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Please someone help me it's saying there was an error waiting for the window "ahk_class MAME"


HandsomeDylan

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Posted

Updated MAME and ROMS the other day to .213, and now MAME won't start up from RocketLauncher or HyperSpin. MAME works outside the launcher. Getting the error in the title: There was an error waiting for the window "ahk_class MAME". Tried all the suggested repairs suggested in RL and HS forums. Nothing works.

Thanks for any help :)

Here is the troubleshooting log

19:08:14:487 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
19:08:14:550 | RL |   WARNING  | +62    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
19:08:15:112 | RL |     DEBUG  | +563   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
19:08:15:112 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
19:08:15:112 | RL |      INFO  | +0     | Main - System Specs:
                    RocketLauncher Dir: D:\RocketLauncher
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 10 Pro
                    SKU: Professional
                    Total Memory: 4052.93 MB
                    Free Memory: 1051.40 MB
                    Used Memory: 3001.531 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 4
                    GPU 1 Name: NVIDIA GeForce GT 1030
                    GPU 1 RAM: -2048.00 MB
                    GPU 1 Driver Version: 24.21.13.9924
                    Sound 1 Device: NVIDIA High Definition Audio
                    Sound 1 Status: Enabled
                    Sound 2 Device: High Definition Audio Device
                    Sound 2 Status: Enabled
                    OS Language: English_United_States
                    System Locale: en-US
                    Formats Locale: en-CA
                    Windows UI Language: en-US
                    Text Encoding: Windows-1252
                    OS Admin Status: No
                    RL Compatibility Flags:  HIGHDPIAWARE
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [59hz] [Landscape]  (Primary)
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    Monitor #1 DPI: 100
                    ErrorMode: 0
                    AutoHotkey Path: 
                    AHK Version: 1.1.13.00
                    Unicode: No
19:08:15:149 | RL |      INFO  | +31    | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
19:08:15:170 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             RocketLauncher
                    FileVersion                 1.2.0.1
                    LegalCopyright              ©2016 RocketLauncher
                    ProductName                 djvj's one swell guy!
                    ProductVersion              1.2.0.1
                    CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com
                    File Size:            2195456 bytes
                    Created:            9/20/2019 - 5:49:51 AM
                    Modified:            9/20/2019 - 5:49:53 AM
19:08:15:175 | RL |      INFO  | +15    | Main - Raw CLI received: "-s MAME -r 1942 -f D:\HyperSpin_1.5.1\HyperSpin.exe -p HyperSpin -c 1 -o 1"
19:08:15:197 | RL |     TRACE  | +16    | File.__New - Creating new file object of: "D:\RocketLauncher\Module Extensions\RocketLauncher.dll"
19:08:15:218 | RL |      INFO  | +15    | File.CheckFile - Checking if "D:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
19:08:15:241 | RL |     TRACE  | +32    | File.Exist - This file exists: D:\RocketLauncher\Module Extensions\RocketLauncher.dll
19:08:15:247 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
                    FileDescription             RocketLauncher Utils
                    FileVersion                 1.1.0.0
                    InternalName                RocketLauncher.dll
                    LegalCopyright              Copyright © RocketLauncher 2013-2016
                    OriginalFilename            RocketLauncher.dll
                    ProductName                 RocketLauncher
                    ProductVersion              1.1.0.0
                    File Size:            81408 bytes
                    Created:            9/20/2019 - 5:50:25 AM
                    Modified:            9/20/2019 - 5:50:25 AM
19:08:15:277 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Array.ahk
19:08:15:283 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4926 bytes
                    Created:            9/20/2019 - 5:50:06 AM
                    Modified:            9/20/2019 - 5:50:06 AM
19:08:15:304 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\BinHexRW.ahk
19:08:15:304 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5112 bytes
                    Created:            6/18/2018 - 11:54:12 AM
                    Modified:            10/10/2016 - 12:25:10 AM
19:08:15:320 | RL |      INFO  | +16    | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
19:08:15:335 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    FileDescription              
                    FileVersion                 1.1.09.04
                    InternalName                 
                    OriginalFilename             
                    ProductName                  
                    ProductVersion              1.1.09.04
                    File Size:            657920 bytes
                    Created:            6/18/2018 - 11:54:13 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:367 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
19:08:15:367 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5503 bytes
                    Created:            9/20/2019 - 5:50:05 AM
                    Modified:            9/20/2019 - 5:50:05 AM
19:08:15:398 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
19:08:15:398 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5716 bytes
                    Created:            6/18/2018 - 11:54:13 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:429 | RL |     ERROR  | +31    | CRC Check - No CRC defined on the header for: D:\RocketLauncher\Module Extensions\gdip.ahk
19:08:15:445 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            88789 bytes
                    Created:            6/18/2018 - 11:54:14 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:460 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\gdip_alt.ahk
19:08:15:476 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            5955 bytes
                    Created:            6/18/2018 - 11:54:14 AM
                    Modified:            10/10/2016 - 12:25:23 AM
19:08:15:476 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
19:08:15:507 | RL |     DEBUG  | +31    | CheckFile - Attributes:
                    File Size:            13090816 bytes
                    Created:            6/18/2018 - 11:54:14 AM
                    Modified:            3/4/2016 - 11:03:58 PM
19:08:15:507 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
19:08:15:523 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             iTextSharp
                    FileVersion                 5.4.2.0
                    InternalName                itextsharp.dll
                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
                    OriginalFilename            itextsharp.dll
                    ProductName                 iTextSharp
                    ProductVersion              5.4.2.0
                    CompanyName                 1T3XT BVBA
                    File Size:            3743744 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            3/4/2016 - 11:03:58 PM
19:08:15:554 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Java.ahk
19:08:15:554 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            7859 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            10/10/2016 - 12:25:36 AM
19:08:15:585 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\JSON.ahk
19:08:15:601 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9227 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            3/9/2016 - 4:42:45 AM
19:08:15:617 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Origin.ahk
19:08:15:632 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            4915 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            10/10/2016 - 12:26:16 AM
19:08:15:648 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RegRW64.ahk
19:08:15:663 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            6915 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:695 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
19:08:15:695 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            67872 bytes
                    Created:            6/18/2018 - 11:54:16 AM
                    Modified:            9/11/2016 - 12:40:14 PM
19:08:15:695 | RL |      INFO  | +0     | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
19:08:15:726 | RL |     DEBUG  | +31    | CheckFile - Attributes:
                    FileDescription             SevenZipSharp
                    FileVersion                 0.64.5717.6837
                    InternalName                SevenZipSharp.dll
                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
                    OriginalFilename            SevenZipSharp.dll
                    ProductName                 SevenZipSharp
                    ProductVersion              0.64.5717.6837
                    CompanyName                 Markovtsev Vadim
                    File Size:            167424 bytes
                    Created:            6/18/2018 - 11:54:17 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:757 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Steam.ahk
19:08:15:757 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5517 bytes
                    Created:            6/18/2018 - 11:54:17 AM
                    Modified:            10/10/2016 - 12:26:25 AM
19:08:15:788 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\VA.ahk
19:08:15:788 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            34688 bytes
                    Created:            6/18/2018 - 11:54:17 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:15:820 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\VA_Extension.ahk
19:08:15:835 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            3862 bytes
                    Created:            6/18/2018 - 11:54:17 AM
                    Modified:            10/10/2016 - 12:26:32 AM
19:08:15:851 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\7z.ahk
19:08:15:866 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            33916 bytes
                    Created:            9/20/2019 - 5:50:21 AM
                    Modified:            9/20/2019 - 5:50:22 AM
19:08:15:898 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Bezel.ahk
19:08:15:898 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            121257 bytes
                    Created:            9/20/2019 - 5:49:47 AM
                    Modified:            9/20/2019 - 5:49:47 AM
19:08:15:929 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade.ahk
19:08:15:929 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            39707 bytes
                    Created:            9/20/2019 - 5:49:48 AM
                    Modified:            9/20/2019 - 5:49:49 AM
19:08:15:960 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Init.ahk
19:08:15:960 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1140 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:27:47 AM
19:08:15:991 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Animations.ahk
19:08:15:007 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            77961 bytes
                    Created:            6/18/2018 - 10:19:55 AM
                    Modified:            10/10/2016 - 12:27:37 AM
19:08:16:038 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper.ahk
19:08:16:038 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            33682 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:28:29 AM
19:08:16:070 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper Init.ahk
19:08:16:070 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3966 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:28:17 AM
19:08:16:101 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame.ahk
19:08:16:101 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            41583 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:28:47 AM
19:08:16:132 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame Init.ahk
19:08:16:148 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            169 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:28:38 AM
19:08:16:177 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiPlayer.ahk
19:08:16:183 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            67277 bytes
                    Created:            6/18/2018 - 10:19:56 AM
                    Modified:            10/10/2016 - 12:28:55 AM
19:08:16:220 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause.ahk
19:08:16:227 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            408415 bytes
                    Created:            9/20/2019 - 5:50:23 AM
                    Modified:            9/20/2019 - 5:50:23 AM
19:08:16:256 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause Init.ahk
19:08:16:262 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            563 bytes
                    Created:            6/18/2018 - 10:19:57 AM
                    Modified:            10/10/2016 - 12:29:15 AM
19:08:16:289 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Password.ahk
19:08:16:295 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            10131 bytes
                    Created:            6/18/2018 - 10:19:57 AM
                    Modified:            10/10/2016 - 12:29:07 AM
19:08:16:323 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
19:08:16:329 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            31509 bytes
                    Created:            9/20/2019 - 5:50:10 AM
                    Modified:            9/20/2019 - 5:50:10 AM
19:08:16:354 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Log\Logger.ahk
19:08:16:354 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3558 bytes
                    Created:            6/18/2018 - 10:20:05 AM
                    Modified:            10/10/2016 - 12:32:18 AM
19:08:16:386 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
19:08:16:386 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            6709 bytes
                    Created:            9/20/2019 - 5:50:01 AM
                    Modified:            9/20/2019 - 5:50:01 AM
19:08:16:417 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
19:08:16:417 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            2084 bytes
                    Created:            9/20/2019 - 5:49:48 AM
                    Modified:            9/20/2019 - 5:49:48 AM
19:08:16:448 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
19:08:16:448 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            306 bytes
                    Created:            6/18/2018 - 10:20:09 AM
                    Modified:            6/15/2018 - 8:05:41 PM
19:08:16:479 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
19:08:16:495 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            2104 bytes
                    Created:            6/18/2018 - 10:20:09 AM
                    Modified:            6/15/2018 - 8:05:32 PM
19:08:16:511 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
19:08:16:526 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            7754 bytes
                    Created:            9/20/2019 - 5:50:00 AM
                    Modified:            9/20/2019 - 5:50:00 AM
19:08:16:542 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
19:08:16:557 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            2948 bytes
                    Created:            6/18/2018 - 10:20:10 AM
                    Modified:            10/10/2016 - 12:33:57 AM
19:08:16:589 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
19:08:16:589 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            346 bytes
                    Created:            6/18/2018 - 10:20:10 AM
                    Modified:            6/15/2018 - 8:05:16 PM
19:08:16:620 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
19:08:16:620 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            786 bytes
                    Created:            9/20/2019 - 5:50:08 AM
                    Modified:            9/20/2019 - 5:50:08 AM
19:08:16:651 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
19:08:16:651 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1231 bytes
                    Created:            6/18/2018 - 10:20:10 AM
                    Modified:            10/10/2016 - 12:34:30 AM
19:08:16:682 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\File.ahk
19:08:16:682 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            9522 bytes
                    Created:            9/20/2019 - 5:50:05 AM
                    Modified:            9/20/2019 - 5:50:05 AM
19:08:16:714 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
19:08:16:714 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            339 bytes
                    Created:            6/18/2018 - 10:20:11 AM
                    Modified:            6/15/2018 - 8:05:27 PM
19:08:16:745 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
19:08:16:761 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            643 bytes
                    Created:            6/18/2018 - 10:20:11 AM
                    Modified:            10/10/2016 - 12:34:48 AM
19:08:16:776 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
19:08:16:792 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4364 bytes
                    Created:            6/18/2018 - 10:20:12 AM
                    Modified:            10/10/2016 - 12:34:57 AM
19:08:16:807 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
19:08:16:823 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9711 bytes
                    Created:            9/20/2019 - 5:50:15 AM
                    Modified:            9/20/2019 - 5:50:15 AM
19:08:16:839 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
19:08:16:854 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            4218 bytes
                    Created:            6/18/2018 - 10:20:13 AM
                    Modified:            6/15/2018 - 8:05:44 PM
19:08:16:886 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
19:08:16:886 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            3898 bytes
                    Created:            6/18/2018 - 10:20:13 AM
                    Modified:            10/10/2016 - 12:35:14 AM
19:08:16:917 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
19:08:16:917 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            331 bytes
                    Created:            6/18/2018 - 10:20:13 AM
                    Modified:            6/15/2018 - 8:05:34 PM
19:08:16:948 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
19:08:16:948 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            5426 bytes
                    Created:            6/18/2018 - 10:20:13 AM
                    Modified:            10/10/2016 - 12:35:23 AM
19:08:16:979 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
19:08:16:979 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4603 bytes
                    Created:            6/18/2018 - 10:20:14 AM
                    Modified:            10/10/2016 - 12:35:32 AM
19:08:16:011 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
19:08:17:026 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            24655 bytes
                    Created:            9/20/2019 - 5:49:51 AM
                    Modified:            9/20/2019 - 5:49:51 AM
19:08:17:042 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
19:08:17:057 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            1171 bytes
                    Created:            6/18/2018 - 10:20:15 AM
                    Modified:            10/10/2016 - 12:35:49 AM
19:08:17:089 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
19:08:17:089 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            72279 bytes
                    Created:            6/18/2018 - 10:19:57 AM
                    Modified:            10/10/2016 - 12:29:33 AM
19:08:17:120 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader.ahk
19:08:17:120 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            4183 bytes
                    Created:            6/18/2018 - 10:20:01 AM
                    Modified:            10/10/2016 - 12:29:51 AM
19:08:17:161 | RL |      INFO  | +47    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader Init.ahk
19:08:17:168 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            412 bytes
                    Created:            6/18/2018 - 10:20:00 AM
                    Modified:            10/10/2016 - 12:29:40 AM
19:08:17:199 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shared.ahk
19:08:17:206 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    File Size:            173248 bytes
                    Created:            9/20/2019 - 5:50:15 AM
                    Modified:            9/20/2019 - 5:50:16 AM
19:08:17:233 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics.ahk
19:08:17:240 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            27008 bytes
                    Created:            6/18/2018 - 10:20:01 AM
                    Modified:            10/10/2016 - 12:30:22 AM
19:08:17:267 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics Init.ahk
19:08:17:274 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            43 bytes
                    Created:            6/18/2018 - 10:20:01 AM
                    Modified:            10/10/2016 - 12:30:14 AM
19:08:17:301 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Virtual Drive.ahk
19:08:17:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            20294 bytes
                    Created:            6/18/2018 - 10:20:04 AM
                    Modified:            10/10/2016 - 12:30:47 AM
19:08:17:335 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey.ahk
19:08:17:341 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            26615 bytes
                    Created:            6/18/2018 - 10:20:04 AM
                    Modified:            10/10/2016 - 12:31:04 AM
19:08:17:368 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey Init.ahk
19:08:17:374 | RL |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            1073 bytes
                    Created:            6/18/2018 - 10:20:04 AM
                    Modified:            10/10/2016 - 12:30:56 AM
19:08:17:379 | RL |     DEBUG  | +15    | Main - Received this dbName with no path via CLI: "1942"
19:08:17:384 | RL |     DEBUG  | +0     | Main - dbName: 1942
19:08:17:387 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
19:08:17:403 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Plugins\HyperSpin.plugin
19:08:17:418 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    File Size:            9590 bytes
                    Created:            9/20/2019 - 5:50:21 AM
                    Modified:            9/20/2019 - 5:50:21 AM
19:08:17:418 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\HyperSpin_1.5.1\HyperSpin.exe"
19:08:17:418 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\HyperSpin_1.5.1\HyperSpin.exe"
19:08:17:450 | RL |      INFO  | +31    | Main - RocketLauncher received "MAME" and "1942"
19:08:17:465 | RL |      INFO  | +15    | Main - Did not find a "D:\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
19:08:17:465 | RL |      INFO  | +0     | Main - 1942 is using the default emulator: MAME
19:08:17:465 | RL |      INFO  | +0     | Main - Checking for a [MAME] section in D:\RocketLauncher\Settings\MAME\Emulators.ini
19:08:17:481 | RL |      INFO  | +16    | Main - Found [MAME] in D:\RocketLauncher\Settings\MAME\Emulators.ini
19:08:17:512 | RL |      INFO  | +31    | CheckFile - Checking if D:\RocketLauncher\Modules\MAME\MAME.ahk exists
19:08:17:543 | RL |     DEBUG  | +32    | CheckFile - Attributes:
                    File Size:            79762 bytes
                    Created:            9/20/2019 - 5:49:59 AM
                    Modified:            9/20/2019 - 5:50:00 AM
19:08:17:543 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
19:08:17:559 | RL |      INFO  | +15    | Main - 1942 will use module: D:\RocketLauncher\Modules\MAME\MAME.ahk
19:08:17:747 | RL |      INFO  | +188   | Main - Using SkipChecks method "Rom Only".
19:08:17:809 | RL |      INFO  | +62    | CheckFile - Checking if D:\Emulators\MAME\mame64.exe exists
19:08:17:825 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             MAME
                    FileVersion                 0, 213, 0, 0
                    InternalName                MAME
                    LegalCopyright              Copyright Nicola Salmoria and the MAME team
                    OriginalFilename            MAME
                    ProductName                 MAME
                    ProductVersion              0.213
                    CompanyName                 MAME Team
                    File Size:            245308416 bytes
                    Created:            9/20/2019 - 6:50:35 PM
                    Modified:            9/2/2019 - 8:55:21 AM
19:08:17:840 | RL |      INFO  | +15    | Main - INI Keys read
19:08:17:856 | RL |      INFO  | +16    | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
19:08:17:872 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             7-Zip Console
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.exe
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            262144 bytes
                    Created:            6/18/2018 - 11:54:12 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:17:887 | RL |      INFO  | +15    | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
19:08:17:903 | RL |     DEBUG  | +16    | CheckFile - Attributes:
                    FileDescription             7z Plugin
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.dll
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            1012224 bytes
                    Created:            6/18/2018 - 11:54:11 AM
                    Modified:            3/4/2016 - 11:03:57 PM
19:08:17:918 | RL |      INFO  | +16    | Main - "1942" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
19:08:17:918 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Only
19:08:17:934 | RL |      INFO  | +15    | CheckPaths - Started
19:08:17:934 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\ROMS\MAME\1942.zip
19:08:17:934 | RL |      INFO  | +0     | CheckPaths - Found rom: D:\ROMS\MAME\1942.zip
19:08:17:950 | RL |     DEBUG  | +16    | CheckPaths - Current romName: 1942
19:08:17:950 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: D:\ROMS\MAME
19:08:17:950 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
19:08:17:965 | RL |      INFO  | +15    | CheckPaths - Ended
19:08:17:965 | RL |      INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    MiscUtils.DetectHiddenWindows("On")
                    SetTitleMatchMode, 2
                    SendMode, Event
                    Global RLLog
                    Global RLObject
                    0 := "12"
                    rlPath := "D:\RocketLauncher"
                    pluginPath := "D:\RocketLauncher\Plugins"
                    pluginName := "HyperSpin"
                    pluginExt := ".plugin"
                    contextOnExit := "1"
                    rlMode := ""
                    rlTitle := "RocketLauncher"
                    rlVersion := "1.2.0.1"
                    rlAuthor := "djvj"
                    rlURL := "www.rlauncher.com"
                    langFile := "D:\RocketLauncher\Data\Language\Localization.ini"
                    primMonitor := "1"
                    frontendPID := ""
                    frontendPath := "D:\HyperSpin_1.5.1"
                    frontendExe := "HyperSpin.exe"
                    frontendExt := "exe"
                    frontendName := "HyperSpin"
                    frontendDrive := "D"
                    exitEmulatorKey := "~Esc"
                    restoreFE := "false"
                    exitScriptKey := "~q & ~s"
                    toggleCursorKey := "~e & ~t"
