PacMan7 Posted July 9, 2014 Posted July 9, 2014 Sorry had this in the wrong section before. I'm trying to get all 3 Gameboy's to run in Hyperlaunch but it just gives error Can't find T:\Emulators\Vbam.ini, got everything set up outside with VisualBoyAdvance-M, It looks for it in the wrong Dir. Vbam.ini is in the Emulator folder. I would appreciate any Help Thank you. 18:36:21:487 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 18:36:21:487 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: T:\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 18:36:21:487 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 18:36:21:487 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists 18:36:21:487 | HL | INFO | +0 | Main - HyperLaunch received "Nintendo Game Boy" and "Aerostar (USA, Europe)" 18:36:21:497 | HL | INFO | +15 | Main - Aerostar (USA, Europe) is using the default emulator: VisualBoyAdvance-M 18:36:21:497 | HL | INFO | +0 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini 18:36:21:497 | HL | INFO | +0 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini 18:36:21:497 | HL | INFO | +0 | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini 18:36:21:497 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists 18:36:21:497 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 18:36:21:497 | HL | INFO | +0 | Main - Aerostar (USA, Europe) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk 18:36:21:507 | HL | INFO | +0 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 18:36:21:507 | HL | INFO | +0 | Main - INI Keys read 18:36:21:507 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists 18:36:21:507 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 18:36:21:507 | HL | INFO | +0 | CheckPaths - Started 18:36:21:527 | HL | INFO | +32 | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aerostar (USA, Europe).gb 18:36:21:527 | HL | INFO | +0 | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists 18:36:21:527 | HL | INFO | +0 | CheckPaths - Ended 18:36:21:527 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = T: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = T: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = T:\Emulators\VisualBoyAdvance-M emuPath = T:\Emulators emuName = VisualBoyAdvance-M emuExt = romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romExtension = .gb romExtensionOrig = .gb romExtensions = 7z|zip|gb|gbc|gba executable = VisualBoyAdvance-M systemName = Nintendo Game Boy dbName = Aerostar (USA, Europe) romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = T:\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 2000 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 1000 fadeOutTransitionAnimation = LegacyFadeOutTransition fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = T:\HyperLaunch\Media\Fade HLDataPath = T:\HyperLaunch\Data HLMediaPath = T:\HyperLaunch\Media HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error modulesPath = T:\HyperLaunch\Modules moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk moduleName = VisualBoyAdvance-M modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M moduleExtension = ahk moduleExtensionsPath = T:\HyperLaunch\Module Extensions libPath = T:\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Program Files\7-Zip\7z.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = T:\Temp 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = true hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up} hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10} keymapperEnabled = false keymapper = xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = T:\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = T:\HyperLaunch\Profiles\\HyperSpin defaultProfile = T:\HyperLaunch\Profiles\\_Default systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Aerostar (USA, Europe) blankProfile = T:\HyperLaunch\Profiles\\blank HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch bezelEnabled = false statisticsEnabled = true 18:36:21:527 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 18:36:21:527 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists 18:36:21:527 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts 18:36:21:527 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 18:36:21:527 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 18:36:21:527 | HL | INFO | +0 | BuildScript - Module: MEmu = VisualBoyAdvance-M MEmuV = r1099 MURL = http://sourceforge.net/projects/vbam/ MAuthor = djvj MVersion = 2.0 MCRC = F0A0CA2A iCRC = 9D3A3B7 MID = 635038268933018136 MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance" ;---------------------------------------------------------------------------- ; Notes: ; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes. ; Fullscreen is controlled via the variable below ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height BezelStart() 7z(romPath, romName, romExtension, 7zExtractPath) vbaINI := CheckFile(emuPath . "\vbam.ini") IniRead, currentVideoMode, %vbaINI%, preferences, video ; Setting Fullscreen setting in ini if it doesn't match what user wants above If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) ) IniWrite, %VideoMode%, %vbaINI%, preferences, video Else If ( Fullscreen = "true" And currentVideoMode != 11 ) { IniWrite, 11, %vbaINI%, preferences, video IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight } ; This changes the mode the emulator runs in If systemName = Nintendo Game Boy emuType = 3 Else If systemName = Nintendo Game Boy Color emuType = 1 Else If systemName = Nintendo Game Boy Advance emuType = 4 