15:28:544 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher\Media\Bezels\MAME\_Default\MAME\Vertical 15:15:28:544 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher\Media\Bezels\MAME\_Default\MAME 15:15:28:544 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: K:\RocketLauncher\Media\Bezels\MAME\_Default\Vertical 15:15:28:544 | MD | DEBUG | +0 | Bezel - Found Bezel art in folder: K:\RocketLauncher\Media\Bezels\MAME\_Default\Vertical 15:15:28:575 | MD | INFO | +31 | Bezel - Loading Bezel image: K:\RocketLauncher\Media\Bezels\MAME\_Default\Vertical\Bezel - 16x9 MAME Vert (Grizz).png 15:15:28:696 | MD | DEBUG | +125 | Bezel - Looking for Background in: K:\RocketLauncher\Media\Bezels\MAME\1942 15:15:28:696 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher\Media\Bezels\MAME\_Default\MAME\Vertical 15:15:28:696 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher\Media\Bezels\MAME\_Default\MAME 15:15:28:696 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher\Media\Bezels\MAME\_Default\Vertical 15:15:28:696 | MD | DEBUG | +0 | Bezel - Looking for Background in: K:\RocketLauncher\Media\Bezels\MAME\_Default 15:15:28:696 | MD | DEBUG | +0 | Bezel - Found Background art in folder: K:\RocketLauncher\Media\Bezels\MAME\_Default 15:15:28:728 | MD | INFO | +31 | Bezel - Loading Background image: K:\RocketLauncher\Media\Bezels\MAME\_Default\Background.png 15:15:28:760 | MD | TRACE | +31 | Bezel - Bezel ini file found. Defined screen positions: X1=577 Y1=27 X2=1342 Y2=1050 15:15:28:760 | MD | INFO | +0 | BezelStart - Ended 15:15:28:760 | MD | INFO | +0 | Controller Remap: Start 15:15:28:791 | MD | INFO | +32 | Controller Remap: ControllerRemapConfigPath: K:\HyperSpin\Emulators\Arcade64\ControllerRemap\ctrlr\ 15:15:28:791 | MD | INFO | +0 | Controller Remap: No Controller config file found. 15:15:28:791 | MD | INFO | +0 | Controller Remap: End 15:15:28:791 | MD | INFO | +0 | 7z - Started, received K:\ROMs\Mame 0.180\1942.7z. If rom is an archive, it will extract to C:\TEMP GAME HS 15:15:28:791 | MD | DEBUG | +0 | 7z - Using Standard method to extract this rom 15:15:28:791 | MD | DEBUG | +0 | 7z - ".7z" found in .zip|.rar|.7z|.lzh|.gzip|.tar 15:15:28:791 | MD | INFO | +0 | CheckFile - Checking if K:\ROMs\Mame 0.180\1942.7z exists 15:15:28:822 | MD | DEBUG | +31 | CheckFile - Attributes: File Size: 133425 bytes Created: 9/28/2016 - 7:41:46 PM Modified: 12/10/2016 - 7:20:27 PM 15:15:29:208 | MD | DEBUG | +391 | 7z - Invoked COM Object, ROM extracted size: 895488 bytes 15:15:29:208 | MD | WARNING | +0 | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system. 15:15:29:208 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in C:\TEMP GAME HS\1942 15:15:29:208 | MD | DEBUG | +0 | 7z - File does not already exist in C:\TEMP GAME HS\1942, proceeding to extract it. 15:15:29:208 | MD | DEBUG | +0 | 7z - Calculated a difference of bytes, so this file will be extracted 15:15:29:208 | MD | DEBUG | +0 | 7z - Skipchecks is enabled, and set to Rom Only continuing to extract rom. 15:15:29:208 | MD | DEBUG | +0 | 7z - Extracted path of rom will be 22 in length and within the 255 character limit. 15:15:29:208 | MD | INFO | +0 | 7z - The sevenZExtractPath has 73701 MB of free space which is enough to extract this game: 0 MB 15:15:29:208 | MD | DEBUG | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics 15:15:29:245 | MD | INFO | +31 | DefaultFadeAnimation - Started 15:15:29:277 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Info Bar*.* 15:15:29:308 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.* 15:15:29:308 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.* 15:15:29:308 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: K:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 15:15:29:308 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: K:\RocketLauncher\Media\Fade\_Default\Info Bar*.* 15:15:29:308 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar*.png 15:15:29:308 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar.png 15:15:29:346 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 15:15:29:372 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 15:15:29:399 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 15:15:29:399 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": K:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 15:15:29:399 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\_Default\Info Bar.png 15:15:29:430 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Layer 3*.