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Gameboy Help Please ??


PacMan7

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Posted

Sorry had this in the wrong section before.

I'm trying to get all 3 Gameboy's to run in Hyperlaunch but it just gives error Can't find T:\Emulators\Vbam.ini, got everything set up outside with VisualBoyAdvance-M, It looks for it in the wrong Dir.

Vbam.ini is in the Emulator folder.

I would appreciate any Help Thank you.

18:36:21:487 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.0.9
18:36:21:487 | HL |     INFO  | +0     | Main - System Specs:
				HyperLaunch Dir: T:\HyperLaunch
				OS: WIN_7
				Architecture: 64-bit (might not be accurate)
				OS Language: English_United_States
				OS Admin Status: Yes
				Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
				AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe
				AHK Version: 1.1.09.04
				Unicode: No
18:36:21:487 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x y w h
18:36:21:487 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists
18:36:21:487 | HL |     INFO  | +0     | Main - HyperLaunch received "Nintendo Game Boy" and "Aerostar (USA, Europe)"
18:36:21:497 | HL |     INFO  | +15    | Main - Aerostar (USA, Europe) is using the default emulator: VisualBoyAdvance-M
18:36:21:497 | HL |     INFO  | +0     | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini
18:36:21:497 | HL |     INFO  | +0     | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini
18:36:21:497 | HL |     INFO  | +0     | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini
18:36:21:497 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists
18:36:21:497 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
18:36:21:497 | HL |     INFO  | +0     | Main - Aerostar (USA, Europe) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
18:36:21:507 | HL |     INFO  | +0     | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks.
18:36:21:507 | HL |     INFO  | +0     | Main - INI Keys read
18:36:21:507 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists
18:36:21:507 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists
18:36:21:507 | HL |     INFO  | +0     | CheckPaths - Started
18:36:21:527 | HL |     INFO  | +32    | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aerostar (USA, Europe).gb
18:36:21:527 | HL |     INFO  | +0     | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists
18:36:21:527 | HL |     INFO  | +0     | CheckPaths - Ended
18:36:21:527 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				frontendPID = 0
				frontendPath = T:
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = T:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				emuFullPath = T:\Emulators\VisualBoyAdvance-M
				emuPath = T:\Emulators
				emuName = VisualBoyAdvance-M
				emuExt = 
				romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romExtension = .gb
				romExtensionOrig = .gb
				romExtensions = 7z|zip|gb|gbc|gba
				executable = VisualBoyAdvance-M
				systemName = Nintendo Game Boy
				dbName = Aerostar (USA, Europe)
				romName = 
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				logFile = T:\HyperLaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 3
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1920
				originalHeight = 1080
				dtEnabled = true
				dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = true
				dtAddDrive = true
				emuIdleShutdown = 0
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 2000
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutDuration = 1000
				fadeOutTransitionAnimation = LegacyFadeOutTransition
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = T:\HyperLaunch\Media\Fade
				HLDataPath = T:\HyperLaunch\Data
				HLMediaPath = T:\HyperLaunch\Media
				HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error
				modulesPath = T:\HyperLaunch\Modules
				moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
				moduleName = VisualBoyAdvance-M
				modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M
				moduleExtension = ahk
				moduleExtensionsPath = T:\HyperLaunch\Module Extensions
				libPath = T:\HyperLaunch\Lib
				7zEnabled = false
				7zPath = C:\Program Files\7-Zip\7z.exe
				7zDllPath = C:\Program Files\7-Zip\7z.dll
				7zExtractPath = T:\Temp
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 0
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = true
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up}
				hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10}
				keymapperEnabled = false
				keymapper = 
				xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = T:\HyperLaunch\Profiles\
				keymapperFrontEndProfileName = HyperSpin
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = T:\HyperLaunch\Profiles\\HyperSpin
				defaultProfile = T:\HyperLaunch\Profiles\\_Default
				systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy
				xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default
				emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M
				romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Aerostar (USA, Europe)
				blankProfile = T:\HyperLaunch\Profiles\\blank
				HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

18:36:21:527 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
18:36:21:527 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists
18:36:21:527 | HL |     INFO  | +0     | BuildScript - Loaded HyperPause Init.ahk scripts
18:36:21:527 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
18:36:21:527 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
18:36:21:527 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = VisualBoyAdvance-M
				MEmuV =  r1099
				MURL = http://sourceforge.net/projects/vbam/
				MAuthor = djvj
				MVersion = 2.0
				MCRC = F0A0CA2A
				iCRC = 9D3A3B7
				MID = 635038268933018136
				MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance"
				;----------------------------------------------------------------------------
				; Notes:
				; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes.
				; Fullscreen is controlled via the variable below
				;----------------------------------------------------------------------------
				StartModule()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen
				fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width
				fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height