IniWrite, %emuType%, %vbaINI%, preferences, emulatorType Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath) WinWait("VisualBoyAdvance-M") WinWaitActive("VisualBoyAdvance-M") BezelDraw() FadeInExit() Process("WaitClose",executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() CloseProcess: FadeOutStart() WinClose, VisualBoyAdvance-M Return 18:36:21:537 | HL | INFO | +0 | BuildScript - Loaded HyperPause scripts 18:36:21:537 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 18:36:21:537 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 18:36:21:537 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 18:36:21:537 | HL | INFO | +0 | Main - Module is built 18:36:21:537 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists 18:36:21:537 | HL | INFO | +0 | Main - Running module 18:36:31:032 | HL | INFO | +9500 | Main - Module ended, exiting HyperLaunch normally 18:36:31:032 | HL | INFO | +0 | ExitScript - Started 18:36:31:042 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 18:36:31:052 | HL | INFO | +0 | ExitScript - Ended
brolly Posted July 9, 2014 Posted July 9, 2014 This is wrong and that's what's causing the problem: emuFullPath = T:\Emulators\VisualBoyAdvance-M emuPath = T:\Emulators Are you editing your ini files manually instead of doing it through HLHQ? Definitely seems so as HLHQ won't let you set your emulator path to a folder. Just correct your emulator path in HLHQ and everything will work.
rfancella Posted July 9, 2014 Posted July 9, 2014 Sorry had this in the wrong section before.I'm trying to get all 3 Gameboy's to run in Hyperlaunch but it just gives error Can't find T:\Emulators\Vbam.ini, got everything set up outside with VisualBoyAdvance-M, It looks for it in the wrong Dir. Vbam.ini is in the Emulator folder. I would appreciate any Help Thank you. So far so good. Only please set your Logging level to Troubleshooting. Try to run a game and post your log again. Did you run VisualBoyAdvanced-M.exe first, to create the vbam.ini file?? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!  Â
PacMan7 Posted July 9, 2014 Author Posted July 9, 2014 Sorry Brolly for got to take Emulator back out when I was testing. I took it out and its still the same as the other 2 Gameboy's, Here's the Log 19:26:02:806 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 19:26:02:826 | HL | INFO | +16 | Main - System Specs: HyperLaunch Dir: T:\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 19:26:02:836 | HL | INFO | +15 | Main - HyperSpin.exe coordinates are x y w h 19:26:02:836 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists 19:26:02:846 | HL | DEBUG1 | +16 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.0.9 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 899072 bytes Created: 4/24/2014 - 10:31:49 PM Modified: 7/28/2013 - 3:35:52 PM 19:26:02:846 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\gdip.ahk exists 19:26:02:846 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:02:856 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:856 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\RIni.ahk exists 19:26:02:856 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:02:856 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:866 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\CLR.ahk exists 19:26:02:866 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:02:866 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:866 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\COM.ahk exists 19:26:02:876 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:02:876 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:876 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\JSON.ahk exists 19:26:02:896 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:02:896 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:896 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Init.ahk exists 19:26:02:896 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:896 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:906 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause Init.ahk exists 19:26:02:906 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:906 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:906 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper Init.ahk exists 19:26:02:906 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:916 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 2485 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:916 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame Init.ahk exists 19:26:02:916 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:916 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:926 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics Init.ahk exists 19:26:02:926 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:926 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:926 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade.ahk exists 19:26:02:926 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:936 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26644 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:936 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause.ahk exists 19:26:02:946 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:946 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 326352 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:946 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper.ahk exists 19:26:02:946 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:956 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 27844 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:956 