Visitor Q Posted December 14, 2016 Posted December 14, 2016 I would like to use keymapper to setup controls for this game in Rocket Launcher. I did this for Pac-Man Champion DX + but it has been so long, I don't recall how to do it. The game has been added to the wheel and does show up in RL. I know where the keymapper section is and looking at Pac-Man DX I was able to get the joystick movement correct by simply copying it but I am not sure how to define the button presses. How do I know what to call each one so they properly map? Here is my current setup that works 100% for "Pac-Man Champion DX +". I have no clue if I did this myself or someone helped me come up with it a while ago. The more I look at it, the more I think someone helped me. LOL! If I could somehow just have this for "Pac-Man Museum" where I could fill in the blanks, I would be golden! Thx Numpad1::Up Numpad2::Right Numpad3::Down Numpad4::Left [::Enter ;Bomb a::Enter ;Bomb p::Esc ;Pause, CANNOT MAP TO ESCAPE GAME, HARDCODED INTO GAME z::k ;Change Maze Color v::o ;Demo b::Backspace ;Go Back ]::Backspace ;Go Back
Metalzoic Posted December 14, 2016 Posted December 14, 2016 It's pretty easy. Just check through the tutorial sections on keymapping, hotkeys etc... here https://autohotkey.com/docs/Tutorial.htm 20 minutes of that and you'll be able to set simple stuff up for anything. Although you can tell what it is just by looking at what you posted Numpad4::Down means pressing Numpad 4 sends the down arrow key. v::o means pressing v sends the o key etc... the ;XXX bits are just comments.
Visitor Q Posted December 14, 2016 Author Posted December 14, 2016 4 minutes ago, Metalzoic said: It's pretty easy. Just check through the tutorial sections on keymapping, hotkeys etc... here https://autohotkey.com/docs/Tutorial.htm 20 minutes of that and you'll be able to set simple stuff up for anything. Although you can tell what it is just by looking at what you posted Numpad4::Down means pressing Numpad 4 sends the down arrow key. v::o means pressing v sends the o key etc... the ;XXX bits are just comments. I will certainly read over the tutorial and I understand how to read the key presses for the game posted above but how do I determine the ones for Pac-Man Museum? I do not know how to define them in order to sign them a key press. For instance, start is currently "z". How would I define it in the script?
Metalzoic Posted December 14, 2016 Posted December 14, 2016 Are you saying you don't know what your own buttons are? You should be able to check and change that in your encoders software. For example if you're using an iPac then you use WiniPac to program your buttons/joysticks. Or you could open notepad and press each button to see what it types. Or you could go into test mode right in the RocketLauncher AHK settings and press each button to see what it is, this would be best because it will tell you when you press an invisible key (like shift or Ctrl)
Visitor Q Posted December 14, 2016 Author Posted December 14, 2016 1 minute ago, Metalzoic said: Are you saying you don't know what your own buttons are? You should be able to check and change that in your encoders software. For example if you're using an iPac then you use WiniPac to program your buttons/joysticks. Or you could open notepad and press each button to see what it types. Or you could go into test mode right in the RocketLauncher AHK settings and press each button to see what it is, this would be best because it will tell you when you press an invisible key (like shift or Ctrl) No, no I am saying how do I determine the buttons already assigned in the game or is it as easy as this perhaps? For instance already assigned in the game is "z". Let's say currently "z" = start. Would I define it by the following if I wanted "z" to = "]" z::] ;Start Meaning "z" is the current press and "z" will now result in "]", ";Start" is just the description of that press?
Metalzoic Posted December 14, 2016 Posted December 14, 2016 If Z starts the game, but you want to change it so that ] starts the game, then you would put ]::z. Now pressing ] sends the Z key and starts the game. And there's no reason to put in comments unless you want them for some reason.
Visitor Q Posted December 14, 2016 Author Posted December 14, 2016 16 minutes ago, Metalzoic said: If Z starts the game, but you want to change it so that ] starts the game, then you would put ]::z. Now pressing ] sends the Z key and starts the game. And there's no reason to put in comments unless you want them for some reason. Ok. Looks like I had that backwards. I am not in front of my cab right now so I can't test this but I think I got it all straight now, it just took some thinking to remember how it all worked. So... The first character is what I want the key press to be and the second is what it currently is. Gotcha! Thank You!
Metalzoic Posted December 14, 2016 Posted December 14, 2016 Yeah. First thing is the button you actually press, second thing is what you want it to be when you press it A::B would be press A, but it actually sends B instead
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