* 15:15:29:461 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.* 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.* 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif 15:15:29:461 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp 15:15:29:492 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 3": K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg 15:15:29:492 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png 15:15:29:527 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Progress Bar*.* 15:15:29:530 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Progress Bar*.* 15:15:29:530 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Progress Bar*.* 15:15:29:530 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: K:\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.* 15:15:29:530 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.* 15:15:29:561 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.png 15:15:29:593 | MD | DEBUG | +32 | GetFadeDirPicFile - Found Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar.png 15:15:29:593 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif 15:15:29:593 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif 15:15:29:624 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp 15:15:29:626 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Progress Bar": K:\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg 15:15:29:646 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\_Default\Progress Bar.png 15:15:29:681 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 15:15:29:681 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: K:\RocketLauncher\Media\Genre\_Default\Shoot-'Em-Up.* 15:15:29:681 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: 15:15:29:681 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: 15:15:29:681 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: K:\RocketLauncher\Media\Publisher\_Default\Capcom.* 15:15:29:712 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Year Logo: K:\RocketLauncher\Media\Year\_Default\1984.* 15:15:29:712 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Genre Logo | Asset Path1: K:\RocketLauncher\Media\Genre\_Default\Shoot-'Em-Up.png | Asset Extension1: png | Asset Type1: genre 15:15:29:712 | MD | INFO | +0 | BuildAssetsTable - Ended 15:15:29:746 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 15:15:29:746 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: K:\RocketLauncher\Media\Logos\MAME\_Default\ 15:15:29:746 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: K:\RocketLauncher\Media\Logos\MAME\1942\ 15:15:29:746 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 15:15:29:746 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Genre Logo | Asset Path1: K:\RocketLauncher\Media\Genre\_Default\Shoot-'Em-Up.png | Asset Extension1: png | Asset Type1: genre Asset Label: System Logo | Asset Path1: K:\RocketLauncher\Media\Logos\MAME\_Default\MAME.png | Asset Extension1: png | Asset Type1: system 15:15:29:746 | MD | INFO | +0 | BuildAssetsTable - Ended 15:15:29:846 | MD | DEBUG | +109 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\7z extracting*.* 15:15:29:846 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\7z extracting*.* 15:15:29:846 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\7z extracting*.* 15:15:29:878 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: K:\RocketLauncher\Media\Fade\_Default\Horizontal\7z extracting*.* 15:15:29:878 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: K:\RocketLauncher\Media\Fade\_Default\7z extracting*.* 15:15:29:878 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "7z extracting": K:\RocketLauncher\Media\Fade\_Default\7z extracting*.mp3 15:15:29:878 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "7z extracting": K:\RocketLauncher\Media\Fade\_Default\7z extracting.mp3 15:15:29:878 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\_Default\7z extracting.mp3 15:15:29:878 | MD | INFO | +0 | DefaultFadeAnimation - Playing K:\RocketLauncher\Media\Fade\_Default\7z extracting.mp3 15:15:30:197 | MD | DEBUG | +313 | FadeInDelay - Started 15:15:30:253 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage 15:15:30:294 | MD | DEBUG | +32 | DefaultFadeAnimationLoop - Starting sevenZTimeout Timer 15:15:30:344 