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame.ahk exists 19:26:02:956 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:956 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28070 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:956 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Bezel.ahk exists 19:26:02:966 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:966 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 21407 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:966 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics.ahk exists 19:26:02:966 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:966 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26089 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:976 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 19:26:02:976 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:976 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:976 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Shared.ahk exists 19:26:02:986 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:986 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 65137 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:986 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\XHotkey.ahk exists 19:26:02:996 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:996 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28659 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:02:996 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Animations.ahk exists 19:26:02:996 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 19:26:02:006 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 48181 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:03:006 | HL | INFO | +0 | Main - HyperLaunch received "Nintendo Game Boy" and "Addams Family, The (USA)" 19:26:03:006 | HL | INFO | +0 | Main - Addams Family, The (USA) is using the default emulator: VisualBoyAdvance-M 19:26:03:026 | HL | INFO | +16 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini 19:26:03:036 | HL | INFO | +15 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini 19:26:03:036 | HL | INFO | +0 | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini 19:26:03:036 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists 19:26:03:036 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 2285 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:03:036 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 19:26:03:046 | HL | INFO | +0 | Main - Addams Family, The (USA) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk 19:26:03:056 | HL | INFO | +16 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 19:26:03:086 | HL | INFO | +31 | Main - INI Keys read 19:26:03:086 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists 19:26:03:086 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 284160 bytes Created: 11/18/2010 - 10:08:30 PM Modified: 11/18/2010 - 10:08:30 PM 19:26:03:096 | HL | INFO | +16 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 19:26:03:106 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 1422336 bytes Created: 11/18/2010 - 10:24:20 PM Modified: 11/18/2010 - 10:24:20 PM 19:26:03:116 | HL | INFO | +15 | CheckPaths - Started 19:26:03:116 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).7z 19:26:03:116 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\Addams Family, The (USA).7z 19:26:03:126 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\*.7z 19:26:03:126 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).zip 19:26:03:136 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\Addams Family, The (USA).zip 19:26:03:136 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA)\*.zip 19:26:03:146 | HL | DEBUG1 | +15 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).gb 19:26:03:146 | HL | INFO | +0 | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Addams Family, The (USA).gb 19:26:03:156 | HL | INFO | +0 | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists 19:26:03:156 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 0 bytes Created: 5/13/2014 - 10:39:10 PM Modified: 7/9/2014 - 6:30:40 PM 19:26:03:156 | HL | INFO | +0 | CheckPaths - Ended 19:26:03:156 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = T: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = T: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = T:\Emulators\VisualBoyAdvance-M emuPath = T:\Emulators emuName = VisualBoyAdvance-M emuExt = romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romExtension = .gb romExtensionOrig = .gb romExtensions = 7z|zip|gb|gbc|gba executable = VisualBoyAdvance-M systemName = Nintendo Game Boy dbName = Addams Family, The (USA) romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = T:\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 2000 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 1000 fadeOutTransitionAnimation = LegacyFadeOutTransition fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = T:\HyperLaunch\Media\Fade HLDataPath = T:\HyperLaunch\Data HLMediaPath = T:\HyperLaunch\Media HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error modulesPath = T:\HyperLaunch\Modules moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk moduleName = VisualBoyAdvance-M modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M moduleExtension = ahk moduleExtensionsPath = T:\HyperLaunch\Module Extensions libPath = T:\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Program Files\7-Zip\7z.