				BezelStart()
				7z(romPath, romName, romExtension, 7zExtractPath)

				vbaINI := CheckFile(emuPath . "\vbam.ini")
				IniRead, currentVideoMode, %vbaINI%, preferences, video

				; Setting Fullscreen setting in ini if it doesn't match what user wants above
				If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) )
					IniWrite, %VideoMode%, %vbaINI%, preferences, video
				Else If ( Fullscreen = "true" And currentVideoMode != 11 ) {
					IniWrite, 11, %vbaINI%, preferences, video
					IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth
					IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight
				}

				; This changes the mode the emulator runs in
				If systemName = Nintendo Game Boy
					emuType = 3
				Else If systemName = Nintendo Game Boy Color
					emuType = 1
				Else If systemName = Nintendo Game Boy Advance
					emuType = 4
				IniWrite, %emuType%, %vbaINI%, preferences, emulatorType

				Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath)

				WinWait("VisualBoyAdvance-M")
				WinWaitActive("VisualBoyAdvance-M")

				BezelDraw()

				FadeInExit()
				Process("WaitClose",executable)
				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				CloseProcess:
					FadeOutStart()
					WinClose, VisualBoyAdvance-M
				Return

18:36:21:537 | HL |     INFO  | +0     | BuildScript - Loaded HyperPause scripts
18:36:21:537 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
18:36:21:537 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
18:36:21:537 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
18:36:21:537 | HL |     INFO  | +0     | Main - Module is built
18:36:21:537 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists
18:36:21:537 | HL |     INFO  | +0     | Main - Running module
18:36:31:032 | HL |     INFO  | +9500  | Main - Module ended, exiting HyperLaunch normally
18:36:31:032 | HL |     INFO  | +0     | ExitScript - Started
18:36:31:042 | HL |     INFO  | +16    | SystemCursor - Restoring mouse cursor
18:36:31:052 | HL |     INFO  | +0     | ExitScript - Ended

Posted

This is wrong and that's what's causing the problem:

emuFullPath = T:\Emulators\VisualBoyAdvance-M

emuPath = T:\Emulators

Are you editing your ini files manually instead of doing it through HLHQ? Definitely seems so as HLHQ won't let you set your emulator path to a folder. Just correct your emulator path in HLHQ and everything will work.

Posted
Sorry had this in the wrong section before.

I'm trying to get all 3 Gameboy's to run in Hyperlaunch but it just gives error Can't find T:\Emulators\Vbam.ini, got everything set up outside with VisualBoyAdvance-M, It looks for it in the wrong Dir.

Vbam.ini is in the Emulator folder.

I would appreciate any Help Thank you.

So far so good. Only please set your Logging level to Troubleshooting. Try to run a game and post your log again.

Did you run VisualBoyAdvanced-M.exe first, to create the vbam.ini file??

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Sorry Brolly for got to take Emulator back out when I was testing.