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:410 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:524 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:606 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:660 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:731 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:784 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:834 | MD | DEBUG | +47 | SevenZTimeout - 7z.exe is no longer running 15:15:30:854 | MD | INFO | +15 | DefaultFadeAnimationLoop - percentage0.000000 15:15:30:963 | MD | INFO | +110 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:027 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:092 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:165 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:284 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:356 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:459 | MD | INFO | +110 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:523 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:583 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:652 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:752 | MD | INFO | +94 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:821 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:855 | MD | DEBUG | +31 | FadeInDelay - Ended 15:15:31:858 | MD | INFO | +0 | DefaultFadeAnimation - Ended 15:15:31:860 | MD | DEBUG | +0 | 7z - Logging is debug or higher, dumping 7z Extraction info to log 15:15:31:862 | MD | INFO | +0 | 7z - Starting 7z extraction of K:\ROMs\Mame 0.180\1942.7z to C:\TEMP GAME HS\1942 15:15:31:879 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage0.000000 15:15:31:909 | MD | INFO | +32 | Process - Wait 7z.exe 2 15:15:34:000 | MD | DEBUG | +2078 | 7z - Starting SevenZTimeout Timer 15:15:34:150 | MD | DEBUG | +156 | Extracting file: | Percentage Extracted: 0% 15:15:34:219 | MD | DEBUG | +63 | SevenZTimeout - 7z.exe is no longer running 15:15:34:260 | MD | DEBUG | +46 | Extracting file: | Percentage Extracted: 0% 15:15:34:262 | MD | DEBUG | +0 | 7z - 7z.exe is no longer running, assuming extraction is complete 15:15:34:311 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage0.000000 15:15:34:434 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000 15:15:34:587 | MD | INFO | +157 | DefaultFadeAnimationLoop - percentage0.000000 15:15:34:617 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage0.000000 15:15:34:700 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000 15:15:34:732 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Progress bar reached 100% 15:15:34:735 | MD | INFO | +0 | 7z - Finished 7z extraction which took 0 seconds 15:15:34:760 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage100 15:15:34:792 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\7z complete*.* 15:15:34:792 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\7z complete*.* 15:15:34:792 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\7z complete*.* 15:15:34:792 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: K:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.* 15:15:34:792 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: K:\RocketLauncher\Media\Fade\_Default\7z complete*.* 15:15:34:824 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "7z complete": K:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3 15:15:34:824 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "7z complete": K:\RocketLauncher\Media\Fade\_Default\7z complete.mp3 15:15:34:824 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\_Default\7z complete.mp3 15:15:34:824 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: K:\RocketLauncher\Media\Fade\_Default\7z complete.mp3 15:15:35:024 | MD | DEBUG | +203 | DefaultFadeAnimationLoop - 7z already finished or user interrupted fade, so animation loop is finished. 15:15:35:026 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 15:15:35:029 | MD | WARNING | +0 | 7z - romPath changed from "K:\ROMs\Mame 0.180" to "C:\TEMP GAME HS\1942" 15:15:35:030 | MD | WARNING | +0 | 7z - romName changed from "1942" to "" 15:15:35:033 | MD | WARNING | +0 | 7z - romExtension changed from ".7z" to "." 15:15:35:053 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage100 15:15:35:055 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 15:15:35:058 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended 15:15:35:093 | MD | DEBUG | +32 | DefaultFadeAnimationLoop - 7z already finished or user interrupted fade, so animation loop is finished. 