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = T:\Temp 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = true hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up} hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10} keymapperEnabled = false keymapper = xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = T:\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = T:\HyperLaunch\Profiles\\HyperSpin defaultProfile = T:\HyperLaunch\Profiles\\_Default systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Addams Family, The (USA) blankProfile = T:\HyperLaunch\Profiles\\blank HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch bezelEnabled = false statisticsEnabled = true 19:26:03:166 | HL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts 19:26:03:176 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists 19:26:03:176 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 19:26:03:186 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:03:186 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts 19:26:03:186 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 19:26:03:196 | HL | INFO | +15 | BuildScript - Loaded User Functions Init.ahk script 19:26:03:196 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 289 19:26:03:196 | HL | INFO | +0 | BuildScript - Module: MEmu = VisualBoyAdvance-M MEmuV = r1099 MURL = http://sourceforge.net/projects/vbam/ MAuthor = djvj MVersion = 2.0 MCRC = F0A0CA2A iCRC = 9D3A3B7 MID = 635038268933018136 MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance" ;---------------------------------------------------------------------------- ; Notes: ; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes. ; Fullscreen is controlled via the variable below ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height BezelStart() 7z(romPath, romName, romExtension, 7zExtractPath) vbaINI := CheckFile(emuPath . "\vbam.ini") IniRead, currentVideoMode, %vbaINI%, preferences, video ; Setting Fullscreen setting in ini if it doesn't match what user wants above If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) ) IniWrite, %VideoMode%, %vbaINI%, preferences, video Else If ( Fullscreen = "true" And currentVideoMode != 11 ) { IniWrite, 11, %vbaINI%, preferences, video IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight } ; This changes the mode the emulator runs in If systemName = Nintendo Game Boy emuType = 3 Else If systemName = Nintendo Game Boy Color emuType = 1 Else If systemName = Nintendo Game Boy Advance emuType = 4 IniWrite, %emuType%, %vbaINI%, preferences, emulatorType Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath) WinWait("VisualBoyAdvance-M") WinWaitActive("VisualBoyAdvance-M") BezelDraw() FadeInExit() Process("WaitClose",executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() CloseProcess: FadeOutStart() WinClose, VisualBoyAdvance-M Return 19:26:03:206 | HL | INFO | +16 | BuildScript - Loaded HyperPause scripts 19:26:03:206 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 19:26:03:206 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 19:26:03:216 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 19:26:03:216 | HL | INFO | +0 | Main - Module is built 19:26:03:226 | HL | INFO | +15 | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists 19:26:03:226 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 4/24/2014 - 10:31:50 PM Modified: 11/11/2013 - 4:45:29 PM 19:26:03:226 | HL | INFO | +0 | Main - Running module 19:26:03:236 | HL | INFO | +16 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 19:26:03:336 | MD | INFO | +N/A | Module initialized 19:26:03:336 | MD | INFO | +0 | StartModule - Started 19:26:03:356 | MD | INFO | +15 | StartModule - MEmu: VisualBoyAdvance-M MEmuV: r1099 MURL: http://sourceforge.net/projects/vbam/ MAuthor: djvj MVersion: 2.0 MCRC: F0A0CA2A iCRC: 9D3A3B7 MID: MSystem: "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance" 19:26:03:366 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Nintendo Game Boy" 19:26:03:376 | MD | DEBUG1 | +15 | StartModule - Setting romName to the dbName sent to HyperLaunch: 19:26:03:376 | MD | INFO | +0 | StartModule - Ended 19:26:03:406 | MD | INFO | +32 | StartGlobalUserFeatures - Starting 19:26:03:406 | MD | INFO | +32 | StartGlobalUserFeatures - Starting 19:26:03:446 | MD | INFO | +31 | CreateMGRomTable - Started 19:26:03:476 | MD | DEBUG1 | +31 | CreateMGRomTable - romTable does not exist, creating one for "Addams Family, The (USA)" 19:26:03:516 | MD | INFO | +47 | CreateRomTable - Started 19:26:03:526 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Disc" 19:26:03:556 | MD | DEBUG1 | +31 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Disk" 19:26:03:556 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Cart" 19:26:03:586 | MD | DEBUG1 | +31 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Tape" 19:26:03:626 | MD | DEBUG1 | +47 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Cassette" 19:26:03:636 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Part" 19:26:03:696 | MD | DEBUG1 | +62 | CreateRomTable - Checking for match: "Addams Family, The (USA)" and "(Side" 19:26:03:736 | MD | INFO | +47 | CreateRomTable - Ended, 7 Loops to create table. 19:26:03:746 | MD | INFO | +0 | CreateMGRomTable - Ended 19:26:03:796 | MD | INFO | +63 | StartGlobalUserFeatures - Ending 19:26:03:796 | MD | INFO | +0 | Module Setting - Fullscreen: true 19:26:03:806 | MD | INFO | +0 | Module Setting - VideoMode: 3 19:26:03:816 | MD | INFO | +15 | Module Setting - fsWidth: 1920 19:26:03:816 | MD | INFO | +0 | Module Setting - fsHeight: 1080 19:26:03:826 | MD | INFO | +0 | CheckFile - Checking if T:\Emulators\vbam.ini exists 19:26:04:156 | MD | DEBUG1 | +343 | ScriptError - Playing error sound: error7.mp3 19:26:09:819 | MD | ERROR | +5663 | Cannot find T:\Emulators\vbam.ini 19:26:09:869 | HL | INFO | +6630 | Main - Module ended, exiting HyperLaunch normally 19:26:09:872 | HL | INFO | +0 | ExitScript - Started 19:26:09:884 | HL | DEBUG1 | +16 | ExitScript - Putting HyperSpin.exe back in focus 19:26:09:889 | HL | INFO | +0 | SystemCursor - Restoring mouse cursor 19:26:09:902 | HL | INFO | +15 | ExitScript - Ended