                    emuFullPath := "D:\Emulators\MAME\mame64.exe"
                    emuPath := "D:\Emulators\MAME"
                    emuName := "MAME"
                    emuExt := "exe"
                    baseRomPath := ""
                    romPath := "D:\ROMS\MAME"
                    romPathFromIni := "D:\ROMS\MAME"
                    romExtension := ".zip"
                    romExtensionOrig := ".zip"
                    romExtensions := "zip"
                    executable := "mame64.exe"
                    systemDbName := "MAME"
                    systemName := "MAME"
                    dbPath := ""
                    dbName := "1942"
                    dbExt := ""
                    romFoundByExt := ""
                    romName := "1942"
                    romMapPath := ""
                    romMappingEnabled := "false"
                    romMappingLaunchMenuEnabled := "false"
                    romMappingFirstMatchingExt := "false"
                    romMappingShowAllRomsInArchive := "true"
                    romMappingNumberOfGamesByScreen := "7"
                    romMappingHideParent := "false"
                    romMappingMenuWidth := "400"
                    romMappingMenuMargin := "65"
                    romMappingTextFont := "Bebas Neue"
                    romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
                    romMappingDisabledTextColor := "ff888888"
                    romMappingTextSizeDifference := "7"
                    romMappingTextMargin := "15"
                    romMappingTitleTextFont := "Bebas Neue"
                    romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
                    romMappingTitle2TextFont := "Bebas Neue"
                    romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
                    romMappingGameInfoTextFont := "Bebas Neue"
                    romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
                    romMappingGameNameTextFont := "Bebas Neue"
                    romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
                    romMappingBackgroundBrush := "aa000000"
                    romMappingColumnBrush := "33000000"
                    romMappingButtonBrush1 := "6f000000"
                    romMappingButtonBrush2 := "33000000"
                    romMappingBackgroundAlign := "Stretch and Lose Aspect"
                    romMappingMenuFlagWidth := "55"
                    romMappingMenuFlagSeparation := "7"
                    romMappingDefaultMenuList := "FullList"
                    romMappingSingleFilteredRomAutomaticLaunch := "false"
                    altArchiveNameOnly := ""
                    altRomNameOnly := ""
                    altArchiveAndRomName := ""
                    altArchiveAndManyRomNames := ""
                    altRomNamesOnly := ""
                    romMapScenario := ""
                    skipchecks := "Rom Only"
                    romMatchExt := "false"
                    blockInputTime := "0"
                    blockInputFile := "D:\RocketLauncher\Module Extensions\BlockInput.exe"
                    errorLevelReporting := "false"
                    lockLaunch := "false"
                    lockLaunchGame := ""
                    screenRotationAngle := "0"
                    screenRotationAngleGame := ""
                    setResolution := ""
                    logFile := ""
                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
                    logLevel := "10"
                    logShowDebugConsole := "false"
                    logShowCommandWindow := "false"
                    logCommandWindow := "false"
                    logIncludeModule := "true"
                    logIncludeFileProperties := "true"
                    logIncludeDLLLogs := "false"
                    errorSounds := "true"
                    rlDebugConsoleStdout := ""
                    sysLang := "English_United_States"
                    sysType := "64-bit"
                    broadcastWindowTitle := ""
                    navUpKey := "Up"
                    navDownKey := "Down"
                    navLeftKey := "Left"
                    navRightKey := "Right"
                    navSelectKey := "Enter"
                    navP2UpKey := "Numpad8"
                    navP2DownKey := "Numpad2"
                    navP2LeftKey := "Numpad4"
                    navP2RightKey := "Numpad6"
                    navP2SelectKey := "NumpadEnter"
                    originalWidth := "1920"
                    originalHeight := "1080"
                    vdEnabled := "false"
                    vdFullPath := ""
                    vdUseSCSI := "true"
                    vdDriveLetter := ""
                    vdDriveLetterScsi := ""
                    vdAddDrive := "true"
                    demulShooterPath := ""
                    servoStikEnabled := "false"
                    servoStikExitMode := "false"
                    ledblinkyEnabled := "false"
                    ledblinkySystemName := ""
                    ledblinkyFullPath := ""
                    ledblinkyProfilePath := "D:\RocketLauncher\Profiles\LEDBlinky"
                    ledblinkyRLProfile := "D:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
                    winIPACFullPath := ""
                    ultraMapEnabled := "false"
                    ultraMapFullPath := ""
                    emuIdleShutdown := "0"
                    launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
                    cursorSize := ""
                    hideCursor := "false"
                    hideEmu := "false"
                    hideFE := "false"
                    suspendFE := "false"
                    fadeIn := "false"
                    fadeInDuration := "500"
                    fadeInTransitionAnimation := "DefaultAnimateFadeIn"
                    fadeInDelay := "0"
                    fadeInExitDelay := "0"
                    fadeOutExitDelay := "0"
                    fadeOut := "false"
                    fadeOutExtraScreen := "false"
                    fadeOutDuration := "500"
                    fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
                    fadeOutDelay := "0"
                    fadeLyrInterpolation := "7"
                    fadeMuteEmulator := "false"
                    fadeUseBackgrounds := "false"
                    fadeClickThrough := "false"
                    fadeSounds := "true"
                    fade7zProgressMode := "extraction"
                    fadeWidthBaseRes := "1920"
                    fadeHeightBaseRes := "1080"
                    fadeLyr1Color := "FF000000"
                    fadeLyr1AlignImage := "Stretch and Lose Aspect"
                    fadeLyr2Pos := "Stretch and Lose Aspect"
                    fadeLyr2X := "0"
                    fadeLyr2Y := "0"
                    fadeLyr2W := ""
                    fadeLyr2H := ""
                    fadeLyr2Adjust := "1"
                    fadeLyr2PicPad := "0"
                    fadeLyr2Prefix := "Extra Layer 1 - Console"
                    fadeLyr3Pos := "Center"
                    fadeLyr3X := "450"
                    fadeLyr3Y := "450"
                    fadeLyr3W := ""
                    fadeLyr3H := ""
                    fadeLyr3Adjust := "1"
                    fadeLyr3PicPad := "0"
                    fadeLyr3Speed := "750"
                    fadeLyr3Animation := "DefaultFadeAnimation"
                    fadeLyr37zAnimation := "DefaultFadeAnimation"
                    fadeLyr3Type := "imageandbar"
                    fadeLyr3ImgFollow7zProgress := "true"
                    fadeLyr3Repeat := "1"
                    fadeLyr3BackImageTransparency := "30"
                    fadeLyr3StaticPos := "No Alignment"
                    fadeLyr3StaticX := "0"
                    fadeLyr3StaticY := "870|1575"
                    fadeLyr3StaticW := ""
                    fadeLyr3StaticH := ""
                    fadeLyr3StaticAdjust := "1"
                    fadeLyr3StaticPicPad := "0"
                    fadeLyr3StaticPrefix := "Info Bar"
                    fadeLyr4Adjust := "1"
                    fadeLyr4X := "1792|952"
                    fadeLyr4Y := "891|1596"
                    fadeLyr4W := "128"
                    fadeLyr4H := ""
                    fadeLyr4Pos := "No Alignment"
                    fadeLyr4FPS := "50"
                    fadeLyr4PicPad := "0"
                    fadeTranspGifColor := "FFFFFF"
                    fadeBarWindow := "Image"
                    fadeBarWindowX := ""
                    fadeBarWindowY := ""
                    fadeBarWindowW := "900"
                    fadeBarWindowH := ""
                    fadeBarWindowR := "30"
                    fadeBarWindowM := "30"
                    fadeBarWindowHatchStyle := "8"
                    fadeBar := "7zOnly"
                    fadeProgressDuration := "0"
                    fadeBarBack := "true"
                    fadeBarBackColor := "FFC20402"
                    fadeBarH := "30"
                    fadeBarR := "10"
                    fadeBarColor := "DD000B00"
                    fadeBarHatchStyle := "8"
                    fadeBarPercentageText := "true"
                    fadeBarInfoText := "true"
                    fadeBarXOffset := "0"
                    fadeBarYOffset := "150"
                    fadeRomInfoDescription := "filtered text"
                    fadeRomInfoSystemName := "image"
                    fadeRomInfoYear := "text with label"
                    fadeRomInfoDeveloper := "disabled"
                    fadeRomInfoPublisher := "disabled"
                    fadeRomInfoGenre := "disabled"
                    fadeRomInfoRating := "image"
                    fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
                    fadeRomInfoTextPlacement := "User Defined"
                    fadeRomInfoTextMargin := "7"
                    fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
                    fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
                    fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
                    fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeStats_Number_of_Times_Played := "text with label"
                    fadeStats_Last_Time_Played := "text with label"
                    fadeStats_Average_Time_Played := "text with label"
                    fadeStats_Total_Time_Played := "text with label"
                    fadeStats_System_Total_Played_Time := "text with label"
                    fadeStats_Total_Global_Played_Time := "text with label"
                    fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
                    fadeStatsInfoTextPlacement := "topRight"
                    fadeStatsInfoTextMargin := "7"
                    fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeText1X := "0"
                    fadeText1Y := "0"
                    fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText1 := "Loading Game"
                    fadeText2X := "0"
                    fadeText2Y := "0"
                    fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText2 := "Extraction Complete, Ready"
                    fadeText3 := "Loading Game"
                    fadeText4 := "Loading Complete"
                    fadeFont := "Bebas Neue"
                    fadeSystemAndRomLayersOnly := "false"
                    fadeExtractionTime := "disabled"
                    fadeExtractionTimeTextX := "0"
                    fadeExtractionTimeTextY := "0"
                    fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
                    fadeInterruptKey := ""
                    detectFadeErrorEnabled := "true"
                    fadeImgPath := "D:\RocketLauncher\Media\Fade"
                    RLDataPath := "D:\RocketLauncher\Data"
                    RLMediaPath := "D:\RocketLauncher\Media"
                    RLErrSoundPath := "D:\RocketLauncher\Media\Sounds\Error"
                    modulesPath := "D:\RocketLauncher\Modules"
                    moduleFullName := "D:\RocketLauncher\Modules\MAME\MAME.ahk"
                    moduleName := "MAME"
                    modulePath := "D:\RocketLauncher\Modules\MAME"
                    moduleExtension := "ahk"
                    moduleExtensionsPath := "D:\RocketLauncher\Module Extensions"
                    libPath := "D:\RocketLauncher\Lib"
                    sevenZEnabled := "false"
                    sevenZPath := "D:\RocketLauncher\Module Extensions\7z.exe"
                    sevenZDllPath := "D:\RocketLauncher\Module Extensions\7z.dll"
                    sevenZExtractPath := "C:\Users\user\AppData\Local\Temp\HS"
                    sevenZExtractPathOrig := ""
                    sevenZAttachSystemName := "false"
                    sevenZDelTemp := "true"
                    sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
                    sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
                    sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
                    sevenZGamesToKeep := ""
                    sevenZDeletePerSystem := "false"
                    sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
                    7zExtractPath := "C:\Users\user\AppData\Local\Temp\HS"
                    mgEnabled := "false"
                    mgKey := "~NumpadSub"
                    mgBackgroundColor := "FF000000"
                    mgSidePadding := "0.2"
                    mgWidthBaseRes := "1920"
                    mgHeightBaseRes := "1080"
                    mgYOffset := "500|800"
                    mgFont := "Arial"
                    mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
                    mgText1Text := "Please select a game"
                    mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
                    mgText2Offset := "100"
                    mgUseSound := "true"
                    mgSoundfreq := "300"
                    mgExitEffect := "none"
                    mgSelectedEffect := "rotate"
                    mgUseGameArt := "false"
                    mgCandidate := ""
                    mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
                    mgOnLaunch := "false"
                    pauseEnabled := "false"
                    pauseKey := "~NumpadAdd"
                    pauseBackToMenuBarKey := "X"
                    pauseZoomInKey := "C"
                    pauseZoomOutKey := "V"
                    pauseScreenshotKey := "~PrintScreen"
                    pauseHiToTextPath := "D:\RocketLauncher\Module Extensions\HiToText.exe"
                    pauseSaveStateKeyCodes := ""
                    pauseLoadStateKeyCodes := ""
                    keyboardEncoder := ""
                    keyboardEncoderEnabled := "false"
                    keymapperEnabled := "false"
                    keymapperAHKMethod := "false"
                    keymapper := "xpadder"
                    xpadderFullPath := "D:\Utilities\Xpadder\xpadder.exe"
                    joyToKeyFullPath := "D:\Utilities\JoyToKey\JoyToKey.exe"
                    profilePath := "D:\RocketLauncher\Profiles"
                    keymapperProfilePath := "D:\RocketLauncher\Profiles\xpadder"
                    keymapperFrontEndProfileName := "RocketLauncherUI"
                    keymapperFrontEndProfile := "false"
                    keymapperRocketLauncherProfileEnabled := "false"
                    joyIDsEnabled := "false"
                    joyIDsPreferredControllersGlobal := ""
                    joyIDsPreferredControllersSystem := "use_global"
                    joyIDsPreferredControllersOnExit := ""
                    CustomJoyNamesEnabled := "false"
                    CustomJoyNames := ""
                    rotateMethod := "false"
                    FEProfile := "D:\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
                    defaultProfile := "D:\RocketLauncher\Profiles\xpadder\_Default"
                    systemProfile := "D:\RocketLauncher\Profiles\xpadder\MAME"
                    xPadderSystemProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\_Default"
                    emuProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\MAME"
                    romProfile := "D:\RocketLauncher\Profiles\xpadder\MAME\1942"
                    RocketLauncherProfile := "D:\RocketLauncher\Profiles\xpadder\RocketLauncher"
                    blankProfile := "D:\RocketLauncher\Profiles\xpadder\_Default\blank"
                    ahkFEProfile := "D:\RocketLauncher\Profiles\AHK\RocketLauncherUI"
                    ahkDefaultProfile := "D:\RocketLauncher\Profiles\AHK\_Default"
                    ahkSystemProfile := "D:\RocketLauncher\Profiles\AHK\MAME"
                    ahkEmuProfile := "D:\RocketLauncher\Profiles\AHK\MAME\MAME"
                    ahkRomProfile := "D:\RocketLauncher\Profiles\AHK\MAME\1942"
                    ahkRocketLauncherProfile := "D:\RocketLauncher\Profiles\AHK\RocketLauncher"
                    bezelEnabled := "true"
                    bezelICEnabled := "false"
                    shaderName := "false"
                    shaderColor := "FFAF4F44"
                    shaderTransparency := ""
                    statisticsEnabled := "true"
                    pressDuration := "-1"
                    emuVolume := "1"
                    dxwndIni := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
                    dxwndFullPath := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
                    qResFullPath := "D:\RocketLauncher\Module Extensions\QRes.exe"
                    mon1O := ""
                    pacDrivedllFile := "D:\RocketLauncher\Module Extensions\PacDrive32.dll"
                    userFadeAnimIniFile := "D:\RocketLauncher\Lib\User Fade Animations.ini"
                    testFile := ""
                    testDuration := ""
                    initialErrorMode := "0"
	19:08:17:965 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
19:08:17:981 | RL |      INFO  | +16    | BuildScript - Loaded Statistics Init.ahk scripts
19:08:17:981 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
19:08:17:981 | RL |      INFO  | +0     | BuildScript - Validating module
19:08:17:997 | RL |      INFO  | +16    | BuildScript - Validation complete
19:08:17:012 | RL |      INFO  | +15    | BuildScript - Module:
                    MEmu := "MAME"
                    MEmuV := "v0.166"
                    MURL := ["http://www.mame.net/"]
                    MAuthor := ["djvj","faahrev","brolly","Tomkun"]
                    MVersion := "2.3.10"
                    MCRC := "2C606685"
                    iCRC := "8566ED91"
                    MID := "635746812784197028"
                    MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"]
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
                    ;
                    ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key,  as your exit key. If you use Esc, turn off the ExitScreen
                    ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
                    ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
                    ; If MAME has a problem reading the bios zips, try archving them with "no compression"
                    ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
                    ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
                    ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 
                    ;
                    ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
                    ; High Scores DO NOT SAVE when cheats are enabled!
                    ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
                    ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
                    ;
                    ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the 
                    ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
                    ;
                    ; Following systems will also require some specific files to operate properly:
                    ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
                    ; Camputers Lynx - lynx64k, lynx96k, lynx128k
                    ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
                    ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
                    ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
                    ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
                    ; Sony PlayStation - psa, pse, psj, psu
                    ;
                    ; Tape Control:
                    ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
                    ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
                    ; The following hotkeys can also be used:
                    ; F2 - Start Tape
                    ; Left Shift + F2 - Stop Tape
                    ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
                    ;
                    ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above 
                    ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
                    ;
                    ; 7z Support:
                    ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's 
                    ; fine to enable 7z to non-arcade systems.
                    ;
                    ; Custom Configuration Files:
                    ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
                    ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
                    ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
                    ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
                    ;
                    ; Ini Files:
                    ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from 
                    ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
                    ;- mame.ini
                    ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
                    ;- debug.ini (if the debugger is enabled)
                    ;- <parent>.ini (for clones only, may be called recursively)
                    ;- <gamename>.ini
                    ;- vertical.ini (for games with vertical monitor orientation)
                    ;- horizont.ini (for games with horizontal monitor orientation)
                    ;- vector.ini (for vector games only)
                    ;- <driver>.ini (based on the source filename of the driver)
                    ;
                    ; The settings in the later ini's override those in the earlier ini's.
                    ; 
                    ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due 
                    ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
                    ;
                    ; Bally Astrocade:
                    ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
                    ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
                    ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
                    ;
                    ; GCE Vectrex:
                    ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
                    ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
                    ;
                    ; Jupiter Ace:
                    ; Set mame to 48k ram
                    ;
                    ; Magnavox Odyssey 2:
                    ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
                    ; Use the systemName ini file in the folder with this module for this, example:
                    ; [Moto-Crash (France)]
                    ; Bios=videopac
                    ;
                    ; RCA Studio 2:
                    ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
                    ; The game screen will be black until you do.
                    ;
                    ; Texas Instruments TI 99/4A:
                    ; This system requires full keyboard emulation to work properly
                    ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
                    ; You can check how to convert split cart dumps to RPK here:
                    ; http://www.ninerpedia.org/index.php/MESS_multicart_system
                    ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
                    ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start 
                    ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
                    ;
                    ; Bezels:
                    ; Module settings control whether RocketLauncher or MAME bezels are shown
                    ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
                    ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
                    ;
                    ; ServoStik:
                    ; The module will automatically control any connected ServoStiks found on the system.
                    ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
                    ;
                    ; Per game controller types:
                    ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to 
                    ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
                    ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices 
                    ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
                    ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
                    ; #
                    ; # SLOT DEVICES
                    ; #
                    ; joyport1     wheel
                    ; joyport2     wheel
                    ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would 
                    ; set Parameters=-joyport1 joy -joyport2 joy
                    ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set 
                    ; Parameters=-joyport1 wheel -joyport2 wheel
                    ;
                    ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
                    ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices, 
                    ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
                    ;
                    ; Linking/NetPlay:
                    ; The module will automatically set correct network ports for linked games.
                    ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
                    ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
                    ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
                    ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
                    ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
                    ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
                    ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
                    ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
                    ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
                    ; 
                    ; NVRAM Automation for linked games:
                    ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
                    ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
                    ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
                    ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
                    ;
                    ; Additional Link info that may be of some importance:
                    ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
                    ; One Board sends about 20 KByte/s.
                    ; So bandwidth CLIENTSIDE is like...
                    ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
                    ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
                    ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
                    ; etc.
                    ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
                    ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    
                    primaryExe := new Emulator(emuPath . "\" . executable)                    ; instantiate emulator executable object
                    emuPrimaryWindow := new Window(new WindowTitle(,"MAME"))    ; instantiate primary emulator window object
                    emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
                    emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))
                    emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow"))
                    emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput"))
                    
