xandrae Posted November 21, 2019 Posted November 21, 2019 Hello Everyone, I will share my situation. Thank you to all of those will help me. (sorry for the pictures, some are in french, but will probably recognize the settings) - I ve installed hyperspin with some systems & games, everything seem to work fine with the keyboard - Unfortunatelly, I could not managed to configure Xpadder for my arcade pad (homemade) I have: 2 joysitcks + 2x6 buttons + 2x2 buttons (start+Select) + 1 Button (that is used to exit at the moment, but at the end I would like it to be the "coin" & exit button) Before diving into my settings, my REAL problem is that, as the title says, Xpadder does not change profiles automatically when I launch a game. Please help me solve this issue (if you need more info dont hesitate to ask) EDIT: For key mapper, this is an example of my config of one system, but all systems are more or less the same. Xpadder HyperHQ Rocket Launcher UI KeyMapper
32assassin Posted November 21, 2019 Posted November 21, 2019 simple solution for you don't use Xpadder Unless you are running 5-10 year old emulators; every single modern emulator supports direct joystick mapping So map all your emulators directly to your joystick controller. the only problem you will find with using a joystick is that Hyperspin does not support joystick controls. Disable Joystick use in Hyperspin and use the startupscript to map your Joystick to control Hypeespin it was made for a 360 controller but you can remap all the butotns in the HyperSpin Startup Script.INI example change if the default exit button is set to button 7 change it to button 3 Joystick_Exit=Joy7 ---> Joystick_Exit=Joy3 I have not used Xpadder in a very long time but I"m almost certain that you need to define a preferred controller in order for Xpadder to work. I did it on a per emulator basis given that I used my Preferred controller --> Arcade buttons for arcade games and Preferred Controller --> a 360 controller for console games. 8 hours ago, xandrae said: KeyMapper
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