PacMan7 Posted July 10, 2014 Author Posted July 10, 2014 Sorry Brolly the emulator was just for testing the old way, I took it back out. Here's the new Log 21:52:57:281 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 21:52:57:281 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: T:\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 21:52:57:281 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 21:52:57:281 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\HyperLaunch.exe exists 21:52:57:291 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.0.9 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 899072 bytes Created: 4/24/2014 - 10:31:49 PM Modified: 7/28/2013 - 3:35:52 PM 21:52:57:291 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\gdip.ahk exists 21:52:57:291 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:301 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 88789 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:301 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\RIni.ahk exists 21:52:57:301 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:311 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 67561 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:311 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\CLR.ahk exists 21:52:57:311 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:311 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:311 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\COM.ahk exists 21:52:57:321 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:321 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:321 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\JSON.ahk exists 21:52:57:321 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:321 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:331 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Init.ahk exists 21:52:57:331 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:331 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:331 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause Init.ahk exists 21:52:57:331 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:341 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 691 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:341 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper Init.ahk exists 21:52:57:341 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:341 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 2485 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:341 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame Init.ahk exists 21:52:57:341 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:352 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:354 | HL | INFO | +16 | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics Init.ahk exists 21:52:57:356 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:358 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:360 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade.ahk exists 21:52:57:363 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:365 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26644 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:367 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\HyperPause.ahk exists 21:52:57:376 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:415 | HL | DEBUG1 | +31 | CheckFile - Attributes: File Size: 326352 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:417 | HL | INFO | +15 | CheckFile - Checking if T:\HyperLaunch\Lib\Keymapper.ahk exists 21:52:57:427 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:438 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 27844 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:442 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\MultiGame.ahk exists 21:52:57:449 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:454 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28070 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:459 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Bezel.ahk exists 21:52:57:464 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:472 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 21407 bytes Created: 4/24/2014 - 10:31:47 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:476 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Statistics.ahk exists 21:52:57:483 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:494 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 26089 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:498 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 21:52:57:518 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:527 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 63798 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:532 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Shared.ahk exists 21:52:57:551 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:560 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 65137 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:565 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\XHotkey.ahk exists 21:52:57:572 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:582 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28659 