                    ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
                    mTypeVar := "
                        ( LTrim
                        Aamber Pegasus|pegasus
                        Acorn Electron|electron
                        Amstrad CPC|cpc664
                        Amstrad GX4000|gx4000
                        APF Imagination Machine|apfimag
                        Apple II|apple2ep
                        Apple IIGS|apple2gs
                        Applied Technology MicroBee|mbeeic
                        Atari 8-Bit|a800
                        Atari 2600|a2600
                        Atari 5200|a5200
                        Atari 7800|a7800
                        Atari Jaguar|jaguar
                        Atari Lynx|lynx
                        Bally Astrocade|astrocde
                        Bandai Super Vision 8000|sv8000
                        Bandai WonderSwan|wswan
                        Bandai WonderSwan Color|wscolor
                        Bit Corporation Gamate|gamate
                        Camputers Lynx|lynx128k
                        Casio PV-1000|pv1000
                        Casio PV-2000|pv2000
                        Coleco ADAM|adam
                        ColecoVision|coleco
                        Commodore 64|c64
                        Commodore MAX Machine|vic10
                        Creatronic Mega Duck|megaduck
                        EACA EG2000 Colour Genie|cgenie
                        Emerson Arcadia 2001|arcadia
                        Entex Adventure Vision|advision
                        Epoch Game Pocket Computer|gamepock
                        Epoch Super Cassette Vision|scv
                        Exidy Sorcerer|sorcerer
                        Fairchild Channel F|channelf
                        Fujitsu FM-7|fmnew7
                        Fujitsu FM Towns|fmtowns
                        Fujitsu FM Towns Marty|fmtmarty
                        Funtech Super Acan|supracan
                        GamePark 32|gp32
                        GCE Vectrex|vectrex
                        Hartung Game Master|gmaster
                        Interton VC 4000|vc4000
                        JungleTac Sport Vii|vii
                        Jupiter Ace|jupace
                        Magnavox Odyssey 2|odyssey2
                        Matra & Hachette Alice|alice32
                        Mattel Aquarius|aquarius
                        Mattel Intellivision|intv
                        MGT Sam Coupe|samcoupe
                        Milton Bradley MicroVision|microvsn
                        NEC PC-8801|pc8801
                        NEC PC Engine|pce
                        NEC PC Engine-CD|pce
                        NEC SuperGrafx|sgx
                        NEC TurboGrafx-16|tg16
                        NEC TurboGrafx-CD|tg16
                        Nintendo 64|n64
                        Nintendo 64DD|n64dd
                        Nintendo Entertainment System|nes
                        Nintendo Famicom|famicom
                        Nintendo Famicom Disk System|fds
                        Nintendo Game Boy|gameboy
                        Nintendo Game Boy Advance|gba
                        Nintendo Game Boy Color|gbcolor
                        Nintendo Pokemon Mini|pokemini
                        Nintendo Satellaview|snes
                        Nintendo Super Famicom|snes
                        Nintendo Super Game Boy|supergb
                        Nintendo Virtual Boy|vboy
                        Othello Multivision|omv1000
                        Philips CD-i|cdimono1
                        Philips Videopac Plus G7400|g7400
                        Philips VG 5000|vg5k
                        RCA Studio II|studio2
                        Sega 32X|32x
                        Sega CD|segacd
                        Sega Game Gear|gamegear
                        Sega Genesis|genesis
                        Sega Master System|sms
                        Sega Mega Drive|megadriv
                        Sega Pico|pico
                        Sega Saturn|saturn
                        Sega SC-3000|sc3000
                        Sega SG-1000|sg1000
                        Sega VMU|svmu
                        Sharp X1|x1turbo40
                        Sinclair ZX81|zx81
                        SNK Neo Geo AES|aes
                        SNK Neo Geo CD|neocdz
                        SNK Neo Geo Pocket|ngp
                        SNK Neo Geo Pocket Color|ngpc
                        Sony PlayStation|psx
                        Sony PocketStation|pockstat
                        Sord M5|m5
                        Soundic Victory MPT-02|mpt02
                        Super Nintendo Entertainment System|snes
                        Tandy TRS-80 Color Computer|coco3
                        Texas Instruments TI 99-4A|ti99_4a
                        Thomson MO5|mo5
                        Tiger Game.com|gamecom
                        Tomy Tutor|tutor
                        VTech CreatiVision|crvision
                        VTech Socrates|socrates
                        Watara Supervision|svision
                        )"
                    mType := Object()
                    Loop, Parse, mTypeVar, `n, `r
                    {
                        obj := {}
                        Loop, Parse, A_LoopField, |
                            If (A_Index = 1)
                                obj.System := A_LoopField
                            Else    ; 2
                                obj.mameID := A_LoopField
                        mType.Insert(obj["System"], obj)
                    }
                    RLLog.Debug("Module - Finished building the " . MEmu . " object")
                    ; For easier use throughout the module
                    mameSystem := mType[systemName].System
                    mameID := mType[systemName].mameID
                    