15:15:35:113 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished. 15:15:35:140 | MD | INFO | +15 | 7z - Ended 15:15:35:162 | MD | TRACE | +32 | StringUtils.StringLength - This string is "5" long 15:15:35:201 | MD | TRACE | +31 | StringUtils.Right - Trimming "0.180" to "180" 15:15:35:239 | MD | INFO | +47 | Module - Detected MAME Product Version from 'K:\HyperSpin\Emulators\Arcade64\arcade64.exe' is 180 15:15:35:279 | MD | TRACE | +31 | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5" 15:15:35:281 | MD | TRACE | +0 | StringUtils.Contains - "MAME" does not contain "studio2|mpt02" 15:15:35:283 | MD | TRACE | +0 | StringUtils.Replace - Replacing "|" with ";" 15:15:35:301 | MD | TRACE | +31 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 15:15:35:303 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 15:15:35:305 | MD | TRACE | +0 | File.__New - Creating new file object of: "K:\HyperSpin\Emulators\Arcade64\cfg\MAME\1942" 15:15:35:314 | MD | TRACE | +0 | Folder.__New - Created new folder object of: "K:\HyperSpin\Emulators\Arcade64\cfg\MAME\1942" 15:15:35:361 | MD | INFO | +47 | Module - Running MAME in non-legacy mode 15:15:35:381 | MD | INFO | +31 | Module - SinglePlayer session 15:15:35:383 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 15:15:35:386 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 15:15:35:388 | MD | INFO | +0 | Process.Run - Running: "K:\HyperSpin\Emulators\Arcade64\arcade64.exe" -rompath "K:\ROMs\Mame 0.180;K:\ROMs\MAME 0.175" -window -nohlsl_enable -nogl_glsl -video opengl -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo 15:15:36:404 | MD | DEBUG | +1016 | Process.Run - "arcade64.exe -rompath "K:\ROMs\Mame 0.180;K:\ROMs\MAME 0.175" -window -nohlsl_enable -nogl_glsl -video opengl -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 2160 15:15:36:406 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 15:15:36:408 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 15:15:36:431 | MD | TRACE | +31 | Window.__New - Created: "ahk_id 3540658" 15:15:36:433 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:15:36:435 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 1920 h: 1080 from "ahk_id 3540658" 15:15:36:437 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:15:36:439 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x3606b2 | Process ID: 14404 | Process Path: K:\RocketLauncher\RocketLauncher.exe 15:15:36:468 | MD | INFO | +32 | Window.Wait - Waiting for window "ahk_class MAME" 15:15:36:602 | MD | TRACE | +140 | Window.__New - Created: "ahk_id 4916898" 15:15:36:604 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:15:36:606 | MD | TRACE | +0 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 4916898" 15:15:36:609 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:15:36:611 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x4b06a2 | Process ID: 2160 | Process Path: K:\HyperSpin\Emulators\Arcade64\arcade64.exe 15:15:36:632 | MD | TRACE | +31 | Window.__New - Created: "ahk_id 4916898" 15:15:36:637 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:15:36:639 | MD | TRACE | +0 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 4916898" 15:15:36:641 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:15:36:643 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x4b06a2 | Process ID: 2160 | Process Path: K:\HyperSpin\Emulators\Arcade64\arcade64.exe 15:15:36:685 | MD | INFO | +47 | Window.WaitActive - Waiting for "ahk_class MAME" 15:15:36:787 | MD | TRACE | +110 | Window.__New - Created: "ahk_id 4916898" 15:15:36:790 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 15:15:36:792 | MD | TRACE | +0 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 4916898" 15:15:36:794 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 15:15:36:796 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: MAME: No Driver Loaded [___empty] | Class: MAME | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x4b06a2 | Process ID: 2160 | Process Path: K:\HyperSpin\Emulators\Arcade64\arcade64.exe 15:15:36:827 | MD | TRACE | +31 | CustomFunction.PreBezelDraw - Starting 15:15:36:870 | MD | TRACE | +47 | CustomFunction.SetFullscreenPostLaunch - Starting 15:15:36:872 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false 15:15:36:874 