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:585 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Lib\Fade Animations.ahk exists 21:52:57:592 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:52:57:597 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 48181 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:601 | HL | INFO | +0 | Main - HyperLaunch received "Nintendo Game Boy" and "Aladdin (USA)" 21:52:57:614 | HL | INFO | +16 | Main - Aladdin (USA) is using the default emulator: VisualBoyAdvance-M 21:52:57:618 | HL | INFO | +0 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Nintendo Game Boy\Emulators.ini 21:52:57:622 | HL | INFO | +15 | Main - Checking for a [VisualBoyAdvance-M] section in T:\HyperLaunch\Settings\Global Emulators.ini 21:52:57:622 | HL | INFO | +0 | Main - Found [VisualBoyAdvance-M] in T:\HyperLaunch\Settings\Global Emulators.ini 21:52:57:632 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists 21:52:57:632 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 2285 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:642 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 21:52:57:642 | HL | INFO | +0 | Main - Aladdin (USA) will use module: T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk 21:52:57:662 | HL | INFO | +15 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 21:52:57:692 | HL | INFO | +32 | Main - INI Keys read 21:52:57:712 | HL | INFO | +15 | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists 21:52:57:732 | HL | DEBUG1 | +31 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 284160 bytes Created: 11/18/2010 - 10:08:30 PM Modified: 11/18/2010 - 10:08:30 PM 21:52:57:742 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 21:52:57:742 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 1422336 bytes Created: 11/18/2010 - 10:24:20 PM Modified: 11/18/2010 - 10:24:20 PM 21:52:57:752 | HL | INFO | +0 | CheckPaths - Started 21:52:57:752 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).7z 21:52:57:752 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\Aladdin (USA).7z 21:52:57:762 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\*.7z 21:52:57:762 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).zip 21:52:57:772 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\Aladdin (USA).zip 21:52:57:772 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA)\*.zip 21:52:57:782 | HL | DEBUG1 | +15 | CheckPaths - Looking for rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).gb 21:52:57:782 | HL | INFO | +0 | CheckPaths - Found rom: T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy\Aladdin (USA).gb 21:52:57:792 | HL | INFO | +16 | CheckFile - Checking if T:\Emulators\VisualBoyAdvance-M exists 21:52:57:792 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 0 bytes Created: 5/13/2014 - 10:39:10 PM Modified: 7/9/2014 - 6:30:40 PM 21:52:57:802 | HL | INFO | +0 | CheckPaths - Ended 21:52:57:802 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = T: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = T: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = T:\Emulators\VisualBoyAdvance-M emuPath = T:\Emulators emuName = VisualBoyAdvance-M emuExt = romPath = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romPathFromIni = T:\Emulators\VisualBoyAdvance-M\Nintendo Game Boy romExtension = .gb romExtensionOrig = .gb romExtensions = 7z|zip|gb|gbc|gba executable = VisualBoyAdvance-M systemName = Nintendo Game Boy dbName = Aladdin (USA) romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = T:\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 2000 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 1000 fadeOutTransitionAnimation = LegacyFadeOutTransition fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = T:\HyperLaunch\Media\Fade HLDataPath = T:\HyperLaunch\Data HLMediaPath = T:\HyperLaunch\Media HLErrSoundPath = T:\HyperLaunch\Media\Sounds\Error modulesPath = T:\HyperLaunch\Modules moduleFullName = T:\HyperLaunch\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk moduleName = VisualBoyAdvance-M modulePath = T:\HyperLaunch\Modules\VisualBoyAdvance-M moduleExtension = ahk moduleExtensionsPath = T:\HyperLaunch\Module Extensions libPath = T:\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Program Files\7-Zip\7z.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = T:\Temp 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = true hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = T:\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up} hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10} keymapperEnabled = false keymapper = xpadderFullPath = T:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = T:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = T:\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = T:\HyperLaunch\Profiles\\HyperSpin defaultProfile = T:\HyperLaunch\Profiles\\_Default systemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy xPadderSystemProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\_Default emuProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\VisualBoyAdvance-M romProfile = T:\HyperLaunch\Profiles\\Nintendo Game Boy\Aladdin (USA) blankProfile = T:\HyperLaunch\Profiles\\blank HyperLaunchProfile = T:\HyperLaunch\Profiles\\HyperLaunch bezelEnabled = false statisticsEnabled = true 21:52:57:822 | HL | INFO | +31 | BuildScript - Loaded XHotkey Init.ahk scripts 21:52:57:822 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\Module Extensions\VA.ahk exists 21:52:57:832 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:52:57:832 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 