I took it out and its still the same as the other 2 Gameboy's, Here's the Log

19:26:02:806 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.0.9
19:26:02:826 | HL |     INFO  | +16    | Main - System Specs:
				HyperLaunch Dir: T:\HyperLaunch
				OS: WIN_7
				Architecture: 64-bit (might not be accurate)
				OS Language: English_United_States
				OS Admin Status: Yes
				Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
				AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe
				AHK Version: 1.1.09.04
				Unicode: No
19:26:02:836 | HL |     INFO  | +15    | Main - HyperSpin.exe coordinates are x y w h
19:26:02:836 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists
19:26:02:846 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.0.9
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			899072 bytes
				Created:			4/24/2014 - 10:31:49 PM
				Modified:			7/28/2013 - 3:35:52 PM
19:26:02:846 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\gdip.ahk exists
19:26:02:846 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
19:26:02:856 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:856 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\RIni.ahk exists
19:26:02:856 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
19:26:02:856 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:866 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Module Extensions\CLR.ahk exists
19:26:02:866 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
19:26:02:866 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:866 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\COM.ahk exists
19:26:02:876 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
19:26:02:876 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:876 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\JSON.ahk exists
19:26:02:896 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
19:26:02:896 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:896 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Init.ahk exists
19:26:02:896 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:896 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:906 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause Init.ahk exists
19:26:02:906 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:906 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:906 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper Init.ahk exists
19:26:02:906 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:916 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			2485 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:916 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame Init.ahk exists
19:26:02:916 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:916 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:926 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics Init.ahk exists
19:26:02:926 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:926 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:926 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Fade.ahk exists
19:26:02:926 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:936 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26644 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:936 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause.ahk exists
19:26:02:946 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:946 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			326352 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:946 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper.ahk exists
19:26:02:946 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:956 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			27844 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:956 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame.ahk exists
19:26:02:956 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:956 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28070 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:956 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Bezel.ahk exists
19:26:02:966 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:966 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			21407 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:966 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics.ahk exists
19:26:02:966 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:966 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26089 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:976 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
19:26:02:976 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:976 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:976 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Shared.ahk exists
19:26:02:986 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:986 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			65137 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:986 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\XHotkey.ahk exists
19:26:02:996 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:996 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28659 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:02:996 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Animations.ahk exists
19:26:02:996 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
19:26:02:006 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			48181 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:03:006 | HL |     INFO  | +0     | Main - HyperLaunch received "Nintendo Game Boy" and "Addams Family, The (USA)"
19:26:03:006 | HL |     INFO  | +0     | Main - Addams Family, The (USA) is using the default emulator: VisualBoyAdvance-M
19:26:03:026 | HL |     INFO  | +16    | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini
19:26:03:036 | HL |     INFO  | +15    | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini
19:26:03:036 | HL |     INFO  | +0     | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini
19:26:03:036 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists
19:26:03:036 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			2285 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:03:036 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
19:26:03:046 | HL |     INFO  | +0     | Main - Addams Family, The (USA) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
19:26:03:056 | HL |     INFO  | +16    | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks.
19:26:03:086 | HL |     INFO  | +31    | Main - INI Keys read
19:26:03:086 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists
19:26:03:086 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			284160 bytes
				Created:			11/18/2010 - 10:08:30 PM
				Modified:			11/18/2010 - 10:08:30 PM
19:26:03:096 | HL |     INFO  | +16    | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists
19:26:03:106 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			1422336 bytes
				Created:			11/18/2010 - 10:24:20 PM
				Modified:			11/18/2010 - 10:24:20 PM
19:26:03:116 | HL |     INFO  | +15    | CheckPaths - Started
19:26:03:116 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).7z
19:26:03:116 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\Addams Family, The (USA).7z
19:26:03:126 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\*.7z
19:26:03:126 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).zip
19:26:03:136 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\Addams Family, The (USA).zip
19:26:03:136 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\*.zip
19:26:03:146 | HL |   DEBUG1  | +15    | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).gb
19:26:03:146 | HL |     INFO  | +0     | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).gb
19:26:03:156 | HL |     INFO  | +0     | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists
19:26:03:156 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			0 bytes
				Created:			5/13/2014 - 10:39:10 PM
				Modified:			7/9/2014 - 6:30:40 PM
19:26:03:156 | HL |     INFO  | +0     | CheckPaths - Ended
19:26:03:156 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				frontendPID = 0
				frontendPath = T:
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = T:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				emuFullPath = T:\Emulators\VisualBoyAdvance-M
				emuPath = T:\Emulators
				emuName = VisualBoyAdvance-M
				emuExt = 
				romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romExtension = .gb
				romExtensionOrig = .gb
				romExtensions = 7z|zip|gb|gbc|gba
				executable = VisualBoyAdvance-M
				systemName = Nintendo Game Boy
				dbName = Addams Family, The (USA)
				romName = 
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				logFile = T:\HyperLaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1920
				originalHeight = 1080
				dtEnabled = true
				dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = true
				dtAddDrive = true
				emuIdleShutdown = 0
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 2000
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutDuration = 1000
				fadeOutTransitionAnimation = LegacyFadeOutTransition
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = T:\HyperLaunch\Media\Fade
				HLDataPath = T:\HyperLaunch\Data
				HLMediaPath = T:\HyperLaunch\Media
				HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error
				modulesPath = T:\HyperLaunch\Modules
				moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
				moduleName = VisualBoyAdvance-M
				modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M
				moduleExtension = ahk
				moduleExtensionsPath = T:\HyperLaunch\Module Extensions
				libPath = T:\HyperLaunch\Lib
				7zEnabled = false
				7zPath = C:\Program Files\7-Zip\7z.exe
				7zDllPath = C:\Program Files\7-Zip\7z.dll
				7zExtractPath = T:\Temp
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 0
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = true
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up}
				hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10}
				keymapperEnabled = false
				keymapper = 
				xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = T:\HyperLaunch\Profiles\
				keymapperFrontEndProfileName = HyperSpin
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = T:\HyperLaunch\Profiles\\HyperSpin
				defaultProfile = T:\HyperLaunch\Profiles\\_Default
				systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy
				xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default
				emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M
				romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Addams Family, The (USA)
				blankProfile = T:\HyperLaunch\Profiles\\blank
				HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