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending 15:15:36:876 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending 15:15:36:908 | MD | INFO | +31 | BezelDraw - Started 15:15:36:970 | MD | TRACE | +63 | Bezel - Bezel ini file found. Defined screen positions: X1=577 Y1=27 X2=1342 Y2=1050 15:15:37:048 | MD | TRACE | +78 | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 15:15:37:092 | MD | INFO | +47 | Bezel - Bezel Screen Offset: left= top= right= bottom= 15:15:37:095 | MD | TRACE | +0 | Window.Set - Setting Transparent to 0 for window "ahk_class ConsoleWindowClass" 15:15:37:113 | MD | INFO | +31 | HideWindowDecorators - Started 15:15:37:115 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst= 15:15:37:295 | MD | INFO | +172 | ToggleMenu - Started 15:15:37:818 | MD | WARNING | +531 | ToggleMenu - Timed out trying to restore MenuBar for 0x4b06a2 15:15:37:820 | MD | INFO | +0 | ToggleMenu - Ended 15:15:37:829 | MD | INFO | +0 | HideWindowDecorators - Ended 15:15:37:830 | MD | INFO | +0 | MoveWindow - Moving window ahk_id 0x4b06a2 to X=577, Y=27, W=765 H=1023 15:15:37:977 | MD | TRACE | +156 | WinMove - Moved ahk_id 0x4b06a2 to x:577 y:27 w: 765 h: 1023 15:15:37:979 | MD | TRACE | +0 | WinGetPos - Retrieved x:577 y:27 w: 765 h: 1023 from ahk_id 0x4b06a2 15:15:37:981 | MD | INFO | +0 | MoveWindow - Successful: Window ahk_id 0x4b06a2 moved to X=577, Y=27, W=765 H=1023 15:15:38:085 | MD | TRACE | +110 | Bezel - Bezel Image Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080 15:15:38:087 | MD | TRACE | +0 | Bezel - Game Screen Position: BezelImage left=577 top=27 right=1342 bottom=1050 15:15:38:090 | MD | TRACE | +0 | Bezel Keys Enabled 15:15:38:092 | MD | INFO | +0 | BezelDraw - Ended 15:15:38:094 | MD | TRACE | +0 | Window.Show - Unhiding window "ahk_class MAME" 15:15:38:191 | MD | DEBUG | +109 | FadeInExit - Started 15:15:38:193 | MD | INFO | +0 | LegacyFadeInTransition - Started, direction is: out 15:15:38:661 | MD | INFO | +469 | LegacyFadeInTransition - Ended 15:15:38:734 | MD | DEBUG | +62 | XHotkeyTableCreation - Started 15:15:38:737 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 15:15:38:753 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check 15:15:38:756 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 15:15:38:758 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 15:15:38:760 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 15:15:38:762 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 15:15:38:764 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 15:15:38:766 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application 15:15:38:768 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting 15:15:38:790 | MD | TRACE | +32 | CustomFunction.PostLoad - Ending 15:15:38:821 | MD | INFO | +31 | Process.Process - "WaitClose" "arcade64.exe" 15:15:38:849 | MD | TRACE | +31 | Process.GetProcessID 15:15:41:922 | MD | INFO | +3063 | CloseProcess - Started, user requested to end launched application 15:15:41:940 | MD | DEBUG | +31 | FadeOutStart - Started 15:15:41:945 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 15:15:41:947 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t, 15:15:41:949 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 15:15:41:952 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 15:15:41:955 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 15:15:41:981 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 15:15:41:011 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check 15:15:42:013 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 15:15:42:016 | MD | DEBUG | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 15:15:42:055 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: K:\RocketLauncher\Media\Fade\MAME\1942\Layer -1*.* 15:15:42:057 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.* 15:15:42:059 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: K:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.* 15:15:42:062 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: K:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer -1*.* 15:15:42:064 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: K:\RocketLauncher\Media\Fade\_Default\Layer -1*.