valianttrust Posted January 21, 2011 Posted January 21, 2011 Ran into this problem trying to run Atari 2600 games. I got the emu and roms set up with HyperHQ. I am also getting this error with the SNES emu and roms. I apologize if this has been asked before. I am just perplexed. Thanks in advance
volumetric Posted January 22, 2011 Posted January 22, 2011 This message appears when you are using Hyperlaunch with a system that it doesn't recognize. This means one of two things: Hyperlaunch doesn't recognize your system name, or Hyperlaunch doesn't recognize you executable. Looking at my Hyperlaunch, i can see that there is no script for A2600, which means you will either have to script your own, or have a look at the AHK forum here. I'd bet someone else has already written a script that you can use. One other option is running the emulator without Hyperlaunch enabled. Not sure if this would work, as im not running any A2600 emulator, so you will have to try it,. The SNES problem is most likely down to the emulator you are using. Hyperlaunch is set up by default to use zsnes, so if you're using something else, Hyperlaunch can't recognize your exe. You could either use zsnes as your emulator, or look for a script for your particular emulator back on the AHK forum.
valianttrust Posted January 22, 2011 Author Posted January 22, 2011 Thank you for the response. Fortunately SNES is now working after changing it to zsnes. However, I looked up the Hyperlaunch script and have; ;**********************************Atari 2600*********************************** else if (systemName = "Atari 2600" && (executable = "messpp.exe" || executable = "mess.exe")) { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% a2600 -cart "%romPath%%romName%%romExtension%" -skip_gameinfo -nowindow -nonewui, %emuPath% }
volumetric Posted January 22, 2011 Posted January 22, 2011 sorry, i was looking at the supported emulator list and didn't see atari 2600 at the top. Are you using mess? Hyperlaunch seems setup to use mess be default.
valianttrust Posted January 22, 2011 Author Posted January 22, 2011 No problem. Yep, I used mess and messui, still same error.
volumetric Posted January 22, 2011 Posted January 22, 2011 have a look at mess and see what the exact name of your executable is, Hyperlaunch is expecting your mess exe to be either messpp.exe or mess.exe. If your exe doesn't match, that'd be your issue. if it doesnt match you can either rename your mess exe, or you can alter your ahk : (eg else if (systemName = "Atari 2600" && (executable = "messpp.exe" || executable = "messui.exe")) just dont forget to save and compile after you make any changes
gamesmame Posted December 30, 2013 Posted December 30, 2013 Whats is this?? Why is giving this error?
Polemicist Posted December 30, 2013 Posted December 30, 2013 Whats is this?? Why is giving this error? Is it due to the system name. By the list of icons it should be Sega 32X Name AAE Acorn Archimedes Acorn Atom Acorn BBC Micro Acorn Electron American Laser Games Amstrad CPC Amstrad CPC Plus Amstrad GX4000 Android APF Imagination Machine Apple I Apple II Apple IIGS Apple Macintosh 68k Apple Macintosh Plus Apple Macintosh PowerPC Applied Technology MicroBee Arcade PC Atari 8-Bit Atari 2600 Atari 5200 Atari 7800 Atari Falcon Atari Jaguar Atari Lynx Atari ST Atari XEGS Bally Astrocade Bandai WonderSwan Bandai WonderSwan Color Big Fish Games Capcom Play System Casino Casio PV-1000 Casio PV-2000 Cave Cocktail Coleco Adam ColecoVision Commodore 64 Commodore 64 Games System Commodore Amiga Commodore Amiga CD Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore VIC-20 Creatronic Mega Duck Daphne DICE Doujin Soft Dragon Data Dragon Emerson Arcadia 2001 Entex Adventure Vision Epoch Game Pocket Computer Epoch Super Cassette Vision Examu Ex-Board Fairchild Channel F Fan Remakes Final Burn Alpha Flash Games Frets on Fire Fujitsu FM Towns Fujitsu FM-7 Future Pinball Gaelco GamePark 32 GCE Vectrex GLOBAL GOG Handheld Remakes HBMAME Indie Games Interton VC 4000 Jukebox Konami eAmusement Kylo LaserDisc Magnavox Odyssey Magnavox Odyssey 2 Magnavox Odyssey 300 Magnavox Odyssey 2000 Magnavox Odyssey 3000 Magnavox Odyssey 4000 MAME Mattel Aquarius Mattel Intellivision Memotech MTX MFME MGT SAM Coupe Microsoft MS-DOS Microsoft MSX Microsoft MSX Turbo-R Microsoft MSX2 Microsoft MSX2+ Microsoft Windows Microsoft Xbox Microsoft Xbox 360 Miscellaneous MUGEN Music Games Namco System 22 NEC PC Engine NEC PC Engine-CD NEC PC-6001 NEC PC-8001 NEC PC-8801 NEC PC-9801 NEC PC-FX NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 64 Nintendo Arcade Systems Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Famicom Disk System Nintendo Game & Watch Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo Pokemon Mini Nintendo Satellaview Nintendo Super Famicom Nintendo Super Game Boy Nintendo Virtual Boy Nintendo Wii Nintendo WiiWare OpenBOR Panasonic 3DO PC Games Philips CD-i Philips VG 5000 Philips Videopac Plus G7400 Pioneer Palcom Laserdisc PopCap PSXMame Radikal Bikers RCA Cosmac VIP RCA Studio II RPG Maker Sammy Atomiswave Samsung Gam Boy ScummVM Sega 32X Sega CD Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega Drive Sega Mega-CD Sega Model 1 Sega Model 2 Sega Model 3 Sega Naomi Sega Pico Sega Saturn Sega SC-3000 Sega SF-7000 Sega SG-1000 Sega ST-V Sega Triforce Sega VMU Sharp X1 Sharp X68000 Sinclair QL Sinclair ZX Spectrum Sinclair ZX80 Sinclair ZX81 SNK Neo Geo SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo MVS SNK Neo Geo Pocket SNK Neo Geo Pocket Color Sony PlayStation Sony Playstation 2 Sony Playstation 3 Sony PSP Sony PSP (alt) Sony PSP Minis Sord M5 Soundic Victory MPT-02 Steam Big Picture Super Nintendo Entertainment System Taito Type X Tangerine Oric Tangerine Oric (alt) Texas Instruments TI 99-4A Thumbs Tiger Game.com Timex Sinclair 2068 Tomy Tutor Touhou Touhou Project Twitch Ultra64 Ustream VideoBrain Family Computer Visual Pinball VivaNonno VM Labs NUON VTech CreatiVision Watara Supervision WoW Action Max XBMC Zinc Zinc (alt)