19:26:03:166 | HL |     INFO  | +16    | BuildScript - Loaded XHotkey Init.ahk scripts
19:26:03:176 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists
19:26:03:176 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
19:26:03:186 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			34688 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:03:186 | HL |     INFO  | +0     | BuildScript - Loaded HyperPause Init.ahk scripts
19:26:03:186 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
19:26:03:196 | HL |     INFO  | +15    | BuildScript - Loaded User Functions Init.ahk script
19:26:03:196 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 289
19:26:03:196 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = VisualBoyAdvance-M
				MEmuV =  r1099
				MURL = http://sourceforge.net/projects/vbam/
				MAuthor = djvj
				MVersion = 2.0
				MCRC = F0A0CA2A
				iCRC = 9D3A3B7
				MID = 635038268933018136
				MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance"
				;----------------------------------------------------------------------------
				; Notes:
				; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes.
				; Fullscreen is controlled via the variable below
				;----------------------------------------------------------------------------
				StartModule()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen
				fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width
				fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height

				BezelStart()
				7z(romPath, romName, romExtension, 7zExtractPath)

				vbaINI := CheckFile(emuPath . "\vbam.ini")
				IniRead, currentVideoMode, %vbaINI%, preferences, video

				; Setting Fullscreen setting in ini if it doesn't match what user wants above
				If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) )
					IniWrite, %VideoMode%, %vbaINI%, preferences, video
				Else If ( Fullscreen = "true" And currentVideoMode != 11 ) {
					IniWrite, 11, %vbaINI%, preferences, video
					IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth
					IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight
				}

				; This changes the mode the emulator runs in
				If systemName = Nintendo Game Boy
					emuType = 3
				Else If systemName = Nintendo Game Boy Color
					emuType = 1
				Else If systemName = Nintendo Game Boy Advance
					emuType = 4
				IniWrite, %emuType%, %vbaINI%, preferences, emulatorType

				Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath)

				WinWait("VisualBoyAdvance-M")
				WinWaitActive("VisualBoyAdvance-M")

				BezelDraw()

				FadeInExit()
				Process("WaitClose",executable)
				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				CloseProcess:
					FadeOutStart()
					WinClose, VisualBoyAdvance-M
				Return

19:26:03:206 | HL |     INFO  | +16    | BuildScript - Loaded HyperPause scripts
19:26:03:206 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
19:26:03:206 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
19:26:03:216 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
19:26:03:216 | HL |     INFO  | +0     | Main - Module is built
19:26:03:226 | HL |     INFO  | +15    | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists
19:26:03:226 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			4/24/2014 - 10:31:50 PM
				Modified:			11/11/2013 - 4:45:29 PM
19:26:03:226 | HL |     INFO  | +0     | Main - Running module
19:26:03:236 | HL |     INFO  | +16    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
19:26:03:336 | MD |     INFO  | +N/A   | Module initialized
19:26:03:336 | MD |     INFO  | +0     | StartModule - Started
19:26:03:356 | MD |     INFO  | +15    | StartModule - MEmu: VisualBoyAdvance-M
				MEmuV: r1099
				MURL: http://sourceforge.net/projects/vbam/
				MAuthor: djvj
				MVersion: 2.0
				MCRC: F0A0CA2A
				iCRC: 9D3A3B7
				MID: 
				MSystem: "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance"
19:26:03:366 | MD |     INFO  | +16    | StartModule - You have a supported System Name for this module: "Nintendo Game Boy"
19:26:03:376 | MD |   DEBUG1  | +15    | StartModule - Setting romName to the dbName sent to HyperLaunch: 
19:26:03:376 | MD |     INFO  | +0     | StartModule - Ended
19:26:03:406 | MD |     INFO  | +32    | StartGlobalUserFeatures - Starting
19:26:03:406 | MD |     INFO  | +32    | StartGlobalUserFeatures - Starting
19:26:03:446 | MD |     INFO  | +31    | CreateMGRomTable - Started
19:26:03:476 | MD |   DEBUG1  | +31    | CreateMGRomTable - romTable does not exist, creating one for "Addams Family, The (USA)"
19:26:03:516 | MD |     INFO  | +47    | CreateRomTable - Started
19:26:03:526 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Disc"
19:26:03:556 | MD |   DEBUG1  | +31    | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Disk"
19:26:03:556 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Cart"
19:26:03:586 | MD |   DEBUG1  | +31    | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Tape"
19:26:03:626 | MD |   DEBUG1  | +47    | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Cassette"
19:26:03:636 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Part"
19:26:03:696 | MD |   DEBUG1  | +62    | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Side"
19:26:03:736 | MD |     INFO  | +47    | CreateRomTable - Ended, 7 Loops to create table.
19:26:03:746 | MD |     INFO  | +0     | CreateMGRomTable - Ended
19:26:03:796 | MD |     INFO  | +63    | StartGlobalUserFeatures - Ending
19:26:03:796 | MD |     INFO  | +0     | Module Setting - Fullscreen: true
19:26:03:806 | MD |     INFO  | +0     | Module Setting - VideoMode: 3
19:26:03:816 | MD |     INFO  | +15    | Module Setting - fsWidth: 1920
19:26:03:816 | MD |     INFO  | +0     | Module Setting - fsHeight: 1080
19:26:03:826 | MD |     INFO  | +0     | CheckFile - Checking if T:\Emulators\vbam.ini exists
19:26:04:156 | MD |   DEBUG1  | +343   | ScriptError - Playing error sound: error7.mp3
19:26:09:819 | MD |    ERROR  | +5663  | Cannot find T:\Emulators\vbam.ini
19:26:09:869 | HL |     INFO  | +6630  | Main - Module ended, exiting HyperLaunch normally
19:26:09:872 | HL |     INFO  | +0     | ExitScript - Started
19:26:09:884 | HL |   DEBUG1  | +16    | ExitScript - Putting HyperSpin.exe back in focus
19:26:09:889 | HL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
19:26:09:902 | HL |     INFO  | +15    | ExitScript - Ended