4/24/2014 - 10:31:48 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:842 | HL | INFO | +16 | BuildScript - Loaded HyperPause Init.ahk scripts 21:52:57:842 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 21:52:57:852 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 21:52:57:852 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 289 21:52:57:852 | HL | INFO | +0 | BuildScript - Module: MEmu = VisualBoyAdvance-M MEmuV = r1099 MURL = http://sourceforge.net/projects/vbam/ MAuthor = djvj MVersion = 2.0 MCRC = F0A0CA2A iCRC = 9D3A3B7 MID = 635038268933018136 MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance" ;---------------------------------------------------------------------------- ; Notes: ; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes. ; Fullscreen is controlled via the variable below ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height BezelStart() 7z(romPath, romName, romExtension, 7zExtractPath) vbaINI := CheckFile(emuPath . "\vbam.ini") IniRead, currentVideoMode, %vbaINI%, preferences, video ; Setting Fullscreen setting in ini if it doesn't match what user wants above If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) ) IniWrite, %VideoMode%, %vbaINI%, preferences, video Else If ( Fullscreen = "true" And currentVideoMode != 11 ) { IniWrite, 11, %vbaINI%, preferences, video IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight } ; This changes the mode the emulator runs in If systemName = Nintendo Game Boy emuType = 3 Else If systemName = Nintendo Game Boy Color emuType = 1 Else If systemName = Nintendo Game Boy Advance emuType = 4 IniWrite, %emuType%, %vbaINI%, preferences, emulatorType Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath) WinWait("VisualBoyAdvance-M") WinWaitActive("VisualBoyAdvance-M") BezelDraw() FadeInExit() Process("WaitClose",executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() CloseProcess: FadeOutStart() WinClose, VisualBoyAdvance-M Return 21:52:57:862 | HL | INFO | +15 | BuildScript - Loaded HyperPause scripts 21:52:57:862 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 21:52:57:862 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 21:52:57:872 | HL | INFO | +16 | BuildScript - Finished injecting functions into module 21:52:57:872 | HL | INFO | +0 | Main - Module is built 21:52:57:872 | HL | INFO | +0 | CheckFile - Checking if T:\HyperLaunch\AutoHotkey.dll exists 21:52:57:882 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 4/24/2014 - 10:31:50 PM Modified: 11/11/2013 - 4:45:29 PM 21:52:57:882 | HL | INFO | +0 | Main - Running module 21:52:57:882 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 21:52:58:002 | MD | INFO | +N/A | Module initialized 21:52:58:002 | MD | INFO | +0 | StartModule - Started 21:52:58:002 | MD | INFO | +0 | StartModule - MEmu: VisualBoyAdvance-M MEmuV: r1099 MURL: http://sourceforge.net/projects/vbam/ MAuthor: djvj MVersion: 2.0 MCRC: F0A0CA2A iCRC: 9D3A3B7 MID: MSystem: "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance" 21:52:58:012 | MD | INFO | +15 | StartModule - You have a supported System Name for this module: "Nintendo Game Boy" 21:52:58:012 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: 21:52:58:012 | MD | INFO | +0 | StartModule - Ended 21:52:58:012 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 21:52:58:012 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 21:52:58:022 | MD | INFO | +0 | Module Setting - Fullscreen: true 21:52:58:022 | MD | INFO | +0 | Module Setting - VideoMode: 3 21:52:58:022 | MD | INFO | +0 | Module Setting - fsWidth: 1920 21:52:58:022 | MD | INFO | +0 | Module Setting - fsHeight: 1080 21:52:58:022 | MD | INFO | +0 | Module Setting - fsHeight: 1080 21:52:58:042 | MD | INFO | +31 | CreateMGRomTable - Started 21:52:58:042 | MD | DEBUG1 | +0 | CreateMGRomTable - romTable does not exist, creating one for "Aladdin (USA)" 21:52:58:042 | MD | INFO | +0 | CreateRomTable - Started 21:52:58:042 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Disc" 21:52:58:042 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Disk" 21:52:58:052 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Cart" 21:52:58:052 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Tape" 21:52:58:052 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Cassette" 21:52:58:052 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Part" 21:52:58:052 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Aladdin (USA)" and "(Side" 21:52:58:072 | MD | INFO | +32 | CreateRomTable - Ended, 7 Loops to create table. 21:52:58:112 | MD | INFO | +31 | CreateMGRomTable - Ended 21:52:58:142 | MD | INFO | +31 | CheckFile - Checking if T:\Emulators\vbam.ini exists 21:52:58:482 | MD | DEBUG1 | +343 | ScriptError - Playing error sound: error6.mp3 21:53:02:072 | MD | ERROR | +3588 | Cannot find T:\Emulators\vbam.ini 21:53:02:112 | HL | INFO | +4243 | Main - Module ended, exiting HyperLaunch normally 21:53:02:112 | HL | INFO | +0 | ExitScript - Started 21:53:02:132 | HL | DEBUG1 | +16 | ExitScript - Putting HyperSpin.exe back in focus 21:53:02:152 | HL | INFO | +15 | SystemCursor - Restoring mouse cursor 21:53:02:172 | HL | INFO | +16 | ExitScript - Ended
brolly Posted July 10, 2014 Posted July 10, 2014 Have no idea what you mean by the "old way" you still have the exact same problem you're pointing the emulator path to a folder. You are editing the files manually right? Never do that. Fix the path on HLHQ, if you think you did that already and it's not working post a screenshot of your VBA-M emulator config in HLHQ, it should be glowing red clearly showing you have a problem and things won't run.