gamesmame Posted December 30, 2013 Posted December 30, 2013 I know!! but... I already have a Sega 32X this is American Theme, and I created a special theme for the Sega 32X EUROPEAN, and I gave the name of the system Sega Mega Drive 32X for the EUR, then tell me, will be impossible to do this? I can not understand the reason for this, because I'm just using the Fusion module to read the same emulator without any changes!
Polemicist Posted December 30, 2013 Posted December 30, 2013 If you must do it then your only choice is to add the name to the module. Not ideal.
gamesmame Posted December 30, 2013 Posted December 30, 2013 If you must do it then your only choice is to add the name to the module. Not ideal. Dear @Polemicist How will I add the name to the module? did not understand what you mean, thanks for the help!
Polemicist Posted December 30, 2013 Posted December 30, 2013 The only method I know is to open the module and add the system name. This will "break" the module and make it unofficial. You could copy the module screw around with the naming and make it into an unofficial module. If when you look at the module name in HLHQ you need it to be Yellow not Red. I don't edit official modules I just find another way around things. Personally if I was you I'd find a way of combining your wheels into one and still being able to tell the difference. Given your skills I'd take the Classic Wheel art and make custom wheels with say a Tag on each one to signify one is US and the other is Euro. Perhaps a simple picture of a flag on the America ones? (Have no idea what flag you use for Euro) Just my two cents.
gamesmame Posted January 10, 2014 Posted January 10, 2014 I would like to create themes for the system: American / European and Japanese, and put the names correct, eg. Sega Genesis (for American), Sega Mega Drive (for Japan) and Sega MD (For Eur) but i dont know make this without damaging the module or get breaking it, is there any way to do this without ruining everything? because I am unable to do this without some error in the module: Who will help me achieve this is: @brolly - @Faahrev or @djvj who are the masters of AHK, because if depend on me I will not know how to do, even tried in many ways here and I'm racking my brain for a month and nothing, hopefully one them help me!
Polemicist Posted January 10, 2014 Posted January 10, 2014 Your not "breaking" the module. Make a copy of the entire C:\Hyperspin\HyperLaunch\Modules\Fusion folder and name it something like Fusion2 Open the AHK file and make the changes you see here. MEmu = Fusion2 MEmuV = v3.64 MURL = MAuthor = MVersion = MCRC = iCRC = MID = MSystem = "Sega Genesis","Sega Mega Drive","Sega MD" ;---------------------------------------------------------------------------- Get rid of the CRC and other guff just like above and make it a not official module which should turn up Yellow. (Make sure you leave everything else alone in the AHK file) Never done this myself but hey. You may need to rename the files in the folder as well C:\Hyperspin\HyperLaunch\Modules\Fusion2\Fusion2.ahk C:\Hyperspin\HyperLaunch\Modules\Fusion2\Fusion2.isd I'm probably gonna get slapped for bastardising djvj's handy work but that is what you could do. Please note I can't see djvj adding your names as official names to the GIT as they are not official names and you are the only person I know who would want to do this? I'd personally just work out some other way of doing it like some form of Genre. But I'm more of a defaults man myself. Hope that helps. Please note that if it doesn't work please don't hate me.
Faahrev Posted January 10, 2014 Posted January 10, 2014 Here's "your" Fusion.ahk: http://pastebin.com/M0vhATN7 You can place this in the fusion module directory and still use it. No need to create another. Sega Genesis and Sega Mega Drive already are existing systems. Sega MD is your personal choice like Polemicist already explained, so don't expect this to become official. That's why I call it "your" Fusion.ahk Please be aware to click the second button (toggle text wrapping) in the pastebin window to be sure no lines are wrapped BEFORE copying. Save the clipboard to a file called "Fusion Gamesmame.ahk" or something else. This way the original Fusion stays existent and can be updated through GIT while "your" version stays the same. If you would like you can copy the icon (HyperlaunchHQ\Media\Icons) and Wheel (Hyperlaunch\Media\Wheels) as well from Sega Mega Drive to Sega MD. @Polemicist: Keep on Spinnin' !
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