Posted

Sorry Brolly the emulator was just for testing the old way, I took it back out.

Here's the new Log

21:52:57:281 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.0.9
21:52:57:281 | HL |     INFO  | +0     | Main - System Specs:
				HyperLaunch Dir: T:\HyperLaunch
				OS: WIN_7
				Architecture: 64-bit (might not be accurate)
				OS Language: English_United_States
				OS Admin Status: Yes
				Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
				AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe
				AHK Version: 1.1.09.04
				Unicode: No
21:52:57:281 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x y w h
21:52:57:281 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists
21:52:57:291 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.0.9
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			899072 bytes
				Created:			4/24/2014 - 10:31:49 PM
				Modified:			7/28/2013 - 3:35:52 PM
21:52:57:291 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\gdip.ahk exists
21:52:57:291 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:301 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:301 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\RIni.ahk exists
21:52:57:301 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:311 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:311 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\CLR.ahk exists
21:52:57:311 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:311 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:311 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\COM.ahk exists
21:52:57:321 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:321 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:321 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\JSON.ahk exists
21:52:57:321 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:321 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:331 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Init.ahk exists
21:52:57:331 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:331 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:331 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause Init.ahk exists
21:52:57:331 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:341 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:341 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper Init.ahk exists
21:52:57:341 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:341 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			2485 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:341 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame Init.ahk exists
21:52:57:341 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:352 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:354 | HL |     INFO  | +16    | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics Init.ahk exists
21:52:57:356 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:358 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:360 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Fade.ahk exists
21:52:57:363 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:365 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26644 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:367 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause.ahk exists
21:52:57:376 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:415 | HL |   DEBUG1  | +31    | CheckFile - Attributes:
				File Size:			326352 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:417 | HL |     INFO  | +15    | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper.ahk exists
21:52:57:427 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:438 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			27844 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:442 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame.ahk exists
21:52:57:449 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:454 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28070 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:459 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Bezel.ahk exists
21:52:57:464 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:472 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			21407 bytes
				Created:			4/24/2014 - 10:31:47 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:476 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics.ahk exists
21:52:57:483 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:494 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			26089 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:498 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
21:52:57:518 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:527 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:532 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Shared.ahk exists
21:52:57:551 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:560 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
				File Size:			65137 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:565 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\XHotkey.ahk exists
21:52:57:572 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:582 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28659 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:585 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Animations.ahk exists
21:52:57:592 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
21:52:57:597 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			48181 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:601 | HL |     INFO  | +0     | Main - HyperLaunch received "Nintendo Game Boy" and "Aladdin (USA)"
21:52:57:614 | HL |     INFO  | +16    | Main - Aladdin (USA) is using the default emulator: VisualBoyAdvance-M
21:52:57:618 | HL |     INFO  | +0     | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini
21:52:57:622 | HL |     INFO  | +15    | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini
21:52:57:622 | HL |     INFO  | +0     | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini
21:52:57:632 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists
21:52:57:632 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			2285 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:642 | HL |     INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.
21:52:57:642 | HL |     INFO  | +0     | Main - Aladdin (USA) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
21:52:57:662 | HL |     INFO  | +15    | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks.
21:52:57:692 | HL |     INFO  | +32    | Main - INI Keys read
21:52:57:712 | HL |     INFO  | +15    | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists
21:52:57:732 | HL |   DEBUG1  | +31    | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			284160 bytes
				Created:			11/18/2010 - 10:08:30 PM
				Modified:			11/18/2010 - 10:08:30 PM
21:52:57:742 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists
21:52:57:742 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			1422336 bytes
				Created:			11/18/2010 - 10:24:20 PM
				Modified:			11/18/2010 - 10:24:20 PM
21:52:57:752 | HL |     INFO  | +0     | CheckPaths - Started
21:52:57:752 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).7z
21:52:57:752 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\Aladdin (USA).7z
21:52:57:762 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\*.7z
21:52:57:762 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).zip
21:52:57:772 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\Aladdin (USA).zip
21:52:57:772 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\*.zip
21:52:57:782 | HL |   DEBUG1  | +15    | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).gb
21:52:57:782 | HL |     INFO  | +0     | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).gb
21:52:57:792 | HL |     INFO  | +16    | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists
21:52:57:792 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			0 bytes
				Created:			5/13/2014 - 10:39:10 PM
				Modified:			7/9/2014 - 6:30:40 PM
21:52:57:802 | HL |     INFO  | +0     | CheckPaths - Ended
21:52:57:802 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				frontendPID = 0
				frontendPath = T:
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = T:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				emuFullPath = T:\Emulators\VisualBoyAdvance-M
				emuPath = T:\Emulators
				emuName = VisualBoyAdvance-M
				emuExt = 
				romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy
				romExtension = .gb
				romExtensionOrig = .gb
				romExtensions = 7z|zip|gb|gbc|gba
				executable = VisualBoyAdvance-M
				systemName = Nintendo Game Boy
				dbName = Aladdin (USA)
				romName = 
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = true
				logFile = T:\HyperLaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1920
				originalHeight = 1080
				dtEnabled = true
				dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = true
				dtAddDrive = true
				emuIdleShutdown = 0
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 2000
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutDuration = 1000
				fadeOutTransitionAnimation = LegacyFadeOutTransition
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = T:\HyperLaunch\Media\Fade
				HLDataPath = T:\HyperLaunch\Data
				HLMediaPath = T:\HyperLaunch\Media
				HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error
				modulesPath = T:\HyperLaunch\Modules
				moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
				moduleName = VisualBoyAdvance-M
				modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M
				moduleExtension = ahk
				moduleExtensionsPath = T:\HyperLaunch\Module Extensions
				libPath = T:\HyperLaunch\Lib
				7zEnabled = false
				7zPath = C:\Program Files\7-Zip\7z.exe
				7zDllPath = C:\Program Files\7-Zip\7z.dll
				7zExtractPath = T:\Temp
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 0
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = true
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up}
				hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10}
				keymapperEnabled = false
				keymapper = 
				xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = T:\HyperLaunch\Profiles\
				keymapperFrontEndProfileName = HyperSpin
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = T:\HyperLaunch\Profiles\\HyperSpin
				defaultProfile = T:\HyperLaunch\Profiles\\_Default
				systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy
				xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default
				emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M
				romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Aladdin (USA)
				blankProfile = T:\HyperLaunch\Profiles\\blank
				HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