                    If !mameSystem {
                        If (!ArrayUtils.ArrayContains(MSystem,systemName)) {
                            RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
                        } Else {
                            RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
                        }
                        mameSystem := systemName
                        mameID := "MAME"
                    }
                    
                    Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)        ; Set fullscreen mode
                    legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1)
                    mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
                    Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1)    ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
                    pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1)    ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
                    bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1)
                    hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1)
                    glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1)
                    bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1)    ; "layout" or "normal"
                    verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1)
                    cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1)
                    cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1)    ; user defined key to be held down before launching a mame rom.
                    UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1)
                    sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1)
                    sysParams := moduleIni.Read(mameSystem, "Parameters",,,1)
                    romParams := moduleIni.Read(romName, "Parameters", sysParams,,1)
                    mameRomName := moduleIni.Read(romName, "MameRomName",,,1)
                    autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1)
                    volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1)
                    Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1)
                    Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1)
                    Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1)
                    Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1)
                    Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1)
                    Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1)
                    inipath := moduleIni.Read(mameSystem, "IniPath",,,1)
                    hashpath := moduleIni.Read(mameSystem, "HashPath",,,1)
                    UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1)
                    ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1)
                    CtrlRemapFile := new File(ControllerRemapPath)
                    ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1)
                    MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1)
                    
                    mameBiosPath := GetFullName(mameBiosPath)
                    
                    ; Loop, 8
                        ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1)
                    
                    enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1)
                    networkSession := ""
                    If (enableLinkPlay != "false") {
                        RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
                        getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1)
                        myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1"    ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
                        networkPlayers := enableLinkPlay    ; Max amount of networkable players
                        localLink := 1    ; Tell Multiplayer menu to enable menu option for local linking
                    
                        enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1)
                        maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
                        splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
                        splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
                        localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1)
                    
                        defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1)
                        defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1)
                        lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1)    ; also known as the Remote IP in mame. Does not need to be on the ISD
                        lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1)    ; also known as the Remote Port in mame. Does not need to be on the ISD
                    
                        MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
                    
                        ;MultiPlayer Menu Result
                        ; If !(networkType)
                            ; MsgBox, % "Single Player Game"
                        ; Else If (networkType="localLink")
                            ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
                        ; Else If (networkType="server")
                            ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup 
                        ; Else If (networkType="client")
                            ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
                    
                        If networkSession {
                            RLLog.Info("Module - Using a Network for " . romName)
                            multiPlayerObj := Object()    ; initialize object to store the multiplayer options
                            If (networkType="localLink") {
                                RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
                                linkEnabledGame := 1
                                If networkPlayers > 1
                                {    RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
                                    fullscreen := "false"    ; must turn off fullscreen if running multiple MAMEs on the same machine
                                    Loop % networkPlayers {
                                        multiPlayerObj[A_Index,"Player"] := A_Index
                                        multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
                                        multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
                                        If (A_Index = 1) {    ; Player 1
                                            initialLocalPort := localPort    ; must be stored for last player
                                            multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
                                            multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
                                            localPort++
                                            multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
                                        } Else {    ; Players 2+
                                            multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
                                            localPort++
                                            multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
                                            multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort)    ; must set remote port to first port on last player
                                        }
                    
                                        ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
                                    }
                                } Else
                                    RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
                            } Else If (networkType = "client") {
                                RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
                                moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")    ; Save last used IP and Port for quicker launching next time
                                moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
                                linkType := "Slave"
                                networkPlayers := 1
                                multiPlayerObj[1,"Player"] := 1
                                multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
                                multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
                                multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"        ; don't really need to set this but just in case
                                multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
                                multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
                                multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
                            } Else {    ; server
                                RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
                                moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")    ; Save last used IP and Port for quicker launching next time
                                moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
                                linkType := "Master"
                                networkPlayers := 1
                                multiPlayerObj[1,"Player"] := 1
                                multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
                                multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
                                multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"        ; don't really need to set this but just in case
                                multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
                                multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
                                multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
                            }
                            RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
                        } Else {
                            RLLog.Info("Module - User chose Single Player mode for this session")
                        }
                    }
                    
                    FadeInStart()
                    
                    If inipath
                        inipath := AbsoluteFromRelative(EmuPath, inipath)
                    If hashpath
                        hashpath := AbsoluteFromRelative(EmuPath, hashpath)
                    
                    artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
                    useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
                    useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
                    useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
                    useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
                    useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
                    autosave := If autosave = "true"  ? " -autosave" : ""
                    volume := If volume != ""  ? " -volume " . volume : ""
                    inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
                    hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
                    
                    If (verticalRotationMode = "none")
                        verticalRotationMode := ""
                    
                    ; Process mame's ListXML for certain features
                    If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") {
                        ListXMLObject := Object()
                        ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) :  mameID) ;For non-Arcade systems we cannot use romName for listxml
                    
                        Angle := ListXMLObject["Angle"].Value
                        If (bezelEnabled = "true") {
                            If (networkPlayers > 1) {
                                useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
                                BezelStart(networkPlayers)    
                            } Else {
                                If (bezelMode = "layout"){
                                    BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
                                } Else { ;bezel mode = normal
                                    useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
                                    BezelStart(,,Angle)
                                }
                            }
                        }
                        If (servoStikEnabled = "auto") {
                            ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : ?  ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
                        }
                        If (verticalRotationMode && Angle) {
                            RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
                            If (verticalRotationMode = "original")
                                verticalRotationMode := " -norotate"
                            Else If (verticalRotationMode = "right")
                                verticalRotationMode := " -ror"
                            Else If (verticalRotationMode = "left")
                                verticalRotationMode := " -rol"
                            Else
                                verticalRotationMode := ""
                        }
                        Else
                            verticalRotationMode := ""
                        
                        ;Controller Remap
                        If (UseControllerRemap = "true") {
                            RLLog.Info("Controller Remap: Start")    
                            romProfileName := (mameRomName ? mameRomName : romName)
                            romParentName  := ListXMLObject["Parent"].Value
                    
                            If ControllerRemapPath
                                ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath)
                            If ControllerRemapConfigPath
                                ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath)
                            If MAMECtrlrPath
                                MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath)
                    
                            ctrlrPath := ""
                            RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath)
                            
                            ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default
                            If (FileExist(ControllerRemapConfigPath . "\" .  systemName . "\" . romProfileName . ".cfg")) {
                                RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" .  systemName . "\" . romProfileName . ".cfg")
                                ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
                            }
                            else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) {
                                RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
                                ctrlrPath := new File(ControllerRemapConfigPath  . "\" .  systemName . "\" . romParentName . ".cfg")
                            }
                            else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) {
                                RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
                                ctrlrPath := new File(ControllerRemapConfigPath  . "\" . systemName . "\_Default.cfg")
                            }
                            else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) {
                                RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg")
                                ctrlrPath := new File(ControllerRemapConfigPath  . "\_Default.cfg")
                            }
                    
                            ; Is there a controller file?
                            if (ctrlrPath) {
                                ctrlrFile :=  " -ctrlr RocketLauncher"
                    
                                ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file
                                if(mameID != "MAME") {
                                    ctrlrPath.Read()
                                    rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg")
                                    rocketLauncherCfgFile.Delete()
                                    rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>"))
                                }
                                else {
                                    ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1)
                                }
                    
                                RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""")
                                ControllerRemapProcess := new Process(ControllerRemapPath)
                                ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide")
                            }
                            else {
                                RLLog.Info("Controller Remap: No Controller config file found.")
                            }
                            RLLog.Info("Controller Remap: End")
                        }
                    }
                    
                    winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
                    fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
                    
                    hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
                    7z(romPath, romName, romExtension, sevenZExtractPath)
                    
                    ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
                    exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
                    Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
                        A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
                    If ProductVersion
                        MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
                    RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
                    
                    If (videomode = "opengl") {
                        hlsl := " -nohlsl_enable"
                        If (MAMEVersion > 159)
                            glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
                        Else
                            glsl := ""
                    } Else {
                        hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
                        If (MAMEVersion > 159)
                            glsl := If videomode = "ini" ? "" : " -nogl_glsl"
                        Else
                            glsl := ""
                            
                        If (videomode = "ini")
                            videomode := ""
                    }
                    videomode := If (Videomode != "" ) ? " -video " . videomode : ""
                    
                    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"    ; default param1 used for launching most systems.
                    If (romExtension = ".txt")    ; This can be applied to all systems
                        param1 := ""
                    
                    If (mameID = "apfimag")    ; APF Imagination Machine
                        If (romExtension != ".tap")
                            mameID := "apfm1000"    ; cart games for APF Imagination Machine require a different bios to be loaded
                    
                    If (UseSoftwareList != "true")
                    {    ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
                        If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5")    ; these systems will use an ini to store game specific settings
                        {
                            If !SystemModuleIni.Exist()
                                SystemModuleIni.Append()    ; create a blank file if it does not exist
                    
                            If (mameID = "ti99_4a")    ; Texas Instruments TI 99-4A
                            {
                                ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1)
                                ExpansionCartLocation := GetFullName(ExpansionCartLocation)
                                CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1)
                    
                                ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1)    ; user can specify a rom specific cart instead of the default basic one
                                Command := moduleIni.Read(romName, "Command",,,1)
                    
                                ; Now set the parameters to send to MAME
                                If (romExtension = ".dsk")    ; Expansion Disk
                                {
                                    ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
                                    param1 := " -nat -gromport single -cart1"
                                    param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
                                    param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
                                    param4 := " -flop1"
                                    param5 := " """ . romPath . "\" . romName . romExtension . """"                
                                    If StringUtils.Contains(romName, "\(Disk")
                                    {
                                        TimerUtils.Sleep(50)
                                        If (romTable.MaxIndex() = 2)
                                        {
                                            param4 := " -flop1 " . " """ . romTable[1,1] . """"
                                            param5 := " -flop2 " . " """ . romTable[2,1] . """"
                                        }
                                    }    
                                } Else If (romExtension = ".rpk")    ; Cart Game (RPK Format)
                                    param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
                                param6 := " -ui_active" ;Enable partial keyboard mode at startup
                            } Else If (mameID = "aes")    ; SNK Neo Geo AES
                            {    biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
                                param1 := " -bios " . biosRegion    ; can also be japan, but the asian one has english menus for most games
                                param2 := " -cart " . romName
                            }Else If (mameID = "apple2gs")    ; Apple IIGS
                            {    externalOS := moduleIni.Read(romName, "External_OS","false",,1)
                                2gsSystemFile := "System6.2mg"    ;For games without OS included, always force this name and error out if not found
                                multipartTable := CreateRomTable(multipartTable)
                    