* 15:15:42:087 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1*.png 15:15:42:089 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1.png 15:15:42:091 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1*.gif 15:15:42:093 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1*.tif 15:15:42:095 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1*.bmp 15:15:42:117 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer -1": K:\RocketLauncher\Media\Fade\_Default\Layer -1*.jpg 15:15:42:144 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use K:\RocketLauncher\Media\Fade\_Default\Layer -1.png 15:15:42:273 | MD | INFO | +125 | DefaultAnimateFadeOut - Started, direction is: in 15:15:42:773 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 15:15:42:775 | MD | DEBUG | +0 | FadeOutStart - Ended 15:15:42:777 | MD | DEBUG | +0 | ShowFE - Started 15:15:42:781 | MD | DEBUG | +0 | ShowFE - Ended 15:15:42:784 | MD | TRACE | +0 | Window.Close - Closing: "ahk_class MAME" 15:15:42:915 | MD | INFO | +141 | CloseProcess - Ended 15:15:42:923 | MD | DEBUG | +0 | Process.Process - "arcade64.exe" returned 0 and is now closed. Continuing thread. 15:15:42:945 | MD | INFO | +31 | 7zCleanUp - Started 15:15:43:398 | MD | INFO | +453 | 7zCleanUp - Deleted C:\TEMP GAME HS\1942 15:15:43:400 | MD | INFO | +0 | 7zCleanUp - Ended 15:15:43:401 | MD | INFO | +0 | BezelExit - Started 15:15:43:432 | MD | INFO | +31 | Bezel - Removing bezel image components to exit RocketLauncher. 15:15:43:436 | MD | INFO | +0 | BezelExit - Ended 15:15:43:438 | MD | TRACE | +0 | CustomFunction.PostStop - Starting 15:15:43:440 | MD | TRACE | +0 | CustomFunction.PostStop - Ending 15:15:43:463 | MD | DEBUG | +32 | FadeOutExit - Started 15:15:43:493 | MD | INFO | +31 | DefaultAnimateFadeOut - Started, direction is: out 15:15:43:993 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 15:15:43:998 | MD | DEBUG | +0 | FadeOutExit - Ended 15:15:43:021 | MD | INFO | +31 | ExitModule - Started 15:15:44:023 | MD | INFO | +0 | UpdateStatistics - Starting Updating Statistics 15:15:44:026 | MD | DEBUG | +0 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0 15:15:44:028 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:320653921 15:15:44:030 | MD | DEBUG | +0 | UpdateStatistics - ElapsedTime:5 15:15:44:032 | MD | TRACE | +0 | Statistics cleared game name: 1942 15:15:44:124 | MD | DEBUG | +94 | UpdateStatistics - Loaded game statistics from ini files: Number_of_Times_Played: 3 Last_Time_Played: Tuesday December 13, 2016 03:05:22 PM Average_Time_Played: 94 Total_Time_Played: 281 System_Total_Played_Time: 8907 Total_Global_Played_Time: 47506 15:15:44:127 | MD | DEBUG | +0 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 4 Last_Time_Played: Tuesday December 13, 2016 03:15:38 PM Average_Time_Played: 72 Total_Time_Played: 286 System_Total_Played_Time: 8912 Total_Global_Played_Time: 47511 15:15:44:218 | MD | INFO | +94 | UpdateStatistics - Game section statistics updated. 15:15:44:220 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 15:15:44:221 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 15:15:44:243 | MD | INFO | +31 | ExitModule - Ended End of Module Logs 15:15:44:328 | RL | INFO | +20484 | Main - Module ended, exiting RocketLauncher normally 15:15:44:330 | RL | INFO | +0 | ExitScript - Started 15:15:44:343 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 15:15:44:346 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 15:15:44:349 | RL | TRACE | +15 | StringUtils.Contains - "false" does not contain "true|kill" 15:15:44:353 | RL | INFO | +0 | ExitScript - Restoring taskbar 15:15:44:355 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 15:15:44:358 | RL | TRACE | +0 | Window.__New - Created: "Start ahk_class Button" 15:15:44:360 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 15:15:44:477 | RL | TRACE | +125 | Window.Show - Unhiding window "Start ahk_class Button" 15:15:44:497 | RL | INFO | +16 | SystemCursor - Restoring mouse cursor 15:15:44:528 | RL | INFO | +31 | ExitScript - Restored cursor 15:15:44:528 | RL | INFO | +0 | ExitScript - Ended
rynoman03 Posted December 13, 2016 Author Posted December 13, 2016 I think I may have just found my issue. ; 7z Support: ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's ; fine to enable 7z to non-arcade systems.
rynoman03 Posted December 13, 2016 Author Posted December 13, 2016 I wasn't aware of that until now. DOH! It works now. Thanks Folks
RLBradders26 Posted December 13, 2016 Posted December 13, 2016 This just saved me hours of my life, thanks!
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