21:52:57:822 | HL |     INFO  | +31    | BuildScript - Loaded XHotkey Init.ahk scripts
21:52:57:822 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists
21:52:57:832 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
21:52:57:832 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			34688 bytes
				Created:			4/24/2014 - 10:31:48 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:842 | HL |     INFO  | +16    | BuildScript - Loaded HyperPause Init.ahk scripts
21:52:57:842 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
21:52:57:852 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
21:52:57:852 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 289
21:52:57:852 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = VisualBoyAdvance-M
				MEmuV =  r1099
				MURL = http://sourceforge.net/projects/vbam/
				MAuthor = djvj
				MVersion = 2.0
				MCRC = F0A0CA2A
				iCRC = 9D3A3B7
				MID = 635038268933018136
				MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance"
				;----------------------------------------------------------------------------
				; Notes:
				; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes.
				; Fullscreen is controlled via the variable below
				;----------------------------------------------------------------------------
				StartModule()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen
				fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width
				fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height

				BezelStart()
				7z(romPath, romName, romExtension, 7zExtractPath)

				vbaINI := CheckFile(emuPath . "\vbam.ini")
				IniRead, currentVideoMode, %vbaINI%, preferences, video

				; Setting Fullscreen setting in ini if it doesn't match what user wants above
				If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) )
					IniWrite, %VideoMode%, %vbaINI%, preferences, video
				Else If ( Fullscreen = "true" And currentVideoMode != 11 ) {
					IniWrite, 11, %vbaINI%, preferences, video
					IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth
					IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight
				}