                                If (externalOS = "true")
                                {    CheckFile(romPath . "\" . 2gsSystemFile)
                                    param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
                                } Else {
                                    param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
                                    If (multipartTable.MaxIndex() > 1)
                                        param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
                                }
                                param5 := " -ui_active" ;Enable partial keyboard mode at startup
                            }Else If (mameID = "electron") ; Acorn Electron
                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                                If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl")
                                {
                                    mediaDeviceType := "flop"
                                    autoBootMethod    := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n"""""
                                }
                                Else If StringUtils.Contains(romExtension,"\.bin|\.rom")
                                    mediaDeviceType := "cart"
                                Else
                                {
                                    mediaDeviceType := "cass"
                                    autoBootMethod    := " -autoboot_command ""*tape\nchain""""""""""""\n"""
                                }
                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . ""
                            }Else If (mameID = "sc3000") ; Sega SC-3000
                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                                If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
                                    mediaDeviceType := "cart"
                                Else    ; any other format
                                    mediaDeviceType := "cass"
                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
                            }Else If (mameID = "c64") ; Commodore 64
                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                                If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
                                    mediaDeviceType := "flop1"
                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
                                    mediaDeviceType := "cass1"
                                Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
                                    mediaDeviceType := "cart1"
                                Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
                                    mediaDeviceType := "quik1"
                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
                            }Else If mameID = mbeeic ; Applied Technology MicroBee
                            {    microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1)
                                If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
                                    ScriptError("This is not a known MicroBee model value: " . microbeeModel)
                                Else If (microbeeModel != "mbeeic")
                                    mameID := microbeeModel
                                If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
                                    mediaDeviceType := "quik1"
                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
                                    mediaDeviceType := "cass"
                                Else If StringUtils.Contains(romExtension,"\.rom")
                                    mediaDeviceType := "cart"
                                Else If StringUtils.Contains(romExtension,"\.dsk")
                                    mediaDeviceType := "flop1"
                                Else    ; .bin format
                                    mediaDeviceType := "quik2"
                                param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
                            }Else If (mameID = "odyssey2")    ; Magnavox Odyssey 2
                            {    
                                VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1)
                                If (VoiceModule = "true")
                                    param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """"
                                param2 := " -ui_active" ;Enable partial keyboard mode at startup
                    
                                If romName not contains (USA
                                    mameID := "videopac"
                            }Else If (mameID = "astrocde") ; Bally Astrocade
                            {
                                BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1)    ; Blue RAM Basic rom
                                RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1)    ; Check if game requires a reset
                    
                                BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
                                If (romExtension = ".script") {
                                    ; Will require blue ram basic
                                    If !BlueRAMBasicRomPath.Exist() {
                                        ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
                                        StringUtils.SplitPath(romPath,,romBasePath)    ; grab path one level up
                                        BlueRAMBasicRomPath.__Delete()
                                        BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
                                        BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
                                    }
                    
                                    ScriptFile := new File(romPath . "\" . romName . romExtension)
                                    param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
                    
                                    ; Replace rompath variable in script
                                    ScriptFile.Read()
                                    ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
                    
                                    ; Create cmd file to send to MESS
                                    RomCMDFile := new File(romPath . "\" . romName . ".cmd")
                                    RomCMDFile.Delete()
                                    RomCMDFile.Append(ScriptFile.Text)
                                    param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
                    
                                    closeDebugWindow := "true"
                                }
                            }Else If (mameID = "samcoupe")    ; MGT Sam Coupe
                            {    AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                                
                                If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
                                    mediaDeviceType := "flop1"
                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
                            }Else If (mameID = "vic10")    ; Commodore MAX Machine
                            {   AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                            
                                If StringUtils.Contains(romExtension,"\.e0|\.80")
                                    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
                                Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd")
                                    param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
                                Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
                                {
                                    mediaDeviceType := "quik"
                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
                                }
                            }Else If (mameID = "mo5")    ; Thomson MO5
                            {   AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                    
                                If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom")
                                    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
                                Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7")
                                    param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . ""
                                Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88")
                                    param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . ""
                            }Else If (mameID = "cpc664")    ; Amstrad CPC
                            {    LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1)    ; Read command from config.
                                LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
                                AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1)    ; Read delay from config.
                                AutoBootDelay := " -autoboot_delay " . AutoBootDelay
                    
                                If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
                                    mediaDeviceType := "flop1"
                                    param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
                            }
                    
                            ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
                            iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
                            If (iniBios != "")
                                mameID := iniBios    ; need to change the bios name for some games
                        }
                    
                        ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
                        If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD"))    ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
                        {    If !StringUtils.Contains(romExtension,"\.chd|\.cue")
                                ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
                            If (mameSystem = "NEC TurboGrafx-CD") {        ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
                                tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1)
                                tgcdBios := GetFullName(tgcdBios)
                                tgcdBios := CheckFile(tgcdBios)
                                param2 := " -cart " . """" . tgcdBios . """"
                            } Else If (mameSystem = "NEC PC Engine-CD") {        ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
                                pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1)
                                pcecdBios := GetFullName(pcecdBios)
                                pcecdBios := CheckFile(pcecdBios)
                                param2 := " -cart " . """" . pcecdBios . """"
                            } Else If (mameID = "psx") {        ; Sony PlayStation
                                mameID := "psu"        ; changing mameID sent to MAME to use the USA bios
                                ; SelectMemCard()    ; future function to swap around memcards
                                ; Usage: mc1 "J:\MAME\software\psu\card1.mc" 
                            } If (mameSystem = "Sega CD") {    ; 
                                If StringUtils.InStr(romName,"(Jap")    ; Mega CD Japanese v2
                                    mameID := "megacd2j"
                                Else If StringUtils.InStr(romName,"(Euro")    ; Mega CD European (PAL)
                                    mameID := "megacd"
                            }
                            param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "gamecom")    ; Tiger Game.com
                        {    If (romExtension != ".txt")
                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "genesis")    ; Sega Genesis
                        {    If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL"))    ; if rom is from europe, tell MAME to boot a Mega Drive instead
                                mameID := "megadriv"
                        }Else If (mameID = "megadriv")    ; Sega Mega Drive
                        {    If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC"))    ; if rom is from America, tell MAME to boot a Genesis instead
                                mameID := "genesis"
                        }Else If (mameID = "vii") ; JungleTac Sport Vii
                        {   If (romName = "Built-In Games (China)")    ;  Has some built-in games, gotta launch just BIOS for it.
                                param1 := ""
                        }Else If (mameID = "alice32") ; Matra & Hachette Alice
                        {   If (romExtension != ".txt")
                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
                        {   If (romExtension != ".txt")
                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "pockstat")    ; Sony PocketStation
                        {    If (romExtension != ".gme")
                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"    
                        }Else If (mameID = "coco3")    ; Tandy TRS-80 Color Computer
                        {   If (romExtension != ".txt")
                                param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "zx81")        ; Sinclair ZX81
                        {   If (romExtension != ".txt")
                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "lynx128k")    ; Camputers Lynx
                        {   If (romExtension != ".txt")
                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "vg5k")        ; Philips VG 5000
                        {   If (romExtension != ".txt")
                                param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "sorcerer")    ; Exidy Sorcerer
                        {    If (romExtension = ".snp")    ; Snapshot file
                                param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
                            Else If (romExtension = ".bin")
                                param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
                        }Else If (messID = "jupace")     ; jupiter ace
                        {    If (romExtension = ".ace")
                                param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "a800" || mameID = "fds")    ; Atari 8-Bit, Nintendo Famicom Disk System
                        {    If (romExtension != ".txt")
                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "vectrex")    ; GCE Vectrex
                        {    If (romName = "Mine Storm (World)")        ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
                                param1 := ""
                        }Else If (mameID = "apfm1000")    ; APF Imagination Machine/APF M1000
                        {    If (romName = "Rocket Patrol (USA)")    ; Rocket Patrol is built into the APF M1000 ROM.
                                param1 := ""
                        }Else If (mameID = "adam")        ; Coleco ADAM
                            param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """"    ;  Decide if tape, disk, or cart game
                        Else If (mameID = "pegasus")    ; Aamber Pegasus
                        {   If (romExtension != ".txt")
                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "gp32")    ; GamePark 32
                        {   If (romExtension != ".txt")
                                param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "svmu")    ; Sega VMU
                        {
                            param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "x1turbo40")    ; Sharp X1
                        {   If StringUtils.Contains(romExtension,"\.bin|\.rom")
                                param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
                            Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
                            Else
                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "pc8801")    ; NEC PC-8801
                        {   If (romExtension = ".d88")
                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "fmnew7")    ; Fujitsu FM-7
                        {   If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
                            Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "apple2ep")    ; Apple II
                        {    If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
                                param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
                            Else If StringUtils.Contains(romExtension,"\.wav")
                                param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
                        }Else If (mameID = "n64dd")        ; Nintendo 64DD
                        {
                            N64RomFile := new FIle(romPath . "\" . romName . ".n64")
                            If N64RomFile.Exist()
                                param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
                            Else
                                param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
                        }Else If StringUtils.Contains(mameID,"studio2|mpt02")        ; RCA Studio 2
                        {
                            If (romExtension != ".txt")
                                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
                            Else {
                                If StringUtils.Contains(romName,"Doodle")
                                    button2 := "A 1"    ; Press 1 on P1 controller
                                If StringUtils.Contains(romName,"Patterns")
                                    button2 := "A 2"    ; Press 2 on P1 controller
                                If StringUtils.Contains(romName,"Bowling")
                                    button2 := "A 3"    ; Press 3 on P1 controller
                                If StringUtils.Contains(romName,"Freeway")
                                    button2 := "A 4"    ; Press 4 on P1 controller
                                If StringUtils.Contains(romName,"Addition")
                                    button2 := "A 5"    ; Press 5 on P1 controller
                            }
                    
                            ; Generate a lua script to press the Clear button so games will start
                            ScriptFileName := GeneratePressButtonScript("Clear",button2)
                            bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
                        }Else If (mameID = "fmtowns" || mameID = "fmtmarty")    ; Fujitsu FM Towns
                        {
                            If StringUtils.Contains(romExtension,"\.chd|\.cue")
                                mediaDeviceType := "cdrm"
                            Else
                                mediaDeviceType := "flop1"
                    
                            param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
                        }
                    } Else {    ; Use Software List
                        hashname := mameID
                        param1 := " """ . romName . """" ; param1 used for launching from software lists
                    
                        If (mameID = "aes")    ; SNK Neo Geo AES
                        {    hashname := "neogeo"
                            biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
                            param2 := " -bios " . biosRegion    ; can also be japan, but the asian one has english menus for most games
                        }
                        CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
                    }
                    
                    If (mameID = "vectrex") {    ; GCE Vectrex
                        VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
                        param2 := " -view "  . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard")    ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
                    }
                    
                    sysStaticParams := If sysStaticParams != ""  ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
                    romParams := If romParams != ""  ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
                    
                    mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1)    ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
                    mameRomPaths := " -rompath """ .  (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """"    ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
                    
                    If StringUtils.InStr(romParams,"-rompath")
                        ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
                    If StringUtils.InStr(sysStaticParams,"-rompath")
                        ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
                    
                    ; use a custom rom name, not the one from the db
                    If mameRomName {
                        MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
                        MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
                        errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath)    ; rename rom to match what mame needs
                        originalRomName := romName    ; store romName from database so we know what to rename it back to later
                        romName := mameRomName
                        If errLvl
                            ScriptError("There was a problem renaming " . romName . "  to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
                        Else    ; if rename was successful, set var so we know to move it back later
                            fileRenamed := 1
                    }
                    
                    ; use a custom cfg file if it exists and append it to param1
                    CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
                    If CustomCFGPath.Exist()
                        param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
                    
                    If (bilinearFilter = "true")
                        bilinearEnabled := " -filter"
                    Else
                        bilinearEnabled := " -nofilter"
                    
                    If (cheatMode = "true") {    
                        CheatZipFile := new File(emuPath . "\cheat.zip")
                        Cheat7zFile := new File(emuPath . "\cheat.7z")
                        If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
                            RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
                        Else {
                            RLLog.Info("Module - Cheat file found in " . emuPath)
                            If cheatModeKey    ; if user wants to use a key to enable CheatMode
                                cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""    ; only enables cheatMode when key is held down on launch
                            Else    ; no cheat mode key defined
                                cheatEnabled := " -cheat"
                        }
                    }
                    
                    If (RequiresReset = "true")
                    {    ; Generate a lua script to send a system soft reset
                        ScriptFileName := GenerateSoftResetScript()
                        bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
                    }
                    
                    HideAppStart(hideEmuObj,hideEmu)
                    
                    
                    