PacMan7 Posted July 10, 2014 Author Posted July 10, 2014 Here's the VBAM.ini from the Emulator. In HLHQ there's nothing red and the dir are set proper. when I start the emulator outside of HLHQ it start fine but in HLHQ it says cant find T:\Emulator\Vbam.ini but my emulator is in T:\Emulators\VisualBoyAdvance-M. I seriously haven't changed it manually. [preferences] windowX=0 windowY=0 selectedFilter=1 lastDir=T:\Emulators\Nintendo Game Boy Advance video=9 Joy0_Left=203 Joy0_Right=205 Joy0_Up=200 Joy0_Speed=57 Joy0_Capture=88 Joy0_GS=46 Joy0_Down=208 Joy0_A=45 Joy0_B=44 Joy0_L=30 Joy0_R=31 Joy0_Start=28 Joy0_Select=14 Joy1_Left= Joy1_Right= Joy1_Up= Joy1_Speed= Joy1_Capture= Joy1_GS= Joy1_Down= Joy1_A= Joy1_B= Joy1_L= Joy1_R= Joy1_Start= Joy1_Select= Joy2_Left= Joy2_Right= Joy2_Up= Joy2_Speed= Joy2_Capture= Joy2_GS= Joy2_Down= Joy2_A= Joy2_B= Joy2_L= Joy2_R= Joy2_Start= Joy2_Select= Joy3_Left= Joy3_Right= Joy3_Up= Joy3_Speed= Joy3_Capture= Joy3_GS= Joy3_Down= Joy3_A= Joy3_B= Joy3_L= Joy3_R= Joy3_Start= Joy3_Select= joyVersion=1 Motion_Left=75 Motion_Right=77 Motion_Up=72 Motion_Down=80 language=1 languageName= frameSkip=0 gbFrameSkip=0 autoFrameSkip=0 vsync=0 synchronize=1 stretch=0 fsAdapter=0 fsWidth=1024 fsHeight=768 fsColorDepth=32 fsFrequency=60 renderMethod=0 audioAPI=2 maxCpuCores=4 useBiosGBA=0 useBiosGBC=0 useBiosGB=0 skipBios=0 soundEnable=783 soundQuality=1 soundVolume=100 gbSoundEffectsEnabled=0 gbSoundEffectsSurround=0 gbSoundEffectsEcho=18 gbSoundEffectsStereo=14 gbSoundDeclicking=1 gbaSoundInterpolation=1 gbaSoundFiltering=50 tripleBuffering=0 d3dFilter=1 d3dMotionBlur=0 glFilter=1 filter=0 filterEnableMultiThreading=0 disableMMX=0 disableStatus=0 showSpeed=0 showSpeedTransparent=1 gbPrinter=0 captureFormat=0 removeIntros=0 recentFreeze=0 autoPatch=1 disableSfx=0 saveType=0 ifbType=0 flashSize=65536 agbPrint=0 rtcEnabled=0 borderOn=0 borderAutomatic=0 emulatorType=1 colorOption=0 priority=2 autoSaveCheatList=1 gbPaletteOption=0 gbPaletteCount=48 gbPalette=FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000FF7FB5568C310000A4 rewindTimer=0 recent0=T:\Emulators\Nintendo Game Boy Advance\2 Disney Games - Disney Sports - Football + Disney Sports - Skateboarding (Europe) (En,Fr,De,Es,It).gba recent1= recent2= recent3= recent4= recent5= recent6= recent7= recent8= recent9= joypadDefault=0 autoLoadMostRecent=0 skipSaveGameBattery=0 skipSaveGameCheats=0 cheatsEnabled=0 maxScale=0 throttle=0 pluginName= saveMoreCPU=0 LinkTimeout=1000 RFU=0 linkEnabled=0 joybusEnabled=0 joybusHostAddr=0.0.0.0 lastFullscreen=9 pauseWhenInactive=1 oalDevice=Generic Software oalBufferCount=5 xa2Device=0 xa2BufferCount=4 xa2Upmixing=0 romdir=T:\Emulators\Nintendo Game Boy Advance gbcromdir=T:\Emulators\Nintendo Game Boy Color gbromdir=T:\Emulators\Nintendo Game Boy batteryDir=T:\Emulators\VisualBoyAdvance-M\Saves saveDir=T:\Emulators\VisualBoyAdvance-M\Saves
brolly Posted July 10, 2014 Posted July 10, 2014 Like I said, your emulator path is wrong it cannot be pointing to a folder. The VBA-M.ini file has nothing to do with the problem you are getting so no need to post it. I need a screenshot of HLHQ showing your VBA-M emulator configuration.
brolly Posted July 11, 2014 Posted July 11, 2014 No, I need to see the Emulators tab under GLOBAL showing VisualBoyAdvance-M. While at it also double click on it and post a screenshot of that window as well.
PacMan7 Posted July 11, 2014 Author Posted July 11, 2014 I figured out what it was. The exe was missing from when I chose the Dir for some reason it didn't select it. it showed it going to the Dir but didnt grab the exe. Thank you for your time Brolly I do appreciate it.
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