				; This changes the mode the emulator runs in
				If systemName = Nintendo Game Boy
					emuType = 3
				Else If systemName = Nintendo Game Boy Color
					emuType = 1
				Else If systemName = Nintendo Game Boy Advance
					emuType = 4
				IniWrite, %emuType%, %vbaINI%, preferences, emulatorType

				Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath)

				WinWait("VisualBoyAdvance-M")
				WinWaitActive("VisualBoyAdvance-M")

				BezelDraw()

				FadeInExit()
				Process("WaitClose",executable)
				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				CloseProcess:
					FadeOutStart()
					WinClose, VisualBoyAdvance-M
				Return

21:52:57:862 | HL |     INFO  | +15    | BuildScript - Loaded HyperPause scripts
21:52:57:862 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
21:52:57:862 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
21:52:57:872 | HL |     INFO  | +16    | BuildScript - Finished injecting functions into module
21:52:57:872 | HL |     INFO  | +0     | Main - Module is built
21:52:57:872 | HL |     INFO  | +0     | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists
21:52:57:882 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			4/24/2014 - 10:31:50 PM
				Modified:			11/11/2013 - 4:45:29 PM
21:52:57:882 | HL |     INFO  | +0     | Main - Running module
21:52:57:882 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
21:52:58:002 | MD |     INFO  | +N/A   | Module initialized
21:52:58:002 | MD |     INFO  | +0     | StartModule - Started
21:52:58:002 | MD |     INFO  | +0     | StartModule - MEmu: VisualBoyAdvance-M
				MEmuV: r1099
				MURL: http://sourceforge.net/projects/vbam/
				MAuthor: djvj
				MVersion: 2.0
				MCRC: F0A0CA2A
				iCRC: 9D3A3B7
				MID: 
				MSystem: "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance"
21:52:58:012 | MD |     INFO  | +15    | StartModule - You have a supported System Name for this module: "Nintendo Game Boy"
21:52:58:012 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to HyperLaunch: 
21:52:58:012 | MD |     INFO  | +0     | StartModule - Ended
21:52:58:012 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
21:52:58:012 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
21:52:58:022 | MD |     INFO  | +0     | Module Setting - Fullscreen: true
21:52:58:022 | MD |     INFO  | +0     | Module Setting - VideoMode: 3
21:52:58:022 | MD |     INFO  | +0     | Module Setting - fsWidth: 1920
21:52:58:022 | MD |     INFO  | +0     | Module Setting - fsHeight: 1080
21:52:58:022 | MD |     INFO  | +0     | Module Setting - fsHeight: 1080
21:52:58:042 | MD |     INFO  | +31    | CreateMGRomTable - Started
21:52:58:042 | MD |   DEBUG1  | +0     | CreateMGRomTable - romTable does not exist, creating one for "Aladdin (USA)"
21:52:58:042 | MD |     INFO  | +0     | CreateRomTable - Started
21:52:58:042 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Disc"
21:52:58:042 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Disk"
21:52:58:052 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Cart"
21:52:58:052 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Tape"
21:52:58:052 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Cassette"
21:52:58:052 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Part"
21:52:58:052 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Side"
21:52:58:072 | MD |     INFO  | +32    | CreateRomTable - Ended, 7 Loops to create table.
21:52:58:112 | MD |     INFO  | +31    | CreateMGRomTable - Ended
21:52:58:142 | MD |     INFO  | +31    | CheckFile - Checking if T:\Emulators\vbam.ini exists
21:52:58:482 | MD |   DEBUG1  | +343   | ScriptError - Playing error sound: error6.mp3
21:53:02:072 | MD |    ERROR  | +3588  | Cannot find T:\Emulators\vbam.ini
21:53:02:112 | HL |     INFO  | +4243  | Main - Module ended, exiting HyperLaunch normally
21:53:02:112 | HL |     INFO  | +0     | ExitScript - Started
21:53:02:132 | HL |   DEBUG1  | +16    | ExitScript - Putting HyperSpin.exe back in focus
21:53:02:152 | HL |     INFO  | +15    | SystemCursor - Restoring mouse cursor
21:53:02:172 | HL |     INFO  | +16    | ExitScript - Ended

Posted

Have no idea what you mean by the "old way" you still have the exact same problem you're pointing the emulator path to a folder. You are editing the files manually right? Never do that.

Fix the path on HLHQ, if you think you did that already and it's not working post a screenshot of your VBA-M emulator config in HLHQ, it should be glowing red clearly showing you have a problem and things won't run.

Posted

Here's the VBAM.ini from the Emulator. In HLHQ there's nothing red and the dir are set proper. when I start the emulator outside of HLHQ it start fine but in HLHQ it says cant find T:\Emulator\Vbam.ini but my emulator is in T:\Emulators\VisualBoyAdvance-M.