                    If (legacyMode = "true")
                    {    RLLog.Info("Module - Running MAME in legacy Mode")
                        errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1)    ; wrap quotes around exe
                    } Else {
                        RLLog.Info("Module - Running MAME in non-legacy mode")
                        ; If (networkPlayers = 1 || !linkEnabledGame) {
                        If !networkSession {
                            RLLog.Info("Module - SinglePlayer session")
                            errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName :  mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1)    ; wrap quotes around exe
                        } Else { ; multiplayer game run
                            RLLog.Info("Module - Network/MultiPlayer session")
                            BuildNVRAMObject()    ; build nvram object
                            ;screen positions
                            screenPos := []
                            screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
                            If (networkType="localLink")
                                globalInputs := " -global_inputs"        ; tell mame to accept inputs when its window is not focused
                            Loop % networkPlayers
                            {
                                currentPlayer := A_Index
                                ; Update NVRAM setting(s)
                                If (enableNVRAMAutomation = "true") {
                                    If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() {    ; If nvram settings exist for this game
                                        NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
                                        If NVRamFile%currentPlayer%.Exist() {
                                            RLLog.Info("Module - Checking nvram file(s) for required changes")
                                            If (networkType = "localLink") {    ; only local link is supported for now
                                                ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
                                                for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
                                                    for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option 
                                                        HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])    
                                                for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
                                                    HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
                                            } Else If (networkType = "Server") {
                                                RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
                                                ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time")    ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
                                                HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
                                            } Else If (networkType = "Client") {
                                                RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
                                                ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time")    ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
                                                HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
                                            }
                                        } Else
                                            RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
                                    } Else
                                        RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
                                }
                                ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
                                MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable)    ; instantiate a new process for each player
                                errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1)    ; wrap quotes around exe
                                MameMultiPlayer%currentPlayer%Exe.Process("Exist")    ; get PID
                                MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID))
                                MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput"    ; ignore the mame debug window
                                MameMultiPlayer%currentPlayer%Window.Wait()
                            }
                    
                            Loop % networkPlayers
                            {
                                MameMultiPlayer%A_Index%Window.Get("ID")
                                MameMultiPlayer%A_Index%Window.RemoveTitlebar()
                                MameMultiPlayer%A_Index%Window.ToggleMenu()
                                MameMultiPlayer%A_Index%Window.RemoveBorder()
                                MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
                                TimerUtils.Sleep(50)
                            }
                        }
                    }
                    
                    If errLvl {
                        If (errLvl = 1)
                            Error := "Failed Validity"
                        Else If(errLvl = 2)
                            Error := "Missing Files"
                        Else If(errLvl = 3)
                            Error := "Fatal Error"
                        Else If(errLvl = 4)
                            Error := "Device Error"
                        Else If(errLvl = 5)
                            Error := "Game Does Not Exist"
                        Else If(errLvl = 6)
                            Error := "Invalid Config"
                        Else If StringUtils.Contains(errLvl,"7|8|9")
                            Error := "Identification Error"
                        Else
                            Error := "MAME Error"
                        RLLog.Error("MAME Error - " . Error)
                    }
                    
                    emuPrimaryWindow.Wait()
                    emuPrimaryWindow.WaitActive()
                    
                    If (mameID = "ti99_4a")    ; Texas Instruments TI 99-4A
                    {
                        KeyUtils.SendCommand("X",1000)    ; To bypass the first screen
                        If (Command)
                            KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset)    ; Send command affect it with an offset if needed
                    }
                    
                    ; Close the debugger window if exists
                    If (closeDebugWindow = "true") {
                        emuDebugWindow.Wait(2)
                        emuDebugWindow.Close()
                    }
                    
                    BezelDraw()
                    HideAppEnd(hideEmuObj,hideEmu)
                    
                    If (networkPlayers = 1 || !linkEnabledGame) {
                        emuPrimaryWindow.Show()    ; Show the emulator
                    } Else {
                        Loop % networkPlayers
                            MameMultiPlayer%A_Index%Window.Show()        ; Show the emulator
                        MameMultiPlayer1Window.Activate()        ; Activate first player window so that first player can use keyboard instead of last player
                    }
                    
                    FadeInExit()
                    primaryExe.Process("WaitClose")
                    7zCleanUp()
                    BezelExit()
                    
                    If fileRenamed {    ; Rename file back to alternate name for next launch
                        errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath)    ; Put original name back
                        If errLvl    ; If rename was successful, set var so we know to move it back later
                            ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
                    }
                    
                    FadeOutExit()
                    ExitModule()
                    
                    
                    ListXMLInfo(rom){    ; Returns MAME info about parent rom, orientation angle, resolution
                        Global emuFullPath,emuPath,RLLog
                        ListXMLObject := Object()
                        listXMLVarLog := ""
                        ComSpecProcess := new Process(ComSpec)    ; instantiate cmd.exe process
                        ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1)    ; Run from emu's folder
                        TempBezelFile := new File(emuPath . "\tempBezel.txt")
                        TempBezelFile.Read()
                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
                        StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
                        StringUtils.RegExMatch(parent,"""" . ".*", parent)
                        parent := StringUtils.TrimLeft(parent, 1)
                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
                        StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
                        StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
                        StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
                        StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
                        StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
                        logVars := "Parent|Angle|Height|Width|Ways"
                        Loop, Parse, logVars, |
                        {
                            currentobj := {}
                            currentobj.Label := A_Loopfield
                            currentobj.Value := %A_Loopfield%
                            ListXMLObject.Insert(currentobj["Label"], currentobj)
                            listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
                        }
                        RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
                        If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
                            ListXMLObject["Angle"].Value := true
                            RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
                        }
                        TempBezelFile.Delete()
                        Return ListXMLObject    
                    }
                    
                    GenerateSoftResetScript(){    ; Generates a lua script to send a soft reset to MAME
                        Global emuPath
                    
                        SoftScriptFile := new File(emuPath . "\soft_reset.lua")
                        ScriptFileName := emuPath . "\soft_reset.lua"
                        SoftScriptFile.Delete()
                    
                        AppendTxt :="
                        (
                        -- This script will reset the machine
                        local function reset_machine()
                          if resetcounter == nil then
                            manager:machine():soft_reset();  
                            resetcounter = 1;
                          end
                        end
                        if resetcounter == nil then
                          emu.wait(1);
                          reset_machine();
                        end
                        )"
                        SoftScriptFile.Append(AppendTxt)
                        Return SoftScriptFile.FileFullPath
                    }
                    
                    GeneratePressButtonScript(button1,button2=""){    ; Generates a lua script to send a soft reset to MAME
                        Global emuPath
                    
                        PressScriptFile := new File(emuPath . "\press_button.lua")
                        PressScriptFile.Delete()
                        If (button2) {
                            button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
                        }
                    
                        AppendTxt :="
                        (
                        local function press_button()
                          if resetcounter == nil then
                            ioport[""" . button1 . """]:write(1);
                            emu.wait(1);
                            ioport[""" . button1 . """]:write(0);
                            resetcounter = 1;" . button2str . "
                          end
                        end
                        if resetcounter == nil then
                          emu.wait(1);
                          press_button();
                        end
                        )"
                        PressScriptFile.Append(AppendTxt)
                        Return PressScriptFile.FileFullPath
                    }
                    
                    BuildNVRAMObject() {
                        Global nvramSettings,RLLog
                        RLLog.Info("BuildNVRAMObject - Started")
                    
                        nvramSettings := {}
                    
                        nvramSettings["vr"] := {}
                        nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
                    
                        nvramSettings["vr"]["Player"] := {}
                        nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
                        nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
                    
                        nvramSettings["vformula"] := {}
                        nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
                    
                        nvramSettings["vformula"]["Player"] := {}
                        nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
                        nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
                    
                        RLLog.Info("BuildNVRAMObject - Ended")
                    }
                    
                    BezelLabel:
                        emuConsoleWindow.Set("Transparent",0)
                    Return
                    
                    HaltEmu:
                        If (pauseMethod = 1)
                        {    disableSuspendEmu := "true"
                            disableRestoreEmu := "true"
                            emuPrimaryWindow.PostMessage("0x211",1)
                        } Else If (pauseMethod = 2)
                        {    disableSuspendEmu := "true"
                            emuPrimaryWindow.PostMessage("0x211",1)
                        } Else If (pauseMethod = 3)
                        {    disableSuspendEmu := "true"
                            disableRestoreEmu := "true"
                            emuPrimaryWindow.PostMessage(0x0400+6,1)
                        } Else If (pauseMethod = 4)
                        {    disableSuspendEmu := "true"
                            emuPrimaryWindow.PostMessage(0x0400+6,1)
                        } Else If (pauseMethod = 5)
                        {    disableSuspendEmu := "true"
                            KeyUtils.Send("{P down}")
                            TimerUtils.Sleep(1000)
                            KeyUtils.Send("{P up} ")
                        }
                    Return
                    RestoreEmu:
                        If (pauseMethod = 1)
                            emuPrimaryWindow.PostMessage("0x212",1)
                        Else If (pauseMethod = 2)
                            emuPrimaryWindow.PostMessage("0x212",1)
                        Else If (pauseMethod = 3)
                            emuPrimaryWindow.PostMessage(0x0400+6,0)
                        Else If (pauseMethod = 4)
                            emuPrimaryWindow.PostMessage(0x0400+6,0)
                        Else If (pauseMethod = 5) {
                            disableSuspendEmu := "true"
                            KeyUtils.Send("{P down}")
                            TimerUtils.Sleep(1000)
                            KeyUtils.Send("{P up} ")
                        }
                        emuPrimaryWindow.Activate()
                    Return
                    
                    CloseProcess:
                        FadeOutStart()
                        If (networkSession && networkPlayers > 1) {
                            Loop % networkPlayers {
                                MameMultiPlayer%A_Index%Window.Close()
                                MameMultiPlayer%A_Index%Window.WaitClose()
                            }
                        } Else
                            emuPrimaryWindow.Close()
                    Return
	19:08:18:012 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
19:08:18:028 | RL |      INFO  | +16    | BuildScript - Loaded Statistics.ahk script
19:08:18:028 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\Global.ahk" not found
19:08:18:028 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME.ahk" not found
19:08:18:043 | RL |      INFO  | +16    | BuildScript - "D:\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found
19:08:18:043 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found
19:08:18:043 | RL |      INFO  | +0     | BuildScript - "D:\RocketLauncher\Lib\User Functions\MAME\1942.ahk" not found
19:08:18:059 | RL |      INFO  | +15    | BuildScript - Finished injecting functions into module
19:08:18:059 | RL |      INFO  | +0     | Main - Module is built
19:08:18:075 | RL |      INFO  | +16    | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
19:08:18:090 | RL |     DEBUG  | +15    | CheckFile - Attributes:
                    FileDescription             AutoHotkey_H ANSI 32-bit
                    FileVersion                 1.1.13.00
                    InternalName                AutoHotkey_H
                    LegalCopyright              Copyright (C) 2003-2013
                    OriginalFilename            AutoHotkey.exe
                    ProductName                 AutoHotkey_H
                    ProductVersion              1.1.13.00
                    File Size:            802304 bytes
                    Created:            6/18/2018 - 10:17:57 AM
                    Modified:            9/6/2013 - 11:54:32 PM
19:08:18:106 | RL |      INFO  | +16    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
19:08:18:106 | RL |      INFO  | +0     | Main - Running module
19:08:18:378 | MD |      INFO  | +N/A   | Module initialized
19:08:18:384 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
19:08:18:390 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
19:08:18:415 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Post loop 1 check
19:08:18:421 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
19:08:18:453 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
19:08:18:453 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
19:08:18:453 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
19:08:18:484 | MD |     TRACE  | +31    | CustomFunction.Init - Ending
19:08:18:484 | MD |      INFO  | +0     | StartModule - Started
19:08:18:484 | MD |      INFO  | +0     | StartModule - MEmu: MAME
                    MEmuV: v0.166
                    MURL: http://www.mame.net/
                    MAuthor: djvj|faahrev|brolly|Tomkun
                    MVersion: 2.3.10
                    MCRC: 2C606685
                    iCRC: 8566ED91
                    MID: 635746812784197028
                    MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics
19:08:18:515 | MD |      INFO  | +31    | StartModule - You have a supported System Name for this module: "MAME"
19:08:18:515 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
19:08:18:515 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
19:08:18:547 | MD |      INFO  | +32    | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
19:08:18:547 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
19:08:18:547 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
19:08:18:578 | MD |      INFO  | +31    | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
19:08:18:578 | MD |      INFO  | +0     | PluginInit - Started
19:08:18:578 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
19:08:18:609 | MD |      INFO  | +31    | CheckFile - Checking if D:\HyperSpin_1.5.1\Databases\MAME\MAME.xml exists
19:08:18:609 | MD |     DEBUG  | +0     | CheckFile - Attributes:
                    File Size:            2766322 bytes
                    Created:            9/20/2019 - 6:05:39 PM
                    Modified:            9/20/2019 - 6:05:40 PM
19:08:18:640 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Game Name" in the database!
19:08:18:640 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
19:08:18:640 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "1942"
19:08:18:672 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Cloneof
19:08:18:672 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
19:08:18:672 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
19:08:18:703 | MD |     DEBUG  | +31    | BuildDatabaseTable - Could not find: Publisher
19:08:18:703 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
19:08:18:703 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Year
19:08:18:734 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Genre
19:08:18:734 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Genre
19:08:18:734 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
19:08:18:765 | MD |     DEBUG  | +31    | BuildDatabaseTable - Could not find: Rating
19:08:18:765 | MD |     TRACE  | +0     | PluginInit - GameInfo:
                    GameInfo Label: Name | GameInfo Value: 1942
19:08:18:797 | MD |     DEBUG  | +32    | BuildDatabaseTable - Ended
19:08:18:797 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
19:08:18:828 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Game Logo: D:\HyperSpin_1.5.1\Media\MAME\Images\Wheel\1942.png
19:08:18:828 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: D:\HyperSpin_1.5.1\Media\Main Menu\Images\Wheel\MAME.png
19:08:18:828 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
                    Asset Label: Game Logo | Asset Path1:  D:\HyperSpin_1.5.1\Media\MAME\Images\Wheel\1942.png | Asset Extension1:  png | Asset Type1:  game
                    Asset Label: System Logo | Asset Path1:  D:\HyperSpin_1.5.1\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1:  png | Asset Type1:  system
19:08:18:859 | MD |      INFO  | +31    | BuildAssetsTable - Ended
19:08:18:859 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
19:08:18:859 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: D:\HyperSpin_1.5.1\Media\MAME\Images\Artwork1\1942.png
19:08:18:890 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Box Art: D:\HyperSpin_1.5.1\Media\MAME\Images\Artwork2\1942.png
19:08:18:890 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: D:\HyperSpin_1.5.1\Media\MAME\Images\Artwork3\1942.png
19:08:18:890 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: D:\HyperSpin_1.5.1\Media\MAME\Images\Artwork4\1942.png
19:08:18:922 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a Letters: D:\HyperSpin_1.5.1\Media\MAME\Images\Letters
19:08:19:047 | MD |     DEBUG  | +125   | BuildAssetsTable - Searching for a Other: D:\HyperSpin_1.5.1\Media\MAME\Images\Other
19:08:19:078 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
                    Asset Label: Letters | Asset Path1:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
                    Asset Label: Letters | Asset Path2:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
                    Asset Label: Letters | Asset Path3:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
                    Asset Label: Letters | Asset Path4:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
                    Asset Label: Letters | Asset Path5:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
                    Asset Label: Letters | Asset Path6:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
                    Asset Label: Letters | Asset Path7:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
                    Asset Label: Letters | Asset Path8:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
                    Asset Label: Letters | Asset Path9:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
                    Asset Label: Letters | Asset Path10:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
                    Asset Label: Letters | Asset Path11:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
                    Asset Label: Letters | Asset Path12:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
                    Asset Label: Letters | Asset Path13:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
                    Asset Label: Letters | Asset Path14:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
                    Asset Label: Letters | Asset Path15:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
                    Asset Label: Letters | Asset Path16:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
                    Asset Label: Letters | Asset Path17:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
                    Asset Label: Letters | Asset Path18:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
                    Asset Label: Letters | Asset Path19:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
                    Asset Label: Letters | Asset Path20:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
                    Asset Label: Letters | Asset Path21:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
                    Asset Label: Letters | Asset Path22:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
                    Asset Label: Letters | Asset Path23:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
                    Asset Label: Letters | Asset Path24:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
                    Asset Label: Letters | Asset Path25:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
                    Asset Label: Letters | Asset Path26:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
                    Asset Label: Letters | Asset Path27:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
                    Asset Label: Letters | Asset Path28:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
                    Asset Label: Letters | Asset Path29:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
                    Asset Label: Letters | Asset Path30:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
                    Asset Label: Letters | Asset Path31:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
                    Asset Label: Letters | Asset Path32:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
                    Asset Label: Letters | Asset Path33:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
                    Asset Label: Letters | Asset Path34:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
                    Asset Label: Letters | Asset Path35:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
                    Asset Label: Letters | Asset Path36:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
                    Asset Label: Letters | Asset Path37:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
                    Asset Label: Letters | Asset Path38:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
                    Asset Label: Letters | Asset Path39:  D:\HyperSpin_1.5.1\Media\MAME\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
                    Asset Label: Other | Asset Path1:  D:\HyperSpin_1.5.1\Media\MAME\Images\Other\SFPointer.png | Asset Extension1:  png | Asset Type1:  system
19:08:19:078 | MD |      INFO  | +0     | BuildAssetsTable - Ended
19:08:19:078 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
19:08:19:109 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Game Video: D:\HyperSpin_1.5.1\Media\MAME\Video\1942.* 
19:08:19:109 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: D:\HyperSpin_1.5.1\Media\Main Menu\Video\MAME.*
19:08:19:109 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
                    Asset Label: Game Video | Asset Path1:  D:\HyperSpin_1.5.1\Media\MAME\Video\1942.mp4 | Asset Extension1:  mp4 | Asset Type1:  game
                    Asset Label: System Video | Asset Path1:  D:\HyperSpin_1.5.1\Media\Main Menu\Video\MAME.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
19:08:19:140 | MD |      INFO  | +31    | BuildAssetsTable - Ended
19:08:19:140 | MD |      INFO  | +0     | PluginInit - Ended
19:08:19:140 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: 1942
19:08:19:172 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Started
19:08:19:172 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
19:08:19:172 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
19:08:19:203 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 2 check
19:08:19:203 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
19:08:19:203 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
19:08:19:234 | MD |     TRACE  | +31    | Process.__New - Creating new process object for: "D:\HyperSpin_1.5.1\HyperSpin.exe"
19:08:19:234 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\HyperSpin_1.5.1\HyperSpin.exe"
19:08:19:265 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\MAME\MAME\1942.ini"
19:08:19:297 | MD |     TRACE  | +32    | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\MAME\MAME.ini"
19:08:19:328 | MD |     TRACE  | +31    | File.Exist - This file exists: D:\RocketLauncher\Modules\MAME\MAME.ini
19:08:19:328 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "D:\RocketLauncher\Modules\MAME\MAME.ini"
19:08:19:328 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\MAME\MAME.ini"
19:08:19:390 | MD |     TRACE  | +62    | File.Exist - This file exists: D:\RocketLauncher\Modules\MAME\MAME.ini
19:08:19:390 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "D:\RocketLauncher\Modules\MAME\MAME.ini"
19:08:19:422 | MD |      INFO  | +32    | StartModule - Ended
19:08:19:422 | MD |      INFO  | +0     | BezelGUI - Started
19:08:19:599 | MD |      INFO  | +187   | BezelGUI - Ended
19:08:19:599 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "D:\Emulators\MAME\mame64.exe"
19:08:19:630 | MD |     TRACE  | +31    | Process.__New - Creating new process object for: "D:\Emulators\MAME\mame64.exe"
19:08:19:630 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Emulators\MAME\mame64.exe"
19:08:19:661 | MD |     TRACE  | +32    | Window.__New - Created: "ahk_class MAME"
19:08:19:661 | MD |     TRACE  | +0     | Window.__New - Created: "Open ahk_class ConsoleWindowClass"
19:08:19:661 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
19:08:19:693 | MD |     TRACE  | +31    | Window.__New - Created: "ahk_class MAMEDebugWindow"
19:08:19:693 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAMEOutput"
19:08:19:693 | MD |     DEBUG  | +0     | Module - Finished building the MAME object
19:08:19:724 | MD |     DEBUG  | +31    | Module - Defaulting to MAME's Arcade mode for the remainder of this MAME module.
19:08:19:724 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
19:08:19:724 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
19:08:19:755 | MD |      INFO  | +31    | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
19:08:19:755 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - LegacyMode: No value for this key
19:08:19:755 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: No value for this key
19:08:19:786 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: No value for this key
19:08:19:786 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - LegacyMode: No value for this key
19:08:19:786 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LegacyMode: No value for this key
19:08:19:818 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: No value for this key
19:08:19:818 | MD |      INFO  | +0     | RIniFile.Read - Module - LegacyMode: false (DEFAULT)
19:08:19:818 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
19:08:19:849 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
19:08:19:880 | MD |      INFO  | +31    | RIniFile.Read - Module - MAME_BIOS_Path: D:\Emulators\MAME\roms (DEFAULT)
19:08:19:880 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: No value for this key
19:08:19:880 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: No value for this key
19:08:19:911 | MD |      INFO  | +32    | RIniFile.Read - Module - Videomode: d3d (DEFAULT)
19:08:19:911 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: 4
19:08:19:943 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: No value for this key
19:08:19:943 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BilinearFilter: No value for this key
19:08:19:943 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BilinearFilter: No value for this key
19:08:19:974 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: No value for this key
19:08:19:974 | MD |      INFO  | +0     | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)
19:08:19:974 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - HLSL: No value for this key
19:08:19:005 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: No value for this key
19:08:20:005 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HLSL: No value for this key
19:08:20:036 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - HLSL: No value for this key
19:08:20:036 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HLSL: No value for this key
19:08:20:036 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HLSL: No value for this key
19:08:20:068 | MD |      INFO  | +31    | RIniFile.Read - Module - HLSL: false (DEFAULT)
19:08:20:068 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - GLSL: No value for this key
19:08:20:068 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: No value for this key
19:08:20:099 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: No value for this key
19:08:20:099 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - GLSL: No value for this key
19:08:20:099 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - GLSL: No value for this key
19:08:20:130 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: No value for this key
19:08:20:130 | MD |      INFO  | +0     | RIniFile.Read - Module - GLSL: false (DEFAULT)
19:08:20:130 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - BezelMode: No value for this key
19:08:20:166 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: No value for this key
19:08:20:171 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BezelMode: normal
19:08:20:208 | MD |     TRACE  | +46    | RIniFile.Read - Module {SystemModuleIni} - [1942] - VerticalRotationMode: No value for this key
19:08:20:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: No value for this key
19:08:20:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: No value for this key
19:08:20:239 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - VerticalRotationMode: No value for this key
19:08:20:239 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: No value for this key
19:08:20:239 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: No value for this key
19:08:20:270 | MD |      INFO  | +31    | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
19:08:20:270 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: No value for this key
19:08:20:270 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: No value for this key
19:08:20:302 | MD |      INFO  | +31    | RIniFile.Read - Module - CheatMode: false (DEFAULT)
19:08:20:302 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: Z&X
19:08:20:302 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - UseSoftwareList: No value for this key
19:08:20:333 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: No value for this key
19:08:20:333 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - UseSoftwareList: No value for this key
19:08:20:333 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: No value for this key
19:08:20:364 | MD |      INFO  | +32    | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
19:08:20:364 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: No value for this key
19:08:20:395 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: No value for this key
19:08:20:395 | MD |      INFO  | +0     | RIniFile.Read - Module - StaticParameters: (NO VALUE)
19:08:20:427 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: No value for this key
19:08:20:427 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: No value for this key
19:08:20:458 | MD |      INFO  | +31    | RIniFile.Read - Module - Parameters: (NO VALUE)
19:08:20:458 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Parameters: No value for this key
19:08:20:489 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Parameters: No value for this key
19:08:20:489 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)
19:08:20:520 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [1942] - MameRomName: No value for this key
19:08:20:520 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - MameRomName: No value for this key
19:08:20:520 | MD |      INFO  | +0     | RIniFile.Read - Module - MameRomName: (NO VALUE)
19:08:20:552 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [1942] - Autosave: No value for this key
19:08:20:552 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: No value for this key
19:08:20:552 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Autosave: No value for this key
19:08:20:583 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Autosave: No value for this key
19:08:20:583 | MD |      INFO  | +0     | RIniFile.Read - Module - Autosave: false (DEFAULT)
19:08:20:583 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Volume: No value for this key
19:08:20:614 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: No value for this key
19:08:20:614 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: No value for this key
19:08:20:614 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Volume: No value for this key
19:08:20:645 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: No value for this key
19:08:20:645 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key
19:08:20:645 | MD |      INFO  | +0     | RIniFile.Read - Module - Volume: (NO VALUE)
19:08:20:677 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [1942] - Artwork_Crop: No value for this key
19:08:20:677 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: No value for this key
19:08:20:677 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Artwork_Crop: No value for this key
19:08:20:708 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: No value for this key
19:08:20:708 | MD |      INFO  | +0     | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
19:08:20:708 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Bezels: No value for this key
19:08:20:739 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: No value for this key
19:08:20:739 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Bezels: No value for this key
19:08:20:739 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: No value for this key
19:08:20:770 | MD |      INFO  | +31    | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
19:08:20:770 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Overlays: No value for this key
19:08:20:770 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: No value for this key
19:08:20:802 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Overlays: No value for this key
19:08:20:802 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: No value for this key
19:08:20:802 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
19:08:20:833 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Backdrops: No value for this key
19:08:20:833 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: No value for this key
19:08:20:833 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Backdrops: No value for this key
19:08:20:864 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: No value for this key
19:08:20:864 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
19:08:20:864 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Cpanels: No value for this key
19:08:20:895 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: No value for this key
19:08:20:895 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Cpanels: No value for this key
19:08:20:895 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: No value for this key
19:08:20:927 | MD |      INFO  | +31    | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
19:08:20:927 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Use_Marquees: No value for this key
19:08:20:927 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: No value for this key
19:08:20:958 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Use_Marquees: No value for this key
19:08:20:958 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: No value for this key
19:08:20:958 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
19:08:20:989 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: No value for this key
19:08:20:989 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IniPath: No value for this key
19:08:20:989 | MD |      INFO  | +0     | RIniFile.Read - Module - IniPath: (NO VALUE)
19:08:20:020 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: No value for this key
19:08:21:020 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: No value for this key
19:08:21:020 | MD |      INFO  | +0     | RIniFile.Read - Module - HashPath: (NO VALUE)
19:08:21:052 | MD |     TRACE  | +31    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseControllerRemap: No value for this key
19:08:21:052 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - UseControllerRemap: No value for this key
19:08:21:052 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseControllerRemap: No value for this key
19:08:21:083 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseControllerRemap: No value for this key
19:08:21:083 | MD |      INFO  | +0     | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT)
19:08:21:083 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapPath: No value for this key
19:08:21:114 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapPath: No value for this key
19:08:21:114 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapPath: No value for this key
19:08:21:114 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapPath: No value for this key
19:08:21:145 | MD |      INFO  | +31    | RIniFile.Read - Module - ControllerRemapPath: D:\Emulators\MAME\ControllerRemap\ControllerRemap.exe (DEFAULT)
19:08:21:154 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Emulators\MAME\ControllerRemap\ControllerRemap.exe"
19:08:21:206 | MD |     TRACE  | +62    | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
19:08:21:213 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
19:08:21:221 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
19:08:21:253 | MD |     TRACE  | +47    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
19:08:21:253 | MD |      INFO  | +0     | RIniFile.Read - Module - ControllerRemapConfigPath: D:\Emulators\MAME\ControllerRemap\ctrlr\ (DEFAULT)
19:08:21:253 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
19:08:21:284 | MD |     TRACE  | +32    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
19:08:21:289 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
19:08:21:295 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
19:08:21:316 | MD |      INFO  | +31    | RIniFile.Read - Module - MAMECtrlrPath: D:\Emulators\MAME\ctrlr (DEFAULT)
19:08:21:327 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [1942] - Enable_Link_Play: No value for this key
19:08:21:327 | MD |     TRACE  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
19:08:21:359 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [1942] - Enable_Link_Play: No value for this key
19:08:21:359 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
19:08:21:359 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
19:08:21:390 | MD |     TRACE  | +31    | CustomFunction.PreStart - Starting
19:08:21:390 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
19:08:21:421 | MD |     TRACE  | +32    | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe"
19:08:21:421 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe"
19:08:22:124 | MD |     DEBUG  | +703   | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c "D:\Emulators\MAME\mame64.exe" -listxml 1942 > tempBezel.txt" Process ID: 6776 and ErrorLevel reported as: 0
19:08:22:209 | MD |     TRACE  | +93    | File.__New - Creating new file object of: "D:\Emulators\MAME\tempBezel.txt"
19:08:22:274 | MD |     TRACE  | +63    | File.Read - Read file to memory: D:\Emulators\MAME\tempBezel.txt
19:08:22:280 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack
19:08:22:304 | MD |     TRACE  | +31    | StringUtils.RegExMatch - Matched "" from Haystack
19:08:22:304 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack
19:08:22:304 | MD |     TRACE  | +0     | StringUtils.TrimLeft - Trimming "" to ""
19:08:22:336 | MD |     TRACE  | +31    | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270"" from Haystack
19:08:22:336 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "270" from Haystack
19:08:22:336 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256"" from Haystack
19:08:22:367 | MD |     TRACE  | +32    | StringUtils.RegExMatch - Matched "256" from Haystack
19:08:22:367 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="256" height="224"" from Haystack
19:08:22:367 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "224" from Haystack
19:08:22:398 | MD |     TRACE  | +31    | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/>
            <control type="joy" player="2" buttons="2" ways="8"" from Haystack
19:08:22:398 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "8" from Haystack
19:08:22:398 | MD |      INFO  | +0     | Module - MAME ListXML values: 
                    Parent = 
                    Angle = 270
                    Height = 224
                    Width = 256
                    Ways = 8
19:08:22:429 | MD |     TRACE  | +31    | File.Delete - Deleting: tempBezel.txt
19:08:22:429 | MD |      INFO  | +0     | BezelStart - Started
19:08:22:429 | MD |     DEBUG  | +0     | BezelStart - Bezel mode Normal selected.
19:08:22:492 | MD |     TRACE  | +63    | BezelStart - Bezel variable values: 
                    [Settings] Game_Monitor = 
                    [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
                    [Settings] Bezel_Delay = 0
                    [Bezel Change] Bezel_Transition_Duration = 500
                    [Bezel Change] Bezel_Save_Selected = true
                    [Bezel Change] Extra_FullScreen_Bezel = fill
                    [Background] Background_Change_Timer = 0
                    [Background] Background_Transition_Animation = fade
                    [Background] Background_Transition_Duration = 500
                    [Background] Use_Backgrounds = false
                    [Bezel Change Keys] Next_Bezel_Key = n
                    [Bezel Change Keys] Previous_Bezel_Key = b
19:08:22:492 | MD |      INFO  | +0     | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
19:08:22:492 | MD |     DEBUG  | +0     | BezelStart - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
19:08:22:523 | MD |     DEBUG  | +31    | BezelFilesPath - Looking for Bezel in: D:\RocketLauncher\Media\Bezels\MAME\1942
19:08:22:523 | MD |     DEBUG  | +0     | BezelFilesPath - Found Bezel art in folder: D:\RocketLauncher\Media\Bezels\MAME\1942
19:08:22:523 | MD |      INFO  | +0     | BezelStart - Adding extra fullscreen fake bezel image
19:08:22:554 | MD |   WARNING  | +31    | BezelStart - This could prevent real bezels froms showing! Disable extraFullScreenBezel setting to restore real bezels if you don't want to use the bezel fullscreen mode.
19:08:22:554 | MD |      INFO  | +0     | BezelStart - Loading Bezel image: D:\RocketLauncher\Media\Bezels\MAME\1942\Bezel - Griffin518 Vrt (1).png
19:08:22:586 | MD |     DEBUG  | +31    | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\1942
19:08:22:586 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\_Default\MAME\Vertical
19:08:22:586 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\_Default\MAME
19:08:22:617 | MD |     DEBUG  | +32    | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\_Default\Vertical
19:08:22:617 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\MAME\_Default
19:08:22:617 | MD |     DEBUG  | +0     | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\_Default\Vertical
19:08:22:648 | MD |     DEBUG  | +31    | BezelFilesPath - Looking for Background in: D:\RocketLauncher\Media\Bezels\_Default
19:08:22:648 | MD |   WARNING  | +0     | BezelFilesPath - Bezels are enabled, however none of the Background files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
19:08:22:648 | MD |     TRACE  | +0     | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=0 Y1=1 X2=1920 Y2=1080
19:08:22:679 | MD |      INFO  | +31    | BezelStart - Ended
19:08:22:679 | MD |      INFO  | +0     | Controller Remap: Start
19:08:22:742 | MD |      INFO  | +63    | Controller Remap: ControllerRemapConfigPath: D:\Emulators\MAME\ControllerRemap\ctrlr\
19:08:22:742 | MD |      INFO  | +0     | Controller Remap: No Controller config file found.
19:08:22:742 | MD |      INFO  | +0     | Controller Remap: End
19:08:22:773 | MD |     TRACE  | +31    | StringUtils.StringLength - This string is "5" long
19:08:22:773 | MD |     TRACE  | +0     | StringUtils.Right - Trimming "0.213" to "213"
19:08:22:773 | MD |      INFO  | +0     | Module - Detected MAME Product Version from 'D:\Emulators\MAME\mame64.exe' is 213
19:08:22:804 | MD |     TRACE  | +31    | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5"
19:08:22:804 | MD |     TRACE  | +0     | StringUtils.Contains - "MAME" does not contain "studio2|mpt02"
19:08:22:804 | MD |     TRACE  | +0     | StringUtils.Replace - Replacing "|" with ";"
19:08:22:836 | MD |     TRACE  | +31    | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
19:08:22:867 | MD |     TRACE  | +32    | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
19:08:22:867 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Emulators\MAME\cfg\MAME\1942"
19:08:22:898 | MD |     TRACE  | +31    | Folder.__New - Created new folder object of: "D:\Emulators\MAME\cfg\MAME\1942"
19:08:22:898 | MD |      INFO  | +0     | Module - Running MAME in non-legacy mode
19:08:22:898 | MD |      INFO  | +0     | Module - SinglePlayer session
19:08:22:925 | MD |     TRACE  | +31    | CustomFunction.PreLaunch - Starting
19:08:22:931 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
19:08:22:936 | MD |      INFO  | +0     | Process.Run - Running: "D:\Emulators\MAME\mame64.exe"  1942 -rompath "D:\ROMS\MAME;D:\Emulators\MAME\roms" -window -nohlsl_enable -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo
19:08:23:140 | MD |     DEBUG  | +203   | Process.Run - "mame64.exe  1942 -rompath "D:\ROMS\MAME;D:\Emulators\MAME\roms" -window -nohlsl_enable -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 7160
19:08:23:165 | MD |     TRACE  | +32    | CustomFunction.PostLaunch - Starting
19:08:23:195 | MD |     TRACE  | +31    | CustomFunction.PostLaunch - Ending
19:08:23:224 | MD |     TRACE  | +31    | Window.__New - Created: "ahk_id 67328"
19:08:23:235 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
19:08:23:305 | MD |     TRACE  | +78    | Window.GetPos - Retrieved x:52 y:52 w: 993 h: 519 from "ahk_id 67328"
19:08:23:314 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
19:08:23:331 | MD |     DEBUG  | +31    | MiscUtils.GetActiveWindowStatus - Title: D:\Emulators\MAME\mame64.exe | Class: ConsoleWindowClass | State: 0 | X: 52 | Y: 52 | Width: 993 | Height: 519 | Window HWND: 0x10700 | Process ID: 7160 | Process Path: D:\Emulators\MAME\mame64.exe
19:08:23:338 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_class MAME"
19:08:53:330 | MD |     TRACE  | +30000 | Window.__New - Created: "ahk_id 1180640"
19:08:53:344 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
19:08:53:362 | MD |     TRACE  | +32    | Window.GetPos - Retrieved x:11 y:6 w: 1932 h: 1085 from "ahk_id 1180640"
19:08:53:372 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
19:08:53:393 | MD |     DEBUG  | +31    | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.10 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;bbddc5cc-d445-4c83-b322-135d40c51872] | State: 0 | X: 11 | Y: 6 | Width: 1932 | Height: 1085 | Window HWND: 0x1203e0 | Process ID: 8352 | Process Path: D:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
19:08:53:399 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
19:08:53:405 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
19:08:53:431 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
19:08:53:437 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:08:53:438 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
19:08:53:438 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
19:08:53:469 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
19:08:53:469 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
19:08:53:469 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
19:08:53:501 | MD |     DEBUG  | +32    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
19:08:53:501 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
19:08:53:501 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:08:53:532 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 11 check
19:08:53:532 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
19:08:53:532 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
19:08:53:563 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
19:08:53:938 | MD |     DEBUG  | +375   | ScriptError - Playing error sound: error5.mp3
19:09:06:041 | MD |     DEBUG  | +12110 | XHotkeyTableCreation - Started
19:09:06:041 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
19:09:06:041 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
19:09:06:072 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:09:06:072 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
19:09:06:072 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
19:09:06:103 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
19:09:06:103 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
19:09:06:103 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
19:09:06:134 | MD |     DEBUG  | +31    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
19:09:06:140 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
19:09:06:166 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
19:09:06:171 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
19:09:06:198 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
19:09:06:203 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
19:09:06:230 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
19:09:06:236 | MD |     ERROR  | +0     | ScriptError - There was an error waiting for the window "ahk_class MAME". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
19:09:06:262 | MD |      INFO  | +31    | ExitModule - Started
19:09:06:290 | MD |      INFO  | +32    | UpdateStatistics - Starting Updating Statistics
19:09:06:320 | MD |     DEBUG  | +31    | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
19:09:06:329 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:2984125
19:09:06:359 | MD |     DEBUG  | +31    | UpdateStatistics - ElapsedTime:46
19:09:06:380 | MD |     TRACE  | +31    | Statistics cleared game name: 1942
19:09:06:638 | MD |     DEBUG  | +250   | UpdateStatistics - Loaded game statistics from ini files:
                    Number_of_Times_Played: 33
                    Last_Time_Played: Friday September 20, 2019 06:58:23 PM
                    Average_Time_Played: 73
                    Total_Time_Played: 2420
                    System_Total_Played_Time: 97357
                    Total_Global_Played_Time: 129930
19:09:06:638 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 34
                    Last_Time_Played: Friday September 20, 2019 07:08:19 PM
                    Average_Time_Played: 73
                    Total_Time_Played: 2466
                    System_Total_Played_Time: 97403
                    Total_Global_Played_Time: 129976
19:09:06:856 | MD |      INFO  | +219   | UpdateStatistics - Game section statistics updated.
19:09:06:888 | MD |     TRACE  | +31    | CustomFunction.PostExit - Starting
19:09:06:888 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
19:09:06:888 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
19:09:06:994 | RL |      INFO  | +48891 | Main - Module ended, exiting RocketLauncher normally
19:09:06:001 | RL |      INFO  | +0     | ExitScript - Started
19:09:07:056 | RL |     DEBUG  | +62    | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
19:09:07:072 | RL |     DEBUG  | +16    | Registry.Read - Registry Read finished, returning 0
19:09:07:072 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
19:09:07:088 | RL |      INFO  | +15    | ExitScript - Restoring taskbar
19:09:07:088 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
19:09:07:103 | RL |     TRACE  | +16    | Window.__New - Created: "ahk_class Button"
19:09:07:119 | RL |     TRACE  | +16    | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
19:09:07:225 | RL |     TRACE  | +109   | Window.Show - Unhiding window "ahk_class Button"
19:09:07:276 | RL |      INFO  | +47    | SystemCursor - Restoring mouse cursor
19:09:07:303 | RL |      INFO  | +31    | ExitScript - Restored cursor
19:09:07:313 | RL |      INFO  | +0     | ExitScript - Ended