I seriously haven't changed it manually.

[preferences]

windowX=0

windowY=0

selectedFilter=1

lastDir=T:\Emulators\Nintendo Game Boy Advance

video=9

Joy0_Left=203

Joy0_Right=205

Joy0_Up=200

Joy0_Speed=57

Joy0_Capture=88

Joy0_GS=46

Joy0_Down=208

Joy0_A=45

Joy0_B=44

Joy0_L=30

Joy0_R=31

Joy0_Start=28

Joy0_Select=14

Joy1_Left=

Joy1_Right=

Joy1_Up=

Joy1_Speed=

Joy1_Capture=

Joy1_GS=

Joy1_Down=

Joy1_A=

Joy1_B=

Joy1_L=

Joy1_R=

Joy1_Start=

Joy1_Select=

Joy2_Left=

Joy2_Right=

Joy2_Up=

Joy2_Speed=

Joy2_Capture=

Joy2_GS=

Joy2_Down=

Joy2_A=

Joy2_B=

Joy2_L=

Joy2_R=

Joy2_Start=

Joy2_Select=

Joy3_Left=

Joy3_Right=

Joy3_Up=

Joy3_Speed=

Joy3_Capture=

Joy3_GS=

Joy3_Down=

Joy3_A=

Joy3_B=

Joy3_L=

Joy3_R=

Joy3_Start=

Joy3_Select=

joyVersion=1

Motion_Left=75

Motion_Right=77

Motion_Up=72

Motion_Down=80

language=1

languageName=

frameSkip=0

gbFrameSkip=0

autoFrameSkip=0

vsync=0

synchronize=1

stretch=0

fsAdapter=0

fsWidth=1024

fsHeight=768

fsColorDepth=32

fsFrequency=60

renderMethod=0

audioAPI=2

maxCpuCores=4

useBiosGBA=0

useBiosGBC=0

useBiosGB=0

skipBios=0

soundEnable=783

soundQuality=1

soundVolume=100

gbSoundEffectsEnabled=0

gbSoundEffectsSurround=0

gbSoundEffectsEcho=18

gbSoundEffectsStereo=14

gbSoundDeclicking=1

gbaSoundInterpolation=1

gbaSoundFiltering=50

tripleBuffering=0

d3dFilter=1

d3dMotionBlur=0

glFilter=1

filter=0

filterEnableMultiThreading=0

disableMMX=0

disableStatus=0

showSpeed=0

showSpeedTransparent=1

gbPrinter=0

captureFormat=0

removeIntros=0

recentFreeze=0

autoPatch=1

disableSfx=0

saveType=0

ifbType=0

flashSize=65536

agbPrint=0

rtcEnabled=0

borderOn=0

borderAutomatic=0

emulatorType=1

colorOption=0

priority=2

autoSaveCheatList=1

gbPaletteOption=0

gbPaletteCount=48

gbPalette=FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000A4

rewindTimer=0

recent0=T:\Emulators\Nintendo Game Boy Advance\2 Disney Games - Disney Sports - Football + Disney Sports - Skateboarding (Europe) (En,Fr,De,Es,It).gba

recent1=

recent2=

recent3=

recent4=

recent5=

recent6=

recent7=

recent8=

recent9=

joypadDefault=0

autoLoadMostRecent=0

skipSaveGameBattery=0

skipSaveGameCheats=0

cheatsEnabled=0

maxScale=0

throttle=0

pluginName=

saveMoreCPU=0

LinkTimeout=1000

RFU=0

linkEnabled=0

joybusEnabled=0

joybusHostAddr=0.0.0.0

lastFullscreen=9

pauseWhenInactive=1

oalDevice=Generic Software

oalBufferCount=5

xa2Device=0

xa2BufferCount=4

xa2Upmixing=0

romdir=T:\Emulators\Nintendo Game Boy Advance

gbcromdir=T:\Emulators\Nintendo Game Boy Color

gbromdir=T:\Emulators\Nintendo Game Boy

batteryDir=T:\Emulators\VisualBoyAdvance-M\Saves

saveDir=T:\Emulators\VisualBoyAdvance-M\Saves

Posted

Like I said, your emulator path is wrong it cannot be pointing to a folder. The VBA-M.ini file has nothing to do with the problem you are getting so no need to post it.

I need a screenshot of HLHQ showing your VBA-M emulator configuration.

Posted

No, I need to see the Emulators tab under GLOBAL showing VisualBoyAdvance-M. While at it also double click on it and post a screenshot of that window as well.

Posted

I figured out what it was. The exe was missing from when I chose the Dir for some reason it didn't select it. it showed it going to the Dir but didnt grab the exe. Thank you for your time Brolly I do appreciate it.

Archived

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