 

 

  • HandsomeDylan changed the title to Please someone help me it's saying there was an error waiting for the window "ahk_class MAME"
Posted

There is a new AHK I upload here to the site that will fix that issue or you can change yours there is a write up over on Rocketlauncher site 

  • 2 months later...
Posted

 

Hy I seem to have the same problem, but I'm a beginner on Hyperspin I installed everything for the first time  Mame games alone in mameui64 perfectly but when i start it in rocktlauncher i get the message

 

there was an error waiting for the window "ahk_class Mame".

Please check you have the correct version emulator installed for this module, followed any notes in the module,

and have this emulator working outside your frontend first.also turn off fade to see if you are hiding your problem

 

 

what do I have to change or what was the solution to the problem?

Posted
15 hours ago, Johannes1100 said:

 

Hy I seem to have the same problem, but I'm a beginner on Hyperspin I installed everything for the first time  Mame games alone in mameui64 perfectly but when i start it in rocktlauncher i get the message

 

there was an error waiting for the window "ahk_class Mame".

Please check you have the correct version emulator installed for this module, followed any notes in the module,

and have this emulator working outside your frontend first.also turn off fade to see if you are hiding your problem

 

 

what do I have to change or what was the solution to the problem?

Check the site here I upload a new module to fix that its called MAME 212 AHK its in the 3rd party section

Posted
On 12/12/2019 at 7:30 AM, mikea213 said:

Check the site here I upload a new module to fix that its called MAME 212 AHK its in the 3rd party section

Thank you i delete the maeui64 emulator and install the norma 0.197 and the error is away...

 

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